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Jumping walls with chain or bolt, exploit or not? Fixing PVP nor not?

  • Kuramas9tails
    Kuramas9tails
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    iiYuki wrote: »
    I dont get whats happening, is someone using an ability that pulls them to an enemy which gives the unintended effect of pulling them up the fort wall. That seems to place the fault with Zo$ for putting NPCs on the wall while knowing they have a class that can use an ability that pulls them to said NPC bypassing a mechanic.
    If it involves multiple sketchy circumstances to do I would agree it's probably an exploit but it seems like Zo$ is trying to blame players for using an ability as intended except when in x situation when its not intended all because they made a stupid mistake by either not making NPCs in forts immune to pulls or adding a targeting wall to stop ground players from targeting players above them with ranged abilities.

    Devs wont and can't know every exploit in the game and relies on the community to share anything they find to help improve the game. They even have a forum explaining that if there's any known exploit and it's being abused before they can fix it, it is breaking the Terms of Service of ZOS and CAN be banned. The player ought to know that it is an exploit and unintended by ZOS and thus breaking the Terms Of Service. It's just like I know where a heavy sack spawns every minute but I don't abuse it. I don't sit by it and abuse the glitch because I can. I know it is unintended and don't abuse it. There's been many bans as a result of exploits and I would rather keep my account tyvm.
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    • xenowarrior92eb17_ESO
      xenowarrior92eb17_ESO
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      is it an exploit? YES!
      is it fixed? NO!
      does nightblades get constant nerfs that now we are the only class in game who cant use our class skill (ambush and other morphs) to jump on target unless they are literally on same elevation or we can even jump down a keep wall using ambush while dragonknights can leap/chain up and down keeps cuz obviously the "fix" worked?
    • Tan9oSuccka
      Tan9oSuccka
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      is it an exploit? YES!
      is it fixed? NO!
      does nightblades get constant nerfs that now we are the only class in game who cant use our class skill (ambush and other morphs) to jump on target unless they are literally on same elevation or we can even jump down a keep wall using ambush while dragonknights can leap/chain up and down keeps cuz obviously the "fix" worked?

      Chains do not work. Leap can work on some castles. I’ve seen it.

      I refuse to bypass walls (cheat).

      Play the game.
    • JamieAubrey
      JamieAubrey
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      flubber77 wrote: »

      I seen the name and had lol, I've reported this guy many times
    • flubber77
      flubber77
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      is it an exploit? YES!
      is it fixed? NO!
      does nightblades get constant nerfs that now we are the only class in game who cant use our class skill (ambush and other morphs) to jump on target unless they are literally on same elevation or we can even jump down a keep wall using ambush while dragonknights can leap/chain up and down keeps cuz obviously the "fix" worked?

      Chains do not work. Leap can work on some castles. I’ve seen it.

      I refuse to bypass walls (cheat).

      Play the game.

      for sure u can still use chain.
      Still a grudge, only to see false what u want and nothing less.
    • VaranisArano
      VaranisArano
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      Mithalarin wrote: »
      PVP destroys every MMO it touches!

      That's why there are no successful MMOs with PVP, clearly!
    • Calboy
      Calboy
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      Boo fucken hoo, someone is having fun in a game so I'm going to report him instead of taking advantage of the situation and having sweet keep wall battles.
    • DHale
      DHale
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      How about guarding the keep?
      Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
    • geonsocal
      geonsocal
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      Ruckly wrote: »
      coop500 wrote: »
      Ruckly wrote: »
      Ruckly wrote: »
      How is this an exploit? It looks like everything is working as it should. Chain pulls you to target and you are at target. Maybe if someone was standing on the wall with swarm mother holding block and people were attacking him to get pulled in that might be an exploit because it requires two parties. Hitting an npc without anything obviously glitchy I don't see this as a bug. If it's not a bug how can it be an exploit since you aren't breaking the game. You are using skills the way they were intended to be used. Really it is the game makers fault for not making wall npcs immune to skills that pull you towards a target.

      Its an exploit because ZOS clearly does not intend for you to bypass the keep walls without sieging the walls or the door down to the breaking point. ZOS has made this clear in the past when dealing with this, whether its Take Flight leaps, DK chains or Silver Bolt.

      Just because the game allows you to do something as a glitch doesn't mean it isn't an exploit, as certain Trial groups found out in Asylum Sanctorium. Glitches or no, the TOS we all agreed to expects us to play the game as ZOS intended and ZOS does not intend for gap closers to bypass keep walls.

      And who reads the entire TOS? Most people play the game in good faith. Chaining an npc on the wall who should be immune to it is the fault of the game makers. If players are boosting people over the wall that is different. If the npcs can be chained that is the fault of the game makers. Burying something in the TOS in section 27-b appended on the date of 07/12/16 with section 31-a subsection 5-12 and section 7.12.01-f subsection 5.1.14 as interpreted in appendix b section c parts 7,12,18, and 27 is convoluted and unnecessary. It is the fault of the game makers for not making wall npcs immune to pulls. The game makers are complicit unless they want to be pigeon-sellers and lean on some buried clause in a TOS no one reads.

      ZOS has voiced that they count this as a exploit, end of story.

      Is this voice over a loudspeaker in Cyrodiil? If not then expecting people who buy a game and play a game to know the rational of game makers when it isn't clearly voiced in the game is complicit. Not everyone and I expect mostly no one follows some forum post or chases ZOS commentary where ever it is posted like it's a must read newspaper.

      you win with the loudspeaker comment...that was good :)

      truth is - if you're sharp enough to pull this move off - you know exactly what's going on...

      the ambush through a door is pretty much dumb (usually bad) luck...

      chaining from the outer wall to the inner keep takes skillz...
      Edited by geonsocal on January 17, 2018 11:34PM
      PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
    • Morgul667
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      Reported many times but the players are still running around on EU

      They even whisp back to say it is ok they use the bug introduced by zos and their group grows in size
    • idk
      idk
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      Ruckly wrote: »
      coop500 wrote: »
      Ruckly wrote: »
      Ruckly wrote: »
      How is this an exploit? It looks like everything is working as it should. Chain pulls you to target and you are at target. Maybe if someone was standing on the wall with swarm mother holding block and people were attacking him to get pulled in that might be an exploit because it requires two parties. Hitting an npc without anything obviously glitchy I don't see this as a bug. If it's not a bug how can it be an exploit since you aren't breaking the game. You are using skills the way they were intended to be used. Really it is the game makers fault for not making wall npcs immune to skills that pull you towards a target.

      Its an exploit because ZOS clearly does not intend for you to bypass the keep walls without sieging the walls or the door down to the breaking point. ZOS has made this clear in the past when dealing with this, whether its Take Flight leaps, DK chains or Silver Bolt.

      Just because the game allows you to do something as a glitch doesn't mean it isn't an exploit, as certain Trial groups found out in Asylum Sanctorium. Glitches or no, the TOS we all agreed to expects us to play the game as ZOS intended and ZOS does not intend for gap closers to bypass keep walls.

      And who reads the entire TOS? Most people play the game in good faith. Chaining an npc on the wall who should be immune to it is the fault of the game makers. If players are boosting people over the wall that is different. If the npcs can be chained that is the fault of the game makers. Burying something in the TOS in section 27-b appended on the date of 07/12/16 with section 31-a subsection 5-12 and section 7.12.01-f subsection 5.1.14 as interpreted in appendix b section c parts 7,12,18, and 27 is convoluted and unnecessary. It is the fault of the game makers for not making wall npcs immune to pulls. The game makers are complicit unless they want to be pigeon-sellers and lean on some buried clause in a TOS no one reads.

      ZOS has voiced that they count this as a exploit, end of story.

      Is this voice over a loudspeaker in Cyrodiil? If not then expecting people who buy a game and play a game to know the rational of game makers when it isn't clearly voiced in the game is complicit. Not everyone and I expect mostly no one follows some forum post or chases ZOS commentary where ever it is posted like it's a must read newspaper. If it's not complicit then it is the game makers lording it over players. e.g. over 50% of the population is guilty of sedition but they aren't thrown in jail because they live in good faith and law men don't lord it over them because they aren't pigeon-sellers.

      Most, if not all, of these players know it is not intended. Lets be real here. It is no different than those that have exploited vAS.

      It is the age old excuse attempt with those that use an exploit, though it seems that the response I posted takes it to a new level.

      Basically, it’s impossible to believe that they don't know they skirting around how the game is supposed to work. It is the reason and justification for the vAS exploit bans and same would apply for this issue. Just like the attempted justification listed above, I doubt any of them can come up with a believable reason for their actions. Especially if they are smart enough to figure out how to do decent in PvP.
    • The_Brosteen
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      Hey zos, see what happens when you throw out bans in a desperate attempt to sway public opinion in a more positive direction? The player base expects you to maintain the strict standards you set. Crazy right? Nothing happens to pvp exploiters, pve exploiters get perma banned on first offense. Well, only when you need good PR.

      Treat your players equally. This back and forth between "we're cracking down on cheaters" and utter silence is terrible community management.
    • WeyounTM
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      Calboy wrote: »
      Boo fucken hoo, someone is having fun in a game so I'm going to report him instead of taking advantage of the situation and having sweet keep wall battles.

      Yeah we all shall just exploit anything and behold....we have a level playingfield again (see what I did there :open_mouth: )

      In any case....no reply from ZOS yet. Shame, really :'(
      Edited by WeyounTM on January 19, 2018 4:05AM
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    • VaranisArano
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      WeyounTM wrote: »
      Calboy wrote: »
      Boo fucken hoo, someone is having fun in a game so I'm going to report him instead of taking advantage of the situation and having sweet keep wall battles.

      Yeah we all shall just exploit anything and behold....we have a level playingfield again (see what I did there :open_mouth: )

      In any case....no reply from ZOS yet. Shame, really :'(

      If the reply you want is about whether or not its an exploit, they've already said that it is: https://forums.elderscrollsonline.com/en/discussion/278031/cyrodiil-cheating-exploiting-you/p1

      If the reply you want is is that they've fixed it, well, we'll both keep waiting.
    • JD2013
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      Definitely an exploit. Saw some Zergenheart Pact doing this with a keep. We knocked them straight off again.
      Sweetrolls for all!

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      Crafting bag OP! ZOS nerf pls!
    • AnviOfVai
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      Huh I thought this was fixed like ages ago...its still going on then? Not witnessed it in PVP EU for PS4 though...
      "I appear at my lord's behest, or perhaps I was always here, and you merely lacked the ability to see me."

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    • altemriel
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      wait, this is still not fixed???!


      of course it is an exploit and you can get banned for that.
      Edited by altemriel on January 19, 2018 12:44PM
    • VaranisArano
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      altemriel wrote: »
      wait, this is still not fixed???!

      Like with many other bugs ZOS "fixes," this one reappears like a game of whack-a-mole.
    • zaria
      zaria
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      Firstmep wrote: »
      I think the cheating and exploits threads should be stickied on the general forums, this way it will pop up on most recent topic as well.
      Tbh unite outpost farming this particular exploit has been pointed out by zos.
      Sadly there are so many explotable bugs in this game that the devs are not aware its not even funny.
      May be time to dedicate some time for but/performance fixes, and put new content on hold, even if its for 1 patch cycle. FFXIV even restarded their game after release to iron out many of their issues. Dont think the higher ups at zenimaz media would go.for it tho, too much money to made on selling pretty cash shop trinkets even in an unfinished product
      Resource farming was specific two enemy groups swapped outposts, one take it then move 100 meter away, second group take it and repeat, this is an obvious exploit.
      Note that if an small group harass an larger one in keep by taking resources and breaking communication lines this is intended play even if its resource swapping to.
      Grinding just make you go in circles.
      Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
    • Inarre
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      Ruckly wrote: »
      How is this an exploit? It looks like everything is working as it should. Chain pulls you to target and you are at target. Maybe if someone was standing on the wall with swarm mother holding block and people were attacking him to get pulled in that might be an exploit because it requires two parties. Hitting an npc without anything obviously glitchy I don't see this as a bug. If it's not a bug how can it be an exploit since you aren't breaking the game. You are using skills the way they were intended to be used. Really it is the game makers fault for not making wall npcs immune to skills that pull you towards a target.
      Hey everyone,

      We are working on making some tweaks to certain gap closers that players are using to bypass core keep capture mechanics. It is not intended that gap closers be used to enter keeps without downing doors and/or walls, or enter areas you otherwise would not be able to without exploiting (below Dolmens, under water, etc.) While we are aware that players are using certain gap closers to do exactly these things, we do considered this behavior an exploit.

      If you see another player exploiting in this manner, you can send us videos or other evidence by submitting a customer support ticket, by sending them to anyone on the Community or Moderation team here on the forums, or emailing us at community@elderscrollsonline.com.

      Thank you!
    • flubber77
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      Inarre wrote: »
      Ruckly wrote: »
      How is this an exploit? It looks like everything is working as it should. Chain pulls you to target and you are at target. Maybe if someone was standing on the wall with swarm mother holding block and people were attacking him to get pulled in that might be an exploit because it requires two parties. Hitting an npc without anything obviously glitchy I don't see this as a bug. If it's not a bug how can it be an exploit since you aren't breaking the game. You are using skills the way they were intended to be used. Really it is the game makers fault for not making wall npcs immune to skills that pull you towards a target.
      Hey everyone,

      We are working on making some tweaks to certain gap closers that players are using to bypass core keep capture mechanics. It is not intended that gap closers be used to enter keeps without downing doors and/or walls, or enter areas you otherwise would not be able to without exploiting (below Dolmens, under water, etc.) While we are aware that players are using certain gap closers to do exactly these things, we do considered this behavior an exploit.

      If you see another player exploiting in this manner, you can send us videos or other evidence by submitting a customer support ticket, by sending them to anyone on the Community or Moderation team here on the forums, or emailing us at community@elderscrollsonline.com.

      Thank you!

      @ZOS_JessicaFolsom can u pls update us on this and tell us why those people are not getting hit by banhammer?
      Edited by flubber77 on January 23, 2018 2:48PM
      Still a grudge, only to see false what u want and nothing less.
    • VaranisArano
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      flubber77 wrote: »
      Inarre wrote: »
      Ruckly wrote: »
      How is this an exploit? It looks like everything is working as it should. Chain pulls you to target and you are at target. Maybe if someone was standing on the wall with swarm mother holding block and people were attacking him to get pulled in that might be an exploit because it requires two parties. Hitting an npc without anything obviously glitchy I don't see this as a bug. If it's not a bug how can it be an exploit since you aren't breaking the game. You are using skills the way they were intended to be used. Really it is the game makers fault for not making wall npcs immune to skills that pull you towards a target.
      Hey everyone,

      We are working on making some tweaks to certain gap closers that players are using to bypass core keep capture mechanics. It is not intended that gap closers be used to enter keeps without downing doors and/or walls, or enter areas you otherwise would not be able to without exploiting (below Dolmens, under water, etc.) While we are aware that players are using certain gap closers to do exactly these things, we do considered this behavior an exploit.

      If you see another player exploiting in this manner, you can send us videos or other evidence by submitting a customer support ticket, by sending them to anyone on the Community or Moderation team here on the forums, or emailing us at community@elderscrollsonline.com.

      Thank you!

      @ZOS_JessicaFolsom can u pls update us on this and tell us why those people are not getting hit by banhammer?

      Are you reporting those players consistently when they do it and/or sending proof to ZOS? ZOS doesn't actually monitor everything in game unless they have a reason to do so. Reporting players gives them a reason.
    • flubber77
      flubber77
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      flubber77 wrote: »
      Inarre wrote: »
      Ruckly wrote: »
      How is this an exploit? It looks like everything is working as it should. Chain pulls you to target and you are at target. Maybe if someone was standing on the wall with swarm mother holding block and people were attacking him to get pulled in that might be an exploit because it requires two parties. Hitting an npc without anything obviously glitchy I don't see this as a bug. If it's not a bug how can it be an exploit since you aren't breaking the game. You are using skills the way they were intended to be used. Really it is the game makers fault for not making wall npcs immune to skills that pull you towards a target.
      Hey everyone,

      We are working on making some tweaks to certain gap closers that players are using to bypass core keep capture mechanics. It is not intended that gap closers be used to enter keeps without downing doors and/or walls, or enter areas you otherwise would not be able to without exploiting (below Dolmens, under water, etc.) While we are aware that players are using certain gap closers to do exactly these things, we do considered this behavior an exploit.

      If you see another player exploiting in this manner, you can send us videos or other evidence by submitting a customer support ticket, by sending them to anyone on the Community or Moderation team here on the forums, or emailing us at community@elderscrollsonline.com.

      Thank you!

      @ZOS_JessicaFolsom can u pls update us on this and tell us why those people are not getting hit by banhammer?

      Are you reporting those players consistently when they do it and/or sending proof to ZOS? ZOS doesn't actually monitor everything in game unless they have a reason to do so. Reporting players gives them a reason.

      this person has been reported for over a year with video etc. not only from me but other players also. and 2nd post should show enough.
      Still a grudge, only to see false what u want and nothing less.
    • Soleya
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      Firstmep wrote: »
      I think the cheating and exploits threads should be stickied on the general forums, this way it will pop up on most recent topic as well.

      The 2nd thread on the General Forum (and pinned) is titled "Cheating and Exploits"
    • Eddyble
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      Not exactly the same, but If one uses the dk chains to pull the enemy off a ledge or area one cannot get to, is that a similar offense? ie. the ledge at the home base where one would enter the door and an opponent cannot follow. it wasn't high enough elevation difference to prevent being able to pull people down. A year or so ago in my first venture into cyrodiil I saw this and thought its a pretty cheesy way to single people out. don't know if its still like this though.
      Eddyb1e - Xbox One - NA
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    • VaranisArano
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      flubber77 wrote: »
      flubber77 wrote: »
      Inarre wrote: »
      Ruckly wrote: »
      How is this an exploit? It looks like everything is working as it should. Chain pulls you to target and you are at target. Maybe if someone was standing on the wall with swarm mother holding block and people were attacking him to get pulled in that might be an exploit because it requires two parties. Hitting an npc without anything obviously glitchy I don't see this as a bug. If it's not a bug how can it be an exploit since you aren't breaking the game. You are using skills the way they were intended to be used. Really it is the game makers fault for not making wall npcs immune to skills that pull you towards a target.
      Hey everyone,

      We are working on making some tweaks to certain gap closers that players are using to bypass core keep capture mechanics. It is not intended that gap closers be used to enter keeps without downing doors and/or walls, or enter areas you otherwise would not be able to without exploiting (below Dolmens, under water, etc.) While we are aware that players are using certain gap closers to do exactly these things, we do considered this behavior an exploit.

      If you see another player exploiting in this manner, you can send us videos or other evidence by submitting a customer support ticket, by sending them to anyone on the Community or Moderation team here on the forums, or emailing us at community@elderscrollsonline.com.

      Thank you!

      @ZOS_JessicaFolsom can u pls update us on this and tell us why those people are not getting hit by banhammer?

      Are you reporting those players consistently when they do it and/or sending proof to ZOS? ZOS doesn't actually monitor everything in game unless they have a reason to do so. Reporting players gives them a reason.

      this person has been reported for over a year with video etc. not only from me but other players also. and 2nd post should show enough.

      Then you've done what you can. You can ask all you want, but ZOS won't talk about disciplinary actions with you.
    • flubber77
      flubber77
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      flubber77 wrote: »
      flubber77 wrote: »
      Inarre wrote: »
      Ruckly wrote: »
      How is this an exploit? It looks like everything is working as it should. Chain pulls you to target and you are at target. Maybe if someone was standing on the wall with swarm mother holding block and people were attacking him to get pulled in that might be an exploit because it requires two parties. Hitting an npc without anything obviously glitchy I don't see this as a bug. If it's not a bug how can it be an exploit since you aren't breaking the game. You are using skills the way they were intended to be used. Really it is the game makers fault for not making wall npcs immune to skills that pull you towards a target.
      Hey everyone,

      We are working on making some tweaks to certain gap closers that players are using to bypass core keep capture mechanics. It is not intended that gap closers be used to enter keeps without downing doors and/or walls, or enter areas you otherwise would not be able to without exploiting (below Dolmens, under water, etc.) While we are aware that players are using certain gap closers to do exactly these things, we do considered this behavior an exploit.

      If you see another player exploiting in this manner, you can send us videos or other evidence by submitting a customer support ticket, by sending them to anyone on the Community or Moderation team here on the forums, or emailing us at community@elderscrollsonline.com.

      Thank you!

      @ZOS_JessicaFolsom can u pls update us on this and tell us why those people are not getting hit by banhammer?

      Are you reporting those players consistently when they do it and/or sending proof to ZOS? ZOS doesn't actually monitor everything in game unless they have a reason to do so. Reporting players gives them a reason.

      this person has been reported for over a year with video etc. not only from me but other players also. and 2nd post should show enough.

      Then you've done what you can. You can ask all you want, but ZOS won't talk about disciplinary actions with you.

      thats not what im asking for but if they at all are gonna stop this, there is so many options they have to prevent it but they dont do shite. and as long asthey dont do anything he will keep going and so should the rest also.
      Still a grudge, only to see false what u want and nothing less.
    • flubber77
      flubber77
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      @ZOS_JessicaFolsom WHY DONT ZENIMAX DO *** AGAINST THIS? He is still doing it
      Still a grudge, only to see false what u want and nothing less.
    • ak_pvp
      ak_pvp
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      ✭✭✭
      Make it a leap feature, they are wings after all. Streak can get to places others cannot. Shade can get you back to places you normally couldn't. Why can't they do anything fun for DK.
      MagDK main. PC/EU @AK-ESO
      Best houseknight EU.
    • Zagnut123Zagnut123
      Zagnut123Zagnut123
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      coop500 wrote: »
      Ruckly wrote: »
      Ruckly wrote: »
      How is this an exploit? It looks like everything is working as it should. Chain pulls you to target and you are at target. Maybe if someone was standing on the wall with swarm mother holding block and people were attacking him to get pulled in that might be an exploit because it requires two parties. Hitting an npc without anything obviously glitchy I don't see this as a bug. If it's not a bug how can it be an exploit since you aren't breaking the game. You are using skills the way they were intended to be used. Really it is the game makers fault for not making wall npcs immune to skills that pull you towards a target.

      Its an exploit because ZOS clearly does not intend for you to bypass the keep walls without sieging the walls or the door down to the breaking point. ZOS has made this clear in the past when dealing with this, whether its Take Flight leaps, DK chains or Silver Bolt.

      Just because the game allows you to do something as a glitch doesn't mean it isn't an exploit, as certain Trial groups found out in Asylum Sanctorium. Glitches or no, the TOS we all agreed to expects us to play the game as ZOS intended and ZOS does not intend for gap closers to bypass keep walls.

      And who reads the entire TOS? Most people play the game in good faith. Chaining an npc on the wall who should be immune to it is the fault of the game makers. If players are boosting people over the wall that is different. If the npcs can be chained that is the fault of the game makers. Burying something in the TOS in section 27-b appended on the date of 07/12/16 with section 31-a subsection 5-12 and section 7.12.01-f subsection 5.1.14 as interpreted in appendix b section c parts 7,12,18, and 27 is convoluted and unnecessary. It is the fault of the game makers for not making wall npcs immune to pulls. The game makers are complicit unless they want to be pigeon-sellers and lean on some buried clause in a TOS no one reads.

      ZOS has voiced that they count this as a exploit, end of story.

      They made a post in a thread years ago, this isn't a well known bug if you weren't pvping back when it was happening alot you may not know
      Edited by Zagnut123Zagnut123 on March 10, 2018 12:03PM
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