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Is it intended, that Argonians and Wood elves are immune to major defile ?

  • Faulgor
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    Dracane wrote: »
    Altmer are also very disease resistant lore wise. I think it's time for some adjustments :)
    It's not exactly fair, that many races get stuffed with racial passives like a christmas goose. Many races simply get 2 or more benefits with 1 single passive, while others only get one.

    It's robbing my sleep.

    Lore-wise, Altmer are also weak against magic :open_mouth:
    Alandrol Sul: He's making another Numidium?!?
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  • Lexxypwns
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    They are not immune to major defile, only to the disease status effect. The same way birds can’t be chilled and summer can’t receive burning
  • Mithalarin
    PVP destroys every MMO it touches!
  • Karmanorway
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    Tasear wrote: »
    Dracane wrote: »
    Ahzek wrote: »
    Indeed, racial resistance passives make you immune to the status effect of that respective damage type. As far as i know it has always been so, at the very least I tested it about 2 1/2 years ago.

    Can we give Khajiit racial shock resistance please ?
    Dracane wrote: »
    As it turns out, Argonians and Wood Elves are completely immune to major defile that is supposed to be applied by disease enchants.
    Wood elves appearently are even immune to the poisoned status effect.

    I wonder, if this is even intended. Both races have a mere 1400 disease resistance, which reduces the damage of disease and may even reduce the proc chance of said status effects. But complete immunity just from their racials ? That's way too good in my opinion and seems buggy, as a max level disease resistance enchant has a value of 3600 if I recall correctly and doesn't grant immunity as it seems. Argonians who are already on top of everything, don't really need an immunity like that.

    Racial passives is a classic elder scrolls thing. And thats why it should stay that way :) , if they remove that, they might as well add flying dragon mounts, purchasable at the nearest horse stable .. oh yeah, and remove the 3k+ lorebooks in the game since they dont matter anymore, since the pvpers needed to nerf that too :D

    Not removing them. I know they have these resistances lore wise and it should stay that way. But they shouldn't offer total immunity to status effects.

    Yes you are right, they should temporary nerf it for when in pvp mode or pvp area , then im totally fine with it, if they nerf that in pve also that would *** it up for ppl doing vMA/vHoF and other pve content

    Not everything needs be nerfed for pvp.

    I know, but we both know it will happen anyways cuz of all these nerf threads, im just saying leave pve out of it, and dont destroy anything lore-wise
  • Juhasow
    Juhasow
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    I can tell even more. Dunmers are immune to burning status effects and Nords to chilled ones

    @Dracane yes it is intended I suppose because this things exist since I remember. Simple noone had ever put attention into that when status effects was less important.
    Edited by Juhasow on January 17, 2018 7:01PM
  • Juhasow
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    Ankael07 wrote: »
    My breton's magic resistance seems even less useful now

    Yeah he should get chilled , concussion and burning status effects immune since all of this are magic dmg types of status effects :lol:
  • makreth
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    So DK's passive is useless against dunmers for burning status effects and against bosmers poisoned status effects? lol
  • paulsimonps
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    makreth wrote: »
    So DK's passive is useless against dunmers for burning status effects and against bosmers poisoned status effects? lol

    Yup.
  • Dracane
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    Want to also point out that shields also makes you immune to these, it was a bit ago since I tested this but if my memory serves me right having a damage shield up will also make you immune to the statues effects.

    You are correct. This explains alot.
    Auri-El is my lord,
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    Magnus is my mind.

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  • Kuramas9tails
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    Ahzek wrote: »
    Indeed, racial resistance passives make you immune to the status effect of that respective damage type. As far as i know it has always been so, at the very least I tested it about 2 1/2 years ago.

    Can we give Khajiit racial shock resistance please ?

    Why shock? It makes sense with Argonians to have resistance to poisons since their environment is appropriate. I think it would make more sense to have resistance to DOTS or bleed damage since kitties like to claw each other.
      Your friendly neighborhood crazy cat lady of ESO
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    • Feric51
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      Argonians should also be immune to slaughterfish, freeing them to swim anywhere on the map.
      Feric51
      Xbox NA

      Darkness Falls: The Crusade survivor (you young kids will never know the struggle of text-based games)


    • PlagueSD
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      Not sure about you, but my wood elf takes plenty of poison damage in Halls of Fabrication.
    • paulsimonps
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      PlagueSD wrote: »
      Not sure about you, but my wood elf takes plenty of poison damage in Halls of Fabrication.

      They are not immune to poison damage they are immune to its secondary effects extra DoT.
    • badmojo
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      This thread is racist.
      [DC/NA]
    • wendal
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      Lexxypwns wrote: »
      They are not immune to major defile, only to the disease status effect. The same way birds can’t be chilled and summer can’t receive burning

      What about penguins! And Bushfires!
    • Girl_Number8
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      Dracane wrote: »
      Ahzek wrote: »
      Indeed, racial resistance passives make you immune to the status effect of that respective damage type. As far as i know it has always been so, at the very least I tested it about 2 1/2 years ago.

      Can we give Khajiit racial shock resistance please ?
      Dracane wrote: »
      As it turns out, Argonians and Wood Elves are completely immune to major defile that is supposed to be applied by disease enchants.
      Wood elves appearently are even immune to the poisoned status effect.

      I wonder, if this is even intended. Both races have a mere 1400 disease resistance, which reduces the damage of disease and may even reduce the proc chance of said status effects. But complete immunity just from their racials ? That's way too good in my opinion and seems buggy, as a max level disease resistance enchant has a value of 3600 if I recall correctly and doesn't grant immunity as it seems. Argonians who are already on top of everything, don't really need an immunity like that.

      Racial passives is a classic elder scrolls thing. And thats why it should stay that way :) , if they remove that, they might as well add flying dragon mounts, purchasable at the nearest horse stable .. oh yeah, and remove the 3k+ lorebooks in the game since they dont matter anymore, since the pvpers needed to nerf that too :D

      Not removing them. I know they have these resistances lore wise and it should stay that way. But they shouldn't offer total immunity to status effects.

      Adds counter play to an already Op class, that likes to kill poor players fishing from behind. This class has to much as it is....wanna nerf then start with nb's.

      Plus your post is misleading and false. Stop the whining before messing things up even further, especially things that are not even broken.
      Edited by Girl_Number8 on January 17, 2018 9:28PM
    • Dracane
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      Dracane wrote: »
      Ahzek wrote: »
      Indeed, racial resistance passives make you immune to the status effect of that respective damage type. As far as i know it has always been so, at the very least I tested it about 2 1/2 years ago.

      Can we give Khajiit racial shock resistance please ?
      Dracane wrote: »
      As it turns out, Argonians and Wood Elves are completely immune to major defile that is supposed to be applied by disease enchants.
      Wood elves appearently are even immune to the poisoned status effect.

      I wonder, if this is even intended. Both races have a mere 1400 disease resistance, which reduces the damage of disease and may even reduce the proc chance of said status effects. But complete immunity just from their racials ? That's way too good in my opinion and seems buggy, as a max level disease resistance enchant has a value of 3600 if I recall correctly and doesn't grant immunity as it seems. Argonians who are already on top of everything, don't really need an immunity like that.

      Racial passives is a classic elder scrolls thing. And thats why it should stay that way :) , if they remove that, they might as well add flying dragon mounts, purchasable at the nearest horse stable .. oh yeah, and remove the 3k+ lorebooks in the game since they dont matter anymore, since the pvpers needed to nerf that too :D

      Not removing them. I know they have these resistances lore wise and it should stay that way. But they shouldn't offer total immunity to status effects.

      Adds counter play to an already Op class, that likes to kill poor players fishing from behind. This class has to much as it is....wanna nerf then start with nb's.

      Plus your post is misleading and false. Stop the whining before messing things up even further, especially things that are not even broken.

      My post is completely right. What's wrong about it ? I have tested it all, it's a fact and you can recreate it if you wish to silence yourself. Otherwise, I will.
      Auri-El is my lord,
      Trinimac is my shield,
      Magnus is my mind.

      My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
    • Girl_Number8
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      Dracane wrote: »
      Dracane wrote: »
      Ahzek wrote: »
      Indeed, racial resistance passives make you immune to the status effect of that respective damage type. As far as i know it has always been so, at the very least I tested it about 2 1/2 years ago.

      Can we give Khajiit racial shock resistance please ?
      Dracane wrote: »
      As it turns out, Argonians and Wood Elves are completely immune to major defile that is supposed to be applied by disease enchants.
      Wood elves appearently are even immune to the poisoned status effect.

      I wonder, if this is even intended. Both races have a mere 1400 disease resistance, which reduces the damage of disease and may even reduce the proc chance of said status effects. But complete immunity just from their racials ? That's way too good in my opinion and seems buggy, as a max level disease resistance enchant has a value of 3600 if I recall correctly and doesn't grant immunity as it seems. Argonians who are already on top of everything, don't really need an immunity like that.

      Racial passives is a classic elder scrolls thing. And thats why it should stay that way :) , if they remove that, they might as well add flying dragon mounts, purchasable at the nearest horse stable .. oh yeah, and remove the 3k+ lorebooks in the game since they dont matter anymore, since the pvpers needed to nerf that too :D

      Not removing them. I know they have these resistances lore wise and it should stay that way. But they shouldn't offer total immunity to status effects.

      Adds counter play to an already Op class, that likes to kill poor players fishing from behind. This class has to much as it is....wanna nerf then start with nb's.

      Plus your post is misleading and false. Stop the whining before messing things up even further, especially things that are not even broken.

      My post is completely right. What's wrong about it ? I have tested it all, it's a fact and you can recreate it if you wish to silence yourself. Otherwise, I will.

      Then prove it. If they are I wld love to see it. Also this is a forum you don't silence anyone.
      Edited by Girl_Number8 on January 17, 2018 10:02PM
    • Girl_Number8
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      Tasear wrote: »
      Dracane wrote: »
      Ahzek wrote: »
      Indeed, racial resistance passives make you immune to the status effect of that respective damage type. As far as i know it has always been so, at the very least I tested it about 2 1/2 years ago.

      Can we give Khajiit racial shock resistance please ?
      Dracane wrote: »
      As it turns out, Argonians and Wood Elves are completely immune to major defile that is supposed to be applied by disease enchants.
      Wood elves appearently are even immune to the poisoned status effect.

      I wonder, if this is even intended. Both races have a mere 1400 disease resistance, which reduces the damage of disease and may even reduce the proc chance of said status effects. But complete immunity just from their racials ? That's way too good in my opinion and seems buggy, as a max level disease resistance enchant has a value of 3600 if I recall correctly and doesn't grant immunity as it seems. Argonians who are already on top of everything, don't really need an immunity like that.

      Racial passives is a classic elder scrolls thing. And thats why it should stay that way :) , if they remove that, they might as well add flying dragon mounts, purchasable at the nearest horse stable .. oh yeah, and remove the 3k+ lorebooks in the game since they dont matter anymore, since the pvpers needed to nerf that too :D

      Not removing them. I know they have these resistances lore wise and it should stay that way. But they shouldn't offer total immunity to status effects.

      Yes you are right, they should temporary nerf it for when in pvp mode or pvp area , then im totally fine with it, if they nerf that in pve also that would *** it up for ppl doing vMA/vHoF and other pve content

      Not everything needs be nerfed for pvp.

      I know, but we both know it will happen anyways cuz of all these nerf threads, im just saying leave pve out of it, and dont destroy anything lore-wise

      Well start a pet sorcy nerf thread. :)
    • paulsimonps
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      Dracane wrote: »
      Dracane wrote: »
      Ahzek wrote: »
      Indeed, racial resistance passives make you immune to the status effect of that respective damage type. As far as i know it has always been so, at the very least I tested it about 2 1/2 years ago.

      Can we give Khajiit racial shock resistance please ?
      Dracane wrote: »
      As it turns out, Argonians and Wood Elves are completely immune to major defile that is supposed to be applied by disease enchants.
      Wood elves appearently are even immune to the poisoned status effect.

      I wonder, if this is even intended. Both races have a mere 1400 disease resistance, which reduces the damage of disease and may even reduce the proc chance of said status effects. But complete immunity just from their racials ? That's way too good in my opinion and seems buggy, as a max level disease resistance enchant has a value of 3600 if I recall correctly and doesn't grant immunity as it seems. Argonians who are already on top of everything, don't really need an immunity like that.

      Racial passives is a classic elder scrolls thing. And thats why it should stay that way :) , if they remove that, they might as well add flying dragon mounts, purchasable at the nearest horse stable .. oh yeah, and remove the 3k+ lorebooks in the game since they dont matter anymore, since the pvpers needed to nerf that too :D

      Not removing them. I know they have these resistances lore wise and it should stay that way. But they shouldn't offer total immunity to status effects.

      Adds counter play to an already Op class, that likes to kill poor players fishing from behind. This class has to much as it is....wanna nerf then start with nb's.

      Plus your post is misleading and false. Stop the whining before messing things up even further, especially things that are not even broken.

      My post is completely right. What's wrong about it ? I have tested it all, it's a fact and you can recreate it if you wish to silence yourself. Otherwise, I will.

      Well to be technical you were wrong in your OP, you said jewelry enchantments did not grant immunity, they do. Also can you please edit your title, its very missleading as many others have said. Cause like we have said multiple times now they are not immune to Major Defile, just Disease secondary effect proc of it.

      Also since I reread your OP again, want to point out that any little bit of damage specific resistance will cause the immunity, even if a fully leveled CP 160+ character is wearing a lvl 10 shock resistance glyph, they will be 100% immune to concussion.

      I mean, here are the facts, again.

      Damage Specific Resistance, regardless of source and amount will grant the player immunity to that damage types specific secondary effect. Damage shields of any source or size will do the same thing provided that it soaks up the entirety of the damage. This is all, pure and simple, nothing more nothing less. And in my opinion it should not be changed, its fine as is, its been like this for years, its just that most people didn't notice or bother to test.

      So again, please change title to be fit more in with what you are actually asking. Maybe something like: "Is status effect immunity intended?" or "Do racial passives cause secondary effect immunity"(for which the answer is obviously yes)
    • Girl_Number8
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      Okay title changed but still I don't see the issue.
    • Izaki
      Izaki
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      Dracane wrote: »
      Ahzek wrote: »
      Indeed, racial resistance passives make you immune to the status effect of that respective damage type. As far as i know it has always been so, at the very least I tested it about 2 1/2 years ago.

      Can we give Khajiit racial shock resistance please ?
      Dracane wrote: »
      As it turns out, Argonians and Wood Elves are completely immune to major defile that is supposed to be applied by disease enchants.
      Wood elves appearently are even immune to the poisoned status effect.

      I wonder, if this is even intended. Both races have a mere 1400 disease resistance, which reduces the damage of disease and may even reduce the proc chance of said status effects. But complete immunity just from their racials ? That's way too good in my opinion and seems buggy, as a max level disease resistance enchant has a value of 3600 if I recall correctly and doesn't grant immunity as it seems. Argonians who are already on top of everything, don't really need an immunity like that.

      Racial passives is a classic elder scrolls thing. And thats why it should stay that way :) , if they remove that, they might as well add flying dragon mounts, purchasable at the nearest horse stable .. oh yeah, and remove the 3k+ lorebooks in the game since they dont matter anymore, since the pvpers needed to nerf that too :D

      Not removing them. I know they have these resistances lore wise and it should stay that way. But they shouldn't offer total immunity to status effects.

      But like you already know, its not total immunity, its only immunity to the 20% chance for the status effect to proc on them from a weapon enchant. Not that bad to be honest.
      @ Izaki #PCEU
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      #Stamblade
    • Dracane
      Dracane
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      Dracane wrote: »
      Dracane wrote: »
      Ahzek wrote: »
      Indeed, racial resistance passives make you immune to the status effect of that respective damage type. As far as i know it has always been so, at the very least I tested it about 2 1/2 years ago.

      Can we give Khajiit racial shock resistance please ?
      Dracane wrote: »
      As it turns out, Argonians and Wood Elves are completely immune to major defile that is supposed to be applied by disease enchants.
      Wood elves appearently are even immune to the poisoned status effect.

      I wonder, if this is even intended. Both races have a mere 1400 disease resistance, which reduces the damage of disease and may even reduce the proc chance of said status effects. But complete immunity just from their racials ? That's way too good in my opinion and seems buggy, as a max level disease resistance enchant has a value of 3600 if I recall correctly and doesn't grant immunity as it seems. Argonians who are already on top of everything, don't really need an immunity like that.

      Racial passives is a classic elder scrolls thing. And thats why it should stay that way :) , if they remove that, they might as well add flying dragon mounts, purchasable at the nearest horse stable .. oh yeah, and remove the 3k+ lorebooks in the game since they dont matter anymore, since the pvpers needed to nerf that too :D

      Not removing them. I know they have these resistances lore wise and it should stay that way. But they shouldn't offer total immunity to status effects.

      Adds counter play to an already Op class, that likes to kill poor players fishing from behind. This class has to much as it is....wanna nerf then start with nb's.

      Plus your post is misleading and false. Stop the whining before messing things up even further, especially things that are not even broken.

      My post is completely right. What's wrong about it ? I have tested it all, it's a fact and you can recreate it if you wish to silence yourself. Otherwise, I will.

      Well to be technical you were wrong in your OP, you said jewelry enchantments did not grant immunity, they do. Also can you please edit your title, its very missleading as many others have said. Cause like we have said multiple times now they are not immune to Major Defile, just Disease secondary effect proc of it.

      Also since I reread your OP again, want to point out that any little bit of damage specific resistance will cause the immunity, even if a fully leveled CP 160+ character is wearing a lvl 10 shock resistance glyph, they will be 100% immune to concussion.

      I mean, here are the facts, again.

      Damage Specific Resistance, regardless of source and amount will grant the player immunity to that damage types specific secondary effect. Damage shields of any source or size will do the same thing provided that it soaks up the entirety of the damage. This is all, pure and simple, nothing more nothing less. And in my opinion it should not be changed, its fine as is, its been like this for years, its just that most people didn't notice or bother to test.

      So again, please change title to be fit more in with what you are actually asking. Maybe something like: "Is status effect immunity intended?" or "Do racial passives cause secondary effect immunity"(for which the answer is obviously yes)

      I was unsure. Because I did not invest in them.
      I expected that they did. But unless tested by myself, I rather keep silence.

      And no, I will leave the title as it is now. The first sentence of my post clearly states, what exactly I'm talking about. So unless you don't post before reading 1 single sentence, you should know what I'm on.
      Auri-El is my lord,
      Trinimac is my shield,
      Magnus is my mind.

      My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
    • Ladislao
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      Dracane wrote: »
      As it turns out, Argonians and Wood Elves are completely immune to major defile that is supposed to be applied by disease enchants.
      Wood elves appearently are even immune to the poisoned status effect.

      I wonder, if this is even intended. Both races have a mere 1400 disease resistance, which reduces the damage of disease and may even reduce the proc chance of said status effects. But complete immunity just from their racials ? That's way too good in my opinion and seems buggy, as a max level disease resistance enchant has a value of 3600 if I recall correctly and doesn't grant immunity as it seems. Argonians who are already on top of everything, don't really need an immunity like that.

      Good morning. It's never too late to l2p :)
      Everything is viable
    • Dracane
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      Ladislao wrote: »
      Dracane wrote: »
      As it turns out, Argonians and Wood Elves are completely immune to major defile that is supposed to be applied by disease enchants.
      Wood elves appearently are even immune to the poisoned status effect.

      I wonder, if this is even intended. Both races have a mere 1400 disease resistance, which reduces the damage of disease and may even reduce the proc chance of said status effects. But complete immunity just from their racials ? That's way too good in my opinion and seems buggy, as a max level disease resistance enchant has a value of 3600 if I recall correctly and doesn't grant immunity as it seems. Argonians who are already on top of everything, don't really need an immunity like that.

      Good morning. It's never too late to l2p :)

      According to my experience, for some people it is too late.
      Yet I am not sure, how this investigation has something to do with someone having the need to l2p :) Some people only have 3 sentences in their word arsenal.

      "l2p"
      "noob"
      "Curse your health"

      It's never too late to learn how to speak.
      Edited by Dracane on January 17, 2018 10:36PM
      Auri-El is my lord,
      Trinimac is my shield,
      Magnus is my mind.

      My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
    • DHale
      DHale
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      I just had reverb hit me on my bosmer.... defiled 22 out of 22 times. I did it that many times to get a good n. Stopped because well I am not immune... at all.
      Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
    • Dracane
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      DHale wrote: »
      I just had reverb hit me on my bosmer.... defiled 22 out of 22 times. I did it that many times to get a good n. Stopped because well I am not immune... at all.

      Why can't people read :( please
      Just read the first sentence. It's about enchants.

      But nevermind, I'm giving up on you guys. Let me highlight it.
      Edited by Dracane on January 17, 2018 10:38PM
      Auri-El is my lord,
      Trinimac is my shield,
      Magnus is my mind.

      My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
    • Kode
      Kode
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      Why don't we just remove all races and instead have a plain gray humanoid shaped form... that way nobody can complain that things aren't equal. It is an MMO, you are crying about diversity among races?!

      Do you know this game derived from table top gaming?

      Elves received dexterity bonus, negative constitution, and resistance to sleep, among other things, Gnomes gained saving throws vs illusions, Humans were the only class that could dual class.

      Things weren't equal, the genre doesn't support equality because it would be boring.

      Further, Argonians are slaves. SLAVES! Do you want to trade poison resistance for years of slavery?!
      Kode Darkstar, Aldmeri Dominion
    • TheUndeadAmulet
      TheUndeadAmulet
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      100% intended my dood
      XBOX NA 1000+ CP
      PC NA 400+ CP
      nerf ping please
    • paulsimonps
      paulsimonps
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      Dracane wrote: »
      DHale wrote: »
      I just had reverb hit me on my bosmer.... defiled 22 out of 22 times. I did it that many times to get a good n. Stopped because well I am not immune... at all.

      Why can't people read :( please
      Just read the first sentence. It's about enchants.

      But nevermind, I'm giving up on you guys. Let me highlight it.

      Because a lot of people will just skim the OP and get grabbed in by the misleading title that you used. This will cause misunderstandings like the ones you have been seeing.
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