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Is it intended, that Argonians and Wood elves are immune to major defile ?

Dracane
Dracane
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As it turns out, Argonians and Wood Elves are completely immune to major defile that is supposed to be applied by disease enchants. (This thread is about secondary debuffs, such as caused by enchants and poisons. Calm down)
Wood elves appearently are even immune to the poisoned status effect.

I wonder, if this is even intended. Both races have a mere 1400 disease resistance, which reduces the damage of disease and may even reduce the proc chance of said status effects. But complete immunity just from their racials ? That's way too good in my opinion and seems buggy, as a max level disease resistance enchant has a value of 3600 if I recall correctly and doesn't grant immunity as it seems. Argonians who are already on top of everything, don't really need an immunity like that.
Edited by Dracane on January 17, 2018 10:39PM
Auri-El is my lord,
Trinimac is my shield,
Magnus is my mind.

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  • IlCanis_LupuslI
    IlCanis_LupuslI
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    Yes all racial resistances give you a immunity from geting poisoned and defiled from the enchantments 2ndary effects, you can still reverb bash them and defile them that way, is only fair considering they only get 1400 poison and desease resistance(a bit over 2 %) considering the breton gets a whopping 3k isch spell resistance.....
    Edited by IlCanis_LupuslI on January 17, 2018 10:36AM
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  • Sixty5
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    Feels like Defile still tags me on my Bosmers.

    Would have to test it out though to be sure. Might just be a reduced proc chance.
    Lord and Savior of the Association of Serious S***posters.

    I play a character called "Gives Me Wood Elf" because I am a mature and sensible person.
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  • Dracane
    Dracane
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    Defile from direct sources like Durogs bane and reverb bash should still apply it. I'm only speaking about disease enchants here.

    Bosmer are even immune to the poison dot of lethal arrow, which is supposed to be a 100% chance.
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  • Sixty5
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    Dracane wrote: »
    Defile from direct sources like Durogs bane and reverb bash should still apply it. I'm only speaking about disease enchants here.

    Bosmer are even immune to the poison dot of lethal arrow, which is supposed to be a 100% chance.

    Damn, never knew that

    Though come to think of it, I've never had issues running down snipe spammers, and the fact that I'm ignoring their big DOT and Defile might be why.

    Bosmer, not just BiS for cuteness and jumping off stuff.
    Lord and Savior of the Association of Serious S***posters.

    I play a character called "Gives Me Wood Elf" because I am a mature and sensible person.
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  • Dracane
    Dracane
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    Sixty5 wrote: »
    Dracane wrote: »
    Defile from direct sources like Durogs bane and reverb bash should still apply it. I'm only speaking about disease enchants here.

    Bosmer are even immune to the poison dot of lethal arrow, which is supposed to be a 100% chance.

    Damn, never knew that

    Though come to think of it, I've never had issues running down snipe spammers, and the fact that I'm ignoring their big DOT and Defile might be why.

    Bosmer, not just BiS for cuteness and jumping off stuff.

    As it turns out, Wood Elf is the secret OP :D
    I came upon all of this, because my loyal servant who is my test dummy from time to time, is playing a wood elf.
    Edited by Dracane on January 17, 2018 10:52AM
    Auri-El is my lord,
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  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    you can put special resists glyphs on your jewelry, it does the same thing.
  • Robo_Hobo
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    I read there's something similar to Nords with receiving the chilled effects, and dunmer with receiving the burning effects. If you have a resist element enchantment it does the same thing.
  • Ahzek
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    Indeed, racial resistance passives make you immune to the status effect of that respective damage type. As far as i know it has always been so, at the very least I tested it about 2 1/2 years ago.

    Can we give Khajiit racial shock resistance please ?
    Jo'Khaljor
  • Karmanorway
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    Dracane wrote: »
    As it turns out, Argonians and Wood Elves are completely immune to major defile that is supposed to be applied by disease enchants.
    Wood elves appearently are even immune to the poisoned status effect.

    I wonder, if this is even intended. Both races have a mere 1400 disease resistance, which reduces the damage of disease and may even reduce the proc chance of said status effects. But complete immunity just from their racials ? That's way too good in my opinion and seems buggy, as a max level disease resistance enchant has a value of 3600 if I recall correctly and doesn't grant immunity as it seems. Argonians who are already on top of everything, don't really need an immunity like that.

    Racial passives is a classic elder scrolls thing. And thats why it should stay that way :) , if they remove that, they might as well add flying dragon mounts, purchasable at the nearest horse stable .. oh yeah, and remove the 3k+ lorebooks in the game since they dont matter anymore, since the pvpers needed to nerf/remove all the races special attribues (which also is lorebreaking btw) :D
    Edited by Karmanorway on January 17, 2018 12:34PM
  • Dracane
    Dracane
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    Ahzek wrote: »
    Indeed, racial resistance passives make you immune to the status effect of that respective damage type. As far as i know it has always been so, at the very least I tested it about 2 1/2 years ago.

    Can we give Khajiit racial shock resistance please ?
    Dracane wrote: »
    As it turns out, Argonians and Wood Elves are completely immune to major defile that is supposed to be applied by disease enchants.
    Wood elves appearently are even immune to the poisoned status effect.

    I wonder, if this is even intended. Both races have a mere 1400 disease resistance, which reduces the damage of disease and may even reduce the proc chance of said status effects. But complete immunity just from their racials ? That's way too good in my opinion and seems buggy, as a max level disease resistance enchant has a value of 3600 if I recall correctly and doesn't grant immunity as it seems. Argonians who are already on top of everything, don't really need an immunity like that.

    Racial passives is a classic elder scrolls thing. And thats why it should stay that way :) , if they remove that, they might as well add flying dragon mounts, purchasable at the nearest horse stable .. oh yeah, and remove the 3k+ lorebooks in the game since they dont matter anymore, since the pvpers needed to nerf that too :D

    Not removing them. I know they have these resistances lore wise and it should stay that way. But they shouldn't offer total immunity to status effects.
    Edited by Dracane on January 17, 2018 12:34PM
    Auri-El is my lord,
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  • Jade1986
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    Ahzek wrote: »
    Indeed, racial resistance passives make you immune to the status effect of that respective damage type. As far as i know it has always been so, at the very least I tested it about 2 1/2 years ago.

    Can we give Khajiit racial shock resistance please ?

    But they have fur! Think of the static!
  • Karmanorway
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    Dracane wrote: »
    Ahzek wrote: »
    Indeed, racial resistance passives make you immune to the status effect of that respective damage type. As far as i know it has always been so, at the very least I tested it about 2 1/2 years ago.

    Can we give Khajiit racial shock resistance please ?
    Dracane wrote: »
    As it turns out, Argonians and Wood Elves are completely immune to major defile that is supposed to be applied by disease enchants.
    Wood elves appearently are even immune to the poisoned status effect.

    I wonder, if this is even intended. Both races have a mere 1400 disease resistance, which reduces the damage of disease and may even reduce the proc chance of said status effects. But complete immunity just from their racials ? That's way too good in my opinion and seems buggy, as a max level disease resistance enchant has a value of 3600 if I recall correctly and doesn't grant immunity as it seems. Argonians who are already on top of everything, don't really need an immunity like that.

    Racial passives is a classic elder scrolls thing. And thats why it should stay that way :) , if they remove that, they might as well add flying dragon mounts, purchasable at the nearest horse stable .. oh yeah, and remove the 3k+ lorebooks in the game since they dont matter anymore, since the pvpers needed to nerf that too :D

    Not removing them. I know they have these resistances lore wise and it should stay that way. But they shouldn't offer total immunity to status effects.

    Yes you are right, they should temporary nerf it for when in pvp mode or pvp area , then im totally fine with it, if they nerf that in pve also that would *** it up for ppl doing vMA/vHoF and other pve content
  • Samadhi
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    Dracane wrote: »
    Defile from direct sources like Durogs bane and reverb bash should still apply it. I'm only speaking about disease enchants here.

    Bosmer are even immune to the poison dot of lethal arrow, which is supposed to be a 100% chance.

    With the server being down, cannot check into this further
    but if the immunity is only to Disease enchantment proc, which should only be a chance at defile to begin with

    if Bosmer are immune to a secondary effect of a skill, that warrants further investigation
    is it just the Poison effect, or does the immunity extend to Defile as well?
    is it just the Poison effect on the single skill, suggesting a skill bug with Lethal Arrow,
    or is it to all sources of the Poison debuff

    and as a curiosity on the side
    if a Bosmer is in Werewolf form, what does Lethal Arrow do?
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  • Slick_007
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    i have a wood elf. someone can shoot me as a test dummy later, just not in the knee
  • Dracane
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    Samadhi wrote: »
    Dracane wrote: »
    Defile from direct sources like Durogs bane and reverb bash should still apply it. I'm only speaking about disease enchants here.

    Bosmer are even immune to the poison dot of lethal arrow, which is supposed to be a 100% chance.

    With the server being down, cannot check into this further
    but if the immunity is only to Disease enchantment proc, which should only be a chance at defile to begin with

    if Bosmer are immune to a secondary effect of a skill, that warrants further investigation
    is it just the Poison effect, or does the immunity extend to Defile as well?
    is it just the Poison effect on the single skill, suggesting a skill bug with Lethal Arrow,
    or is it to all sources of the Poison debuff

    and as a curiosity on the side
    if a Bosmer is in Werewolf form, what does Lethal Arrow do?

    You confuse me a little.
    For example, disease and poison enchants deal direct damage on Bosmer, but cannot debuff them with defile or a poison dot.
    Bosmer are also immune to any secondary poison effects, for example damage health poisons have a chance to apply an additional poison dot with each tick, which Bosmer are immune against.

    Bosmer can be affected by the major defile buff of lethal arrow, but not its poison dot.
    I don't know, what weakness Werewolf actually gives you. I know it's poison weakness, but no source on the internet seems to tell me how much it is.

    Anyway, all of this sounds like it shouldn't be this way.
    Edited by Dracane on January 17, 2018 12:57PM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

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  • Tasear
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    Dracane wrote: »
    Ahzek wrote: »
    Indeed, racial resistance passives make you immune to the status effect of that respective damage type. As far as i know it has always been so, at the very least I tested it about 2 1/2 years ago.

    Can we give Khajiit racial shock resistance please ?
    Dracane wrote: »
    As it turns out, Argonians and Wood Elves are completely immune to major defile that is supposed to be applied by disease enchants.
    Wood elves appearently are even immune to the poisoned status effect.

    I wonder, if this is even intended. Both races have a mere 1400 disease resistance, which reduces the damage of disease and may even reduce the proc chance of said status effects. But complete immunity just from their racials ? That's way too good in my opinion and seems buggy, as a max level disease resistance enchant has a value of 3600 if I recall correctly and doesn't grant immunity as it seems. Argonians who are already on top of everything, don't really need an immunity like that.

    Racial passives is a classic elder scrolls thing. And thats why it should stay that way :) , if they remove that, they might as well add flying dragon mounts, purchasable at the nearest horse stable .. oh yeah, and remove the 3k+ lorebooks in the game since they dont matter anymore, since the pvpers needed to nerf that too :D

    Not removing them. I know they have these resistances lore wise and it should stay that way. But they shouldn't offer total immunity to status effects.

    Yes you are right, they should temporary nerf it for when in pvp mode or pvp area , then im totally fine with it, if they nerf that in pve also that would *** it up for ppl doing vMA/vHoF and other pve content

    Not everything needs be nerfed for pvp.
  • Ratzkifal
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    To be honest, I think that's a good bug. It makes these races more valuable over all. I am a bit tired to always hear Redguard, Altmer, Breton, Orc being best races. Have you tried checking Dunmer and Nord for burning and chilled effects?
    This Bosmer was tortured to death. There is nothing left to be done.
  • Dracane
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    Altmer are also very disease resistant lore wise. I think it's time for some adjustments :)
    It's not exactly fair, that many races get stuffed with racial passives like a christmas goose. Many races simply get 2 or more benefits with 1 single passive, while others only get one.

    It's robbing my sleep.
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    Magnus is my mind.

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  • Tasear
    Tasear
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    Maybe it was intended...and we are just noticing now <3
    Edited by Tasear on January 17, 2018 1:02PM
  • Dracane
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    Ratzkifal wrote: »
    To be honest, I think that's a good bug. It makes these races more valuable over all. I am a bit tired to always hear Redguard, Altmer, Breton, Orc being best races. Have you tried checking Dunmer and Nord for burning and chilled effects?

    Yes, Nords are immune to chilled and Dunmer are immune to burning and I don't know why, but I come across some players in pvp who are immune to concussion. But let's not dive into speculations here.
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  • Samadhi
    Samadhi
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    Dracane wrote: »
    Samadhi wrote: »
    Dracane wrote: »
    Defile from direct sources like Durogs bane and reverb bash should still apply it. I'm only speaking about disease enchants here.

    Bosmer are even immune to the poison dot of lethal arrow, which is supposed to be a 100% chance.

    With the server being down, cannot check into this further
    but if the immunity is only to Disease enchantment proc, which should only be a chance at defile to begin with

    if Bosmer are immune to a secondary effect of a skill, that warrants further investigation
    is it just the Poison effect, or does the immunity extend to Defile as well?
    is it just the Poison effect on the single skill, suggesting a skill bug with Lethal Arrow,
    or is it to all sources of the Poison debuff

    and as a curiosity on the side
    if a Bosmer is in Werewolf form, what does Lethal Arrow do?

    You confuse me a little.
    For example, disease and poison enchants deal direct damage on Bosmer, but cannot debuff them with defile or a poison dot.
    ...
    Just the enchantments?
    Presumably the direct damage from the enchantment is reduced by a portion of the damage.
    Do Bosmer suffer the Defile effect from Nightblade's Ultimate -- is the defile effect from enchantments different than a standard Major or Minor effect

    http://en.uesp.net/wiki/Online:Major_Defile#Defile
    does not specify the enchantment as being tied to the debuff, but some are missing
    worth noting -- are Bosmer affected by Minor Defile from crafted Poisons
    and/or from the Fasalla's Guile set -- is it possible the passive is breaking Minor Defile

    Dracane wrote: »
    ...
    Bosmer are also immune to any secondary poison effects, for example damage health poisons have a chance to apply an additional poison dot with each tick, which Bosmer are immune against.
    ...

    Additional beyond the stated effects in the poison's tooltip?
    this catches my interest relative to the question above regarding Defile/Vitality poisons
    do they still receive secondary effects from other Poisons, such as increased skill cost?

    Dracane wrote: »
    ...
    Bosmer can be affected by the major defile buff of lethal arrow, but not its poison dot.
    ...

    Limited to Lethal Arrow, suggesting a bug with the skill
    or also applying to Lethal Injection, Acid Spray, and Toxic Barrage suggesting a bug with the passive?
    Dracane wrote: »
    ...
    I don't know, what weakness Werewolf actually gives you. I know it's poison weakness, but no source on the internet seems to tell me how much it is.
    ...

    Would have to check when server comes back, should be listed in my Character sheet as a combined buff/debuff icon
    *Edit* UESP seems to list it
    http://en.uesp.net/wiki/Online:Werewolf
    You can transform into a savage beast.

    Take 25% more damage from Poison Attacks while in werewolf form
    Increased Stamina, Armor, and Sprinting Speed while in werewolf form

    so it would be worth examining to see if the Poison DoT does or does not apply on the broken skill(s) while in Werewolf form
    then a further line of inquiry may be whether there is a variation in actual damage taken from Poison while transformed compared to non-Bosmer Werewolves
    Edited by Samadhi on January 17, 2018 1:14PM
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  • Ankael07
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    My breton's magic resistance seems even less useful now
    If you want me to reply to your comment type @Ankael07 in it.
  • Zer0oo
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    I am the only one here finding it funny that they manage to make argonians bis in pvp for almost all classes. All the QQ about how useless argonian passives are in the past seemed to payed of. :D
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  • JobooAGS
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    Redguards are poison resistant in previous elder scrolls games and not in eso interestingly enough
  • Sneaky-Snurr
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    you can put special resists glyphs on your jewelry, it does the same thing.
    @Lightspeedflashb14_ESO
    Who even use resist glyphs on jewelry anymore other than tanks (shield play enchants are better for tanks anyway since they inherently have high resists across the board)? :D
    Maybe at launch did a lot of people enchant jewelry with resist glyphs. I know I did heheh.
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  • paulsimonps
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    Indeed, if you have ANY source of damage specific resistance, be it from racial passives, jewelry enchantments or armor set bonuses(yes there are some) you will be completely immune to the secondary effect of that damage type.

    So Argonians and Bosmers are immune to Poison and Disease Secondary effect, but can both still be applied Major Defile from other sources. Want to quickly point out that Lethal Arrow says it applies the poison status effect with 100% chance, but again they are immune to that status effect so no poison for them.

    There is no race that is currently immune to shock but put an enchantment of shock resistance on your jewelry and no concussion for you, but other sources of Minor Vulnerability such as Infallible Aether will still hit you.

    Want to also point out that shields also makes you immune to these, it was a bit ago since I tested this but if my memory serves me right having a damage shield up will also make you immune to the statues effects.

    These things have been around for a very long time and most never noticed, fair to say that at this point its very much so intended, especially since the way it works is consistent across all status effects and resistances.

    In my opinion, I think its fine as is and needs no change, this is by no means over powered but do give you and edge against certain combination of powers, but not all, there is still counter play.
    Edited by paulsimonps on January 17, 2018 2:18PM
  • Liofa
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    They are not completely immune to Major Defile . You can still Reverb Bash , Incap Strike etc. to apply the debuff .

    About Lethal Arrow , I suggest you read the tooltip again .
    Plant a masterfully aimed arrow in an enemy's vital spot, dealing 6520
    Poison Damage and applying the poison status effect.

    Also afflicts enemy with Major Defile, which reduces their healing received and Health Recovery by 30
    % for 10
    seconds.
    NEW EFFECT
    Deals Poison Damage and always applies the poison status effect. Also applies Major Defile to the enemy, reducing their healing received.

    It doesn't have a DoT effect on it . It has a debuff called Poisoned . Any race that has Poison Resistance or any player who has Poison Resistance glyphs on their jewelry will be immune to this debuff . What you call a DoT is actually this debuff and since they are immune to it , there is no DoT .

    Your title is a bit misleading . People might actually think that it is true . You should change it to ''is it intended that argonians and wood elves are immune to diseased and poisoned effects ?''
  • OdinForge
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    The title says.
    Is it intended, that Argonians and Wood elves are immune to major defile ?

    Not
    Is it intended, that Argonians and Wood elves are immune to major defile from enchants ?

    People are going to stay caught up on this as long as the title stays. Your title implies that Argonians and Wood Elves are completely immune to major defile.
    The Age of Wrobel.
  • Joy_Division
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    Ankael07 wrote: »
    My breton's magic resistance seems even less useful now

    I'll trade you my nord's Frost resistance
    Edited by Joy_Division on January 17, 2018 2:40PM
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Lightspeedflashb14_ESO
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    you can put special resists glyphs on your jewelry, it does the same thing.
    @Lightspeedflashb14_ESO
    Who even use resist glyphs on jewelry anymore other than tanks (shield play enchants are better for tanks anyway since they inherently have high resists across the board)? :D
    Maybe at launch did a lot of people enchant jewelry with resist glyphs. I know I did heheh.

    I don't know but if you want to be immune like a wood elf or Argonian, there are options. You will have to give up something but there has to be perks to being one race or another otherwise why have different races.
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