Defile from direct sources like Durogs bane and reverb bash should still apply it. I'm only speaking about disease enchants here.
Bosmer are even immune to the poison dot of lethal arrow, which is supposed to be a 100% chance.
Defile from direct sources like Durogs bane and reverb bash should still apply it. I'm only speaking about disease enchants here.
Bosmer are even immune to the poison dot of lethal arrow, which is supposed to be a 100% chance.
Damn, never knew that
Though come to think of it, I've never had issues running down snipe spammers, and the fact that I'm ignoring their big DOT and Defile might be why.
Bosmer, not just BiS for cuteness and jumping off stuff.
As it turns out, Argonians and Wood Elves are completely immune to major defile that is supposed to be applied by disease enchants.
Wood elves appearently are even immune to the poisoned status effect.
I wonder, if this is even intended. Both races have a mere 1400 disease resistance, which reduces the damage of disease and may even reduce the proc chance of said status effects. But complete immunity just from their racials ? That's way too good in my opinion and seems buggy, as a max level disease resistance enchant has a value of 3600 if I recall correctly and doesn't grant immunity as it seems. Argonians who are already on top of everything, don't really need an immunity like that.
Indeed, racial resistance passives make you immune to the status effect of that respective damage type. As far as i know it has always been so, at the very least I tested it about 2 1/2 years ago.
Can we give Khajiit racial shock resistance please ?
Karmanorway wrote: »As it turns out, Argonians and Wood Elves are completely immune to major defile that is supposed to be applied by disease enchants.
Wood elves appearently are even immune to the poisoned status effect.
I wonder, if this is even intended. Both races have a mere 1400 disease resistance, which reduces the damage of disease and may even reduce the proc chance of said status effects. But complete immunity just from their racials ? That's way too good in my opinion and seems buggy, as a max level disease resistance enchant has a value of 3600 if I recall correctly and doesn't grant immunity as it seems. Argonians who are already on top of everything, don't really need an immunity like that.
Racial passives is a classic elder scrolls thing. And thats why it should stay that way, if they remove that, they might as well add flying dragon mounts, purchasable at the nearest horse stable .. oh yeah, and remove the 3k+ lorebooks in the game since they dont matter anymore, since the pvpers needed to nerf that too
Indeed, racial resistance passives make you immune to the status effect of that respective damage type. As far as i know it has always been so, at the very least I tested it about 2 1/2 years ago.
Can we give Khajiit racial shock resistance please ?
Indeed, racial resistance passives make you immune to the status effect of that respective damage type. As far as i know it has always been so, at the very least I tested it about 2 1/2 years ago.
Can we give Khajiit racial shock resistance please ?Karmanorway wrote: »As it turns out, Argonians and Wood Elves are completely immune to major defile that is supposed to be applied by disease enchants.
Wood elves appearently are even immune to the poisoned status effect.
I wonder, if this is even intended. Both races have a mere 1400 disease resistance, which reduces the damage of disease and may even reduce the proc chance of said status effects. But complete immunity just from their racials ? That's way too good in my opinion and seems buggy, as a max level disease resistance enchant has a value of 3600 if I recall correctly and doesn't grant immunity as it seems. Argonians who are already on top of everything, don't really need an immunity like that.
Racial passives is a classic elder scrolls thing. And thats why it should stay that way, if they remove that, they might as well add flying dragon mounts, purchasable at the nearest horse stable .. oh yeah, and remove the 3k+ lorebooks in the game since they dont matter anymore, since the pvpers needed to nerf that too
Not removing them. I know they have these resistances lore wise and it should stay that way. But they shouldn't offer total immunity to status effects.
Defile from direct sources like Durogs bane and reverb bash should still apply it. I'm only speaking about disease enchants here.
Bosmer are even immune to the poison dot of lethal arrow, which is supposed to be a 100% chance.
Defile from direct sources like Durogs bane and reverb bash should still apply it. I'm only speaking about disease enchants here.
Bosmer are even immune to the poison dot of lethal arrow, which is supposed to be a 100% chance.
With the server being down, cannot check into this further
but if the immunity is only to Disease enchantment proc, which should only be a chance at defile to begin with
if Bosmer are immune to a secondary effect of a skill, that warrants further investigation
is it just the Poison effect, or does the immunity extend to Defile as well?
is it just the Poison effect on the single skill, suggesting a skill bug with Lethal Arrow,
or is it to all sources of the Poison debuff
and as a curiosity on the side
if a Bosmer is in Werewolf form, what does Lethal Arrow do?
Karmanorway wrote: »Indeed, racial resistance passives make you immune to the status effect of that respective damage type. As far as i know it has always been so, at the very least I tested it about 2 1/2 years ago.
Can we give Khajiit racial shock resistance please ?Karmanorway wrote: »As it turns out, Argonians and Wood Elves are completely immune to major defile that is supposed to be applied by disease enchants.
Wood elves appearently are even immune to the poisoned status effect.
I wonder, if this is even intended. Both races have a mere 1400 disease resistance, which reduces the damage of disease and may even reduce the proc chance of said status effects. But complete immunity just from their racials ? That's way too good in my opinion and seems buggy, as a max level disease resistance enchant has a value of 3600 if I recall correctly and doesn't grant immunity as it seems. Argonians who are already on top of everything, don't really need an immunity like that.
Racial passives is a classic elder scrolls thing. And thats why it should stay that way, if they remove that, they might as well add flying dragon mounts, purchasable at the nearest horse stable .. oh yeah, and remove the 3k+ lorebooks in the game since they dont matter anymore, since the pvpers needed to nerf that too
Not removing them. I know they have these resistances lore wise and it should stay that way. But they shouldn't offer total immunity to status effects.
Yes you are right, they should temporary nerf it for when in pvp mode or pvp area , then im totally fine with it, if they nerf that in pve also that would *** it up for ppl doing vMA/vHoF and other pve content
To be honest, I think that's a good bug. It makes these races more valuable over all. I am a bit tired to always hear Redguard, Altmer, Breton, Orc being best races. Have you tried checking Dunmer and Nord for burning and chilled effects?
Just the enchantments?Defile from direct sources like Durogs bane and reverb bash should still apply it. I'm only speaking about disease enchants here.
Bosmer are even immune to the poison dot of lethal arrow, which is supposed to be a 100% chance.
With the server being down, cannot check into this further
but if the immunity is only to Disease enchantment proc, which should only be a chance at defile to begin with
if Bosmer are immune to a secondary effect of a skill, that warrants further investigation
is it just the Poison effect, or does the immunity extend to Defile as well?
is it just the Poison effect on the single skill, suggesting a skill bug with Lethal Arrow,
or is it to all sources of the Poison debuff
and as a curiosity on the side
if a Bosmer is in Werewolf form, what does Lethal Arrow do?
You confuse me a little.
For example, disease and poison enchants deal direct damage on Bosmer, but cannot debuff them with defile or a poison dot.
...
...
Bosmer are also immune to any secondary poison effects, for example damage health poisons have a chance to apply an additional poison dot with each tick, which Bosmer are immune against.
...
...
Bosmer can be affected by the major defile buff of lethal arrow, but not its poison dot.
...
...
I don't know, what weakness Werewolf actually gives you. I know it's poison weakness, but no source on the internet seems to tell me how much it is.
...
You can transform into a savage beast.
Take 25% more damage from Poison Attacks while in werewolf form
Increased Stamina, Armor, and Sprinting Speed while in werewolf form
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
@Lightspeedflashb14_ESOLightspeedflashb14_ESO wrote: »you can put special resists glyphs on your jewelry, it does the same thing.
Is it intended, that Argonians and Wood elves are immune to major defile ?
Is it intended, that Argonians and Wood elves are immune to major defile from enchants ?
Sneaky-Snurr wrote: »@Lightspeedflashb14_ESOLightspeedflashb14_ESO wrote: »you can put special resists glyphs on your jewelry, it does the same thing.
Who even use resist glyphs on jewelry anymore other than tanks (shield play enchants are better for tanks anyway since they inherently have high resists across the board)?
Maybe at launch did a lot of people enchant jewelry with resist glyphs. I know I did heheh.