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Stam DK PvP Issues

  • Skoomah
    Skoomah
    ✭✭✭✭✭
    ✭✭
    They modified our major mending and gave it to wardens. They reduced our battle roar and igneous shield sustain and gave it to wardens. They basically gutted our class and gave to wardens. We're not asking to be overpowered. We just want to be competitive.

    The new meta is to build existing classes so that they mirror the Warden. I see stamina Nightblades and Templars running resto staff back bars all the time to mirror Warden trees. GROSS.

    There isn't enough burst in the world to counter constant resets with Nightblade cloak and Templar cleanses and near infinite Warden tree ults. DKs used to reset the fight by outsustaining but we don't do that anymore against any class.
    Edited by Skoomah on January 15, 2018 6:37AM
  • Durham
    Durham
    ✭✭✭✭✭
    I would have to agree ^^^^^^

    It's rough atm..
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  • Wikter_Bravo
    Wikter_Bravo
    ✭✭✭
    I think we should look at how dk performs in both non cp and non cp because every patch non cp gets hurt the most.
  • Ragnarock41
    Ragnarock41
    ✭✭✭✭✭
    ✭✭✭✭
    Skoomah wrote: »
    They modified our major mending and gave it to wardens. They reduced our battle roar and igneous shield sustain and gave it to wardens. They basically gutted our class and gave to wardens. We're not asking to be overpowered. We just want to be competitive.

    The new meta is to build existing classes so that they mirror the Warden. I see stamina Nightblades and Templars running resto staff back bars all the time to mirror Warden trees. GROSS.

    There isn't enough burst in the world to counter constant resets with Nightblade cloak and Templar cleanses and near infinite Warden tree ults. DKs used to reset the fight by outsustaining but we don't do that anymore against any class.

    I do believe zos thinks the balance is fine.
    To them stamDk is a tank only class and warden is the bruiser/fighter.

    This sounds ridicilous at first but when you think about it, it explains what happened to sDk perfectly.
    They very carefully only nerfed the parts that made stamDk strong with the morrowind and following patches.

    Anyways,

    Its either that or they are waiting for feedback before making Dk changes because there are no changes at all directly for Dk.

    I doubt that is the case as PTS is more about bug fixes.. but Its kind of my last hope for this game, Its not about not being able to switch classes, but more about learning if zos even cares or not.
  • thankyourat
    thankyourat
    ✭✭✭✭✭
    Really stam dk has a lot of potential a just a few tweaks can make it top tier. One is for helping hands to be buffed, the next is for igneous shield to get a duration buff and maybe a slight increase to shield size. (That could be op). Lastly change chocking talons to a stamina ability this would make stam dk one of the only stam classes with soft cc capability. I want to say buff battle roar but mag dk is already unstoppable
  • Dedricus
    Dedricus
    ✭✭✭
    Courtesy of @ZOS_GinaBruno in the comment section of today's notes, we should see a preview of the balance changes on the next ESO live.
  • GeorgeBlack
    GeorgeBlack
    ✭✭✭✭✭
    ✭✭
    Dedricus wrote: »
    Courtesy of @ZOS_GinaBruno in the comment section of today's notes, we should see a preview of the balance changes on the next ESO live.

    Get rdy to be Wrobeled again my friend
  • Ragnarock41
    Ragnarock41
    ✭✭✭✭✭
    ✭✭✭✭
    Dedricus wrote: »
    Courtesy of @ZOS_GinaBruno in the comment section of today's notes, we should see a preview of the balance changes on the next ESO live.

    I'll be watching to hear what wrobel says.
  • Durham
    Durham
    ✭✭✭✭✭
    Skoomah wrote: »
    They modified our major mending and gave it to wardens. They reduced our battle roar and igneous shield sustain and gave it to wardens. They basically gutted our class and gave to wardens. We're not asking to be overpowered. We just want to be competitive.

    The new meta is to build existing classes so that they mirror the Warden. I see stamina Nightblades and Templars running resto staff back bars all the time to mirror Warden trees. GROSS.

    There isn't enough burst in the world to counter constant resets with Nightblade cloak and Templar cleanses and near infinite Warden tree ults. DKs used to reset the fight by outsustaining but we don't do that anymore against any class.

    I do believe zos thinks the balance is fine.
    To them stamDk is a tank only class and warden is the bruiser/fighter.

    This sounds ridicilous at first but when you think about it, it explains what happened to sDk perfectly.
    They very carefully only nerfed the parts that made stamDk strong with the morrowind and following patches.

    Anyways,

    Its either that or they are waiting for feedback before making Dk changes because there are no changes at all directly for Dk.

    I doubt that is the case as PTS is more about bug fixes.. but Its kind of my last hope for this game, Its not about not being able to switch classes, but more about learning if zos even cares or not.

    No I don't think the warden was the bruiser fighter.. I think they are more in line as a hybrid fighter.... but became the bruiser...
    Edited by Durham on January 16, 2018 5:53PM
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  • Jjitsuboy98
    Jjitsuboy98
    ✭✭✭✭
    Dedricus wrote: »
    Courtesy of @ZOS_GinaBruno in the comment section of today's notes, we should see a preview of the balance changes on the next ESO live.

    When is the next eso live?
  • Dedricus
    Dedricus
    ✭✭✭
    When is the next eso live?

    No idea. All Gina said was that the combat balances would be addressed/previewed then.
  • Alcast
    Alcast
    Class Representative
    Skoomah wrote: »
    They modified our major mending and gave it to wardens. They reduced our battle roar and igneous shield sustain and gave it to wardens. They basically gutted our class and gave to wardens. We're not asking to be overpowered. We just want to be competitive.

    The new meta is to build existing classes so that they mirror the Warden. I see stamina Nightblades and Templars running resto staff back bars all the time to mirror Warden trees. GROSS.

    There isn't enough burst in the world to counter constant resets with Nightblade cloak and Templar cleanses and near infinite Warden tree ults. DKs used to reset the fight by outsustaining but we don't do that anymore against any class.

    I do believe zos thinks the balance is fine.
    To them stamDk is a tank only class and warden is the bruiser/fighter.

    This sounds ridicilous at first but when you think about it, it explains what happened to sDk perfectly.
    They very carefully only nerfed the parts that made stamDk strong with the morrowind and following patches.

    Anyways,

    Its either that or they are waiting for feedback before making Dk changes because there are no changes at all directly for Dk.

    I doubt that is the case as PTS is more about bug fixes.. but Its kind of my last hope for this game, Its not about not being able to switch classes, but more about learning if zos even cares or not.

    The only reason stamDK got nurfs was because people begged them to nurf the class because they were "overperforming".
    Now people ask again for buffs :trollface: let the cicle continue
    Edited by Alcast on January 17, 2018 11:52AM
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  • ChunkyCat
    ChunkyCat
    ✭✭✭✭✭
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    Nerf wardens.
  • Dedricus
    Dedricus
    ✭✭✭
    Alcast wrote: »
    The only reason stamDK got nurfs was because people begged them to nurf the class because they were "overperforming".
    Now people ask again for buffs :trollface: let the cicle continue

    The important distinction here is the "people". Almost everyone in this thread, and in skooma's original thread, are stam DK voices I've seen on the forums before. The people who wanted Stam DK nerfs are the same people who want major warden nerfs. They don't know how to play against a resource sustain/burst damage class, and that's fine. They need to accept they don't know what they're doing and learn how to fight them instead of just screaming nerfs.

    The DK community seems to agree Stam DK is in shambles. Hopefully ZoS addresses some of the issues.

  • Dedricus
    Dedricus
    ✭✭✭
    ChunkyCat wrote: »
    Nerf wardens.

    I had said it earlier and I'll say it again. This thread is not about nerfing others, its about buffing stam DK.

    Let's stay on topic.
    Edited by Dedricus on January 17, 2018 3:21PM
  • Xvorg
    Xvorg
    ✭✭✭✭✭
    ✭✭
    Dedricus wrote: »
    Aerem wrote: »

    The changes to BR were not a buff to Mdk, far from it, I would take the old battle roar in an instant.

    Considering Magicka DKs makes BETTER use of stamina than Stamina DKs make of their magicka, it could be considered a small buff. Even then, the HH change definitely gave Mag DKs even more stamina to play with.

    Let's not derail here. The post is about Stam DKs getting more attention, not crapping on Mag DKs

    No way... try to dodgeroll, block and break free with a mDK... or even better, try to catch a stam/msorc enemy with your pittiful stam pool
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • BohnT
    BohnT
    ✭✭✭✭✭
    ✭✭
    Xvorg wrote: »
    Dedricus wrote: »
    Aerem wrote: »

    The changes to BR were not a buff to Mdk, far from it, I would take the old battle roar in an instant.

    Considering Magicka DKs makes BETTER use of stamina than Stamina DKs make of their magicka, it could be considered a small buff. Even then, the HH change definitely gave Mag DKs even more stamina to play with.

    Let's not derail here. The post is about Stam DKs getting more attention, not crapping on Mag DKs

    No way... try to dodgeroll, block and break free with a mDK... or even better, try to catch a stam/msorc enemy with your pittiful stam pool

    The stam dk can't catch them either. My magdk can block longer than my stamdk while having much more damage. Why would i want to dodge on a magdk anyway unless it's to get out of a root which everyone should have enough stam.
  • Xvorg
    Xvorg
    ✭✭✭✭✭
    ✭✭
    BohnT wrote: »
    Xvorg wrote: »
    Dedricus wrote: »
    Aerem wrote: »

    The changes to BR were not a buff to Mdk, far from it, I would take the old battle roar in an instant.

    Considering Magicka DKs makes BETTER use of stamina than Stamina DKs make of their magicka, it could be considered a small buff. Even then, the HH change definitely gave Mag DKs even more stamina to play with.

    Let's not derail here. The post is about Stam DKs getting more attention, not crapping on Mag DKs

    No way... try to dodgeroll, block and break free with a mDK... or even better, try to catch a stam/msorc enemy with your pittiful stam pool

    The stam dk can't catch them either. My magdk can block longer than my stamdk while having much more damage. Why would i want to dodge on a magdk anyway unless it's to get out of a root which everyone should have enough stam.

    But again, you are pigeoholed into S/B mDK, and that's a stupid design for a class. Granted, mDK currently has much more potential than stamDK, but that has more to do with the sets mDK has access which include BSW and Sun.

    What about stamDK: 7th Legion? Better on stamplar. Ravager? Way better on stamplar and stamblade.

    Anything that buff poison dmg: Morag Tong? Just a pityful 10% extra dmg that becomes a 5% due to BR. Swamp Raider? You need not only use a magicka skill to proc the bonus to poison dmg, but also DO DMG with a magicka skill (IDK if magicka DoTs count) and the buff is a shame, Poisonous serpent? A joke.

    Yes, stamDK lacks a class spamable, but instead of making a stam whip, I'd just make venemous claw a burst skill instead of a dot, and I'd buff Morag Tong while making a rework on Swamp Raider (imho it should be a stam version of BSW or something similar)
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • BohnT
    BohnT
    ✭✭✭✭✭
    ✭✭
    Xvorg wrote: »
    BohnT wrote: »
    Xvorg wrote: »
    Dedricus wrote: »
    Aerem wrote: »

    The changes to BR were not a buff to Mdk, far from it, I would take the old battle roar in an instant.

    Considering Magicka DKs makes BETTER use of stamina than Stamina DKs make of their magicka, it could be considered a small buff. Even then, the HH change definitely gave Mag DKs even more stamina to play with.

    Let's not derail here. The post is about Stam DKs getting more attention, not crapping on Mag DKs

    No way... try to dodgeroll, block and break free with a mDK... or even better, try to catch a stam/msorc enemy with your pittiful stam pool

    The stam dk can't catch them either. My magdk can block longer than my stamdk while having much more damage. Why would i want to dodge on a magdk anyway unless it's to get out of a root which everyone should have enough stam.

    But again, you are pigeoholed into S/B mDK, and that's a stupid design for a class. Granted, mDK currently has much more potential than stamDK, but that has more to do with the sets mDK has access which include BSW and Sun.

    What about stamDK: 7th Legion? Better on stamplar. Ravager? Way better on stamplar and stamblade.

    Anything that buff poison dmg: Morag Tong? Just a pityful 10% extra dmg that becomes a 5% due to BR. Swamp Raider? You need not only use a magicka skill to proc the bonus to poison dmg, but also DO DMG with a magicka skill (IDK if magicka DoTs count) and the buff is a shame, Poisonous serpent? A joke.

    Yes, stamDK lacks a class spamable, but instead of making a stam whip, I'd just make venemous claw a burst skill instead of a dot, and I'd buff Morag Tong while making a rework on Swamp Raider (imho it should be a stam version of BSW or something similar)

    There are strong magdk builds with every weapon combination except for bow+ anything.
    Morag Tong is fine as it buffs all poison damage that hits the target and not just you own.
    Venemous claw is the bread and butter in PvE, noxious Breath on the other hand could work as a single target spammable.

    Also why has the class that bases its sustain on ultimates the worst ulti regen in the game?

    Nbs get more with potion and siphoner passives
    Templar has the same amount (3 ult every 6 sec) + 4% cost reduction
    Sorc has 15% cost reduction
    And warden lol i can't even sum it up without starting to laugh :trollface:
  • Xvorg
    Xvorg
    ✭✭✭✭✭
    ✭✭
    BohnT wrote: »
    Xvorg wrote: »
    BohnT wrote: »
    Xvorg wrote: »
    Dedricus wrote: »
    Aerem wrote: »

    The changes to BR were not a buff to Mdk, far from it, I would take the old battle roar in an instant.

    Considering Magicka DKs makes BETTER use of stamina than Stamina DKs make of their magicka, it could be considered a small buff. Even then, the HH change definitely gave Mag DKs even more stamina to play with.

    Let's not derail here. The post is about Stam DKs getting more attention, not crapping on Mag DKs

    No way... try to dodgeroll, block and break free with a mDK... or even better, try to catch a stam/msorc enemy with your pittiful stam pool

    The stam dk can't catch them either. My magdk can block longer than my stamdk while having much more damage. Why would i want to dodge on a magdk anyway unless it's to get out of a root which everyone should have enough stam.

    But again, you are pigeoholed into S/B mDK, and that's a stupid design for a class. Granted, mDK currently has much more potential than stamDK, but that has more to do with the sets mDK has access which include BSW and Sun.

    What about stamDK: 7th Legion? Better on stamplar. Ravager? Way better on stamplar and stamblade.

    Anything that buff poison dmg: Morag Tong? Just a pityful 10% extra dmg that becomes a 5% due to BR. Swamp Raider? You need not only use a magicka skill to proc the bonus to poison dmg, but also DO DMG with a magicka skill (IDK if magicka DoTs count) and the buff is a shame, Poisonous serpent? A joke.

    Yes, stamDK lacks a class spamable, but instead of making a stam whip, I'd just make venemous claw a burst skill instead of a dot, and I'd buff Morag Tong while making a rework on Swamp Raider (imho it should be a stam version of BSW or something similar)

    There are strong magdk builds with every weapon combination except for bow+ anything.
    Morag Tong is fine as it buffs all poison damage that hits the target and not just you own.
    Venemous claw is the bread and butter in PvE, noxious Breath on the other hand could work as a single target spammable.

    Also why has the class that bases its sustain on ultimates the worst ulti regen in the game?

    Nbs get more with potion and siphoner passives
    Templar has the same amount (3 ult every 6 sec) + 4% cost reduction
    Sorc has 15% cost reduction
    And warden lol i can't even sum it up without starting to laugh :trollface:

    Mountain Blessing is not that bad... it's just the place it's located what's wrong. I 'd gladly exchange it with Burning Heart or that *** called Combustion
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Ragnarock41
    Ragnarock41
    ✭✭✭✭✭
    ✭✭✭✭
    Alcast wrote: »
    Skoomah wrote: »
    They modified our major mending and gave it to wardens. They reduced our battle roar and igneous shield sustain and gave it to wardens. They basically gutted our class and gave to wardens. We're not asking to be overpowered. We just want to be competitive.

    The new meta is to build existing classes so that they mirror the Warden. I see stamina Nightblades and Templars running resto staff back bars all the time to mirror Warden trees. GROSS.

    There isn't enough burst in the world to counter constant resets with Nightblade cloak and Templar cleanses and near infinite Warden tree ults. DKs used to reset the fight by outsustaining but we don't do that anymore against any class.

    I do believe zos thinks the balance is fine.
    To them stamDk is a tank only class and warden is the bruiser/fighter.

    This sounds ridicilous at first but when you think about it, it explains what happened to sDk perfectly.
    They very carefully only nerfed the parts that made stamDk strong with the morrowind and following patches.

    Anyways,

    Its either that or they are waiting for feedback before making Dk changes because there are no changes at all directly for Dk.

    I doubt that is the case as PTS is more about bug fixes.. but Its kind of my last hope for this game, Its not about not being able to switch classes, but more about learning if zos even cares or not.

    The only reason stamDK got nurfs was because people begged them to nurf the class because they were "overperforming".
    Now people ask again for buffs :trollface: let the cicle continue

    I expected a nerf anyways, because heavy armor was meta, and stamDK was made for heavy armor.
    was it really overperforming with all the one shot proc nbs and shieldstacking sorcs back then? I don't know.. I can't even tell.
    But what I can tell is, I never expected a nerf in such a twisted, cruel way.
    Edited by Ragnarock41 on January 17, 2018 4:29PM
  • BohnT
    BohnT
    ✭✭✭✭✭
    ✭✭
    Alcast wrote: »
    Skoomah wrote: »
    They modified our major mending and gave it to wardens. They reduced our battle roar and igneous shield sustain and gave it to wardens. They basically gutted our class and gave to wardens. We're not asking to be overpowered. We just want to be competitive.

    The new meta is to build existing classes so that they mirror the Warden. I see stamina Nightblades and Templars running resto staff back bars all the time to mirror Warden trees. GROSS.

    There isn't enough burst in the world to counter constant resets with Nightblade cloak and Templar cleanses and near infinite Warden tree ults. DKs used to reset the fight by outsustaining but we don't do that anymore against any class.

    I do believe zos thinks the balance is fine.
    To them stamDk is a tank only class and warden is the bruiser/fighter.

    This sounds ridicilous at first but when you think about it, it explains what happened to sDk perfectly.
    They very carefully only nerfed the parts that made stamDk strong with the morrowind and following patches.

    Anyways,

    Its either that or they are waiting for feedback before making Dk changes because there are no changes at all directly for Dk.

    I doubt that is the case as PTS is more about bug fixes.. but Its kind of my last hope for this game, Its not about not being able to switch classes, but more about learning if zos even cares or not.

    The only reason stamDK got nurfs was because people begged them to nurf the class because they were "overperforming".
    Now people ask again for buffs :trollface: let the cicle continue

    I expected a nerf anyways, because heavy armor was meta, and stamDK was made for heavy armor.
    was it really overperforming with all the one shot proc nbs and shieldstacking sorcs back then? I don't know.. I can't even tell.
    But what I can tell is, I never expected a nerf in such a twisted, cruel way.

    I say yes it was but only in very limited encounters. In 1v1 i think there was a way to kill a stamdk back then unless you were abusing selene+viper double procs and cost poisons.
    But they overnerfed it and introduced a class that is better in every aspect of the game. And now stamdk is the weakest class in the game with no usability in PvP unless you want to keep the memories alive
  • Onefrkncrzypope
    Onefrkncrzypope
    ✭✭✭✭✭
    Xvorg wrote: »
    BohnT wrote: »
    Xvorg wrote: »
    Dedricus wrote: »
    Aerem wrote: »

    The changes to BR were not a buff to Mdk, far from it, I would take the old battle roar in an instant.

    Considering Magicka DKs makes BETTER use of stamina than Stamina DKs make of their magicka, it could be considered a small buff. Even then, the HH change definitely gave Mag DKs even more stamina to play with.

    Let's not derail here. The post is about Stam DKs getting more attention, not crapping on Mag DKs

    No way... try to dodgeroll, block and break free with a mDK... or even better, try to catch a stam/msorc enemy with your pittiful stam pool

    The stam dk can't catch them either. My magdk can block longer than my stamdk while having much more damage. Why would i want to dodge on a magdk anyway unless it's to get out of a root which everyone should have enough stam.

    But again, you are pigeoholed into S/B mDK, and that's a stupid design for a class. Granted, mDK currently has much more potential than stamDK, but that has more to do with the sets mDK has access which include BSW and Sun.

    What about stamDK: 7th Legion? Better on stamplar. Ravager? Way better on stamplar and stamblade.

    Anything that buff poison dmg: Morag Tong? Just a pityful 10% extra dmg that becomes a 5% due to BR. Swamp Raider? You need not only use a magicka skill to proc the bonus to poison dmg, but also DO DMG with a magicka skill (IDK if magicka DoTs count) and the buff is a shame, Poisonous serpent? A joke.

    Yes, stamDK lacks a class spamable, but instead of making a stam whip, I'd just make venemous claw a burst skill instead of a dot, and I'd buff Morag Tong while making a rework on Swamp Raider (imho it should be a stam version of BSW or something similar)

    Foo helps that set btw but you are right
    -Immortal Redeemer-
    -Extinguisher of Flames-
    -Gryphon Heart-
    -Potato-



    If I edited a post, it was for spelling. It is always because of spelling....
  • Ragnarock41
    Ragnarock41
    ✭✭✭✭✭
    ✭✭✭✭
    BohnT wrote: »
    Alcast wrote: »
    Skoomah wrote: »
    They modified our major mending and gave it to wardens. They reduced our battle roar and igneous shield sustain and gave it to wardens. They basically gutted our class and gave to wardens. We're not asking to be overpowered. We just want to be competitive.

    The new meta is to build existing classes so that they mirror the Warden. I see stamina Nightblades and Templars running resto staff back bars all the time to mirror Warden trees. GROSS.

    There isn't enough burst in the world to counter constant resets with Nightblade cloak and Templar cleanses and near infinite Warden tree ults. DKs used to reset the fight by outsustaining but we don't do that anymore against any class.

    I do believe zos thinks the balance is fine.
    To them stamDk is a tank only class and warden is the bruiser/fighter.

    This sounds ridicilous at first but when you think about it, it explains what happened to sDk perfectly.
    They very carefully only nerfed the parts that made stamDk strong with the morrowind and following patches.

    Anyways,

    Its either that or they are waiting for feedback before making Dk changes because there are no changes at all directly for Dk.

    I doubt that is the case as PTS is more about bug fixes.. but Its kind of my last hope for this game, Its not about not being able to switch classes, but more about learning if zos even cares or not.

    The only reason stamDK got nurfs was because people begged them to nurf the class because they were "overperforming".
    Now people ask again for buffs :trollface: let the cicle continue

    I expected a nerf anyways, because heavy armor was meta, and stamDK was made for heavy armor.
    was it really overperforming with all the one shot proc nbs and shieldstacking sorcs back then? I don't know.. I can't even tell.
    But what I can tell is, I never expected a nerf in such a twisted, cruel way.

    I say yes it was but only in very limited encounters. In 1v1 i think there was a way to kill a stamdk back then unless you were abusing selene+viper double procs and cost poisons.
    But they overnerfed it and introduced a class that is better in every aspect of the game. And now stamdk is the weakest class in the game with no usability in PvP unless you want to keep the memories alive

    memories... I'll pass.

    I did what I should have 6 months ago and cancelled my sub recently. with the recent patches I wanted to believe zos has changed for the good but the fact that they have the time to buff wardens but no time for any adjustments for sDk, goes to show they do not care.

    I've completely given up on this game , this issue completely destroyed all my trust in zenimax.

    Now waiting for the ''Ashes of Hype'', and a few other titles that have no gurantee of being good, but maybe, just maybe they will offer a good PvP experience, and I can finally leave and never touch another zenimax game.
  • Xvorg
    Xvorg
    ✭✭✭✭✭
    ✭✭
    Xvorg wrote: »
    BohnT wrote: »
    Xvorg wrote: »
    Dedricus wrote: »
    Aerem wrote: »

    The changes to BR were not a buff to Mdk, far from it, I would take the old battle roar in an instant.

    Considering Magicka DKs makes BETTER use of stamina than Stamina DKs make of their magicka, it could be considered a small buff. Even then, the HH change definitely gave Mag DKs even more stamina to play with.

    Let's not derail here. The post is about Stam DKs getting more attention, not crapping on Mag DKs

    No way... try to dodgeroll, block and break free with a mDK... or even better, try to catch a stam/msorc enemy with your pittiful stam pool

    The stam dk can't catch them either. My magdk can block longer than my stamdk while having much more damage. Why would i want to dodge on a magdk anyway unless it's to get out of a root which everyone should have enough stam.

    But again, you are pigeoholed into S/B mDK, and that's a stupid design for a class. Granted, mDK currently has much more potential than stamDK, but that has more to do with the sets mDK has access which include BSW and Sun.

    What about stamDK: 7th Legion? Better on stamplar. Ravager? Way better on stamplar and stamblade.

    Anything that buff poison dmg: Morag Tong? Just a pityful 10% extra dmg that becomes a 5% due to BR. Swamp Raider? You need not only use a magicka skill to proc the bonus to poison dmg, but also DO DMG with a magicka skill (IDK if magicka DoTs count) and the buff is a shame, Poisonous serpent? A joke.

    Yes, stamDK lacks a class spamable, but instead of making a stam whip, I'd just make venemous claw a burst skill instead of a dot, and I'd buff Morag Tong while making a rework on Swamp Raider (imho it should be a stam version of BSW or something similar)

    Foo helps that set btw but you are right

    Yup, FOO is an option for a melee stam DK, but what about a bow DK? Bow = poison... even the only reliable ranged AoE poison skill, buffed through WiR and the only way to get poison status without praying to the almighty RGN god... Do I have to slot Entropy? Soul trap? Stone giant to make the damned set work?

    Funny thing? A stamblade can do a way better use of that set just slotting cipple, a bow and relentless focus

    Stupid design done by stupid developers. "Play as you want", they said...
    Edited by Xvorg on January 17, 2018 5:05PM
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • BohnT
    BohnT
    ✭✭✭✭✭
    ✭✭
    BohnT wrote: »
    Alcast wrote: »
    Skoomah wrote: »
    They modified our major mending and gave it to wardens. They reduced our battle roar and igneous shield sustain and gave it to wardens. They basically gutted our class and gave to wardens. We're not asking to be overpowered. We just want to be competitive.

    The new meta is to build existing classes so that they mirror the Warden. I see stamina Nightblades and Templars running resto staff back bars all the time to mirror Warden trees. GROSS.

    There isn't enough burst in the world to counter constant resets with Nightblade cloak and Templar cleanses and near infinite Warden tree ults. DKs used to reset the fight by outsustaining but we don't do that anymore against any class.

    I do believe zos thinks the balance is fine.
    To them stamDk is a tank only class and warden is the bruiser/fighter.

    This sounds ridicilous at first but when you think about it, it explains what happened to sDk perfectly.
    They very carefully only nerfed the parts that made stamDk strong with the morrowind and following patches.

    Anyways,

    Its either that or they are waiting for feedback before making Dk changes because there are no changes at all directly for Dk.

    I doubt that is the case as PTS is more about bug fixes.. but Its kind of my last hope for this game, Its not about not being able to switch classes, but more about learning if zos even cares or not.

    The only reason stamDK got nurfs was because people begged them to nurf the class because they were "overperforming".
    Now people ask again for buffs :trollface: let the cicle continue

    I expected a nerf anyways, because heavy armor was meta, and stamDK was made for heavy armor.
    was it really overperforming with all the one shot proc nbs and shieldstacking sorcs back then? I don't know.. I can't even tell.
    But what I can tell is, I never expected a nerf in such a twisted, cruel way.

    I say yes it was but only in very limited encounters. In 1v1 i think there was a way to kill a stamdk back then unless you were abusing selene+viper double procs and cost poisons.
    But they overnerfed it and introduced a class that is better in every aspect of the game. And now stamdk is the weakest class in the game with no usability in PvP unless you want to keep the memories alive

    memories... I'll pass.

    I did what I should have 6 months ago and cancelled my sub recently. with the recent patches I wanted to believe zos has changed for the good but the fact that they have the time to buff wardens but no time for any adjustments for sDk, goes to show they do not care.

    I've completely given up on this game , this issue completely destroyed all my trust in zenimax.

    Now waiting for the ''Ashes of Hype'', and a few other titles that have no gurantee of being good, but maybe, just maybe they will offer a good PvP experience, and I can finally leave and never touch another zenimax game.

    I wouldn't see the future that dark. There was a long time when magdk was the biggest piece of junk or magnb, things change but back then at least there where no classes who did exactly the same job but better and that's what's i hate so much about warden and class Balance
  • Ragnarock41
    Ragnarock41
    ✭✭✭✭✭
    ✭✭✭✭
    BohnT wrote: »
    BohnT wrote: »
    Alcast wrote: »
    Skoomah wrote: »
    They modified our major mending and gave it to wardens. They reduced our battle roar and igneous shield sustain and gave it to wardens. They basically gutted our class and gave to wardens. We're not asking to be overpowered. We just want to be competitive.

    The new meta is to build existing classes so that they mirror the Warden. I see stamina Nightblades and Templars running resto staff back bars all the time to mirror Warden trees. GROSS.

    There isn't enough burst in the world to counter constant resets with Nightblade cloak and Templar cleanses and near infinite Warden tree ults. DKs used to reset the fight by outsustaining but we don't do that anymore against any class.

    I do believe zos thinks the balance is fine.
    To them stamDk is a tank only class and warden is the bruiser/fighter.

    This sounds ridicilous at first but when you think about it, it explains what happened to sDk perfectly.
    They very carefully only nerfed the parts that made stamDk strong with the morrowind and following patches.

    Anyways,

    Its either that or they are waiting for feedback before making Dk changes because there are no changes at all directly for Dk.

    I doubt that is the case as PTS is more about bug fixes.. but Its kind of my last hope for this game, Its not about not being able to switch classes, but more about learning if zos even cares or not.

    The only reason stamDK got nurfs was because people begged them to nurf the class because they were "overperforming".
    Now people ask again for buffs :trollface: let the cicle continue

    I expected a nerf anyways, because heavy armor was meta, and stamDK was made for heavy armor.
    was it really overperforming with all the one shot proc nbs and shieldstacking sorcs back then? I don't know.. I can't even tell.
    But what I can tell is, I never expected a nerf in such a twisted, cruel way.

    I say yes it was but only in very limited encounters. In 1v1 i think there was a way to kill a stamdk back then unless you were abusing selene+viper double procs and cost poisons.
    But they overnerfed it and introduced a class that is better in every aspect of the game. And now stamdk is the weakest class in the game with no usability in PvP unless you want to keep the memories alive

    memories... I'll pass.

    I did what I should have 6 months ago and cancelled my sub recently. with the recent patches I wanted to believe zos has changed for the good but the fact that they have the time to buff wardens but no time for any adjustments for sDk, goes to show they do not care.

    I've completely given up on this game , this issue completely destroyed all my trust in zenimax.

    Now waiting for the ''Ashes of Hype'', and a few other titles that have no gurantee of being good, but maybe, just maybe they will offer a good PvP experience, and I can finally leave and never touch another zenimax game.

    I wouldn't see the future that dark. There was a long time when magdk was the biggest piece of junk or magnb, things change but back then at least there where no classes who did exactly the same job but better and that's what's i hate so much about warden and class Balance

    I would be %100 fine with it, if warden didnt exist. but it does. and its existance is the biggest insult to all Dk mains.
  • Xvorg
    Xvorg
    ✭✭✭✭✭
    ✭✭
    BohnT wrote: »
    BohnT wrote: »
    Alcast wrote: »
    Skoomah wrote: »
    They modified our major mending and gave it to wardens. They reduced our battle roar and igneous shield sustain and gave it to wardens. They basically gutted our class and gave to wardens. We're not asking to be overpowered. We just want to be competitive.

    The new meta is to build existing classes so that they mirror the Warden. I see stamina Nightblades and Templars running resto staff back bars all the time to mirror Warden trees. GROSS.

    There isn't enough burst in the world to counter constant resets with Nightblade cloak and Templar cleanses and near infinite Warden tree ults. DKs used to reset the fight by outsustaining but we don't do that anymore against any class.

    I do believe zos thinks the balance is fine.
    To them stamDk is a tank only class and warden is the bruiser/fighter.

    This sounds ridicilous at first but when you think about it, it explains what happened to sDk perfectly.
    They very carefully only nerfed the parts that made stamDk strong with the morrowind and following patches.

    Anyways,

    Its either that or they are waiting for feedback before making Dk changes because there are no changes at all directly for Dk.

    I doubt that is the case as PTS is more about bug fixes.. but Its kind of my last hope for this game, Its not about not being able to switch classes, but more about learning if zos even cares or not.

    The only reason stamDK got nurfs was because people begged them to nurf the class because they were "overperforming".
    Now people ask again for buffs :trollface: let the cicle continue

    I expected a nerf anyways, because heavy armor was meta, and stamDK was made for heavy armor.
    was it really overperforming with all the one shot proc nbs and shieldstacking sorcs back then? I don't know.. I can't even tell.
    But what I can tell is, I never expected a nerf in such a twisted, cruel way.

    I say yes it was but only in very limited encounters. In 1v1 i think there was a way to kill a stamdk back then unless you were abusing selene+viper double procs and cost poisons.
    But they overnerfed it and introduced a class that is better in every aspect of the game. And now stamdk is the weakest class in the game with no usability in PvP unless you want to keep the memories alive

    memories... I'll pass.

    I did what I should have 6 months ago and cancelled my sub recently. with the recent patches I wanted to believe zos has changed for the good but the fact that they have the time to buff wardens but no time for any adjustments for sDk, goes to show they do not care.

    I've completely given up on this game , this issue completely destroyed all my trust in zenimax.

    Now waiting for the ''Ashes of Hype'', and a few other titles that have no gurantee of being good, but maybe, just maybe they will offer a good PvP experience, and I can finally leave and never touch another zenimax game.

    I wouldn't see the future that dark. There was a long time when magdk was the biggest piece of junk or magnb, things change but back then at least there where no classes who did exactly the same job but better and that's what's i hate so much about warden and class Balance

    I would be %100 fine with it, if warden didnt exist. but it does. and its existance is the biggest insult to all Dk mains.

    Well, one of the things we told ZoS before launching warden was to balance first, present new classes later... of course they did it the other way around

    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • usmcjdking
    usmcjdking
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    ✭✭✭
    Elder Dragon, World in Ruin and Iron Skin are incredibly niche passives that offer stam DK nothing in general.

    All 3 of those need a rework. They don't need to be buffed to the gills, but they do need to be applicable. Templar runs into the same issue.
    0331
    0602
  • Xvorg
    Xvorg
    ✭✭✭✭✭
    ✭✭
    usmcjdking wrote: »
    Elder Dragon, World in Ruin and Iron Skin are incredibly niche passives that offer stam DK nothing in general.

    All 3 of those need a rework. They don't need to be buffed to the gills, but they do need to be applicable. Templar runs into the same issue.

    What about combustion? Do you think a lame passive tied to RGN offeres anything to StamDK or MagDK?

    It is the crappiest passive of all. All the others can be buld towards something (health regen tank/AoE poison-flame DD/Permablocker)... how do you build towards Combustion?

    It's a DoT that can't be applied to 20% races in Cyro: Dunmer (burning status) or Argonians (Poison status)
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
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