IxSTALKERxI wrote: »paulsimonps wrote: »IxSTALKERxI wrote: »As far as the cooldown change goes - think of it like earthgore.
Earthgore has a 30s cooldown but to get around this you slot it on every person in group.
Same goes for synergies. If everyone slots bone shield you can keep using a different persons bone shield every second - I havn't been able to get more than 2 people testing though but that's how it works with 2 people anyway.
(bone shield is OP btw, just sayin)
To clarifiy the scenario, you meant one person used the abiltiy, another used the synergy and after recasting it a third person affected by the first synergy was able to use it straight away?
That would be a bug according to the patch notes, the notes said that anyone hit by the bone shield synergy shield would be put on the bone shields synergy cooldown with the person that activated the synergy.
Nah
Player 1 has bone shield slotted and casts bone shield... Player 2 uses synergy.
Player 2 also has bone shield slotted and casts bone shield... Player 1 uses synergy.
It would take up a slot on everyone's build and everyone add it to their rotation once every 30 seconds.
I haven't been able to test with 3 people yet.