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ESO is having an identity crisis and IT NEEDS YOUR HELP!

  • Dracane
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    If you don't see, that ESO is a unique MMO, very unique and offers so much convenience over many other MMOs, then there is no help for you.

    If any online game on the market has an identity, then it's ESO.
    All these other MMOs are just copy pasted games combined with some newish style or flavor. it's all the same.
    No matter how many flaws ESO has for me, whenever I play another MMO, I begin to see just how much ESO has to offer and how I miss it.
    Edited by Dracane on January 4, 2018 2:30PM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Kel
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    Fallen_Ray wrote: »
    There's no helping a game when the team in charge disregards suggestions from its playerbase.

    If any creative team listened to the player base fully, this game or any other game would be a complete mess. No two people look at gameplay the same way. Just look at these forums. Necromancer or no? There's a divide. Elite BS, like lock low CP players out of content or not? Harder overland gameplay or not?
    These are divisions in the player thinking, and if they listened this game would be a disaster.
    I don't want them to listen to us. We would destroy this game, because we all have a different and contradictory way to "improve" the game. They absolutely should disregard our suggestions.
    Edited by Kel on January 4, 2018 2:33PM
  • paulsimonps
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    jabrone77 wrote: »
    Fallen_Ray wrote: »
    There's no helping a game when the team in charge disregards suggestions from its playerbase.

    If any creative team listened to the player base fully, this game or any other game would be a complete mess. No two people look at gameplay the same way. Just look at these forums. Necromancer or no? There's a divide. Elite BS, like lock low CP players out of content or not? Harder overland gameplay or not?
    These are divisions in the player thinking, and if they listened this game would be a disaster.
    I don't want them to listen to us. We would destroy this game, because we all have a different and contradictory way to "improve" the game. They absolutely should disregard our suggestions.

    Indeed, they do look at what we think, but what we think might also be really bad, as you say people think very differently. And one can't say the game has not been successful. Its a really good and successful game that still flourishes. Now yes, there are bugs and imbalances, but its an MMO, its par for the course, everyone that has played MMOs should know this. That or they have nostalgia googles on and remembers their first MMO as picture perfect.
  • vyndral13preub18_ESO
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    Dracane wrote: »
    If you don't see, that ESO is a unique MMO, very unique and offers so much convenience over many other MMOs, then there is no help for you.

    If any online game on the market has an identity, then it's ESO.
    All these other MMOs are just copy pasted games combined with some newish style or flavor. it's all the same.
    No matter how many flaws ESO has for me, whenever I play another MMO, I begin to see just how much ESO has to offer and how I miss it.

    It isn’t actually all that unique. It does a lot of things better then other games that may be lacking in areas, but I’m not sure what about it is all that unique. Except maybe you mean not having a useful search function in the auction house. That is pretty forward thinking for sure.
  • exiars10
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    OP doesn't know or completely ignore facts that ESO is the most popular MMORPG on Steam, is Gold selling game by gross revenues in 2017 and it completely beat their direct competition. Market speaks for itself.
    https://forums.elderscrollsonline.com/en/discussion/387666/eso-gold-in-steam-top-seller-for-2017-and-over-25-000-simultaneous-players

    Game doesn't have identity problem, but various tehnical problems/bugs.
    Aldmeri Dominion (PC EU via Steam)

    The cowardly Wood Elves are best noted for their unwillingness to engage in a face-to-face attack; a Bosmer will strike at you from every side except the front. You won't cross swords with a Bosmer, but you might catch an arrow in the throat. Be wary in forests and jungles, and watch your back.
  • Motherball
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    Story? Nope, the writing is good, but nowhere near the scope of WOW
    You cant really expect people who have played both games to take this statement seriously. WoW has a lot of lore, but the writing and stories are shallow and cyclic and 90% of the time have to do with war based on fragile egos. ESOs NPCs are whiny but at least they usually have substance and variety.

    I admit that WoW does have some outstanding stories and dialog here and there and some of ESOs stories are lame and superficial, but overall I think that the narrative in ESO is some of the best Ive played in any RPG both single and multi-player.
    Edited by Motherball on January 4, 2018 3:52PM
  • SirAxen
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    ff14 and WoW have better stories than ESO? Lol. I think not.
  • Jade1986
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    It would be awesome if we could have BDO's combat and graphics , GWII open world , Secret World quest writers in ESO's Lore . That would be the all star MMO .

    I never understood why mmo companies NEVER learn from other games. They insist on ignoring ALL the mistakes other games make and ALL the things they do right.....
  • Elsonso
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    Jade1986 wrote: »
    It would be awesome if we could have BDO's combat and graphics , GWII open world , Secret World quest writers in ESO's Lore . That would be the all star MMO .

    I never understood why mmo companies NEVER learn from other games. They insist on ignoring ALL the mistakes other games make and ALL the things they do right.....

    They do. It is just that people have different ideas about what is a "mistake".
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Jade1986
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    Jade1986 wrote: »
    It would be awesome if we could have BDO's combat and graphics , GWII open world , Secret World quest writers in ESO's Lore . That would be the all star MMO .

    I never understood why mmo companies NEVER learn from other games. They insist on ignoring ALL the mistakes other games make and ALL the things they do right.....

    They do. It is just that people have different ideas about what is a "mistake".

    An unpopular gametype / mechanic / engine etc. that is detrimental to the popularity and function of a game, that has been repeated by numerous games before, that is inplemented for whatever reason, is by definition not learning from others mistakes.
  • Elsonso
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    Jade1986 wrote: »
    Jade1986 wrote: »
    It would be awesome if we could have BDO's combat and graphics , GWII open world , Secret World quest writers in ESO's Lore . That would be the all star MMO .

    I never understood why mmo companies NEVER learn from other games. They insist on ignoring ALL the mistakes other games make and ALL the things they do right.....

    They do. It is just that people have different ideas about what is a "mistake".

    An unpopular gametype / mechanic / engine etc. that is detrimental to the popularity and function of a game, that has been repeated by numerous games before, that is inplemented for whatever reason, is by definition not learning from others mistakes.

    People have different opinions. When you add to that this whole internet concept where everyone, on all sides of an opinion, is mysteriously in the "majority", you can see where things go wrong in your statement.

    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • ThinkerOfThings
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    Extend the RPG aspect: Daily Quest Hubs w/ Tangible Changes

    So one of the things that I would love to see improved is immersion. Don't get me wrong, it takes great strides and the developers have made a lot of effort to make every map feel like the Elder Scrolls Universe. However, especially with the new DLC, players can blow right through the content, making some of the characters and events feel more like set dressing than people in a universe.

    To improve upon this, I would love to see content that is "locked" behind dailies or other content. Events like coming to a town and spending a couple of weeks worth of dailies, helping them rebuild after a Daedric attack. Someone needs to gather new wood, or iron and donate it to the town. Getting to help choose which shops become available to them by helping certain shop keepers collect wares, would be amazing. Taking a burned down wreck of a town and helping it rebuild would make players feel more invested in the quests they are doing for the town. Correct me if I am wrong, but during the course of Wrothgar, the city had visible changes as you progressed, why not expand on that.

    Once a certain goal had been reached, say helping rebuild a portion of the town, a new quest driver appears, letting players in on the next part of the main story for the zone, while perhaps a new set of other quests, such as helping someone find their lost cat that has run off due to all the construction, only to find that it has run into a cave filled with draugher. Then on to another series of dailies, perhaps preparing fortifications for the town in advance of another attack, while helping rebuild the rest of the town.

    Series quests like this, that are locked behind a spread of daily quests, would help the players become more invested with the areas that they inhabit and make it less possible to burn through content so quick. Ultimately this would lead players to feel that they are apart of the world and that the choices they make have tangible results.

    What are your thoughts?

    "It is very, very sad being mortal. There is happiness, yes. But mostly sadness. As I have said, count only the happy hours." - Vivec
    XBOX - EP: Sen Sadri ( DE NB )
  • Taysa
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    I really want to meet the person who says that GW2s "combat" is more fluid than ESO's so they can be endlessly mocked and ridiculed.
    5/24/18: The day ZoS suspended my forum account for trolling a troll.
  • Saturn
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    It would be awesome if we could have BDO's combat and graphics , GWII open world , Secret World quest writers in ESO's Lore . That would be the all star MMO .

    BDO's character creator and combat, sure, though the general graphics style of that game is the kind that will age quickly, whereas the style in ESO won't age quite as fast. I wouldn't mind some better character models though, and BDO is pretty much the leader in that area.

    GWII's open world wasn't really that amazing, but what they did with the space was, like the stuff with the jumping puzzles and the interesting use of the vertical space. Personally I think a world more like WoW's would be better (obviously with updated graphics and appropriate to the TES lore), because it's vast and yet has a high amount of attention to small details, giving you areas you never knew were there, that's one thing WoW was always amazing at, at least before Cataclysm.

    I don't think the writing in ESO is bad, but I do think the quests could do with some more player interaction, as apposed to the very few "choices" that have extremely limited outcomes. I also quite dislike the fact that whenever there is an actual puzzle in ESO, they give you the answers for it. Perhaps what you are suggesting is the quest structure of Secret World and not so much the writing.

    One more thing you didn't mention is the AI difficulty. Personally I really like the difficulty of enemies you find in BDO, Neverwinter and similar MMOs, where you never feel like if you alt-tab out you won't be in danger of dying. The early days of ESO when 3 - 4 veteran level enemies was equivalent to a minor boss fight, those were the days when it was actually interesting to level. Now the only difficult encounters you find are in dungeons and trials, which means newer players go from the kiddy pool to the deep end without any transition, before they learn to even swim.
    Not to mention a lot of the boss fights in ESO could do with being less static, and having a bit more developed mechanics, I'm not saying this applies across the board, and the newer dungeons have been well-designed for the most part, but there are quite a lot of fights where you don't really need to pay attention to the fight and can just go through your rotation.
    "Madness is a bitter mercy, perhaps, but a mercy nonetheless."

    Fire and Ice
  • Hluill
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    This whole genre is plagued by its previous successes.

    Dungeon and Dragons installed flawed mechanics like hitpoints and levels and classes in the sixties.

    The MMO scene was a nerdy niche until WOW mainstreamed into the millions, in the west.

    Now every game has to do what WOW did to stay relevant.

    Poor ESO is in the same boat. It does some stuff great and some stuff is tacked on clickbait. It can't take the risk to try something truly innovative or original, like a multi-player Skyrim. And it will never have WOW's success.

    I enjoy ESO because of the immersion. I would love to see this game hone that even sharper. More immersive player interaction, crafting, questing and classes. I love how some locations change as quests are completed. I love to hear NPCs comment on my character's exploits.

    I want more stuff to make my characters feel an integral part of the game world.
    Black-handed Hluill and his daughter Leyek of House Numaril.
  • Jade1986
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    Jade1986 wrote: »
    Jade1986 wrote: »
    It would be awesome if we could have BDO's combat and graphics , GWII open world , Secret World quest writers in ESO's Lore . That would be the all star MMO .

    I never understood why mmo companies NEVER learn from other games. They insist on ignoring ALL the mistakes other games make and ALL the things they do right.....

    They do. It is just that people have different ideas about what is a "mistake".

    An unpopular gametype / mechanic / engine etc. that is detrimental to the popularity and function of a game, that has been repeated by numerous games before, that is inplemented for whatever reason, is by definition not learning from others mistakes.

    People have different opinions. When you add to that this whole internet concept where everyone, on all sides of an opinion, is mysteriously in the "majority", you can see where things go wrong in your statement.

    The question you just have to ask about said item is , Is it user friendly. If the answer is no, and gets put in anyway, then clearly lesson not learned.
  • paulsimonps
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    Taysa wrote: »
    I really want to meet the person who says that GW2s "combat" is more fluid than ESO's so they can be endlessly mocked and ridiculed.

    GW2 Combat for me was so repetitive, it had some cool animations but once you have seen them a few hundred times in just the first few minutes of the game it quickly loses its charm. With the cooldowns of it its even more rotation based than ESO, and its just as hard to do it either, it quickly became a rigid 1-2-3 combo and it was really no fun at all. Like it for its jumping puzzles and the exploration bits but I grew board with the lack of challenge and how much harder it was to socialize in on top of the boring combat, and I say that as someone who tanks in ESO, something most ESO players considers the most boring role to play.
  • vyndral13preub18_ESO
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    Taysa wrote: »
    I really want to meet the person who says that GW2s "combat" is more fluid than ESO's so they can be endlessly mocked and ridiculed.

    I can say that in GW2 when I press weapon swap, my weapons do actually swap. The same can’t always be said of ESO.
    Edited by vyndral13preub18_ESO on January 4, 2018 4:57PM
  • SirAxen
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    Taysa wrote: »
    I really want to meet the person who says that GW2s "combat" is more fluid than ESO's so they can be endlessly mocked and ridiculed.

    I can say that in GW2 when I press weapon swap, my weapons do actually swap. The same can’t always be said of ESO.

    That's funny considering GW2's unreliable combat was one of the first things I noticed about it. Unfortunately, GW2 doesn't have the Elder Scrolls universe to forgive it's many flaws.
  • vyndral13preub18_ESO
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    SirAxen wrote: »
    Taysa wrote: »
    I really want to meet the person who says that GW2s "combat" is more fluid than ESO's so they can be endlessly mocked and ridiculed.

    I can say that in GW2 when I press weapon swap, my weapons do actually swap. The same can’t always be said of ESO.

    That's funny considering GW2's unreliable combat was one of the first things I noticed about it. Unfortunately, GW2 doesn't have the Elder Scrolls universe to forgive it's many flaws.

    Interesting. We seem to have wildly different experiences in our games. But that happens. I always think it is funny when someone says someone is lying just because they don’t have the same problem. The Internet, your experiences may vary!
  • dsalter
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    ESO identifies itself as a fully dependent tri-sexual exotic potato
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • brimstone74
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    I can’t comment on the other games mentioned, but what’s happened to the Final Fantasy franchise beginning with FFX is a real disgrace and bastardization of what made FF great and a hallmark of the RPG genre. The characters and storytelling are what gave FF its charm.

    For over a decade now FF is all about anime emo Japanese teens with dragon ball z haircuts fighting weird creatures, while the player is dragged along overly long convoluted stories.

    Does no one remember or respect the opera scene from FF6 anymore? Does no one remember when we found out Cecil and Golbez were brothers in FF4? Does no one have an ounce of nostalgia left in them for emotion provoking 16 bit era midi music?

    FF4/FF6, the last good entries in the FF series. May it Rest In Emo Peace.
    It's Mundumental!
  • SirAxen
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    SirAxen wrote: »
    Taysa wrote: »
    I really want to meet the person who says that GW2s "combat" is more fluid than ESO's so they can be endlessly mocked and ridiculed.

    I can say that in GW2 when I press weapon swap, my weapons do actually swap. The same can’t always be said of ESO.

    That's funny considering GW2's unreliable combat was one of the first things I noticed about it. Unfortunately, GW2 doesn't have the Elder Scrolls universe to forgive it's many flaws.

    Interesting. We seem to have wildly different experiences in our games. But that happens. I always think it is funny when someone says someone is lying just because they don’t have the same problem. The Internet, your experiences may vary!

    Point to me where it says I accused you of lying about something. I'll wait. Guilty conscience?
  • Publius_Scipio
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    I can’t comment on the other games mentioned, but what’s happened to the Final Fantasy franchise beginning with FFX is a real disgrace and bastardization of what made FF great and a hallmark of the RPG genre. The characters and storytelling are what gave FF its charm.

    For over a decade now FF is all about anime emo Japanese teens with dragon ball z haircuts fighting weird creatures, while the player is dragged along overly long convoluted stories.

    Does no one remember or respect the opera scene from FF6 anymore? Does no one remember when we found out Cecil and Golbez were brothers in FF4? Does no one have an ounce of nostalgia left in them for emotion provoking 16 bit era midi music?

    FF4/FF6, the last good entries in the FF series. May it Rest In Emo Peace.

    Squaresoft back then did way much more, with more passion, and with better results during the 16/32 Bit eras than they have done with all the power the PS2 and consoles since then have had.
  • Mettaricana
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    T4T2FR34K wrote: »
    Pr0Skygon wrote: »
    Ok, here's the fun part: Solutions...
    Milk it for all you can while developing Fallout Online.

    p.s. dont forget to add all the stuff you've learned through ALL the games, hardcore mode, housing, families, factions, crafting, etc...

    You made me weep softly into my hands. Fallout Online should become reality. =D

    Fall out online yes.... zenimax no
  • Mettaricana
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    Pr0Skygon wrote: »
    Story is a train wreck nothing advances the story once molag bal was beaten the game ceases relevancy the story falls into a slump and dies there. Plenty of mmos have stories that advance the plot without ruining they game but eso is at a halt.

    Dlcs are meh at best none actually offer anything housing was pointless til dragon bones dlc. new delves i hate to do while looking for a shard all the gear in overland sucks new crafted sets suck old sets still suck except a few select ones. And once they make a set good they neef everything the set benefitted so the set ends up sucking anyway.

    Cp incrents are so small its meaning less until 3 dlcs later.

    Combat we have this assbackwards animation cancelling that looks twitchy and glitchy when inreality is a poor job at combat mechanics that should've been fixed day one instead of becoming a feature we cant live without.

    Only thing they got majority right was character creation no gender race locked classes and huge customization features failed at makeup and facial hair classification horns and facial hair are a no go wth zos?

    I know those are true, and i'm totally with you on this. But we need some constructive solution my friend. Complaining has shown to be not very effective (unless you're playing Battlefront 2).

    Also the problem zos doesnt listen to constructive anything... they do they own thing til it either gets so much hate it costs them money or nothing at all
  • vyndral13preub18_ESO
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    SirAxen wrote: »
    SirAxen wrote: »
    Taysa wrote: »
    I really want to meet the person who says that GW2s "combat" is more fluid than ESO's so they can be endlessly mocked and ridiculed.

    I can say that in GW2 when I press weapon swap, my weapons do actually swap. The same can’t always be said of ESO.

    That's funny considering GW2's unreliable combat was one of the first things I noticed about it. Unfortunately, GW2 doesn't have the Elder Scrolls universe to forgive it's many flaws.

    Interesting. We seem to have wildly different experiences in our games. But that happens. I always think it is funny when someone says someone is lying just because they don’t have the same problem. The Internet, your experiences may vary!

    Point to me where it says I accused you of lying about something. I'll wait. Guilty conscience?

    I did not say you did and did not mean to imply you did. I was expressing we had different gaming experiences. And then saying I find it funny when people in our situation call each other liars. Something neither of us did. Sorry for the confusion.
  • ThinkerOfThings
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    Fallen_Ray wrote: »
    There's no helping a game when the team in charge disregards suggestions from its playerbase.

    I consistently see improvements to the game that are suggested by the player base, the next major patch has at least two features that people have been asking for.
    "It is very, very sad being mortal. There is happiness, yes. But mostly sadness. As I have said, count only the happy hours." - Vivec
    XBOX - EP: Sen Sadri ( DE NB )
  • Jade1986
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    Fallen_Ray wrote: »
    There's no helping a game when the team in charge disregards suggestions from its playerbase.

    I consistently see improvements to the game that are suggested by the player base, the next major patch has at least two features that people have been asking for.

    People have been asking for transmog, instead we got crownstore costume creator. What is the other?
  • AngelFires333
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    I love this game.
    If I did not, I would not play it.
    It is as simple as that.
    Peace.
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