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ESO is having an identity crisis and IT NEEDS YOUR HELP!

  • Mangybeard
    Mangybeard
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    Yeah, let's make ESO more like the mmos I quit before even a month of play...

    Really. GW2 doesn't objectively do anything better. The PvP is similair but not as engaging, and it's not more open it's just as instanced and the "quests" got old for me quickly.

    BDO is too fan service and grindy, and the combat may be closer to an action game but it got repetitive as well.

    FFXIV is too slow, the story barely makes sense, and it also has too much fan service

    So no thanks, ESO is my cup of tea because I enjoy it's overall design. Improvements are always welcome but an overhaul would turn me off.
    Edited by Mangybeard on January 4, 2018 10:36PM
  • Pr0Skygon
    Pr0Skygon
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    I love this game.
    If I did not, I would not play it.
    It is as simple as that.
    Peace.

    Me too, and that's why I still care and post stuff on forum :D
  • Pr0Skygon
    Pr0Skygon
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    Mangybeard wrote: »
    Yeah, let's make ESO more like the mmos I quit before even a month of play...

    Really. GW2 doesn't objectively do anything better. The PvP is similair but not as engaging, and it's not more open it's just as instanced and the "quests" got old for me quickly.

    BDO is too fan service and grindy, and the combat may be closer to an action game but it got repetitive as well.

    FFXIV is too slow, the story barely makes sense, and it also has too much fan service

    So no thanks, ESO is my cup of tea because I enjoy it's overall design. Improvements are always welcome but an overhaul would turn me off.

    I think you get the wrong idea here.
    I'm comparing specific part of the games, not the entire game. When I said "GW2 combat feels more fluid", that's exactly what I'm saying, "more fluid", not "better". I'd rather watch paint dry than playing GW2 again. I said "FF14 has better story", it does not mean I love watching my character casting a spell for eternity.
    If you compare ESO as a whole, it's a solid 9/10 game, easily. But for people who has not sunk 3000 hours in (like myself), it's hard to judge the game by its cover, when so many other games have such a strong idea of what they're good at.
  • Pr0Skygon
    Pr0Skygon
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    dsalter wrote: »
    ESO identifies itself as a fully dependent tri-sexual exotic potato

    I love potatoes :D Just saying
  • Pr0Skygon
    Pr0Skygon
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    SirAxen wrote: »
    Taysa wrote: »
    I really want to meet the person who says that GW2s "combat" is more fluid than ESO's so they can be endlessly mocked and ridiculed.

    I can say that in GW2 when I press weapon swap, my weapons do actually swap. The same can’t always be said of ESO.

    That's funny considering GW2's unreliable combat was one of the first things I noticed about it. Unfortunately, GW2 doesn't have the Elder Scrolls universe to forgive it's many flaws.

    Well I did say that "GW2 combat is more fluid", which means it looks and feels fluid. But to be honest, I got bored of smashing the same skills for 4 hours straight.
  • Dracofyre
    Dracofyre
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    i missed playing Asheron's Call 2, they have unique chain of successful attacks if all timed correctly, if missed or interuppted, restart from first hits until reaching end-game hits.
    no other games came close as that, since it is all base on levels you put from xp.

    ESO's attack skills are base on starting attacks before selecting next upgrades of your choice, not bad concept, easy to do, but limited slots for attacks.
  • Slack
    Slack
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    I see no crisis at all and the stream looked promising.
    All I see is a wall of text.

    I also find it funny how people always summon the CMs to their thread as if they were obliged to read through all this or even use it as a guideline.
    "hear me out this is the true way for you"
    Edited by Slack on January 5, 2018 1:56AM
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  • Pr0Skygon
    Pr0Skygon
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    Slack wrote: »
    I see no crisis at all and the stream looked promising.
    All I see is a wall of text.

    I also find it funny how people always summon the CMs to their thread as if they were obliged to read through all this or even use it as a guideline.
    "hear me out this is the true way for you"

    But I clearly said "this is my own opinion" :'(
  • paulsimonps
    paulsimonps
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    Pr0Skygon wrote: »
    Slack wrote: »
    I see no crisis at all and the stream looked promising.
    All I see is a wall of text.

    I also find it funny how people always summon the CMs to their thread as if they were obliged to read through all this or even use it as a guideline.
    "hear me out this is the true way for you"

    But I clearly said "this is my own opinion" :'(

    Writing "AND IT NEEDS YOUR HELP!" in all caps as the last part of the title might fool people a bit just saying. Also your thread was pretty long so expect some TL;DR's as you didn't say it was just your opinion until the last few lines.
  • jlboozer
    jlboozer
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    You lost me when you said Destiny was "great"... Lol, Destiny is trash!
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    jlboozer wrote: »
    You lost me when you said Destiny was "great"... Lol, Destiny is trash!

    LOL!
    The OP lost me at "WoW has better lore than Elder Scrolls"..ROFLMAO
    Makes me wonder OP, have you, with all your MMO game experience ever played any of the other 10 TES games?
    I played WoW for about a year. Hated it. Childish community, cartoonish world, and no real feel of "True History/Lore", IMO.
    Wow was launched in 2004. Elder Scrolls already had 10 years of lore by then in 4 games.
    The depth of lore that Julian LeFay, Micheal Kirkbride, and others put into TES is way beyond WoW's.
    Also, where did ALL fantasy gaming lore start?
    TSR and D&D...Gary Gygax is the Godfather of ALL modern fantasy gaming, and guess what?
    2 of the original TSR team writes for ESO!

    To the OP. I dont think ESO is having a identity crisis, but just growing pains.
    This is my first MMO, (Year of WoW doesnt count as I hated it), so I cant compare ESO to those others, but I AM a huge TES fan. 7,800 hrs in ESO and untold hours in Daggerfall, Morrowind, Oblivion and Skyrim.
    TL:DR I think ESO is on the right track to NOT be like all the others!
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  • Vasoka
    Vasoka
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    "WOW, FF14 have superb story telling."

    Stopped reading here, you've no idea what you're talking about.

    And that's coming out of someone who's played WoW since day 1 Vanilla.

    ES has the most extensive and deep, interesting lore and storytelling of any other universe - there is nothing wrong with the DLCs, they simply take you to other parts and stories around Tamriel - all of them equally compelling and interesting.

    I vaguely spotted (without reading further) that you list GW2 as a good storyteller as well. Yes, a completely random shmuck (the main character) who kills Elder Dragons and gods and smack talks them as if they're school children several years younger than them.

    If the above is your standard for "good storytelling", I've no idea what to tell you.

    Ta.
  • Getern
    Getern
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    Identity crisis? Do u actually play the game? Cause I dont and I can tell u straight away what ESO excels at is making casual gamers happy. Things like balance, performance are not being taken into account. Its just milking in content and crown store stuff. Thats what left.
  • Turbotailz
    Turbotailz
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    I got some energy tonight so I'll type this off and here it goes...

    I'll tell you one thing and when it comes to combat mechanics in WoW, ESO and GW2. GW2 and ESO are fun compared to WoW because as of right now as I even said on WoW forums. WoW feels like some sort of Marvel vs Capcom type of game where you mash buttons waiting on the cool down. ESO and GW2 feels more smoother, realistic and their class skills settings is beautiful to the point I felt like I was back in WoW's vanilla - burning crusade again.

    Want to know why ESO and GW2 beats WoW in many categories besides WoW features? GW2 and ESO developers have a great character customization to the point it keeps improving with more cosmetics. They treat their fanbase much better than WoW as whole where WoW only focuses on endgame content. ESO and GW2 does endgame content and cosmetics at the same time. WoW is slacking in their art character design cosmetic department spiritually.

    Back on topic if ESO had an identity crisis then it was taken care of a long time ago. Remember ESO came out the same year Wild Star did and look who improved over the years? ESO and even have their own expansion while Wild Star still stuck in 2014 era. Wild Star is the one with a identity crisis where ESO came out of it because we're here talking about it in a positive manner. It's also in one of the top 10 popular mmorpg and that's a great big compliment to the team.
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    Me: Sure okay.
    Friend: What can a frozen band-aid be applied on?
    Me: This one don't know. Tell me.
    Friend: A cold cut. Get it?? hehehe
    Me:.... *activates Grim Focus!*
    Friend: No wait! it's a joke! please!
  • Pr0Skygon
    Pr0Skygon
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    jlboozer wrote: »
    You lost me when you said Destiny was "great"... Lol, Destiny is trash!

    LOL!
    The OP lost me at "WoW has better lore than Elder Scrolls"..ROFLMAO
    Makes me wonder OP, have you, with all your MMO game experience ever played any of the other 10 TES games?
    I played WoW for about a year. Hated it. Childish community, cartoonish world, and no real feel of "True History/Lore", IMO.
    Wow was launched in 2004. Elder Scrolls already had 10 years of lore by then in 4 games.
    The depth of lore that Julian LeFay, Micheal Kirkbride, and others put into TES is way beyond WoW's.
    Also, where did ALL fantasy gaming lore start?
    TSR and D&D...Gary Gygax is the Godfather of ALL modern fantasy gaming, and guess what?
    2 of the original TSR team writes for ESO!

    To the OP. I dont think ESO is having a identity crisis, but just growing pains.
    This is my first MMO, (Year of WoW doesnt count as I hated it), so I cant compare ESO to those others, but I AM a huge TES fan. 7,800 hrs in ESO and untold hours in Daggerfall, Morrowind, Oblivion and Skyrim.
    TL:DR I think ESO is on the right track to NOT be like all the others!

    You know that the first warcraft game came out in 1994, the same year as the first Elder Scrolls game, right?
  • Pr0Skygon
    Pr0Skygon
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    jlboozer wrote: »
    You lost me when you said Destiny was "great"... Lol, Destiny is trash!

    I clearly said "to fans, what makes it great is...", which means "It's great to its fan". I did not say in any shape of form that the entire game is "great".

    Also, I played Destiny, hated it when I thought it was an MMORPG with shooting. But when I change my mindset to identify that Destiny is an action looter shooter game, it felt much better.
  • Pr0Skygon
    Pr0Skygon
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    Getern wrote: »
    Identity crisis? Do u actually play the game? Cause I dont and I can tell u straight away what ESO excels at is making casual gamers happy. Things like balance, performance are not being taken into account. Its just milking in content and crown store stuff. Thats what left.

    Lmao, sorry i can't just hold it. ESO is far from "casual".

    If you don't meet the standard dps, then you'll be able to do vet trials.

    Under CP 160 and try queue for vet dungeons? Auto kick 90% of the time.

    Not a hardcore pvp fan? Getting shredded in BGs.

    Don't like RNG loot? Good luck cause everything in ESO involve some kind of RNG.

    Want that 1 specific set? Then grind that one dungeons for millenniums, or until you've got enough transmutation stone, whichever is longer.

    I'm first and foremost, an ESO fan. But it does not mean I see everything in the game as rainbow and bubblegum sweet.
  • Pr0Skygon
    Pr0Skygon
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    Vasoka wrote: »
    "WOW, FF14 have superb story telling."

    Stopped reading here, you've no idea what you're talking about.

    And that's coming out of someone who's played WoW since day 1 Vanilla.

    ES has the most extensive and deep, interesting lore and storytelling of any other universe - there is nothing wrong with the DLCs, they simply take you to other parts and stories around Tamriel - all of them equally compelling and interesting.

    I vaguely spotted (without reading further) that you list GW2 as a good storyteller as well. Yes, a completely random shmuck (the main character) who kills Elder Dragons and gods and smack talks them as if they're school children several years younger than them.

    If the above is your standard for "good storytelling", I've no idea what to tell you.

    Ta.

    I think you're confused between "story telling" and "having a tons of lore".

    I've never said ESO has shallow, or uninteresting story. Never ever, and will never gonna happen.

    What I have problem with in ESO, is the "story telling", or should I say "narrative".

    Let's take WOW: Legion as an example, for its story is quite similar to ESO. Two warring factions, fighting for their own believes, but when a common, old but powerful threat arrive from the death, they unwillingly join forces to drive it away. But what different from ESO, is how well the story is told. The 2 factions, Alliance and Horde, they have fully fleshed out characters, with complex relationship with one another. Throughout the journey, they've learnt to respect and trust each other. But when things turn for the worst, that trust is shattered. New heroes rises, old heroes make a flashy comeback, but there are also some unfortunate falls. The common threat is gone, but the 2 factions is once again divided, filled with hatred, betrayal, lost, and will be all seeing how it'll go next in the new expansion, World at war Battle for Azeroth.

    What about ESO? Three warring factions, with very few interesting characters, and a lot of 1 noted sidekicks. The story within these faction are great, I'll give you that. But there's no clear, or complex relationship between these characters. Their hatred mostly boiled down to: racism, different ideas, self proclaimed superiority, things that WOW clearly do better. The Companion Five is actually pretty good, I like them a lot as characters, but I really there was more characters like these. What about the common enemy? Daedra, cool; lead by some guy that is in Skyrim's side quest once, that we didn't even meet in person, which is simply another power hungry guy. And that's seriously all we know about Molag Bal, he's a power hungry god of domination, and he wants Tamriel, in order to live up to his titles? How about the outcomes? What happen after the main story? Things go back to normal that is. You got your soul back, which changed absolutely nothing. The companions five is nowhere now. The 3 factions go back to war, for the same reason they did before, nothing new involved. And do we have any continuation? Nope, it's 4 years now, and still just little hint here and there. And for real, the DLCs are just bigger and better side quests, that's it.

    So yeah, that's just my opinion. Love to here yours, truly.
  • Yolokin_Swagonborn
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    There is no identity crisis. We keep thinking ESO needs to be the best MMO ever and keep giving suggestions to push it in that direction. Zenimax Media thinks its a great revenue generation device and push it in that direction. Marketing over gameplay, time and time again. So there is no identity crisis, we just wish this was a different game.
  • Pr0Skygon
    Pr0Skygon
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    There is no identity crisis. We keep thinking ESO needs to be the best MMO ever and keep giving suggestions to push it in that direction. Zenimax Media thinks its a great revenue generation device and push it in that direction. Marketing over gameplay, time and time again. So there is no identity crisis, we just wish this was a different game.

    Well let's just hope that's you're wrong, even though we all know the truth :'(
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
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    E$O should have PvP...now stop wasting time Zo$ on DLCs and fix our Cyrodill.
  • ChuckyPayne
    ChuckyPayne
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    Identity crysis? No, I don't think so. They just react to MMO community especially TES community. If u watched the last years, you know what happened. They learned the lesson it seems.

    When we experiment that, I want to know why WoW is so success with montly fee.
    But I can't stay there: that graphics, that combat system (no moves during cast, etc), no voice acting
    Its atmosphere was not impressed me. I don't say wow is not good, I just say that game is not my game. But If we talk about wow. I would be happy in ESO if we get soo much content that WoW players get.

    I was a GW1 fun but GW2 is not my game. Attack, downed, attack, downed, attack, died that combat system! no thank you and that so much grinding? They promissed us GW2 won't be a grind game :(. I played 1 year, the first 1 year, and I gave its second change after expansion but no. Something missing, I know what is missing, the ESO atmosphere: soft musics, captivating landscapes, the tranquility that flows from it. Yes GW2 doing better now than ESO IMO, but I play with ESO. GW2 has much more new content like here in ESO. :( I hope Chapter 2 will be more mealty here than chapter 1 was.

    There is no identity crysis in ESO, just a bit few new content/year.
    4 update in 1 year is good, but 1 update would be contain more content ~ 2x, that would be enough.

    I hope bb 32 client mean they have more time to do new things and not mean they can fire more employers.
  • Pr0Skygon
    Pr0Skygon
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    Identity crysis? No, I don't think so. They just react to MMO community especially TES community. If u watched the last years, you know what happened. They learned the lesson it seems.

    When we experiment that, I want to know why WoW is so success with montly fee.
    But I can't stay there: that graphics, that combat system (no moves during cast, etc), no voice acting
    Its atmosphere was not impressed me. I don't say wow is not good, I just say that game is not my game. But If we talk about wow. I would be happy in ESO if we get soo much content that WoW players get.

    I was a GW1 fun but GW2 is not my game. Attack, downed, attack, downed, attack, died that combat system! no thank you and that so much grinding? They promissed us GW2 won't be a grind game :(. I played 1 year, the first 1 year, and I gave its second change after expansion but no. Something missing, I know what is missing, the ESO atmosphere: soft musics, captivating landscapes, the tranquility that flows from it. Yes GW2 doing better now than ESO IMO, but I play with ESO. GW2 has much more new content like here in ESO. :( I hope Chapter 2 will be more mealty here than chapter 1 was.

    There is no identity crysis in ESO, just a bit few new content/year.
    4 update in 1 year is good, but 1 update would be contain more content ~ 2x, that would be enough.

    I hope bb 32 client mean they have more time to do new things and not mean they can fire more employers.

    My friend did you really read what I wrote? Come on :(

    I've never said ESO is bad, on contrary, I said ESO is one of my favorite game, and it is deeply underrated. BUT what I criticized is that the game lacks a selling point, a thing that it does extremely better, or unique compare to the bigger picture. That's what it lacks, not contents, I have no problem with that.

    And to be honest, I don't think GW2 is anywhere near the quality of ESO right now. The game is way to unnecessary grindy, the things that you actually grind for give no "sense of pride and accomplishment", half of the game is dead (dungeon is dead, WvW only have 1 map left worth playing, raids are jokes, PvP is so toxic, ....), and of course, the new expansion that brings 5 new maps with no replay value, a mediocre story, and mounts, which came out 6 YEARS AFTER LAUNCH! It's a humongous joke. What I appreciate GW2 is its Living World story telling style, it is a selling point, a big selling point, though executed very poorly.

    And sorry, but I have to disagree with the 1 update per year idea. Each update can hook me for 3 months, right before a new update comes out, but I don't think 1 huge update can hold me in for 12 months. Also, you'll be stuck with 1 chunk of content for the whole year? That sounds like a bore.
  • Wolfshead
    Wolfshead
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    Wait one minute OP you compare story in ESO with WoW are you joking right now if you compare the main storyline in ESO with WoW many storylines which they have in 1 new storyline in each expansion I have to say the ESO is a lot better than any off WoW only thing the make WoW storyline good at all is their cute scene nothing else.

    Sure ESO has a lot of DLC but again I do want to wait like in WoW almost 1 year to get new content if any that will kill any MMO that is why player flee WoW after they are done with game and the lose million of player each time beside WoW have also DLC but the call them update instead ;) which 4 if you are lucky sometimes they are even less now days.

    I have to disagree with you OP I have played a lot of MMO and ZoS is one of the few company that get how to keep ESO update and keep there player base active the whole year many of the other game you talk about don't keep their game update and keep there player base active for whole year that says I also know the ZoS is/are mess thing up but then again that did Blizzard as well at the start of WoW I still reminder wait 6 months for the 1 raid back in start sit around main hub does not do anything, So did Square Enix, NCsoft as well.

    Heck NCsoft has even killed off there MMO so yeah the big boys do/have also done a lot of mistakes there days also they are all "kid" at the start but the learn from there mistakes just like ZoS well do.

    Beside I like the idea we get 4 DLC/update each year which I know I keep busy with whole year and honest that is alot more funny then keep raid/dalies that really bording to do for whole year with do in many other MMO have while you wait to get new content.
    If you find yourself alone, riding in green fields with the sun on your face, do not be troubled; for you are in Elysium, and you're already dead
    What we do in life, echoes in eternity
  • ChuckyPayne
    ChuckyPayne
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    Pr0Skygon wrote: »
    ....
    And sorry, but I have to disagree with the 1 update per year idea. Each update can hook me for 3 months, right before a new update comes out, but I don't think 1 huge update can hold me in for 12 months. Also, you'll be stuck with 1 chunk of content for the whole year? That sounds like a bore.

    I don't say 1 update year!

    I say 4 update/year but reacher = 2x = ~ 2 dlc at once, 2 chapter at once = ~ or 8 update / year = 6 DLC + 2 chapter. That would be good enough. Or tons of QoL + subsystems that give us more thing to do in daily basis.


  • Pr0Skygon
    Pr0Skygon
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    Pr0Skygon wrote: »
    ....
    And sorry, but I have to disagree with the 1 update per year idea. Each update can hook me for 3 months, right before a new update comes out, but I don't think 1 huge update can hold me in for 12 months. Also, you'll be stuck with 1 chunk of content for the whole year? That sounds like a bore.

    I don't say 1 update year!

    I say 4 update/year but reacher = 2x = ~ 2 dlc at once, 2 chapter at once = ~ or 8 update / year = 6 DLC + 2 chapter. That would be good enough. Or tons of QoL + subsystems that give us more thing to do in daily basis.


    Oh sorry about that :blush:

    I do believe that your wish is falling into the category of "asking too much from devs", but who knows, we can all hope for that, cause it sure sounds sweet for such a wild dream :D
  • ChuckyPayne
    ChuckyPayne
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    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    ....
    And sorry, but I have to disagree with the 1 update per year idea. Each update can hook me for 3 months, right before a new update comes out, but I don't think 1 huge update can hold me in for 12 months. Also, you'll be stuck with 1 chunk of content for the whole year? That sounds like a bore.

    I don't say 1 update year!

    I say 4 update/year but reacher = 2x = ~ 2 dlc at once, 2 chapter at once = ~ or 8 update / year = 6 DLC + 2 chapter. That would be good enough. Or tons of QoL + subsystems that give us more thing to do in daily basis.


    Oh sorry about that :blush:

    I do believe that your wish is falling into the category of "asking too much from devs", but who knows, we can all hope for that, cause it sure sounds sweet for such a wild dream :D

    Yes I know it :))

    An account-wide achievement system to me would be good enough with tons of achievements like in GW2, but yes I know that is a diviserve topic, so much pro and contra, maybe deadly horse, maybe never will happen? :)

    Thus I play with my alts between DLCs and ignore achievements :)

    Otherwise I like the DLC system little stories, but yes u r right, maybe they need to continoue the main story too, then maybe you won't feel indentity crysis and you will see a direction, not just jumping between sub stories

    "Where is the amulet of ..." :D

    By the way!
    After Wrothgar main story (king, etc.) Prophet say something. That is already happened? I w8ed a big one .... That is arrived?
  • Pr0Skygon
    Pr0Skygon
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    Wolfshead wrote: »
    Wait one minute OP you compare story in ESO with WoW are you joking right now if you compare the main storyline in ESO with WoW many storylines which they have in 1 new storyline in each expansion I have to say the ESO is a lot better than any off WoW only thing the make WoW storyline good at all is their cute scene nothing else.

    Sure ESO has a lot of DLC but again I do want to wait like in WoW almost 1 year to get new content if any that will kill any MMO that is why player flee WoW after they are done with game and the lose million of player each time beside WoW have also DLC but the call them update instead ;) which 4 if you are lucky sometimes they are even less now days.

    I have to disagree with you OP I have played a lot of MMO and ZoS is one of the few company that get how to keep ESO update and keep there player base active the whole year many of the other game you talk about don't keep their game update and keep there player base active for whole year that says I also know the ZoS is/are mess thing up but then again that did Blizzard as well at the start of WoW I still reminder wait 6 months for the 1 raid back in start sit around main hub does not do anything, So did Square Enix, NCsoft as well.

    Heck NCsoft has even killed off there MMO so yeah the big boys do/have also done a lot of mistakes there days also they are all "kid" at the start but the learn from there mistakes just like ZoS well do.

    Beside I like the idea we get 4 DLC/update each year which I know I keep busy with whole year and honest that is alot more funny then keep raid/dalies that really bording to do for whole year with do in many other MMO have while you wait to get new content.

    Again, I'm comparing 1 just 1 aspect, not the entire game. No no no. Just to be cleared, although I respect WOW and FF14 for what they are, i'm no longer playing them, ESO and The Division (yes, it's categorized as an MMORPG) are the only 2 left I'm still playing. I mean, I don't have 7 maxed out toons on ESO just for show :D

    What I'm comparing isn't actually the quality of ESO story with WOW, since both have their own hit and miss, what I'm trying to say is that at least WOW knows its strength lies in story telling and narrative. Their story might not be the greatest, and sometime just a bunch of fantasy mumbo jumpo, but they know how to tell the story, how to represent the plot, flesh out their characters with deep and meaning relationship, and how they can scale the story's scope way beyond any other games, by keep on expanding that story, aka beating a dead horse but with style. And hell, they sure are proud of their story and lore. Heck, even the "casual players" in WOW know and join in the "for the alliance" or "for the horde" bandwagon. WOW knows what they're good at.

    For ESO, not really. At one point, they tried to make a coherence story line, teasing a new war is coming when Clockwork City is opened aka Daedric War (not gonna spoil you about this). And then they shift to tell side stories of the guilds, and they tried to make hardcore PvE content with DLCs dungeons, and then return to make story content with Morrowind but is actually another separate story line that might connect into the main story (in the future), and now at least we finally have the long awaited Clockwork City, so hopefully we can get into the juicy stuff already! God I'm a nerd :P

    What I'm trying to say is, ESO is good in many front, including story telling, they have no selling point. When people ask WOW fans about their love for the game, at least they have a clear answer. At least Skyrim fans can all agree that the best thing about Skyrim is the freedom of adventuring and feels like a badass hero. But ESO? None of us actually have any clear answer to that. Some love the story, some love housing, many love PvP, a lot more love PvE, even some have their love for Naryu waifu, it's a mix-bagged. It's the best kind of mix-bagged, but still a mess.
  • Pr0Skygon
    Pr0Skygon
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    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    ....
    And sorry, but I have to disagree with the 1 update per year idea. Each update can hook me for 3 months, right before a new update comes out, but I don't think 1 huge update can hold me in for 12 months. Also, you'll be stuck with 1 chunk of content for the whole year? That sounds like a bore.

    I don't say 1 update year!

    I say 4 update/year but reacher = 2x = ~ 2 dlc at once, 2 chapter at once = ~ or 8 update / year = 6 DLC + 2 chapter. That would be good enough. Or tons of QoL + subsystems that give us more thing to do in daily basis.


    Oh sorry about that :blush:

    I do believe that your wish is falling into the category of "asking too much from devs", but who knows, we can all hope for that, cause it sure sounds sweet for such a wild dream :D

    Yes I know it :))

    An account-wide achievement system to me would be good enough with tons of achievements like in GW2, but yes I know that is a diviserve topic, so much pro and contra, maybe deadly horse, maybe never will happen? :)

    Thus I play with my alts between DLCs and ignore achievements :)

    Otherwise I like the DLC system little stories, but yes u r right, maybe they need to continoue the main story too, then maybe you won't feel indentity crysis and you will see a direction, not just jumping between sub stories

    "Where is the amulet of ..." :D

    By the way!
    After Wrothgar main story (king, etc.) Prophet say something. That is already happened? I w8ed a big one .... That is arrived?

    Well I don't want to spoil everything, but basically the Prophet said that when Sotha Sil's lost city is opened once more (ahem, Clockwork City), the new war shall comes, the Daedra will return and invade Tamriel, again.

    SPOILER ALERT! YOU'RE WARNED! STILL HERE? Ok. This war will likely to be the Daedric War, between 3 Daedric Princes, Clavicus Vile (main antagonist from Morrowind chapter), Mephala (lady of lies and spiders, you can see her statue in Cradle Of Shadows aka Shadows of the Hist DLC), and finally is Nocturnal (the Shadow Queen, is later on worship by Thieves Guild in Skyrim).
  • Nerouyn
    Nerouyn
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    Personally ESO wins me for combat (though I'm not a fan of animation cancelling) and visuals. Has some of my favourite armours from any MMO.
    Pr0Skygon wrote: »
    Don't get me wrong, I love ESO for what it is (with a few complaints here and there). That being said, ESO is like a highschool kid, it tries to do everything, but excels at nothing.

    I think it's worse than this. Frequently they try to please everyone by splitting the difference between two opposing points of view and land somewhere that's difficult for anyone to love, eg. classes.

    They've tried to both be classless and not and the result is bleh. Magic lovers get shafted because most of the game's magic is split across 5 classes. Non-magic lovers get shafted because all classes use magic. Even if you try to ignore your class abilities you get penalised with class ability proc buffs and regeneration.
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