EvilAutoTech wrote: »I honestly don't understand why there is an obsession with necromancers. You want a character that their main power is to raise the dead to fight for you. But how powerful could these undead be if you just killed them without using your main power?
I'm really being serious. Sorcerers already summon Daedra, so a Necromancer will summon undead out of nowhere? To me, that is too similar.
I mean choyz is gud, moar choyz is gudder but a necromancer is not something that would get me throwing my money at a new "chapter".
People that are againts necros have litle imagination...
as a person who played MANY and i mean MAAAAAAANY MMOs.. there is waaay more to necros then just minions....
yes minion sis one of the parts of the class.... BUT...
just check the Necromancers in GW2 or Rift or the warlock and Death Knight in WoW or Necromancer in Diablo 3 just a few examples....
there is 13141551 ways and method to make a dark necrotic Mage/caster class...
you people need to stop only seeing minions and skeletons when we talk about NECROMANCERS...
and Eso lacks some real Dark caster/Mage class..... NB does not count too heavy build around stealth and melee assasinations... more of a dark assassin then a Mage even as a magnb...
also necromancer is a BIG part of the Eso world would be silly to not include them as a full fledged class in the game.
But this isn't GW2 or WoW...
This is ESO and in ESO necromancers are the dark mage summoners of the dead. People who want necros want that archetype bcuz it's already in the game in the form of NPCs.
Also, ESO lacks any dark caster class? Have you played a sorc? They literally have a skill line called dark magic and another called daedric summoning...
Personally, this is one reason why I don't want a necro class but if it comes then I'll be interested in seeing how a stam necro would be...
SI in Oblivion had an necromancy spell. It was fun and looked awesome on paper.EvilAutoTech wrote: »I honestly don't understand why there is an obsession with necromancers. You want a character that their main power is to raise the dead to fight for you. But how powerful could these undead be if you just killed them without using your main power?
I'm really being serious. Sorcerers already summon Daedra, so a Necromancer will summon undead out of nowhere? To me, that is too similar.
I mean choyz is gud, moar choyz is gudder but a necromancer is not something that would get me throwing my money at a new "chapter".
Nemesis7884 wrote: »
Demycilian wrote: »I anticipate for all non-Altmer attempting to set foot on Summerset Isles to get kicked back into the seas and told to return to the vermin-ridden hovels from whence they came.
ZOS, please.
Everytime I see this necromancer nonsense, I shake my head.
This is Elder Scrolls. Necromancy has always been treated as a forbidden evil in the series. Necromancers are always the antagonists. The ESO main quest has you combating a necromancer cult.
A necromancer class would never work in ESO. Stop asking for this nonsense.
VaranisArano wrote: »Everytime I see this necromancer nonsense, I shake my head.
This is Elder Scrolls. Necromancy has always been treated as a forbidden evil in the series. Necromancers are always the antagonists. The ESO main quest has you combating a necromancer cult.
A necromancer class would never work in ESO. Stop asking for this nonsense.
Yeah! Totally!
I mean, in TES III, necromancy is absolutely forbidden by the Tribunal...and the Nerevarine has to steal a skull for a necromancer in order to get plot relevant information as part of the main quest.
In TES IV, the Mages Guild has forbidden necromancy in Cyrodiil and is fighting to the death against Mannimarco's Worm Cult! Necromancers are totally evil! ... except there's quite a few spells that let the Hero of Kvatch summon a whole bunch of undead minions. Oh, and use black soul gems. Oops.
In TES V, there's a whole bunch of necromancers to kill around Skyrim. Those dudes and dudettes are like cockroaches, man!...and there's a whole bunch of "Conjure/Reanimate my undead minion to "Carry my burdens" spells. BTW, if you ever try to reanimate a dragon skeleton? Stand back, its pretty awesome.
In ESO, the villains are necromancers at every turn. Mannimarco, the Worm Cult, the Bloodthorn Cult, the Reachmen, the Greenshade questline, the Rivenspire questline. I mean, ESO is just crawling with necromancer villains...and the Vestige has to create a flesh atronach in the main quest, collect hearts for necromancy in the Rift, has multiple opportunities to enslave spirit armies, every example of Dunmer/Chimer ancestor worship is like "technically not necromancy...technically," and I'm sure I'm missing a few because I distinctly remember feeling like I keep running into necromancy an awful lot even as a "hero."
At this point, I probably shouldn't mention that one of the entirely canon endings of TES II: Daggerfall lets you side with Mannimarco (all endings are canon 'cause dragonbreak), should I?
There's, uh, absolutely no support in any of the Elder Scrolls for player characters to be necromancers. None at all!
(Personally, I have little to no interest in playing a necromancer since I'm of the opinion that this game already has a lot of necromancy-related content. But necromancy of some form or another has been available in most Elder Scrolls games and so I have no problem with it being added to the game for lore reasons.)
VaranisArano wrote: »Demycilian wrote: »I anticipate for all non-Altmer attempting to set foot on Summerset Isles to get kicked back into the seas and told to return to the vermin-ridden hovels from whence they came.
ZOS, please.
Then get your Altmer butt out of Morrowind, you outlander s'wit.
Because it's fun and different, that's why. Some of us just play to have fun, and want more options.EvilAutoTech wrote: »I honestly don't understand why there is an obsession with necromancers. You want a character that their main power is to raise the dead to fight for you. But how powerful could these undead be if you just killed them without using your main power?
I respectfully disagree. Please look at this screenshot from a sorcery class going on at the Mage's Guild in (I think) Vulkhel Guard. Apparently, some students have asked why they don't teach necromancy there, and the teacher doesn't say it's because it's evil. She also doesn't say it's outlawed. She just says the stench is objectionable and makes a joke about it. In other words, necromancy isn't *quite* as frowned on as you think it is.Everytime I see this necromancer nonsense, I shake my head.
This is Elder Scrolls. Necromancy has always been treated as a forbidden evil in the series. Necromancers are always the antagonists. The ESO main quest has you combating a necromancer cult.
A necromancer class would never work in ESO. Stop asking for this nonsense.

