duendology wrote: »paulsimonps wrote: »
First of with the Redguard NB, yes, I bet they could. Seen it done with a NB that was not a magicka race.
You bet? Alright. You've seen it? Please, point me to this person as I'd like to know how to make Redguard NB self sustainable and group magica healer with endless magica flow.And your swimming analogy doesn't really work cause you know..... people actually used to do that a lot and sometimes still do that, throw kids in the deep ends to force them to learn how to swim. Not joking about that part sadly.
And this is your argument against mine? "The old ways" to raise children by clearly abusing them as the proof that my analogy does not work?
On point @TheMightyKnight I believe you will like what you attempting. I can tell from your text your are interested in both healing and dps, and nightblade does it best.
Lightspeedflashb14_ESO wrote: »@duendology funnel health and sap essance would have a word with you.
@TheMightyKnight nightblades can be awesome healers, don't listen to nay Sayers like the above poster. Here is the most comprehensive thread on nb healering I have seen, https://forums.elderscrollsonline.com/en/discussion/382007/night-blade-healer-unorthodox-for-some-i-know-but, read that and it really answers all the big stuff.
If you choose to play non-templar healer, you won't fight your class being ineffective or worse than templars, you will fight other people not accepting you as a "true healer" and not giving you a chance.
It's all well and good to be a NB healer if you never want to go to trials competitively.
If you wanna end game PVE trials, reroll a templar.
newtinmpls wrote: »AcadianPaladin wrote: »- Shards - Feeds mag/stam to allies via synergy. My customers tell me the synergy from shards is much easier to grab than its alternative (the synergy from the Undaunted skill Orbs).
This comment really threw me. Shards have had horrible synergy/targeting for a long time, and you can only have one active. As any flavor of "healer" I can keep a small swarm of orbs active. Much more versatile.
newtinmpls wrote: »AcadianPaladin wrote: »- Shards - Feeds mag/stam to allies via synergy. My customers tell me the synergy from shards is much easier to grab than its alternative (the synergy from the Undaunted skill Orbs).
This comment really threw me. Shards have had horrible synergy/targeting for a long time, and you can only have one active. As any flavor of "healer" I can keep a small swarm of orbs active. Much more versatile.
My regular tank far prefers shards to orbs. I can drop it on her and it sticks until she sees the synergy. Likewise I can target the mage or NB as needed. Feedback from many is that orbs fly past and gone before they see the synergy. Yes, you can throw loads up but if people are not up to the very best on picking them up, it is a waste. For their limitations, shards have many benefits.
For the record, I'll toss both around in trials depending on the need. But shards is my goto skill.
paulsimonps wrote: »[
As a Tank I will say the same thing, SHARDS over ORBS everyday. They are easier to pick up by a landslide for a tank. We are stationary 90% of the time if not more and there is almost never anyone directly next to us. This makes it really easy to pick it up, and healers can pinpoint throw it specifically to us. Love Shards, but will of course make do with Orbs when that is the only option, beggars can't be choosers.
OP, from my experience, the fact of the matter is that it'd depend on which people you play with. Some people/guilds are set on only Templar healers (or sometimes Templa/Warden in trials), while other people/guilds are more open.
My recommendation is: have both, if you enjoy healing my bet is that in the end you'll want to have a healer of each class, if you have the slots for it
That way, if you're playing with people that is open about it and doesn't make trouble of the fact that you're going with your NB, all's good... but you always have the fall back in any other case.
Also, you'd be covered in case ZOS changes METAs too much and whatever class is best at the time you'd have it ready to step up.
Magica flow is obvious and essential for a healer., no?.since resto staff and NB siphoning skills cost magica not stamina..paulsimonps wrote: »
And do you really think racials mean that much?
you can't do without the Argonian potion passive or the Bretons cost reduction then you are not as good of a healer as you think you are.
kylewwefan wrote: »I think @Tasear is basing much of observations from a highly competitive view that just isn’t quite the same as most “normal” players, as references to Bee keep popping up. This includes playing with groups of other high,y competent players.
duendology wrote: »Magica flow is obvious and essential for a healer., no?.since resto staff and NB siphoning skills cost magica not stamina..paulsimonps wrote: »
And do you really think racials mean that much?
Races..That much? No. But, apparently, they matter something, because apart from lovely discussions how races do not matter, people do choose magica races for magica builds and stamina ones for stamina builds (even those players, who I see, advocate that races mean so little). Somehow I do not see the trend of High Elf StamBlades or e.g Redguards MagSorcs...
In other words, I know that if I want.. I can, and why the hell not, play a Redguard stamblade..wearing heavy gear and using staff (I'd also love to "adorn" her with beard too just to emphasize my Uniqueness)
It does not mean that there's no room for hybrids..and successful ones at that! I myself am interested in those. I know it's far more fun to play something that is not so....generic, so to speak.
Now..thank you for the tips.:) (I jotted down your suggestions for future reference) But I'll stay with the Stam build for this Redguard girl for now...even though it's hard. Probably she shouldn't have been my very first experience with ESO.. I had gotten myself a pretty hard combo (plus she's a vampire) and I hadn't even realised back then.you can't do without the Argonian potion passive or the Bretons cost reduction then you are not as good of a healer as you think you are.
Well, I imagine one can't be a good skater if one does not have legs... I think what indicates whether someone is a good healer, or have a potential to be one, is that she or he, first and foremost, can sustain him/herself (as dps) first during a battle and does not have to rely heavily on a healer (I've got a great difficulty with this still with my Red/Stam..and no, to answer your question, I don't have the Vigor yet)kylewwefan wrote: »I think @Tasear is basing much of observations from a highly competitive view that just isn’t quite the same as most “normal” players, as references to Bee keep popping up. This includes playing with groups of other high,y competent players.
THIS!
you can't do without the Argonian potion passive or the Bretons cost reduction then you are not as good of a healer as you think you are.
Well, I imagine one can't be a good skater if one does not have legs... I think what indicates whether someone is a good healer, or have a potential to be one, is that she or he, first and foremost, can sustain him/herself (as dps) first during a battle and does not have to rely heavily on a healer (I've got a great difficulty with this still with my Red/Stam..and no, to answer your question, I don't have the Vigor yet)