ProfessorKittyhawk wrote: »You know what, instead of a class reassignment option is like to see them let us take on other classes on the same character(s). Instead of a crown store gimmick, work it into the game through a quest. Make us earn it. Make us master it. And then....
Class fusion.
White wabbit wrote: »Completionism. Having incomplete completion targets is a major turn off with regards to new character creation. If a completionist doesn't see themselves completing all the content again, they won't create a new character, regardless of how much they want to try a new class.White wabbit wrote: »Sorry but why does a new character have to have it allBecause new characters don't have them? That's the primary reason for wanting class change - to keep your existing content progress (questing, crafting, skyshards, etc) while being able to experience a different class from scratch.White wabbit wrote: »Sorry but why do you need to do all that again ?Knightpanther wrote: »Defo, my main was maxed out on crafting, shards and pretty much all achievements a soloer can get, having to do all that again on my new warden is a pain, but at least its a fun class to play.
Cheers
Sorry but never turned me off from trying a new class I'm on my 10th character just all seems a few lazy people can't be bothered to put some effort in for the reward and just want the easy route
Girl_Number8 wrote: »Yes, I would love that but 11000 crowns would just be to much for me, I am sorry. :'(
dodgehopper_ESO wrote: »I don't like it because it gives them financial reason to ruin class balance over and over and over.
One time change is quite strict, maybe there should be a cool down, or a temporary limit to how many times you can change it in a time span, that resets periodically.
Nah, one time change ensures people are just doing it for the new classes. If they choose not to use it on those classes, then thats on them. TES has always been about choice and consequence, but new classes werent usually introduced to TES games, so a 1 time change is more than enough IMO.
TES also never had classes affect end-game so much and you could have any skills and stats on any class. They only defined your initial amount of stats.
Also, this choice is not made in game, it's made outside of it. It's in character creations - BEFORE you actually start the game and BEFORE you know that turns out this or that class sucks at the level cap. And BEFORE any re-balancing and such. It's not like players should be responsible for developers' decisions to change everything thus changing how classes feel compared to other classes.
You arent going to get me to change my mind. I dont think people should be able to change classes at a whim because then we would get people constantly changing class based on the fotm class /build. a one time token guarantees that wouldnt happen.
You can have whatever opinion you want on whether people should be able to change classes. I'm arguing with with the part that is wrong - the part where you connect classes of other TES games and choice and consequence. TES games never ever punished you for choosing a class or even restricted you in ANY WAY. Don't care about changing your mind, but will call you out when you say some nonsense like that.
DaveMoeDee wrote: »Id turn my nightblade into a warden in a heartbeat. That nb has been my main since eso early access, has all crafting skills maxed and most others too, but I was pushing for a nature based class since beta. Now that its here I just don't feel like having to start all over.
I just rolled a new warden (so I could learn the class) and once I got CP160, moved all my unused armor from my NB main. Only thing that sucked was buying bag space and mount training. Mount training really didn't bother me though since my Orc Warden ran at max mount speed anyway. I was pretty much 50 by the time I finished Varfendell and World quests.
HOW WERE YOU 50!? I did everything in vardenfell and was only 27 by the end! O.O
Impossible, neither lvl50 or lvl27. I got to lvl18 max without using xp scrolls from two fresh warden.
I admit i did some pvp too. The exp in vardenfell is just god awful, did ZoS ever justify why its so damned low?
Because it is a DLC like Wrothgar. How much exp is there in Wrothgar?
dodgehopper_ESO wrote: »I don't like it because it gives them financial reason to ruin class balance over and over and over.
dodgehopper_ESO wrote: »I don't like it because it gives them financial reason to ruin class balance over and over and over.
Exactly and more sorcs will be around.
Storm_knight22 wrote: »I think that such tokens ought to be sold at one per year.
There can be only one
Storm_knight22 wrote: »I think that such tokens ought to be sold at one per year.
There can be only one