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This ING tanks only game

DanielWinterborn
DanielWinterborn
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Am I the only one that sees all over the place only DKs and Templars? This is ridiculous, battlegrounds has a 80% population of these things, you can't even find any more NB, what the hell?

The problem is the fact that stamina board and sword builds are overpowered to the point where a DD is crap against them. How is it normal that a tank can go vs 3 players (decent) and kill them all? The take flight skill hits more damage than ice comet alone! The vigor skill is better than any other heal over time in game. They can block for ever, which is again to the point where ridiculous doesn't even cut it!

What the hell is this? Can someone explain it to me?

Any other normal game out there brings tanks to the table as being able to sustain a massive amount of damage but they lack in attack. But not here, this is not the case, the sustain is incredible and the damage output even more so. Granted they don't have a insta kill combo (not most of them) but what good is my rotation and burst damage if it does mostly nothing to the target?

The problem in this game is that there is no clear lines between builds, you can wear 3 sets and you would still get trashed by a DK, imagine that. They need to be adjusted (yes forum warrior whose pulse is getting higher and higher right now, NERFED). Block has to COST stamina, more than it does right now with all the CP's and sets, it's ridiculous how they can take a 46k mana pool and still have more than enough to trash people around! Want them to keep that? Fine, then nerf the damage!

And before you go running your mouth like a little baby about l2p, give me a holler in game @omnigod and prove it in a duel. (OFC tanks are going to win because they are the problem)

I'm not saying I want to kill everyone in the world with my build, there are those out there that are simply better than me and I accept that but how come 70% of the board and sword stamina builds are better while only less than 30% of the other classes can take me on? RIDICULOUS
  • Brutusmax1mus
    Brutusmax1mus
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    What's your build? Can't help you if you just whine.
    Perma block is a problem they are looking into fyi.
    Edited by Brutusmax1mus on December 7, 2017 10:23PM
  • Drakkdjinn
    Drakkdjinn
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    Everyone's too tanky; thank CP.
  • Sixty5
    Sixty5
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    And this is why I swapped to a bleed build, and then gave up on BG's entirely.

    CP just made them a tank fest.
    Lord and Savior of the Association of Serious S***posters.

    I play a character called "Gives Me Wood Elf" because I am a mature and sensible person.
    Stam Sorc main in Battlegrounds
  • DanielWinterborn
    DanielWinterborn
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    What's your build? Can't help you if you just whine.
    Perma block is a problem they are looking into fyi.

    Whine? So reporting a bug is whining? Or reporting someone that breaks the law?

    I'll play your game, fine. I'm a magicka warden, yellow items, necropotence and warmaiden. CP's in the right places, witch mother brew, atronach stone, 2.1k magicka regen, all good.

    It's funny how I see all these threads complaining how DK's are too weak, that tanks are bad... Have you ever did PvP?
    Edited by DanielWinterborn on December 7, 2017 10:29PM
  • Rainraven
    Rainraven
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    You're not wrong, but it's such a tangled problem at this point I doubt very much we're going to like whatever solution they come up with.

    You see a wider variety still in open world, fwiw. And NB numbers are down because a bunch of their skills are flat-out broken for the last few weeks.

    But yeah. It's a tankfest. A tankathon. Tank-o-rama.
    Edited by Rainraven on December 7, 2017 10:33PM
  • Qwazzy
    Qwazzy
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    Agreed

    Sword and board adds a huge % damage mitigation on top of the already added 50% mitigation in PvP. Pair that with champion points and 500+ weapon damage proc heavy sets and you've got a brick wall hits back far too hard.
    Smallscale/Solo player on multiple servers

    PC North America - Characters
    AD Sorcerer - PvP 16
    AD Templar - PvP 33
    AD Nightblade - PvP 17
    AD Dragonknight - PvP 19
    AD Necromancer - PvP 22
    EP Sorcerer - PvP 20
    EP Templar - PvP 21
    EP Nightblade - PvP 20
    DC Sorcerer - PvP 16
    DC Templar - PvP 24
    DC Nightblade - PvP 18
    Xbox North America - Characters
    AD Sorcerer - PvP 32
    AD Sorcerer - PvP 20
    AD Sorcerer - PvP 14
    AD Templar - PvP 41
    AD Templar - PvP 16
    AD Templar - PvP 14
    AD Warden - PvP 29
    AD Nightblade - PvP 27
    AD Dragonknight - PvP 18
    AD Necromancer - PvP 14
    Xbox Europe - Characters
    AD Sorcerer - PvP 42
    AD Templar - PvP 36
    EP Sorcerer - PvP 16
  • Strider__Roshin
    Strider__Roshin
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    This is obviously wrong. After all, according to this thread: https://forums.elderscrollsonline.com/en/discussion/383864/feels-like-im-the-only-magplar-is-it-realy-that-bad#latest

    No one plays a magplar.


    Surely you're not saying he's wrong, and the zergs of mist forming beamplars weren't just figments of my imagination?
  • Rainraven
    Rainraven
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    Daus wrote: »
    This is obviously wrong. After all, according to this thread: https://forums.elderscrollsonline.com/en/discussion/383864/feels-like-im-the-only-magplar-is-it-realy-that-bad#latest

    No one plays a magplar.


    Surely you're not saying he's wrong, and the zergs of mist forming beamplars weren't just figments of my imagination?

    Whole zergs of them? Skooma. Lay off the skooma.
  • Chims
    Chims
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    Maybe your build isn't good against tanks?
  • MakoFore
    MakoFore
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    CP *** diversity
  • Riddari
    Riddari
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    Maybe people got tired of being burst down in less than a second so the pendulum has swung to the other side?

    Idk my PVE templar tank sucks at PVP so I have no real say.
  • ccfeeling
    ccfeeling
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    NB ? :D
    Any nerf updates ?
  • Apache_Kid
    Apache_Kid
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    Perma-blockers sitting on flags and relics is why BGs is no fun. Something needs to be done or at least add us two different queues for CP and non-cp.
  • Slick_007
    Slick_007
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    Any other normal game out there brings tanks to the table as being able to sustain a massive amount of damage but they lack in attack.

    my tank in swtor regularly topped battleground damage charts. as long as he had healing, he would just wade right in and lay a smackdown on the enemy team. and swtor is a normal game.
  • VaranisArano
    VaranisArano
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    What's your build? Can't help you if you just whine.
    Perma block is a problem they are looking into fyi.

    Whine? So reporting a bug is whining? Or reporting someone that breaks the law?

    I'll play your game, fine. I'm a magicka warden, yellow items, necropotence and warmaiden. CP's in the right places, witch mother brew, atronach stone, 2.1k magicka regen, all good.

    It's funny how I see all these threads complaining how DK's are too weak, that tanks are bad... Have you ever did PvP?

    You aren't reporting a bug. There's nothing bugged going on here. Just people playing the game exactly how ZOS allows at this moment.

    You are complaining that the current state of game balance is such that it benefits running tanks in CP Battlegrounds so much so that the old damage dealing builds are no longer as effective. Which, that's a fairly accurate description of the current state of game balance and a valid complaint.

    But its not a bug.
  • Girl_Number8
    Girl_Number8
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    Chims wrote: »
    Maybe your build isn't good against tanks?

    Agree ^

    Yes and nerf incap OP at 70 :smiley:

    Just make a new build and stop crying. If you see what works then put some effort into it and make a new build like everyone else does. If you go the nerf path then you may find your class in the garbage for good and you will even have more to cry about.

    Idk why people don't realize your going to have to play more then one build in pvp. The nerfs are runing the game. They should of just added the non cp back but they didn't. I would push for a non cp battlegrounds to be added back rather then calling builds OP. Just imo :)
    Edited by Girl_Number8 on December 8, 2017 12:16AM
  • Betsararie
    Betsararie
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    I like it.

    Nerf DK. Those buggers are annoying. Leap is OP. They're too tanky. More tanky than warden and templar
  • Girl_Number8
    Girl_Number8
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    Blanco wrote: »
    I like it.

    Nerf DK. Those buggers are annoying. Leap is OP. They're too tanky. More tanky than warden and templar

    Then nerf incap, nerf perma stealth builds, nerf poisons, lets nerf pvp into pve so we just get to see people sitting on their new mounts in the next dlc. :/
    Edited by Girl_Number8 on December 8, 2017 12:24AM
  • Amoureros
    Amoureros
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    Only block mechanic in pvp need to be nurfed.
    Dk and templar need a little bit of balance tweak 'IF' the block becomes no longer op.

    I used to love PVP but now I don't bother after getting vigor and caltrop for new toon.
  • DanielWinterborn
    DanielWinterborn
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    Chims wrote: »
    Maybe your build isn't good against tanks?

    Agree ^

    Yes and nerf incap OP at 70 :smiley:

    Just make a new build and stop crying. If you see what works then put some effort into it and make a new build like everyone else does. If you go the nerf path then you may find your class in the garbage for good and you will even have more to cry about.

    Idk why people don't realize your going to have to play more then one build in pvp. The nerfs are runing the game. They should of just added the non cp back but they didn't. I would push for a non cp battlegrounds to be added back rather then calling builds OP. Just imo :)

    So you're one of those right?

    Make a new build? Alright genius enlighten me, show me three PvP magicka warden builds, that are actually worth a shot and CAN take out DK's and Templars on perma block. Go ahead, your moment to shine!

    Prove that you're not just randomly posting.
  • Jade1986
    Jade1986
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    Slick_007 wrote: »
    Any other normal game out there brings tanks to the table as being able to sustain a massive amount of damage but they lack in attack.

    my tank in swtor regularly topped battleground damage charts. as long as he had healing, he would just wade right in and lay a smackdown on the enemy team. and swtor is a normal game.

    That was with dps gear, also known as a *** tank. Which was a result of the dumbification of the skill system , and also was a problem created when they allowed dps to guard. Swtor was a good example to go by for a mmo, now it is not.
  • coop500
    coop500
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    If you nerf PVE anymore for the sake of PVP, it's gonna suck so bad...
    Hoping for more playable races
  • Ruckly
    Ruckly
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    Next week on forum wars:

    OP S&B/DW super mobile infinite block infinite regen troll king maim shadow image blur stamina NBs.
  • ccfeeling
    ccfeeling
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    DK tank the best .

    They have the best active and passive skills to be a real tank and access most of the major buffs by themself .

    Just like pet sorc , another easy mode .

    Zos intention .
  • A_G_G_R_O
    A_G_G_R_O
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    Am I the only one that sees all over the place only DKs and Templars? This is ridiculous, battlegrounds has a 80% population of these things, you can't even find any more NB, what the hell?

    The problem is the fact that stamina board and sword builds are overpowered to the point where a DD is crap against them. How is it normal that a tank can go vs 3 players (decent) and kill them all? The take flight skill hits more damage than ice comet alone! The vigor skill is better than any other heal over time in game. They can block for ever, which is again to the point where ridiculous doesn't even cut it!

    What the hell is this? Can someone explain it to me?

    Any other normal game out there brings tanks to the table as being able to sustain a massive amount of damage but they lack in attack. But not here, this is not the case, the sustain is incredible and the damage output even more so. Granted they don't have a insta kill combo (not most of them) but what good is my rotation and burst damage if it does mostly nothing to the target?

    The problem in this game is that there is no clear lines between builds, you can wear 3 sets and you would still get trashed by a DK, imagine that. They need to be adjusted (yes forum warrior whose pulse is getting higher and higher right now, NERFED). Block has to COST stamina, more than it does right now with all the CP's and sets, it's ridiculous how they can take a 46k mana pool and still have more than enough to trash people around! Want them to keep that? Fine, then nerf the damage!

    And before you go running your mouth like a little baby about l2p, give me a holler in game @omnigod and prove it in a duel. (OFC tanks are going to win because they are the problem)

    I'm not saying I want to kill everyone in the world with my build, there are those out there that are simply better than me and I accept that but how come 70% of the board and sword stamina builds are better while only less than 30% of the other classes can take me on? RIDICULOUS

    Ironically World of Warcraft realized early on that tanks over performed in objective and other forms of pvp, so they implemented a restriction to 1 tank per 5 man BG groupings and no more than 1 tank per arena comp. since the majority of BGs are objective based, the tank meta will always have an edge. ZoS won’t change this, give up on BGs they are tank and healplar he’ll with an occasional squishy guarded by a tank, aka the squishy is no longer squishy thanks to permanent dmg reduction.
  • Tonturri
    Tonturri
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    - Drink some water, dilute the salt. It's hard to care about what you have to say when you're vomiting salt with every word.

    - You've posted very, very little detail about your build and have offered no concrete, thought-out solutions of your own. Saying block has to cost more and then calling people a little baby doesn't help your 'case'.


    Elaborate on and organize your thoughts, build, or both, and this'll go a lot better. The build editor on uesp.net is wonderful for showing people what you're running, or just take screenshots/type out your rotation.
  • FloppyTouch
    FloppyTouch
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    This issue is if they just nerf block they kill mdk it’s done. You can’t just nerf and cry about THE ONLY DEFENCE WE HAVE LEFT.

    I said it before and I’ll say it again

    Nerf block sure but
    Buff us at the same time or the class is dead
    We need
    Reduce cost on ability
    Stronger dots
    And a better battle roar passive

    Block has already been nerf a crap load of times I don’t see an issue with it I fight block builds as a block build just as much as anyone else.

    Jut bc some people want to one shot everyone does not mean there is an issue.

    Blanket nerfs have been the death of mdk for way to long.

  • Baconlad
    Baconlad
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    No magic templar can permablock and still expect to flip around a deal damage. The thing you are seeing is a combination of purge, mist form, LoS, passive non block mitigation, and the occasional block for a few seconds under pressure.

    I'll tell you the secret to my build as a magplar...stamina regen, magic regen, and passive mitigation sets with skoria or bloodspawn. Any player worth his salt isn't going to die to that alone. I slot shield defile skill to help my damage stick since it's so weak as it is.

    It's not a secret, it knowing when to block. Now maybe of they Nerf the living dog *** out of block cost in PVP, they will have to give us something else from resto, maybe a better stronger hot. The reason you see so many magplar the seemingly don't die is for one, that's how you have to build magplar. Low damage high sustain.

    There are more risky builds out there, and many top magplar do not run sword and shield but still get roughly the same survivability, just in other ways.

    So I'll ask you, is the problem block cost? Or is it maybe that you don't have strong use of defile debuff, or some other way to break the mitigation?

    Also consider that maybe, just maybe if damage shields worked better for magplar and mag DK, do you think you'd see so many sword and shield users? I've tried damage shields in the past...and they just aren't good enough, they are decent and maybe better in the defile meta we have now but no where near as good as a sorc. Or even a nightblades ability to slink away into stealth.

    I'll tell you, my magplar has great survivability. But his damage is not that great, you'll never see a magplar with the same survivability as a magsorc deal the same burst damage as him. Magplar are great at surviving five bad players and killing them. Maybe...just maybe you try other solutions than just begging for Nerf hammer. Were already mostly regulated to pure group based Pvp heal tanks. You don't see many solo magplars. Its not that fun to have to sacrifice so much damage for passive mitigation and sustain sets...When other classes can stack the he'll out of damage and survive just as easy. Try going up against rhage lionpride he's in medium armor with a lot of straight up weapon damage, and can normally push my poop in. You won't see a magplar build for all that damage and live to tell the tale against another class/ spec...magplar are pretty darn weak. Its the sets mitigation and sustain that carry us...at a huge damage cost. If you die to one of us...you are bad, sorry
    Edited by Baconlad on December 8, 2017 7:52AM
  • mocap
    mocap
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    Fake tanks in PvE. Real tanks in PvP.
    18be8bb568cf1ed5aca8c1b254d09253.jpg
  • olsborg
    olsborg
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    The thing about leap vs meteor, the dmg on paper isnt much different, but leap will hit much harder because its not blocked, meteor is blocked 90% of the time because it announces itself spectacularly. Leap comes out of the blue (unless someone leaps you from 20m)

    PC EU
    PvP only
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