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Best armor Traits for a high-CP Ebon/Alkosh tank

Amadis001
Amadis001
✭✭✭✭
I have 650 CP and have been tanking in Hist Bark/Werewolf since almost day 1. For reasons I can’t explain, my Hist Bark set is all in divines. I want to try something new and have collected s full set of Ebon, in a random mixture of 2 sturdy 1 infused 1 reinforced 1 divines. Not too shabby for random drops, but now I’m trying to figure out how to optimize it.

My first thought is that divines is useless here and that I need more sturdy. Running out of stam for blocking really sucks in vet dungeons. I have 16% block cost reduction from 40 CP Points in Shadow Ward and that certainly helps a lot. But I still find myself unable to hold block sometimes for long enough when it’s really needed — not often, but too often anyway, since a dead tank is a useless tank.

So, my tanky friends, what are your trait recommendations for me?
// Amadis of Gaul -- DK Nord (Lvl 50 CP 1000)
  • code65536
    code65536
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    Your jewelry is all block cost reduction, right? Because that's the biggest and most important source. The rest is just fiddling around in the margins.

    All-sturdy is probably best, though I personally run infused on head/chest/legs and sturdy on the rest, and I haven't noticed any problems.
    Nightfighters ― PC/NA and PC/EU

    Dungeons and Trials:
    Personal best scores:
    Dungeon trifectas:
    PC/Console Add-Ons: Combat AlertsGroup Buff Panels
    Media: YouTubeTwitch
  • Liofa
    Liofa
    ✭✭✭✭✭
    ✭✭
    I am running full Sturdy . There is only 1 reason . If you care less about your own sustain , you can care more about your group .

    Imperial , all armor enchanted with tri-stat , shield is enchanted with Health . All attribute points into Health .

    I have 100 Shadow Ward , 3 Shield-Play enchants , no Absorb Magic , tri-stat food .

    With 8 Sturdy and Warhorn applied I have these stats :

    Health : 44634
    Magicka : 17983
    Stamina : 23410

    Block Cost : 95

    Igneous Shield covers 990 / 95 = 10.4 blocks per cast

    If I had 4 Infused (big pieces) , 4 Sturdy ; my stats would be :

    Health : 45421
    Magicka : 18329
    Stamina : 23787

    Block Cost : 261

    Igneous Shield covers 990 / 261 = 3.8 blocks per cast


    Difference :

    787 Health
    346 Magicka
    377 Stamina

    166 Block Cost

    You have to cast almost 3 times more Igneous Shields to cover your Stamina Drain for blocking .


    You can run whatever you are comfortable with but I think the optimal choice is pretty obvious here . Hope this helps :)


    Used ESO Build Editor for this comment btw , very helpful tool for theorycrafting ^^
  • code65536
    code65536
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    ✭✭✭✭✭
    Yes, all-sturdy is best. I should've clarified in my post that I run the infused because of inertia--that was the gear that I had, and I didn't re-farm (or re-trait).

    That having been said, I haven't noticed resource issues despite running a non-optimal setup. That's because in most situations, the rate of incoming hits is low enough and other sources of stamina drain (like puncturing or low slashing) are frequent enough that the difference becomes overshadowed.

    Nevertheless, all-sturdy is what you should try to aim for. Just don't worry too much if it's too expensive or impractical to get.
    Nightfighters ― PC/NA and PC/EU

    Dungeons and Trials:
    Personal best scores:
    Dungeon trifectas:
    PC/Console Add-Ons: Combat AlertsGroup Buff Panels
    Media: YouTubeTwitch
  • Amadis001
    Amadis001
    ✭✭✭✭
    code65536 wrote: »
    Your jewelry is all block cost reduction, right? Because that's the biggest and most important source. The rest is just fiddling around in the margins.

    All-sturdy is probably best, though I personally run infused on head/chest/legs and sturdy on the rest, and I haven't noticed any problems.

    Uh, no. I’ve got stam regen glyphs on my jewelry since Homestead. I know that you don’t regenerate stamina while blocking, but I’ve always thought that I need the regen I get when I’m not blocking. I guess I’ll switch it up. Thanks for the good advice.
    // Amadis of Gaul -- DK Nord (Lvl 50 CP 1000)
  • Amadis001
    Amadis001
    ✭✭✭✭
    Liofa wrote: »
    I am running full Sturdy . There is only 1 reason . If you care less about your own sustain , you can care more about your group .

    Block Cost : 95

    Igneous Shield covers 990 / 95 = 10.4 blocks per cast

    Used ESO Build Editor for this comment btw , very helpful tool for theorycrafting ^^

    Thanks! I assume you only know the block cost from the build editor? And can you explain that calculation? What do you mean that IS “covers” so many blocks per cast? And where does the 990 come from?

    // Amadis of Gaul -- DK Nord (Lvl 50 CP 1000)
  • Maura_Neysa
    Maura_Neysa
    ✭✭✭✭✭
    Amadis001 wrote: »
    code65536 wrote: »
    Your jewelry is all block cost reduction, right? Because that's the biggest and most important source. The rest is just fiddling around in the margins.

    All-sturdy is probably best, though I personally run infused on head/chest/legs and sturdy on the rest, and I haven't noticed any problems.

    Uh, no. I’ve got stam regen glyphs on my jewelry since Homestead. I know that you don’t regenerate stamina while blocking, but I’ve always thought that I need the regen I get when I’m not blocking. I guess I’ll switch it up. Thanks for the good advice.

    Order of Block Cost reductions (My Tank for my Altmer Warden Tank - Numbers from UESP Build Editor)
    Base
    Item.Sturdy 20 % = 1436
    CP.BlockCost -21 % = 1187
    Set.BlockCost 0 % = 1187
    Skill.BlockCost -36 % = 873
    Buff.BlockCost 0 = 873
    Item.BlockCost -609 = 264 (effectivly 70% here) Far less if applied earlier
    Skill2.BlockCost 0 % = 264
    Block Cost Final = 264
    Edited by Maura_Neysa on November 26, 2017 7:29AM
    Maiden Maura - Xbox NA
    Warden Ice Tank (By far my favorite) -RIP #Nerfmire
    Stormproof, Shehai Shatterer, Mageslayer(solo tanked), Ophidian Overlord, Assistant Alienist, Boethiah's Scythe,Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor
    Major
    Dragon Knight Healer (Since Homestead)
    Shehai Shatterer, Mageslayer,
    Warden 2x Bow DPS
    Stormproof, Shehai Shatterer, Mageslayer, Ophidian Overlord, Assistant Alienist, Boethiah's Scythe, Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor, Sunspire Saint,
    Others
    PvP StamDen, Warden Healer, MagDen, Stamplar, StamSorc, DK Failed Attempt, NB Failed Attempt

    Playing BiS isn't impressive, playing unique at BiS lvl, THAT's impressive.


  • Maura_Neysa
    Maura_Neysa
    ✭✭✭✭✭
    Amadis001 wrote: »
    Liofa wrote: »
    I am running full Sturdy . There is only 1 reason . If you care less about your own sustain , you can care more about your group .

    Block Cost : 95

    Igneous Shield covers 990 / 95 = 10.4 blocks per cast

    Used ESO Build Editor for this comment btw , very helpful tool for theorycrafting ^^

    Thanks! I assume you only know the block cost from the build editor? And can you explain that calculation? What do you mean that IS “covers” so many blocks per cast? And where does the 990 come from?

    Earthen Heart Passive, when you cast a skill you gain 990 Stamina. 1 cast of Igneous Shield gives you enough stamina to block 10.4 times at a block cost of 95.

    See the post above this one for the calculation
    Edited by Maura_Neysa on November 26, 2017 7:28AM
    Maiden Maura - Xbox NA
    Warden Ice Tank (By far my favorite) -RIP #Nerfmire
    Stormproof, Shehai Shatterer, Mageslayer(solo tanked), Ophidian Overlord, Assistant Alienist, Boethiah's Scythe,Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor
    Major
    Dragon Knight Healer (Since Homestead)
    Shehai Shatterer, Mageslayer,
    Warden 2x Bow DPS
    Stormproof, Shehai Shatterer, Mageslayer, Ophidian Overlord, Assistant Alienist, Boethiah's Scythe, Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor, Sunspire Saint,
    Others
    PvP StamDen, Warden Healer, MagDen, Stamplar, StamSorc, DK Failed Attempt, NB Failed Attempt

    Playing BiS isn't impressive, playing unique at BiS lvl, THAT's impressive.


  • Maura_Neysa
    Maura_Neysa
    ✭✭✭✭✭
    To answer the OP. It isn't about what you should run, its about the results.
    My tank numbers (Warden Altmer) in Ebon and Alkosh (Big pieces Infused, small pieces Sturdy all Prismatic (Pre Morrowind Meta))
    Health
    37698... (40714 with Minor Toughness)
    Magicka
    14915...
    Stamina
    18746
    Health Recovery
    216... (vampire)
    Magicka Recovery --- 1801... (High enough to keep all your buffs up and Stam return for DKs
    Stamina Recovery ---- 750 (Netch gives me 149/sec through block + What I get from Natures Gift passive)
    Spell Resistance
    33144 (50%) (Hard cap is 33150)
    Physical Resistance - 33144 (50%) (Hard cap 33150)
    Bash Cost
    480...
    Block Cost
    264...
    Block Mitigation
    60%...
    Dodge Roll Cost
    3595...
    Break Free Cost
    4590...

    Between The Netch and Nature's gift and potions, I don't have stamina issues, Its actually magicka I'm usually out of. Every skill I have except Pierce Armor is Magicka based. My priorities are hitting health and resistance, with enough magicka regen
    Maiden Maura - Xbox NA
    Warden Ice Tank (By far my favorite) -RIP #Nerfmire
    Stormproof, Shehai Shatterer, Mageslayer(solo tanked), Ophidian Overlord, Assistant Alienist, Boethiah's Scythe,Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor
    Major
    Dragon Knight Healer (Since Homestead)
    Shehai Shatterer, Mageslayer,
    Warden 2x Bow DPS
    Stormproof, Shehai Shatterer, Mageslayer, Ophidian Overlord, Assistant Alienist, Boethiah's Scythe, Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor, Sunspire Saint,
    Others
    PvP StamDen, Warden Healer, MagDen, Stamplar, StamSorc, DK Failed Attempt, NB Failed Attempt

    Playing BiS isn't impressive, playing unique at BiS lvl, THAT's impressive.


  • paulsimonps
    paulsimonps
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    +1 on All Sturdy here as a Ebon/Alkosh Tank or Ebon/Torugs Tank. The sustain is really amazing and have used 8 Sturdy pieces since Sturdy came out. The others explain very well why Sturdy is as good as it is.
  • SquareSausage
    SquareSausage
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    I used to be Imperial but switched to Redguard as took my tank to PvP land and the sustain on an Imperial was lets say, not the best.

    So in that light, my tank is now Redguard, he uses infused big pieces and sturdy on small. The infused Big pieces helps somewhat with the loss of health from the race change and Adrenaline Rush is a very nice additional stam regen whilst blocking.

    My question for the pro's is, that you seem to advocate all sturdy and possibly full block cost reduction jewels, but is that small a block cost really needed? Ive never needed that small a block cost even on axes on vAA. Once had 7 axes (pre morrowind block cost nerf though). I usually swap between 1 or 2 block cost reduction with 1 or 2 Magicka recovery combined with witchmothers potent brew and attronach mundus. The Igneous shields, Adrenaline Rush, Constitution, Battle Roar and synergies is already way more than I need to sustain stamina without getting into a predicament.
    Breakfast King
    PS4 EU
  • Maura_Neysa
    Maura_Neysa
    ✭✭✭✭✭
    I used to be Imperial but switched to Redguard as took my tank to PvP land and the sustain on an Imperial was lets say, not the best.

    So in that light, my tank is now Redguard, he uses infused big pieces and sturdy on small. The infused Big pieces helps somewhat with the loss of health from the race change and Adrenaline Rush is a very nice additional stam regen whilst blocking.

    My question for the pro's is, that you seem to advocate all sturdy and possibly full block cost reduction jewels, but is that small a block cost really needed? Ive never needed that small a block cost even on axes on vAA. Once had 7 axes (pre morrowind block cost nerf though). I usually swap between 1 or 2 block cost reduction with 1 or 2 Magicka recovery combined with witchmothers potent brew and attronach mundus. The Igneous shields, Adrenaline Rush, Constitution, Battle Roar and synergies is already way more than I need to sustain stamina without getting into a predicament.

    From my post above.... Calculation done in Ebon/Alkosh/Lord Warden. Heavy head, chest, legs. Light shoulders, medium waist and the rest all sturdy.
    Order of Block Cost reductions (My Tank for my Altmer Warden Tank - Numbers from UESP Build Editor)
    Base
    Item.Sturdy 20 % = 1436
    CP.BlockCost -21 % = 1187
    Set.BlockCost 0 % = 1187
    Skill.BlockCost -36 % = 873
    Buff.BlockCost 0 = 873
    Item.BlockCost -609 = 264 (effectivly 70% here) Far less if applied earlier
    Skill2.BlockCost 0 % = 264
    Block Cost Final = 264


    Because of when that tiny block cost is applied, its roughly a 70% reduction. I would say you answered your own question, you had to switch races from BiS/2ndBiS for sustain??? I PvP and PvE tank on a Warden Altmer and have no sustain issues (Unless you count 10+ players on me) I'm also not claiming to by top end tank, but I do tank about 90% of the time I'm on, including solo PvE content

    That being said, its about about getting to goal numbers, not what exactly you wear. My best sustain/survivablity comes from Plague and Desert Rose, neither of which brings any group utility, and that set up will put my max magicka over by stamina (not ideal with shards/orbs)




    Maiden Maura - Xbox NA
    Warden Ice Tank (By far my favorite) -RIP #Nerfmire
    Stormproof, Shehai Shatterer, Mageslayer(solo tanked), Ophidian Overlord, Assistant Alienist, Boethiah's Scythe,Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor
    Major
    Dragon Knight Healer (Since Homestead)
    Shehai Shatterer, Mageslayer,
    Warden 2x Bow DPS
    Stormproof, Shehai Shatterer, Mageslayer, Ophidian Overlord, Assistant Alienist, Boethiah's Scythe, Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor, Sunspire Saint,
    Others
    PvP StamDen, Warden Healer, MagDen, Stamplar, StamSorc, DK Failed Attempt, NB Failed Attempt

    Playing BiS isn't impressive, playing unique at BiS lvl, THAT's impressive.


  • SquareSausage
    SquareSausage
    ✭✭✭✭✭
    I used to be Imperial but switched to Redguard as took my tank to PvP land and the sustain on an Imperial was lets say, not the best.

    So in that light, my tank is now Redguard, he uses infused big pieces and sturdy on small. The infused Big pieces helps somewhat with the loss of health from the race change and Adrenaline Rush is a very nice additional stam regen whilst blocking.

    My question for the pro's is, that you seem to advocate all sturdy and possibly full block cost reduction jewels, but is that small a block cost really needed? Ive never needed that small a block cost even on axes on vAA. Once had 7 axes (pre morrowind block cost nerf though). I usually swap between 1 or 2 block cost reduction with 1 or 2 Magicka recovery combined with witchmothers potent brew and attronach mundus. The Igneous shields, Adrenaline Rush, Constitution, Battle Roar and synergies is already way more than I need to sustain stamina without getting into a predicament.

    From my post above.... Calculation done in Ebon/Alkosh/Lord Warden. Heavy head, chest, legs. Light shoulders, medium waist and the rest all sturdy.
    Order of Block Cost reductions (My Tank for my Altmer Warden Tank - Numbers from UESP Build Editor)
    Base
    Item.Sturdy 20 % = 1436
    CP.BlockCost -21 % = 1187
    Set.BlockCost 0 % = 1187
    Skill.BlockCost -36 % = 873
    Buff.BlockCost 0 = 873
    Item.BlockCost -609 = 264 (effectivly 70% here) Far less if applied earlier
    Skill2.BlockCost 0 % = 264
    Block Cost Final = 264


    Because of when that tiny block cost is applied, its roughly a 70% reduction. I would say you answered your own question, you had to switch races from BiS/2ndBiS for sustain??? I PvP and PvE tank on a Warden Altmer and have no sustain issues (Unless you count 10+ players on me) I'm also not claiming to by top end tank, but I do tank about 90% of the time I'm on, including solo PvE content

    That being said, its about about getting to goal numbers, not what exactly you wear. My best sustain/survivablity comes from Plague and Desert Rose, neither of which brings any group utility, and that set up will put my max magicka over by stamina (not ideal with shards/orbs)




    Ah sorry, I should have made myself more clear, my Tank isnt a tank in PVP, hes tanky, but not a tank. So not always blocking, much rather offensive style than defense.

    I was really meaning in PVE, having the minimal block cost is it necessary?

    edit: typo
    Edited by SquareSausage on November 26, 2017 1:56PM
    Breakfast King
    PS4 EU
  • Maura_Neysa
    Maura_Neysa
    ✭✭✭✭✭
    I used to be Imperial but switched to Redguard as took my tank to PvP land and the sustain on an Imperial was lets say, not the best.

    So in that light, my tank is now Redguard, he uses infused big pieces and sturdy on small. The infused Big pieces helps somewhat with the loss of health from the race change and Adrenaline Rush is a very nice additional stam regen whilst blocking.

    My question for the pro's is, that you seem to advocate all sturdy and possibly full block cost reduction jewels, but is that small a block cost really needed? Ive never needed that small a block cost even on axes on vAA. Once had 7 axes (pre morrowind block cost nerf though). I usually swap between 1 or 2 block cost reduction with 1 or 2 Magicka recovery combined with witchmothers potent brew and attronach mundus. The Igneous shields, Adrenaline Rush, Constitution, Battle Roar and synergies is already way more than I need to sustain stamina without getting into a predicament.

    From my post above.... Calculation done in Ebon/Alkosh/Lord Warden. Heavy head, chest, legs. Light shoulders, medium waist and the rest all sturdy.
    Order of Block Cost reductions (My Tank for my Altmer Warden Tank - Numbers from UESP Build Editor)
    Base
    Item.Sturdy 20 % = 1436
    CP.BlockCost -21 % = 1187
    Set.BlockCost 0 % = 1187
    Skill.BlockCost -36 % = 873
    Buff.BlockCost 0 = 873
    Item.BlockCost -609 = 264 (effectivly 70% here) Far less if applied earlier
    Skill2.BlockCost 0 % = 264
    Block Cost Final = 264


    Because of when that tiny block cost is applied, its roughly a 70% reduction. I would say you answered your own question, you had to switch races from BiS/2ndBiS for sustain??? I PvP and PvE tank on a Warden Altmer and have no sustain issues (Unless you count 10+ players on me) I'm also not claiming to by top end tank, but I do tank about 90% of the time I'm on, including solo PvE content

    That being said, its about about getting to goal numbers, not what exactly you wear. My best sustain/survivablity comes from Plague and Desert Rose, neither of which brings any group utility, and that set up will put my max magicka over by stamina (not ideal with shards/orbs)




    Ah sorry, I should have made myself more clear, my Tank isnt a tank in PVP, hes tanky, but not a tank. So not always blocking, much rather offensive style than defense.

    I was really meaning in PVE, having the minimal block cost is it necessary?

    edit: typo

    1 v X in Crydiil without using line of sight or kills. That’s what PvE tanking is like

    https://youtu.be/Zd1Kj9Wf_0E. Me Tanking in Imperal City players and Nunatok (though I’m using healing to pull agro)
    Big impen, small sturdy
    https://youtu.be/nnhYhY9-TpA My Vet trialstank test. Solo vSO mob pull ( extemly low on stamina pretty much the whole time. I’m also not running any Sturdy armor pieces all infused, so...
    Maiden Maura - Xbox NA
    Warden Ice Tank (By far my favorite) -RIP #Nerfmire
    Stormproof, Shehai Shatterer, Mageslayer(solo tanked), Ophidian Overlord, Assistant Alienist, Boethiah's Scythe,Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor
    Major
    Dragon Knight Healer (Since Homestead)
    Shehai Shatterer, Mageslayer,
    Warden 2x Bow DPS
    Stormproof, Shehai Shatterer, Mageslayer, Ophidian Overlord, Assistant Alienist, Boethiah's Scythe, Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor, Sunspire Saint,
    Others
    PvP StamDen, Warden Healer, MagDen, Stamplar, StamSorc, DK Failed Attempt, NB Failed Attempt

    Playing BiS isn't impressive, playing unique at BiS lvl, THAT's impressive.


  • Runefang
    Runefang
    ✭✭✭✭✭
    ✭✭
    Liofa wrote: »
    I am running full Sturdy . There is only 1 reason . If you care less about your own sustain , you can care more about your group .

    Imperial , all armor enchanted with tri-stat , shield is enchanted with Health . All attribute points into Health .

    I have 100 Shadow Ward , 3 Shield-Play enchants , no Absorb Magic , tri-stat food .

    With 8 Sturdy and Warhorn applied I have these stats :

    Health : 44634
    Magicka : 17983
    Stamina : 23410

    Block Cost : 95

    Igneous Shield covers 990 / 95 = 10.4 blocks per cast

    If I had 4 Infused (big pieces) , 4 Sturdy ; my stats would be :

    Health : 45421
    Magicka : 18329
    Stamina : 23787

    Block Cost : 261

    Igneous Shield covers 990 / 261 = 3.8 blocks per cast


    Difference :

    787 Health
    346 Magicka
    377 Stamina

    166 Block Cost

    You have to cast almost 3 times more Igneous Shields to cover your Stamina Drain for blocking .


    You can run whatever you are comfortable with but I think the optimal choice is pretty obvious here . Hope this helps :)


    Used ESO Build Editor for this comment btw , very helpful tool for theorycrafting ^^

    Does 4 sturdy really make that big a difference? I know it's what the editor says but it's that the reality?
  • Maura_Neysa
    Maura_Neysa
    ✭✭✭✭✭
    Runefang wrote: »
    Liofa wrote: »
    I am running full Sturdy . There is only 1 reason . If you care less about your own sustain , you can care more about your group .

    Imperial , all armor enchanted with tri-stat , shield is enchanted with Health . All attribute points into Health .

    I have 100 Shadow Ward , 3 Shield-Play enchants , no Absorb Magic , tri-stat food .

    With 8 Sturdy and Warhorn applied I have these stats :

    Health : 44634
    Magicka : 17983
    Stamina : 23410

    Block Cost : 95

    Igneous Shield covers 990 / 95 = 10.4 blocks per cast

    If I had 4 Infused (big pieces) , 4 Sturdy ; my stats would be :

    Health : 45421
    Magicka : 18329
    Stamina : 23787

    Block Cost : 261

    Igneous Shield covers 990 / 261 = 3.8 blocks per cast


    Difference :

    787 Health
    346 Magicka
    377 Stamina

    166 Block Cost

    You have to cast almost 3 times more Igneous Shields to cover your Stamina Drain for blocking .


    You can run whatever you are comfortable with but I think the optimal choice is pretty obvious here . Hope this helps :)


    Used ESO Build Editor for this comment btw , very helpful tool for theorycrafting ^^

    Does 4 sturdy really make that big a difference? I know it's what the editor says but it's that the reality?

    Yes it makes a big difference in fights with constant incoming damage. Against AA axes, not so much, against the SO Serpent poison phase it’s huge. THE meta since Morrowind is all sturdy, pre Morrowind was all small sturdy. In the numbers quoted it’s the difference between 10 blocks and 4, which translates to casting Igneous Shield every 5 seconds verse every 2 seconds. At every 2 seconds you would need a magical recovery upwards of 3000 to maintain.

    Or in terms of a Warden it’s the difference that makes the Netch, plus Nature’s Gift passive being enough. The Netch being 148 stamina a second return
    Edited by Maura_Neysa on November 27, 2017 9:51AM
    Maiden Maura - Xbox NA
    Warden Ice Tank (By far my favorite) -RIP #Nerfmire
    Stormproof, Shehai Shatterer, Mageslayer(solo tanked), Ophidian Overlord, Assistant Alienist, Boethiah's Scythe,Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor
    Major
    Dragon Knight Healer (Since Homestead)
    Shehai Shatterer, Mageslayer,
    Warden 2x Bow DPS
    Stormproof, Shehai Shatterer, Mageslayer, Ophidian Overlord, Assistant Alienist, Boethiah's Scythe, Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor, Sunspire Saint,
    Others
    PvP StamDen, Warden Healer, MagDen, Stamplar, StamSorc, DK Failed Attempt, NB Failed Attempt

    Playing BiS isn't impressive, playing unique at BiS lvl, THAT's impressive.


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