Deathpunkin wrote: »How about some feedback, rather than being rude and flat out shooting it down?
I think there should be an AOE taunt but with notable limitations in use cases.
I suggest it being either a very expensive Werewolf skill, or a semi-expensive undaunted ultimate.
I agree an aoe taunt is needed in this game
Ya i tank ive played a templar tank dk tank nb tank warden tank sorc tank
Not so much needed for sorc or dk since they have cc but for the other classes with no cc it would be beneficial
Ya i tank ive played a templar tank dk tank nb tank warden tank sorc tank
Not so much needed for sorc or dk since they have cc but for the other classes with no cc it would be beneficial
Oreyn_Bearclaw wrote: »Never fails. OP starts post with "everyone will agree" and then follows with a bad idea that '(almost)' nobody agrees with.
Bladerunner1 wrote: »Tanks are an endangered species in 4 player content for one reason: they're boring.
They're like luggage that isn't useful for most of the trip. The game was designed so that every role needs to have defense, and min-maxers have made all of that an afterthought as they design DPS builds. Four player dungeon mobs are weak enough that a DPS can coast through while holding full aggro without any issues, they have to hold most of the aggro anyway because of the game's aggro mechanic so they adjust their builds accordingly. There are no true glass cannon DPS builds with this system. True tanks aren't valued as much as they should be in 4 person content.
If a tank had the ability to hold aggro on every mob, DPS can adjust to be more like a glass cannon and deal more damage. If this causes wipes in trials then don't slot it, it's that simple, but it is needed in 4 player content to make tanking less of an afterthought.

paulsimonps wrote: »Also you expect me to believe that DPS are not already going glass cannon set ups? People build for Trials and then they go with that for Dungeons too.
paulsimonps wrote: »I mean too low HP or defense and you will get one shot'ed by untauntable mechanics, most dungeons have them. The AoE taunt would not change any of that.
paulsimonps wrote: »A Tank with Powerful assault and SPC would do the trick for buffs and debuffs