Yea, no.
Try soloing vet dungeons if you want that level of difficulty, after that, solo trials.
Still no enough?
Go play suicide mode on Dasksouls if you want to bang your head against a wall.
Here we have the classic "Go solo vet dungeons" or "play naked" argument.
The main issue with this is we are not looking for challenging content just because it's hard. We want it to have rewards for the player overcoming challenges that not everyone can do. It's not enjoyable to do content for no reason, especially in an MMO.
Casuals can clear vet dungeons and get rewards
More advanced players should be able to earn better rewards (ie gold jewlery, perfect weapons, vma weapons)
A DLC like this would be no different, except it would be catered towards solo play rather than large raid groups.
I remember my first time clearing vma, and first time getting flawless. There isn't another instance in this game that has replicated that amazing experience. Except maybe vDSA
So yeah, it's not just about wanting hard content, it's about wanting hard MEANINGFUL content.
Edit: fixing typos cause im on my phone at the pub
Yea, no.
Try soloing vet dungeons if you want that level of difficulty, after that, solo trials.
Still no enough?
Go play suicide mode on Dasksouls if you want to bang your head against a wall.
Here we have the classic "Go solo vet dungeons" or "play naked" argument.
The main issue with this is we are not looking for challenging content just because it's hard. We want it to have rewards for the player overcoming challenges that not everyone can do. It's not enjoyable to do content for no reason, especially in an MMO.
Casuals can clear vet dungeons and get rewards
More advanced players should be able to earn better rewards (ie gold jewlery, perfect weapons, vma weapons)
A DLC like this would be no different, except it would be catered towards solo play rather than large raid groups.
I remember my first time clearing vma, and first time getting flawless. There isn't another instance in this game that has replicated that amazing experience. Except maybe vDSA
So yeah, it's not just about wanting hard content, it's about wanting hard MEANINGFUL content.
Edit: fixing typos cause im on my phone at the pub
Then ask for another VMA type thing. Most people wouldn't mind that.
A super hard zone was already tried, it's Craglorn. It was a barren wasteland before they changed it. No one ever went there except for people farming nirncrux.
As far as getting better rewards....Yea good luck with that. Most of the rewards in this game are not rewarding....working as intended.
Yea, no.
Try soloing vet dungeons if you want that level of difficulty, after that, solo trials.
Still no enough?
Go play suicide mode on Dasksouls if you want to bang your head against a wall.
Here we have the classic "Go solo vet dungeons" or "play naked" argument.
The main issue with this is we are not looking for challenging content just because it's hard. We want it to have rewards for the player overcoming challenges that not everyone can do. It's not enjoyable to do content for no reason, especially in an MMO.
Casuals can clear vet dungeons and get rewards
More advanced players should be able to earn better rewards (ie gold jewlery, perfect weapons, vma weapons)
A DLC like this would be no different, except it would be catered towards solo play rather than large raid groups.
I remember my first time clearing vma, and first time getting flawless. There isn't another instance in this game that has replicated that amazing experience. Except maybe vDSA
So yeah, it's not just about wanting hard content, it's about wanting hard MEANINGFUL content.
Edit: fixing typos cause im on my phone at the pub
Then ask for another VMA type thing. Most people wouldn't mind that.
A super hard zone was already tried, it's Craglorn. It was a barren wasteland before they changed it. No one ever went there except for people farming nirncrux.
As far as getting better rewards....Yea good luck with that. Most of the rewards in this game are not rewarding....working as intended.
I was more focusing on the idea of an instance like vma or DSA as opposed to the constant stream of 12 man raids we keep getting that apparently constitutes as hard content. It's not hard, it's just inaccessible to most because it requires 12 people in a stable group.
I would of course love a hard overland zone but I know ZOS probably would never do that after the craglorn disaster. So I agree with you there
Then ask for another VMA type thing. Most people wouldn't mind that.
A super hard zone was already tried, it's Craglorn. It was a barren wasteland before they changed it. No one ever went there except for people farming nirncrux.
As far as getting better rewards....Yea good luck with that. Most of the rewards in this game are not rewarding....working as intended.
seedubsrun wrote: »Yea, no.
Try soloing vet dungeons if you want that level of difficulty, after that, solo trials.
Still no enough?
Go play suicide mode on Dasksouls if you want to bang your head against a wall.
Here we have the classic "Go solo vet dungeons" or "play naked" argument.
The main issue with this is we are not looking for challenging content just because it's hard. We want it to have rewards for the player overcoming challenges that not everyone can do. It's not enjoyable to do content for no reason, especially in an MMO.
Casuals can clear vet dungeons and get rewards
More advanced players should be able to earn better rewards (ie gold jewlery, perfect weapons, vma weapons)
A DLC like this would be no different, except it would be catered towards solo play rather than large raid groups.
I remember my first time clearing vma, and first time getting flawless. There isn't another jnstance in this game that has replicated that amazing experience. Except maybe vDSA
So yeah, it's not just about wanting hard content, it's about wanting hard MEANINGFUL content.
Exactly. If you're an extremely good basketball player that's bored beating all the other neighborhood players you don't cover the court in broken glass and play with no shoes on for an additional challenge, you go try out for a minor or pro league to get meaningful challenge that fulfills you
Kiralyn2000 wrote: »seedubsrun wrote: »Yea, no.
Try soloing vet dungeons if you want that level of difficulty, after that, solo trials.
Still no enough?
Go play suicide mode on Dasksouls if you want to bang your head against a wall.
Here we have the classic "Go solo vet dungeons" or "play naked" argument.
The main issue with this is we are not looking for challenging content just because it's hard. We want it to have rewards for the player overcoming challenges that not everyone can do. It's not enjoyable to do content for no reason, especially in an MMO.
Casuals can clear vet dungeons and get rewards
More advanced players should be able to earn better rewards (ie gold jewlery, perfect weapons, vma weapons)
A DLC like this would be no different, except it would be catered towards solo play rather than large raid groups.
I remember my first time clearing vma, and first time getting flawless. There isn't another jnstance in this game that has replicated that amazing experience. Except maybe vDSA
So yeah, it's not just about wanting hard content, it's about wanting hard MEANINGFUL content.
Exactly. If you're an extremely good basketball player that's bored beating all the other neighborhood players you don't cover the court in broken glass and play with no shoes on for an additional challenge, you go try out for a minor or pro league to get meaningful challenge that fulfills you
Exactly. If you're not challenged by your neighborhood basketball, you go play in a different league. ESO is your neighborhood basketball. Some other designed-for-awesome-dudes game is that different league. /shrug
As someone else said, it wouldn't make much financial sense for them to make an entire DLC that excludes a large portion of the playerbase. That wouldn't make them as much money, so they wouldn't do it. (Trials/dungeons/hardmodes within that DLC, sure. Entire DLC? Nope.)
Yea, no.
Try soloing vet dungeons if you want that level of difficulty, after that, solo trials.
Still no enough?
Go play suicide mode on Dasksouls if you want to bang your head against a wall.
Here we have the classic "Go solo vet dungeons" or "play naked" argument.
The main issue with this is we are not looking for challenging content just because it's hard. We want it to have rewards for the player overcoming challenges that not everyone can do. It's not enjoyable to do content for no reason, especially in an MMO.
Casuals can clear vet dungeons and get rewards
More advanced players should be able to earn better rewards (ie gold jewlery, perfect weapons, vma weapons)
A DLC like this would be no different, except it would be catered towards solo play rather than large raid groups.
I remember my first time clearing vma, and first time getting flawless. There isn't another instance in this game that has replicated that amazing experience. Except maybe vDSA
So yeah, it's not just about wanting hard content, it's about wanting hard MEANINGFUL content.
Edit: fixing typos cause im on my phone at the pub
Then ask for another VMA type thing. Most people wouldn't mind that.
A super hard zone was already tried, it's Craglorn. It was a barren wasteland before they changed it. No one ever went there except for people farming nirncrux.
As far as getting better rewards....Yea good luck with that. Most of the rewards in this game are not rewarding....working as intended.
So would you say you die regularly when questing and really burn through gold on repairs?
Doctordarkspawn wrote: »Yea, no.
Try soloing vet dungeons if you want that level of difficulty, after that, solo trials.
Still no enough?
Go play suicide mode on Dasksouls if you want to bang your head against a wall.
Here we have the classic "Go solo vet dungeons" or "play naked" argument.
The main issue with this is we are not looking for challenging content just because it's hard. We want it to have rewards for the player overcoming challenges that not everyone can do. It's not enjoyable to do content for no reason, especially in an MMO.
Casuals can clear vet dungeons and get rewards
More advanced players should be able to earn better rewards (ie gold jewlery, perfect weapons, vma weapons)
A DLC like this would be no different, except it would be catered towards solo play rather than large raid groups.
I remember my first time clearing vma, and first time getting flawless. There isn't another instance in this game that has replicated that amazing experience. Except maybe vDSA
So yeah, it's not just about wanting hard content, it's about wanting hard MEANINGFUL content.
Edit: fixing typos cause im on my phone at the pub
Then ask for another VMA type thing. Most people wouldn't mind that.
A super hard zone was already tried, it's Craglorn. It was a barren wasteland before they changed it. No one ever went there except for people farming nirncrux.
As far as getting better rewards....Yea good luck with that. Most of the rewards in this game are not rewarding....working as intended.
This.
People like to forget that Craglorn just wasn't fun to quest in. The experiment failed allready.
Yea, no.
Try soloing vet dungeons if you want that level of difficulty, after that, solo trials.
Still no enough?
Go play suicide mode on Dasksouls if you want to bang your head against a wall.
it is a good idea, pro players would be satisfied with their super-hard content. casuals would not be able to go there, but nevermind, lets give some super hard content to pros, why not
I think DLCs should be accessible to all who pay for them so not insanly difficult - though difficulty options would be good. I think zos and many players are burned by the craglorn experience which quickly died - so I wouldn’t expect a difficult zone anytime soon. I still believe all quest content should be soloable, no exceptions.
So yeah, it's not just about wanting hard content, it's about wanting hard MEANINGFUL content.
Kiralyn2000 wrote: »seedubsrun wrote: »Yea, no.
Try soloing vet dungeons if you want that level of difficulty, after that, solo trials.
Still no enough?
Go play suicide mode on Dasksouls if you want to bang your head against a wall.
Here we have the classic "Go solo vet dungeons" or "play naked" argument.
The main issue with this is we are not looking for challenging content just because it's hard. We want it to have rewards for the player overcoming challenges that not everyone can do. It's not enjoyable to do content for no reason, especially in an MMO.
Casuals can clear vet dungeons and get rewards
More advanced players should be able to earn better rewards (ie gold jewlery, perfect weapons, vma weapons)
A DLC like this would be no different, except it would be catered towards solo play rather than large raid groups.
I remember my first time clearing vma, and first time getting flawless. There isn't another jnstance in this game that has replicated that amazing experience. Except maybe vDSA
So yeah, it's not just about wanting hard content, it's about wanting hard MEANINGFUL content.
Exactly. If you're an extremely good basketball player that's bored beating all the other neighborhood players you don't cover the court in broken glass and play with no shoes on for an additional challenge, you go try out for a minor or pro league to get meaningful challenge that fulfills you
Exactly. If you're not challenged by your neighborhood basketball, you go play in a different league. ESO is your neighborhood basketball. Some other designed-for-awesome-dudes game is that different league. /shrug
As someone else said, it wouldn't make much financial sense for them to make an entire DLC that excludes a large portion of the playerbase. That wouldn't make them as much money, so they wouldn't do it. (Trials/dungeons/hardmodes within that DLC, sure. Entire DLC? Nope.)
LonePirate wrote: »I wonder if the OP played the game at PC launch when there was no CP system and the zones, particularly the veteran 6-10 zones, were punishing, if not impossible for many players. I also wonder if the OP remembers how dead Craglorn was from roughly late 2014 to One Tamriel when the only people in the zone were trial players and nirncrux farmers.
This game has had difficult solo/questing/overland content in the past. It largely collected dust and went unplayed. The same fate would befall similar painfully difficult content in the future. Why should ZOS pump out content if very few people end up playing it?
I think DLCs should be accessible to all who pay for them so not insanly difficult - though difficulty options would be good. I think zos and many players are burned by the craglorn experience which quickly died - so I wouldn’t expect a difficult zone anytime soon. I still believe all quest content should be soloable, no exceptions.