Dont_do_drugs wrote: »lordrichter wrote: »Dont_do_drugs wrote: »Meanwhile in Glister Vale in Auridon, after a very brief absence, the bot train is back farming wolves as they have been for more than a year.
Why wouldnt they? Actually only because accounts disappear from botting, doesnt mean they are bcs ZOS banned them. Sometimes they jsut do, because they have enough gold on the bank to sell and dont need to grind a while.
Bot accounts returning after being gone for a while is very rare.
u, my pc na friend, ur sarcasm is awesome!
lordrichter wrote: »Dont_do_drugs wrote: »lordrichter wrote: »Dont_do_drugs wrote: »Meanwhile in Glister Vale in Auridon, after a very brief absence, the bot train is back farming wolves as they have been for more than a year.
Why wouldnt they? Actually only because accounts disappear from botting, doesnt mean they are bcs ZOS banned them. Sometimes they jsut do, because they have enough gold on the bank to sell and dont need to grind a while.
Bot accounts returning after being gone for a while is very rare.
u, my pc na friend, ur sarcasm is awesome!
Bascially, on PC NA, it has never happened with any bots that I have ever observed. Maybe it is different on console or in Europe., or maybe I never detected them as bots.
Opening a new account still cost them everything they ever invested into the game.dennissomb16_ESO wrote: »Not to harsh. I wish they would actually give perma bans to some of the other cheating going on in game. Unfortunately we have seen from past actions by ZOS that "perma" bans are not actually perma. On top of that these cheaters can easily open new account
Theres 1000 thread already IGDAF if they get perm banned or setenced to prison tbh
Who actually cares what happened to some insecure elitists who couldnt finish the trial properly?
"After a hard week of farming, or a long night of being nagged by your wife, there is nothing better than going out for a bit of a fish."
Just Yes or No. Votes are anonymous - let’s see what the majority is.
I believe it was too harsh.
Permanent bans should be reserved for those who use obvious cheats like hacking the game or using unauthorized third party programs. Exploiting unintended advantages in the existing game design isn't something I'm comfortable with the developers punishing players for - let alone banning them permanently from the game over.
I've been wrapped up in RL issues last few weeks. Can someone point me to a thread where the back ground of this issue is explained?
Just Yes or No. Votes are anonymous - let’s see what the majority is.
I believe it was too harsh.
Permanent bans should be reserved for those who use obvious cheats like hacking the game or using unauthorized third party programs. Exploiting unintended advantages in the existing game design isn't something I'm comfortable with the developers punishing players for - let alone banning them permanently from the game over.
It was an obvious exploit. There is zero difference between exploiting an obvious unintended situation as they did vs hacking the game. None.
They got what they deserved, hands down. Any decent MMO would ban them and any worthy guild would have kicked them as well. Zos is finally standing up to such a pathetic players.
Good riddance
Just Yes or No. Votes are anonymous - let’s see what the majority is.
I believe it was too harsh.
Permanent bans should be reserved for those who use obvious cheats like hacking the game or using unauthorized third party programs. Exploiting unintended advantages in the existing game design isn't something I'm comfortable with the developers punishing players for - let alone banning them permanently from the game over.
Doesn't matter, if it's in the ToS then they should abide to it no matter what it is.
Just Yes or No. Votes are anonymous - let’s see what the majority is.
I believe it was too harsh.
Permanent bans should be reserved for those who use obvious cheats like hacking the game or using unauthorized third party programs. Exploiting unintended advantages in the existing game design isn't something I'm comfortable with the developers punishing players for - let alone banning them permanently from the game over.
It was an obvious exploit. There is zero difference between exploiting an obvious unintended situation as they did vs hacking the game. None.
They got what they deserved, hands down. Any decent MMO would ban them and any worthy guild would have kicked them as well. Zos is finally standing up to such a pathetic players.
Good riddance
I disagree.
A boss bugging out is not nearly the same as hacking the game or using some cheat program. This is blaming the players for what is essentially the developer's mistake.
I have seen players figure out a strategy to defeat bosses etc. in ways not intended by taking advantage of bugs or faulty design on probably every game I have ever played. This is something I imagine we all have done on occasion. I know I've certainly seen it done on every game I've ever played. And players usually take full advantage of these known tricks to beat bosses more easily until the developers get around to fixing them. And I never recall anyone being banned for it.
In any case; expecting your players to perform the duties of a bug tester and report any possible exploit to ZoS or to refrain from using them - expecting them even to go so far as to drop from any group using these strategies (especially if you had just paid a lot of gold to join one) is grossly unfair in my judgement and not something I could ever agree with.
As I've said countless times on this board, take away the items and achievements they obtained while using the exploit if you want. That would be sufficient to stand up to these "pathetic players" as you call them. But banning them outright - forever - for taking advantage of an in-game bug? That is really no way to treat your customers.
Doctordarkspawn wrote: »Just Yes or No. Votes are anonymous - let’s see what the majority is.
I believe it was too harsh.
Permanent bans should be reserved for those who use obvious cheats like hacking the game or using unauthorized third party programs. Exploiting unintended advantages in the existing game design isn't something I'm comfortable with the developers punishing players for - let alone banning them permanently from the game over.
It was an obvious exploit. There is zero difference between exploiting an obvious unintended situation as they did vs hacking the game. None.
They got what they deserved, hands down. Any decent MMO would ban them and any worthy guild would have kicked them as well. Zos is finally standing up to such a pathetic players.
Good riddance
I disagree.
A boss bugging out is not nearly the same as hacking the game or using some cheat program. This is blaming the players for what is essentially the developer's mistake.
I have seen players figure out a strategy to defeat bosses etc. in ways not intended by taking advantage of bugs or faulty design on probably every game I have ever played. This is something I imagine we all have done on occasion. I know I've certainly seen it done on every game I've ever played. And players usually take full advantage of these known tricks to beat bosses more easily until the developers get around to fixing them. And I never recall anyone being banned for it.
In any case; expecting your players to perform the duties of a bug tester and report any possible exploit to ZoS or to refrain from using them - expecting them even to go so far as to drop from any group using these strategies (especially if you had just paid a lot of gold to join one) is grossly unfair in my judgement and not something I could ever agree with.
As I've said countless times on this board, take away the items and achievements they obtained while using the exploit if you want. That would be sufficient to stand up to these "pathetic players" as you call them. But banning them outright - forever - for taking advantage of an in-game bug? That is really no way to treat your customers.
And I'd have much more sympathy for these people had they A, not made it incredibly easy for ZOS to find by filming it.
B, not bragged about it.
And, as everyone has said, it's the terms of service.
I disagree.
A boss bugging out is not nearly the same as hacking the game or using some cheat program. This is blaming the players for what is essentially the developer's mistake.
I have seen players figure out a strategy to defeat bosses etc. in ways not intended by taking advantage of bugs or faulty design on probably every game I have ever played. This is something I imagine we all have done on occasion. I know I've certainly seen it done on every game I've ever played. And players usually take full advantage of these known tricks to beat bosses more easily until the developers get around to fixing them. And I never recall anyone being banned for it.
In any case; expecting your players to perform the duties of a bug tester and report any possible exploit to ZoS or to refrain from using them - expecting them even to go so far as to drop from any group using these strategies (especially if you had just paid a lot of gold to join one) is grossly unfair in my judgement and not something I could ever agree with.
As I've said countless times on this board, take away the items and achievements they obtained while using the exploit if you want. That would be sufficient to stand up to these "pathetic players" as you call them. But banning them outright - forever - for taking advantage of an in-game bug? That is really no way to treat your customers.
Just Yes or No. Votes are anonymous - let’s see what the majority is.
I believe it was too harsh.
Permanent bans should be reserved for those who use obvious cheats like hacking the game or using unauthorized third party programs. Exploiting unintended advantages in the existing game design isn't something I'm comfortable with the developers punishing players for - let alone banning them permanently from the game over.
It was an obvious exploit. There is zero difference between exploiting an obvious unintended situation as they did vs hacking the game. None.
They got what they deserved, hands down. Any decent MMO would ban them and any worthy guild would have kicked them as well. Zos is finally standing up to such a pathetic players.
Good riddance
I disagree.
A boss bugging out is not nearly the same as hacking the game or using some cheat program. This is blaming the players for what is essentially the developer's mistake.
I have seen players figure out a strategy to defeat bosses etc. in ways not intended by taking advantage of bugs or faulty design on probably every game I have ever played. This is something I imagine we all have done on occasion. I know I've certainly seen it done on every game I've ever played. And players usually take full advantage of these known tricks to beat bosses more easily until the developers get around to fixing them. And I never recall anyone being banned for it.
In any case; expecting your players to perform the duties of a bug tester and report any possible exploit to ZoS or to refrain from using them - expecting them even to go so far as to drop from any group using these strategies (especially if you had just paid a lot of gold to join one) is grossly unfair in my judgement and not something I could ever agree with.
As I've said countless times on this board, take away the items and achievements they obtained while using the exploit if you want. That would be sufficient to stand up to these "pathetic players" as you call them. But banning them outright - forever - for taking advantage of an in-game bug? That is really no way to treat your customers.
lordrichter wrote: »I disagree.
A boss bugging out is not nearly the same as hacking the game or using some cheat program. This is blaming the players for what is essentially the developer's mistake.
I have seen players figure out a strategy to defeat bosses etc. in ways not intended by taking advantage of bugs or faulty design on probably every game I have ever played. This is something I imagine we all have done on occasion. I know I've certainly seen it done on every game I've ever played. And players usually take full advantage of these known tricks to beat bosses more easily until the developers get around to fixing them. And I never recall anyone being banned for it.
In any case; expecting your players to perform the duties of a bug tester and report any possible exploit to ZoS or to refrain from using them - expecting them even to go so far as to drop from any group using these strategies (especially if you had just paid a lot of gold to join one) is grossly unfair in my judgement and not something I could ever agree with.
As I've said countless times on this board, take away the items and achievements they obtained while using the exploit if you want. That would be sufficient to stand up to these "pathetic players" as you call them. But banning them outright - forever - for taking advantage of an in-game bug? That is really no way to treat your customers.
In this case, ZOS probably saw the player intent as malicious. There was no reason for ZOS to treat them nicely. They got what they deserved. Had the people involved handled it differently, ZOS probably would have taken different action.
@Jeremy And in most mmos people that do that type of things get banned. This is not a singel player game. Here you compete with others.
lordrichter wrote: »I disagree.
A boss bugging out is not nearly the same as hacking the game or using some cheat program. This is blaming the players for what is essentially the developer's mistake.
I have seen players figure out a strategy to defeat bosses etc. in ways not intended by taking advantage of bugs or faulty design on probably every game I have ever played. This is something I imagine we all have done on occasion. I know I've certainly seen it done on every game I've ever played. And players usually take full advantage of these known tricks to beat bosses more easily until the developers get around to fixing them. And I never recall anyone being banned for it.
In any case; expecting your players to perform the duties of a bug tester and report any possible exploit to ZoS or to refrain from using them - expecting them even to go so far as to drop from any group using these strategies (especially if you had just paid a lot of gold to join one) is grossly unfair in my judgement and not something I could ever agree with.
As I've said countless times on this board, take away the items and achievements they obtained while using the exploit if you want. That would be sufficient to stand up to these "pathetic players" as you call them. But banning them outright - forever - for taking advantage of an in-game bug? That is really no way to treat your customers.
In this case, ZOS probably saw the player intent as malicious. There was no reason for ZOS to treat them nicely. They got what they deserved. Had the people involved handled it differently, ZOS probably would have taken different action.
Perhaps.
But if they were banned for merely taking advantage of a discovered bug which allowed them to defeat a boss from safety I would never support a permanent ban for that sort of thing.
Now if there were other factors involved of a more malicious nature as you put it then I can't speak to that.
lordrichter wrote: »I disagree.
A boss bugging out is not nearly the same as hacking the game or using some cheat program. This is blaming the players for what is essentially the developer's mistake.
I have seen players figure out a strategy to defeat bosses etc. in ways not intended by taking advantage of bugs or faulty design on probably every game I have ever played. This is something I imagine we all have done on occasion. I know I've certainly seen it done on every game I've ever played. And players usually take full advantage of these known tricks to beat bosses more easily until the developers get around to fixing them. And I never recall anyone being banned for it.
In any case; expecting your players to perform the duties of a bug tester and report any possible exploit to ZoS or to refrain from using them - expecting them even to go so far as to drop from any group using these strategies (especially if you had just paid a lot of gold to join one) is grossly unfair in my judgement and not something I could ever agree with.
As I've said countless times on this board, take away the items and achievements they obtained while using the exploit if you want. That would be sufficient to stand up to these "pathetic players" as you call them. But banning them outright - forever - for taking advantage of an in-game bug? That is really no way to treat your customers.
In this case, ZOS probably saw the player intent as malicious. There was no reason for ZOS to treat them nicely. They got what they deserved. Had the people involved handled it differently, ZOS probably would have taken different action.
Perhaps.
But if they were banned for merely taking advantage of a discovered bug which allowed them to defeat a boss from safety I would never support a permanent ban for that sort of thing.
Now if there were other factors involved of a more malicious nature as you put it then I can't speak to that.
LadyNalcarya wrote: »Just Yes or No. Votes are anonymous - let’s see what the majority is.
I believe it was too harsh.
Permanent bans should be reserved for those who use obvious cheats like hacking the game or using unauthorized third party programs. Exploiting unintended advantages in the existing game design isn't something I'm comfortable with the developers punishing players for - let alone banning them permanently from the game over.
It was an obvious exploit. There is zero difference between exploiting an obvious unintended situation as they did vs hacking the game. None.
They got what they deserved, hands down. Any decent MMO would ban them and any worthy guild would have kicked them as well. Zos is finally standing up to such a pathetic players.
Good riddance
I disagree.
A boss bugging out is not nearly the same as hacking the game or using some cheat program. This is blaming the players for what is essentially the developer's mistake.
I have seen players figure out a strategy to defeat bosses etc. in ways not intended by taking advantage of bugs or faulty design on probably every game I have ever played. This is something I imagine we all have done on occasion. I know I've certainly seen it done on every game I've ever played. And players usually take full advantage of these known tricks to beat bosses more easily until the developers get around to fixing them. And I never recall anyone being banned for it.
In any case; expecting your players to perform the duties of a bug tester and report any possible exploit to ZoS or to refrain from using them - expecting them even to go so far as to drop from any group using these strategies (especially if you had just paid a lot of gold to join one) is grossly unfair in my judgement and not something I could ever agree with.
As I've said countless times on this board, take away the items and achievements they obtained while using the exploit if you want. That would be sufficient to stand up to these "pathetic players" as you call them. But banning them outright - forever - for taking advantage of an in-game bug? That is really no way to treat your customers.
Thing is, you're not allowed to take advantage of bugs. Reporting them instead of abusing them is something that we all agreed to do when we accepted ToS. You cannot even start the game without accepting these rules.
As for using glitches... If, for example, there would be an exploit that would allow you to rob other players accounts, would it be ok to use it? Developers mistake and all that.
Yes, sometimes the game is so broken thta the bugs occur all the time (for example, that week when one of vAS bosses was bugged). But in this case, its not something that could be triggered randomly. According to forum posters, those guys have a long history of exploiting the game, some of them already were banned (temporarily), and they were selling their knowledge of the bug. One of them even created a video tutorial about the exploit (its still on youtube, but I cant link it because of obvious reasons).
Doctordarkspawn wrote: »Just Yes or No. Votes are anonymous - let’s see what the majority is.
I believe it was too harsh.
Permanent bans should be reserved for those who use obvious cheats like hacking the game or using unauthorized third party programs. Exploiting unintended advantages in the existing game design isn't something I'm comfortable with the developers punishing players for - let alone banning them permanently from the game over.
It was an obvious exploit. There is zero difference between exploiting an obvious unintended situation as they did vs hacking the game. None.
They got what they deserved, hands down. Any decent MMO would ban them and any worthy guild would have kicked them as well. Zos is finally standing up to such a pathetic players.
Good riddance
I disagree.
A boss bugging out is not nearly the same as hacking the game or using some cheat program. This is blaming the players for what is essentially the developer's mistake.
I have seen players figure out a strategy to defeat bosses etc. in ways not intended by taking advantage of bugs or faulty design on probably every game I have ever played. This is something I imagine we all have done on occasion. I know I've certainly seen it done on every game I've ever played. And players usually take full advantage of these known tricks to beat bosses more easily until the developers get around to fixing them. And I never recall anyone being banned for it.
In any case; expecting your players to perform the duties of a bug tester and report any possible exploit to ZoS or to refrain from using them - expecting them even to go so far as to drop from any group using these strategies (especially if you had just paid a lot of gold to join one) is grossly unfair in my judgement and not something I could ever agree with.
As I've said countless times on this board, take away the items and achievements they obtained while using the exploit if you want. That would be sufficient to stand up to these "pathetic players" as you call them. But banning them outright - forever - for taking advantage of an in-game bug? That is really no way to treat your customers.
And I'd have much more sympathy for these people had they A, not made it incredibly easy for ZOS to find by filming it.
B, not bragged about it.
And, as everyone has said, it's the terms of service.
As I just got done telling the last poster - the ToS basically says they can ban you for what ever they want. It's intended to protect the company from lawsuits. So I don't see it as relevant here.
No one is arguing ZoS doesn't have the legal right to ban these players. The question here is was it too harsh to do so.
As far as filming it - maybe they filmed it because they did not think they would be banned for it? It's not unusual to find online tutorials on how to use unintended exploits and tricks to beat a boss more easily. Because as I was saying, using discovered tricks to defeat bosses in unintended ways is hardly unusual on games. It's something I've seen lots of players do on nearly game I have ever played. So despite all the pious recriminations and judgments on this board - I'd be very surprised if every single one of us here has not been a party to something similar.
But if they were banned for merely taking advantage of a discovered bug which allowed them to defeat a boss from safety I would never support a permanent ban for that sort of thing.
Now if there were other factors involved of a more malicious nature as you put it then I can't speak to that.
kyle.wilson wrote: »I guess in the future, people will second guess whether or not to exploit.
I just hope that this is just the beginning of ZOS taking a harder stance on exploiters and cheaters.
Now, only if they would fix the bugs and lag in Cyrodiil. I'm really getting tired of fights with no sound. Half the time I don't hear incoming attacks, or know if my attacks are even going off.
WrathOfInnos wrote: »Does anyone else remember the old cheese method where everyone would stand on the island in the back of Fire Maw's room in COA2, back when that was considered the newest, most difficult content? The boss could not hit anyone, and the adds could not get to you. It did seem semi intentional though, since there was a bridge leading up to that rock/island. I think it was later fixed, but I have not attempted it in a long time (got my DPS up to a level where burning is the best option).
Idk about everyone else, but I am picturing the vAS exploit as something similar to this. And I must say that permabans seem really harsh for this.
If, however, it was more like a hack or bug to get outside the world, and hit the boss without him ever becoming active, that would be a little more severe. I think this is how the old vMoL exploit worked, and is worthy of some type of ban.