WillhelmBlack wrote: »Both the same imo, both have strengths and weaknesses.
This is just pure ignorance and shows you have a childs level understanding of game mechanics.
WillhelmBlack wrote: »Both the same imo, both have strengths and weaknesses.
This is just pure ignorance and shows you have a childs level understanding of game mechanics.
Magicka is ZOSgiven
no love for Stamina builds
no love for NB
I still not sure why they invinted stamina at all in the game?!
So if Shield Breaker is such a minor thing, surely you'd be OK with your stamina build's defenses having a similar hard-counter gear set available to magicka users? Maybe you'd also be fine with giving us the equivalent of Shimmering Shield, reflects, and Negate, but aimed at countering stamina builds instead? And if my attacks are going to fill up the magicka pool of an opponent who's spamming Harness Magicka, perhaps yours should too.It all boils down to these 2 things...FearlessOne_2014 wrote: »If any player runs out of stamina while in combat they die. If a stamina based character runs out of magicka it's merely just a inconvenience.
And this...simply because there are far more counters to magicka than there is to stamina.
The rest of the issues can resolved by adjusting values but these are fundamental issues.
If a stamplar/NB runs low on mag then they too are in trouble. No purge/armour buff or cloak.
Mag has shields. Probably the most overpowered thing with the least counters. For instance dodge/block takes dot and ground based damage fully. (Dodge takes all AoEs.) Shields only solid counter aside from shield breaker, which is a set that is totally useless against non shield users and stamina only. Is oblivion/bleed. Which affects everyone the same. (Inb4 pressure = counter. Everyone is countered with pressure.)
Shields don't have much that can go through it. Are sustainable 100% scale higher with mag. (Unlike something like block which sacrifices lots of damage)
Mag also has higher utility. By a lot. MDK/sorc has CCs better than stam. Msorc+MNB make good bombers the likes stam can't.WillhelmBlack wrote: »Both the same imo, both have strengths and weaknesses.
This is just pure ignorance and shows you have a childs level understanding of game mechanics.
Kek.
Almost all of my BG games since the patch have been played on a Magicka Warden, and facing off against Magicka builds is, generally speaking, vastly easier than going up against Stamina. I've seen a couple Mag DKs that are an exception, but even then they're easier to escape from.
So if Shield Breaker is such a minor thing, surely you'd be OK with your stamina build's defenses having a similar hard-counter gear set available to magicka users? Maybe you'd also be fine with giving us the equivalent of Shimmering Shield, reflects, and Negate, but aimed at countering stamina builds instead? And if my attacks are going to fill up the magicka pool of an opponent who's spamming Harness Magicka, perhaps yours should too.It all boils down to these 2 things...FearlessOne_2014 wrote: »If any player runs out of stamina while in combat they die. If a stamina based character runs out of magicka it's merely just a inconvenience.
And this...simply because there are far more counters to magicka than there is to stamina.
The rest of the issues can resolved by adjusting values but these are fundamental issues.
If a stamplar/NB runs low on mag then they too are in trouble. No purge/armour buff or cloak.
Mag has shields. Probably the most overpowered thing with the least counters. For instance dodge/block takes dot and ground based damage fully. (Dodge takes all AoEs.) Shields only solid counter aside from shield breaker, which is a set that is totally useless against non shield users and stamina only. Is oblivion/bleed. Which affects everyone the same. (Inb4 pressure = counter. Everyone is countered with pressure.)
Shields don't have much that can go through it. Are sustainable 100% scale higher with mag. (Unlike something like block which sacrifices lots of damage)
Mag also has higher utility. By a lot. MDK/sorc has CCs better than stam. Msorc+MNB make good bombers the likes stam can't.WillhelmBlack wrote: »Both the same imo, both have strengths and weaknesses.
This is just pure ignorance and shows you have a childs level understanding of game mechanics.
Kek.
Almost all of my BG games since the patch have been played on a Magicka Warden, and facing off against Magicka builds is, generally speaking, vastly easier than going up against Stamina. I've seen a couple Mag DKs that are an exception, but even then they're easier to escape from.
So if Shield Breaker is such a minor thing, surely you'd be OK with your stamina build's defenses having a similar hard-counter gear set available to magicka users? Maybe you'd also be fine with giving us the equivalent of Shimmering Shield, reflects, and Negate, but aimed at countering stamina builds instead? And if my attacks are going to fill up the magicka pool of an opponent who's spamming Harness Magicka, perhaps yours should too.It all boils down to these 2 things...FearlessOne_2014 wrote: »If any player runs out of stamina while in combat they die. If a stamina based character runs out of magicka it's merely just a inconvenience.
And this...simply because there are far more counters to magicka than there is to stamina.
The rest of the issues can resolved by adjusting values but these are fundamental issues.
If a stamplar/NB runs low on mag then they too are in trouble. No purge/armour buff or cloak.
Mag has shields. Probably the most overpowered thing with the least counters. For instance dodge/block takes dot and ground based damage fully. (Dodge takes all AoEs.) Shields only solid counter aside from shield breaker, which is a set that is totally useless against non shield users and stamina only. Is oblivion/bleed. Which affects everyone the same. (Inb4 pressure = counter. Everyone is countered with pressure.)
Shields don't have much that can go through it. Are sustainable 100% scale higher with mag. (Unlike something like block which sacrifices lots of damage)
Mag also has higher utility. By a lot. MDK/sorc has CCs better than stam. Msorc+MNB make good bombers the likes stam can't.WillhelmBlack wrote: »Both the same imo, both have strengths and weaknesses.
This is just pure ignorance and shows you have a childs level understanding of game mechanics.
Kek.
Almost all of my BG games since the patch have been played on a Magicka Warden, and facing off against Magicka builds is, generally speaking, vastly easier than going up against Stamina. I've seen a couple Mag DKs that are an exception, but even then they're easier to escape from.
You don't need an item set that ignores dodge rolling. There's a giant list of powerful abilities that already do this.
Difficult to say..
I think really stambuilds have easier survivalbility against some targets and a faster burst..
magicka have better abilites to survive much burstdamage and are better on range...
In total i need to say stambuilds are better for meleerange and magickabuilds work fine on distance. But for exemple magicka templars and magicka DKs can work fine as bruiser too... But we all know negates to kill them..
At the moment staminabuilds can deal more damage at PvE in synnergy with there sets and debuffs on targets. So i would say stamina is just a bit better at the moment!
In PvP all great names play staminaclasses...
FearlessOne_2014 wrote: »Difficult to say..
I think really stambuilds have easier survivalbility against some targets and a faster burst..
magicka have better abilites to survive much burstdamage and are better on range...
In total i need to say stambuilds are better for meleerange and magickabuilds work fine on distance. But for exemple magicka templars and magicka DKs can work fine as bruiser too... But we all know negates to kill them..
At the moment staminabuilds can deal more damage at PvE in synnergy with there sets and debuffs on targets. So i would say stamina is just a bit better at the moment!
In PvP all great names play staminaclasses...
And this is pretty much it. For a while while now nearly all of the more prominent streamers. Show their mettle on only stamina builds.
Me personally, after making the swap from magicka to stamina. I can clearly see why. Stamina builds have much more easy time dictating the battle field conditions. Also there don't have to worry too much on two resource bars just their stamina bars. So they are much easier to dominate with more so against magicka based builds.
What do stamina have that better the magicka you asks me.
Way more mobility
Way more burst
Much more tankier
Immune to Negates
More better resource bar to work with. So they can dodge, break free, sprint like cheetas, and roll dodge like monkeys. Way more effective than a magicka based build could ever dream of.
I forgot to add more actual dps. Because stamina builds now out dps magicka based builds, in all of the game's content.
In PvP all great names play staminaclasses...
The MagSorc Fanboys are out in force brigading this thread.
vMA - Magsorc. Ye gods is it so much easier on magSorc.
vTrials - Anything Magicka (Deadly cloak is ASS in vet trials. I would kill for a scaling stam shield)
PvP - Most balanced, but Dodgerolling has tons of hard counters that are just part of skills (Any AoE ability (proxy det, impuse, deep breath, destro ulti..), Birds, Soul Assault, Curse, Fossilize/Rune Prison, Birds, Talons.) The ONLY hard counter to magicka's defenses is a 5pc set bonus that no sane person would wear and a single ultimate on a single class.
Utility - Magicka
Healing Potential - Magicka
Ragnarock41 wrote: »For DK mag is ALWAYS gonna beat the stamDk.
Magsorc also seems to do much better than stamsorc nowadays.
Magplar and healplar somewhat playable, stamplars completely disappeared
magnb you will never beat a good one in small scale. stamblade is also bat *** op but at least stamblade is actually squishy.
Only exception is magwarden.
It sucks compared to stamden, which is a good thing. That class is pure cancer.
Ragnarock41 wrote: »For DK mag is ALWAYS gonna beat the stamDk.
Magsorc also seems to do much better than stamsorc nowadays.
Magplar and healplar somewhat playable, stamplars completely disappeared
magnb you will never beat a good one in small scale. stamblade is also bat *** op but at least stamblade is actually squishy.
Only exception is magwarden.
It sucks compared to stamden, which is a good thing. That class is pure cancer.
Ragnarock41 wrote: »For DK mag is ALWAYS gonna beat the stamDk.
Magsorc also seems to do much better than stamsorc nowadays.
Magplar and healplar somewhat playable, stamplars completely disappeared
magnb you will never beat a good one in small scale. stamblade is also bat *** op but at least stamblade is actually squishy.
Only exception is magwarden.
It sucks compared to stamden, which is a good thing. That class is pure cancer.
I agree with the DK part. MagDK is way stronger than stam in PvP. And what's nice is that they have non-stop burst and they can keep up the pressure with their DoTs on top of having an insanely OP heal from embers.
WillhelmBlack wrote: »WillhelmBlack wrote: »Both the same imo, both have strengths and weaknesses.
This is just pure ignorance and shows you have a childs level understanding of game mechanics.
Sorry, Dad.
Stamina for just pure damage/strength.
Mag for utility.
I think the warden is the only class where I believe the stamina version is more powerful. The magicka and stamina versions of the Nightblade feel the most balanced to me. Magicka dumps on its stamina counterpart with the other classes though.
Magsorc is stronger in most areas than stamsorc. Better burst, comparable mobility and control (ranged+streak+mines vs melee but speed+streak+mines) and a better defense. (shields)
Stamina DK has more damage, sustain and tankiness. (Raw strength mentioned) MagDK has less of those, but better CC and pressure/utility to add on top. (10% extra fire damage, maim)
Stamplar has stronger damage and mobility, and can tank quite well. The ravager set works really well and gives insane damage. Magplar has no CCs and quite a bit lower damage, but makes a great group healer.
NB is even as you said, and warden is surprisingly even too. They play really similar as both have good healing, survivability and damage. The only reason stam is stronger is the sets and DB.
Of course mag near universally has better group utility, so above is from a purely from a solo standpoint where pure killing/surviving is the key. Stam: 3. Mag: 1. Tied: 1
Ragnaroek93 wrote: »In my opinion magicka is stronger now. People who still see stamina builds as the tanky rocks with 5k+ weapondamage/proc sets live in the past, the heavy armor Redguard + vitality potion meta is over since over three major updates. I would highly suggest that people who vote for magicka being weaker than stamina actually go out and try to play a stamina Dk, then you can actually see a class which is good in nothing at all...
What makes magicka stronger in my opinion is Elemental Drain, Skoria (give that *** Tremoscale treatment), Soul Strike, very strong utility sets like Riposte, Transmutagen, Shadowrend and the high amount of undodgeable stuff (which comes mostly from magwardens, magplars and magdks) gives stamina a very hard time.
The only stamclass which I think is doing good at the moment is stamblade if cloak doesn't get shut down. Heavy armor stamina got nerfed pretty hard while medium armor still can't deal well with pressure unless you play a hit and run build which only nb is good at.
I would rework cloak into some kind of nontarget gapcloser which also heals a bit, tune down sword and shield a bit and give medium armor more survivability, for example dmg mitigation while rolling with some impen per armor piece worn (just my opinion).In PvP all great names play staminaclasses...
Huh? What about @Derra @LegendaryMage @SteLuppi91 @Golden-Claw @Heresyall who play almost only magicka builds for example (with exception of mage who plays all classes afaik)?
Ragnaroek93 wrote: »In my opinion magicka is stronger now. People who still see stamina builds as the tanky rocks with 5k+ weapondamage/proc sets live in the past, the heavy armor Redguard + vitality potion meta is over since over three major updates. I would highly suggest that people who vote for magicka being weaker than stamina actually go out and try to play a stamina Dk, then you can actually see a class which is good in nothing at all...
What makes magicka stronger in my opinion is Elemental Drain, Skoria (give that *** Tremoscale treatment), Soul Strike, very strong utility sets like Riposte, Transmutagen, Shadowrend and the high amount of undodgeable stuff (which comes mostly from magwardens, magplars and magdks) gives stamina a very hard time.
The only stamclass which I think is doing good at the moment is stamblade if cloak doesn't get shut down. Heavy armor stamina got nerfed pretty hard while medium armor still can't deal well with pressure unless you play a hit and run build which only nb is good at.
I would rework cloak into some kind of nontarget gapcloser which also heals a bit, tune down sword and shield a bit and give medium armor more survivability, for example dmg mitigation while rolling with some impen per armor piece worn (just my opinion).In PvP all great names play staminaclasses...
Huh? What about @Derra @LegendaryMage @SteLuppi91 @Golden-Claw @Heresyall who play almost only magicka builds for example (with exception of mage who plays all classes afaik)?
I meaned all streamers with much fanbase like Kodi ect... There are many good players at stam and mag, but look what these streamers prefer..
Ragnaroek93 wrote: »In my opinion magicka is stronger now. People who still see stamina builds as the tanky rocks with 5k+ weapondamage/proc sets live in the past, the heavy armor Redguard + vitality potion meta is over since over three major updates. I would highly suggest that people who vote for magicka being weaker than stamina actually go out and try to play a stamina Dk, then you can actually see a class which is good in nothing at all...
What makes magicka stronger in my opinion is Elemental Drain, Skoria (give that *** Tremoscale treatment), Soul Strike, very strong utility sets like Riposte, Transmutagen, Shadowrend and the high amount of undodgeable stuff (which comes mostly from magwardens, magplars and magdks) gives stamina a very hard time.
The only stamclass which I think is doing good at the moment is stamblade if cloak doesn't get shut down. Heavy armor stamina got nerfed pretty hard while medium armor still can't deal well with pressure unless you play a hit and run build which only nb is good at.
I would rework cloak into some kind of nontarget gapcloser which also heals a bit, tune down sword and shield a bit and give medium armor more survivability, for example dmg mitigation while rolling with some impen per armor piece worn (just my opinion).In PvP all great names play staminaclasses...
Huh? What about @Derra @LegendaryMage @SteLuppi91 @Golden-Claw @Heresyall who play almost only magicka builds for example (with exception of mage who plays all classes afaik)?
I meaned all streamers with much fanbase like Kodi ect... There are many good players at stam and mag, but look what these streamers prefer..
For soloing and maybe duo stamina seems to way outperform anything magica can do (especially after the fragment nerf) - but mainly NB and stamden.
For smaller groups nothing comes close to either 3 to 4 sorcs + 1 magden or DKs + templars (you´re either mobile or you all have S&B).
For anything larger than this magica seems to be the way to go apart from zergsnipers. So looking at the whole game i´d give the edge to magica - looking at direct 1v1 encounters i´d say stam.
Stamina for just pure damage/strength.
Mag for utility.
I think the warden is the only class where I believe the stamina version is more powerful. The magicka and stamina versions of the Nightblade feel the most balanced to me. Magicka dumps on its stamina counterpart with the other classes though.
Magsorc is stronger in most areas than stamsorc. Better burst, comparable mobility and control (ranged+streak+mines vs melee but speed+streak+mines) and a better defense. (shields)
Stamina DK has more damage, sustain and tankiness. (Raw strength mentioned) MagDK has less of those, but better CC and pressure/utility to add on top. (10% extra fire damage, maim)
Stamplar has stronger damage and mobility, and can tank quite well. The ravager set works really well and gives insane damage. Magplar has no CCs and quite a bit lower damage, but makes a great group healer.
NB is even as you said, and warden is surprisingly even too. They play really similar as both have good healing, survivability and damage. The only reason stam is stronger is the sets and DB.
Of course mag near universally has better group utility, so above is from a purely from a solo standpoint where pure killing/surviving is the key. Stam: 3. Mag: 1. Tied: 1