Zagnut123Zagnut123 wrote: »
Stamina for just pure damage/strength.
Mag for utility.
Stamina for just pure damage/strength.
Mag for utility.
I think the warden is the only class where I believe the stamina version is more powerful. The magicka and stamina versions of the Nightblade feel the most balanced to me. Magicka dumps on its stamina counterpart with the other classes though.
FearlessOne_2014 wrote: »If any player runs out of stamina while in combat they die. If a stamina based character runs out of magicka it's merely just a inconvenience.
simply because there are far more counters to magicka than there is to stamina.
WillhelmBlack wrote: »Both the same imo, both have strengths and weaknesses.
It all boils down to these 2 things...FearlessOne_2014 wrote: »If any player runs out of stamina while in combat they die. If a stamina based character runs out of magicka it's merely just a inconvenience.
And this...simply because there are far more counters to magicka than there is to stamina.
The rest of the issues can resolved by adjusting values but these are fundamental issues.
WillhelmBlack wrote: »Both the same imo, both have strengths and weaknesses.
This is just pure ignorance and shows you have a childs level understanding of game mechanics.
WillhelmBlack wrote: »Both the same imo, both have strengths and weaknesses.
So if Shield Breaker is such a minor thing, surely you'd be OK with your stamina build's defenses having a similar hard-counter gear set available to magicka users? Maybe you'd also be fine with giving us the equivalent of Shimmering Shield, reflects, and Negate, but aimed at countering stamina builds instead? And if my attacks are going to fill up the magicka pool of an opponent who's spamming Harness Magicka, perhaps yours should too.It all boils down to these 2 things...FearlessOne_2014 wrote: »If any player runs out of stamina while in combat they die. If a stamina based character runs out of magicka it's merely just a inconvenience.
And this...simply because there are far more counters to magicka than there is to stamina.
The rest of the issues can resolved by adjusting values but these are fundamental issues.
If a stamplar/NB runs low on mag then they too are in trouble. No purge/armour buff or cloak.
Mag has shields. Probably the most overpowered thing with the least counters. For instance dodge/block takes dot and ground based damage fully. (Dodge takes all AoEs.) Shields only solid counter aside from shield breaker, which is a set that is totally useless against non shield users and stamina only. Is oblivion/bleed. Which affects everyone the same. (Inb4 pressure = counter. Everyone is countered with pressure.)
Shields don't have much that can go through it. Are sustainable 100% scale higher with mag. (Unlike something like block which sacrifices lots of damage)
Mag also has higher utility. By a lot. MDK/sorc has CCs better than stam. Msorc+MNB make good bombers the likes stam can't.WillhelmBlack wrote: »Both the same imo, both have strengths and weaknesses.
This is just pure ignorance and shows you have a childs level understanding of game mechanics.
Kek.