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Why Skoira wasnt touched at all?

  • WrathOfInnos
    WrathOfInnos
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    @techprince I don't know why Skoria is becoming more common in PVP, but being used by the masses does not make it good. Maybe a streamer used it in a "META" build.

    Using the data provided by @Qbiken, in every single parse Slimecraw would have done more damage (in PVP and PVE), without RNG, and with a crit bonus instead of health. Is the health bonus the big selling point for this set in PVP? Because it makes the set completely useless in PVE.

    Edit: Slimecraw would also not force the user to build around DoTs, which are easily purged in PVP. And I doubt most people have a healer following them around with combat prayer in PVP, so really only nightblades have this buff (wardens have such a short duration it's not worth casting).

    That's just one of many examples of better sets. And please don't go make a "nerf Slimecraw" thread after reading this.
    Edited by WrathOfInnos on October 28, 2017 7:38PM
  • techprince
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    techprince wrote: »
    Mureel wrote: »
    bubbygink wrote: »
    I main Magblade and use Skoria 100% of the time. Obviously I love it, but not going to lie - it is overperfoming, especially in light of the other procs being nerfed.

    It was already nerfed!

    Y'all need to just SERIOUSLY STOP.

    It's just getting ridiculous.

    I don't even wear it and you need to stop.

    Lol, why everyone defending are so afraid of a telegraph? all of you want telegraph and a delay for every other set, but when it comes to your favorite, you start defending it? thats very biased.

    Look who is talking about bias.

    I dont think you understand what bias means.

    @techprince I don't know why Skoria becoming more common in PVP, but being used by the masses does not make it good. Maybe a streamer used it in a "META" build.

    Using the data provided by @Qbiken, in every single parse Slimecraw would have done more damage (in PVP and PVE), without RNG, and with a crit bonus instead of health. Is the health bonus the big selling point for this set in PVP? Because it makes the set completely useless in PVE.

    Edit: Slimecraw would also not force the user to build around DoTs, which are easily purged in PVP. And I doubt most people have a healer following them around with combat prayer in PVP, so really only nightblades have this buff (wardens have such a short duration it's not worth casting).

    That's just one of many examples of better sets. And please don't go make a "nerf Slimecraw" thread after reading this.

    Slimecraw doesnt do damage.
    Edited by techprince on October 28, 2017 6:04PM
  • Doctordarkspawn
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    techprince wrote: »
    techprince wrote: »
    Mureel wrote: »
    bubbygink wrote: »
    I main Magblade and use Skoria 100% of the time. Obviously I love it, but not going to lie - it is overperfoming, especially in light of the other procs being nerfed.

    It was already nerfed!

    Y'all need to just SERIOUSLY STOP.

    It's just getting ridiculous.

    I don't even wear it and you need to stop.

    Lol, why everyone defending are so afraid of a telegraph? all of you want telegraph and a delay for every other set, but when it comes to your favorite, you start defending it? thats very biased.

    Look who is talking about bias.

    I dont think you understand what bias means.

    @techprince I don't know why Skoria becoming more common in PVP, but being used by the masses does not make it good. Maybe a streamer used it in a "META" build.

    Using the data provided by @Qbiken, in every single parse Slimecraw would have done more damage (in PVP and PVE), without RNG, and with a crit bonus instead of health. Is the health bonus the big selling point for this set in PVP? Because it makes the set completely useless in PVE.

    Edit: Slimecraw would also not force the user to build around DoTs, which are easily purged in PVP. And I doubt most people have a healer following them around with combat prayer in PVP, so really only nightblades have this buff (wardens have such a short duration it's not worth casting).

    That's just one of many examples of better sets. And please don't go make a "nerf Slimecraw" thread after reading this.

    Slimecraw doesnt do damage.

    Bias: prejudice in favor of or against one thing, person, or group compared with another, usually in a way considered to be unfair.

    I'd call you calling everyone who disagree's with you a Skoria user who shouldn't be lisened to unfair.

    You are biased for Skoria nerfing. End of story.

    It's not -worth- nerfing. And I say that as having one character, a tank, who runs a two part set of Skeleton pirate and Mighty Chudan for the resistances. It's dodgeable, you cannot control it like with tremorscale, and it's unreliable with a visual que. And a dot that can be clensed.

    And I dont PVP. So dont even do that angle.

    It's time to stop the entitlement.
    Edited by Doctordarkspawn on October 28, 2017 6:35PM
  • Moog
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    Is this the set with the Lime green invisi-bear that keeps eating me?
  • kyle.wilson
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    Moog wrote: »
    Is this the set with the Lime green invisi-bear that keeps eating me?

    Rofl. No, that's Selene.
  • TequilaFire
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    techprince wrote: »
    techprince wrote: »
    Mureel wrote: »
    bubbygink wrote: »
    I main Magblade and use Skoria 100% of the time. Obviously I love it, but not going to lie - it is overperfoming, especially in light of the other procs being nerfed.

    It was already nerfed!

    Y'all need to just SERIOUSLY STOP.

    It's just getting ridiculous.

    I don't even wear it and you need to stop.

    Lol, why everyone defending are so afraid of a telegraph? all of you want telegraph and a delay for every other set, but when it comes to your favorite, you start defending it? thats very biased.

    Look who is talking about bias.

    I dont think you understand what bias means.



    You are definitely biased against even when proven wrong.
    Try Merriam Webster not the Urban Dictionary. :D



    Edited by TequilaFire on October 28, 2017 7:39PM
  • Derra
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    I don´t get how people can claim skoria was not overperforming.

    When magica sorcs (a class with no access to targetted dot abilities) go out of their way to create setups utilizing skoria - you know something is fishy.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • TequilaFire
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    What really sucks is all the offensive nerfs that keep happening and the PvP tank meta just keep growing and getting stronger everyday. It is getting harder and harder to get kills with the perma blocking insta heal builds almost everyone is going to.
    Bad enough we have this slow heavy attack crap now but it also boring when nobody dies with 10 people attacking them.
    So you all keep calling for those offensive nerfs till nobody dies at all and we can all hold hands and sing Kumbaya.
    Edited by TequilaFire on October 28, 2017 8:12PM
  • Xvorg
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    @techprince I don't know why Skoria is becoming more common in PVP, but being used by the masses does not make it good. Maybe a streamer used it in a "META" build.

    Using the data provided by @Qbiken, in every single parse Slimecraw would have done more damage (in PVP and PVE), without RNG, and with a crit bonus instead of health. Is the health bonus the big selling point for this set in PVP? Because it makes the set completely useless in PVE.

    Edit: Slimecraw would also not force the user to build around DoTs, which are easily purged in PVP. And I doubt most people have a healer following them around with combat prayer in PVP, so really only nightblades have this buff (wardens have such a short duration it's not worth casting).

    That's just one of many examples of better sets. And please don't go make a "nerf Slimecraw" thread after reading this.

    You can't compare PVE with PVP. Skoria gives a decen burst to any build made towards DoT, like DK or DoTblade (especially DoTblade). Besides, in the case of dotblades, the dmg the put is even bigger thanks to disguise and grim focus without using slimecraw.
    Edited by Xvorg on October 28, 2017 8:14PM
    Sarcasm is something too serious to be taken lightly

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    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • WrathOfInnos
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    In PVP it's 4500 damage before mitigation, that cannot crit, and requires use of multiple purgeable DoTs to get a proc every 10s (the cooldown of 5s is not realistic due to the low proc chance). So max 450 DPS on an unarmored, nonblocking target, maybe 500 if they have been hit with engulfing flames. Not much pressure if you ask me.

    As for burst, I see that it does the damage instantly, but the proc is so unreliable, it can occur at any point in a 5 second (or longer) window. This does not work well for trying to time burst, and any kill with this set is a lucky one.

    For PVE, the 1 piece health is enough to ensure it is never used.

    So why exactly does this set deserve a nerf? Because someone saw it in their death recap?

    I hope the devs read this thread and buff Skoria.
  • BomblePants
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    As an aside, I’m 60% deaf and I can’t hear Skoria proc :/

    I’m one of those PvPer’s and don’t want a nerf.... btw....
  • ak_pvp
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    I use it on my burst DK it is sexy. It has some issues. Not in the damage it can put out, but in the fact that it is another uncounterable thing that when it shows up in your recaps you think. "Well that is [censored], I tried everything short of completely reworking my build."
    The issue is its undodgable, make it dodgable, but still inflict AoE where it was originally going to land and it should be fine.

    The way it works is fine. Low chance and procs on dots, which can be purged/supresse but scale well against multiple opponents with the AoE componant. Its damage is OK and proc rate is fine. Changing any of these will kill it in PvE, which isn't good as it already has a health bonus.

    At the worst case, add an orange meteor style telegraph at the bottom. (Not a big [censored] red thing)

    [Edited for profanity]
    Edited by ZOS_Mika on October 30, 2017 1:14PM
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • BohnT
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    Derra wrote: »
    I don´t get how people can claim skoria was not overperforming.

    When magica sorcs (a class with no access to targetted dot abilities) go out of their way to create setups utilizing skoria - you know something is fishy.

    They don't pvp on a level where you can discuss balance in an appropriate way :trollface:

    Other than that the set always was strong now it's the best pvp proc in the game after the bug fix to selene.
    - Good burst damage with AoE
    - Audio cue only
    - Low Cooldown ( everything under 10 seconds is strong for a burst proc set)
    - undodgeable, unreflectable
    - blockable only
    - infinite range due to how it procs

    The set adds way too much hardly avoidable burst to any spec using it.

    1. Add an visual cue for the proc
    2. Make it dodgeable for the direct damage, people who dodge roll are still being hit by the AoE damage
    3. increase the cooldown slightly (7 seconds)
    Edited by BohnT on October 30, 2017 8:02AM
  • Chilly-McFreeze
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    I just repost some of my old comments from the last skoria thread:



    I run a dot build in pvp an here's what I experience.

    1) You have to apply several dots, if you just run one or two DoTs it will definitively NOT proc on cooldown

    2) Having to apply several DoTs means you have to go through many gcd until you have a relativ constant proc chance

    3) Everyone with a purge or a Templar nearby can clean DoTs off, means it's far more difficult to proc Skoria than any set that just demands melee / weapon damage done or simply to take damage

    4) It has a sound indicator and a short delay afterwards

    5) Except for 1v1 You usually go against several opponents, means you have neither control about when it procs and on who.

    One cleanse can completely shut down your DoTs and therefor your proc chance + the inability to select WHO and when I want it to hit are the biggest issues on this. Therefore it would be a bad idea to make it reflectable. Also, compared to other sets:

    Higher cooldown than Selene and Tremor.
    Lower damage than Velidreth, Selene and Stormfist.
    Lower proc chance then them all.
    Harder to proc in general since multiple DoTs have to be applied, which also can be cleansed (either by purge or a synergy) and take more gcd than one "direct damage" req.
    Harder to proc on the right target because you have to keep dots on multiple opponents in cyrodiil.
    It even has more indicators befor it procs than Stormfst and Velidreth.

    Usually I'm no friend of so little counterplay. But in this case I think it's okay to not be dodgeable since it isn't like you can spam this back to back at will, unlike some other class spam that hit's me harder than skoria.

    A visual indicators would be nice, I agree on that. Even I don't know who it will hit when I hear that sound.

    But on the other hand, how can I time my CC if I can't decide when to proc skoria (cc immunity)? Also, as soon as someone would see that big cirlce around him, he goes into block (at least he should). Not every class has an unblockable CC. And even the unblockable have their downside (high cost or low range).

    Maybe it would make this set useless. Leaves me with no answer but to make the proc a synergy for me so I can time my cc/ burst/ etc? - but I guess that all would be too much to ask for.
  • techprince
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    techprince wrote: »
    techprince wrote: »
    Mureel wrote: »
    bubbygink wrote: »
    I main Magblade and use Skoria 100% of the time. Obviously I love it, but not going to lie - it is overperfoming, especially in light of the other procs being nerfed.

    It was already nerfed!

    Y'all need to just SERIOUSLY STOP.

    It's just getting ridiculous.

    I don't even wear it and you need to stop.

    Lol, why everyone defending are so afraid of a telegraph? all of you want telegraph and a delay for every other set, but when it comes to your favorite, you start defending it? thats very biased.

    Look who is talking about bias.

    I dont think you understand what bias means.



    You are definitely biased against even when proven wrong.
    Try Merriam Webster not the Urban Dictionary. :D



    When was i proven wrong?

    techprince wrote: »
    techprince wrote: »
    Mureel wrote: »
    bubbygink wrote: »
    I main Magblade and use Skoria 100% of the time. Obviously I love it, but not going to lie - it is overperfoming, especially in light of the other procs being nerfed.

    It was already nerfed!

    Y'all need to just SERIOUSLY STOP.

    It's just getting ridiculous.

    I don't even wear it and you need to stop.

    Lol, why everyone defending are so afraid of a telegraph? all of you want telegraph and a delay for every other set, but when it comes to your favorite, you start defending it? thats very biased.

    Look who is talking about bias.

    I dont think you understand what bias means.

    @techprince I don't know why Skoria becoming more common in PVP, but being used by the masses does not make it good. Maybe a streamer used it in a "META" build.

    Using the data provided by @Qbiken, in every single parse Slimecraw would have done more damage (in PVP and PVE), without RNG, and with a crit bonus instead of health. Is the health bonus the big selling point for this set in PVP? Because it makes the set completely useless in PVE.

    Edit: Slimecraw would also not force the user to build around DoTs, which are easily purged in PVP. And I doubt most people have a healer following them around with combat prayer in PVP, so really only nightblades have this buff (wardens have such a short duration it's not worth casting).

    That's just one of many examples of better sets. And please don't go make a "nerf Slimecraw" thread after reading this.

    Slimecraw doesnt do damage.

    Bias: prejudice in favor of or against one thing, person, or group compared with another, usually in a way considered to be unfair.

    I'd call you calling everyone who disagree's with you a Skoria user who shouldn't be lisened to unfair.

    You are biased for Skoria nerfing. End of story.

    It's not -worth- nerfing. And I say that as having one character, a tank, who runs a two part set of Skeleton pirate and Mighty Chudan for the resistances. It's dodgeable, you cannot control it like with tremorscale, and it's unreliable with a visual que. And a dot that can be clensed.

    And I dont PVP. So dont even do that angle.

    It's time to stop the entitlement.

    You know i can say the exact same to you?
    In PVP it's 4500 damage before mitigation, that cannot crit, and requires use of multiple purgeable DoTs to get a proc every 10s (the cooldown of 5s is not realistic due to the low proc chance). So max 450 DPS on an unarmored, nonblocking target, maybe 500 if they have been hit with engulfing flames. Not much pressure if you ask me.

    As for burst, I see that it does the damage instantly, but the proc is so unreliable, it can occur at any point in a 5 second (or longer) window. This does not work well for trying to time burst, and any kill with this set is a lucky one.

    For PVE, the 1 piece health is enough to ensure it is never used.

    So why exactly does this set deserve a nerf? Because someone saw it in their death recap?

    I hope the devs read this thread and buff Skoria.

    Adding an indicator is a nerf? Its a [censored] buff. A sorc and magDK can setup their combo when skoria is going to proc by using unblockable/undodagle cc at the exact same time.

    [Edited for profanity]
    Edited by ZOS_Mika on October 30, 2017 1:52PM
  • Mannix1958
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    And yours is..."Another Skoria user found". You ignore all the reasoning why its fine...hell I own several and use it on 1 toon and only on occasion. Its okay.[/quote]

    And the reasoning is, "skoria is fine?" lol...

  • Mannix1958
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    Sorry for this not being attached above. There is no sense talking with you. You have been given many arguments as to why the set does not need a nerf but yet you rail on and call everyone else biased. Yeah its all the others.
  • techprince
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    Mannix1958 wrote: »
    Sorry for this not being attached above. There is no sense talking with you. You have been given many arguments as to why the set does not need a nerf but yet you rail on and call everyone else biased. Yeah its all the others.

    There is no sense talking to you either. I have given many agreements as to why the set needs to be nerfed but yet you rail on and call me and the supporters biased. Yeah its all the us.
    Edited by techprince on October 29, 2017 5:04PM
  • Tan9oSuccka
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    Skoria was nerfed enough in the past.
    If you die to Skoria you deserve to.

    Keep defense, I killed someone from range using inner fire/ tremorscale proc.

    He was snared in oil. Poor guy :)
  • Girl_Number8
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    You want nerfs, let's do that!

    They have nerfed every defensive ulti in pvp. It's time for that so called balance Nerf Incap and raise the cost like you did to every other class, Nerf Soul Assault, and get rid of perma-stealth builds. :smiley:
  • Ulfgarde
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    O_LYKOS wrote: »
    There is nothing fun about proc sets having a visual indicator allowing the enemy to know exactly when to block or dodge.

    Might as well remove them completely if that's the case. If you're too afraid to get hit by said proc sets thus resulting in you dying, maybe you should play another game.
    "Let procs have no telegraph because you could possibly counter them"

    This is a terrible idea. If there is no counterplay, then it's unreasonably OP. That's just bad combat design.

    Luckily, you hear an auditory cue before skoria hits, so there's some counter to it. Whether or not that's not enough is debatable.
    Very athletic eso player
    PC EU
  • Chilly-McFreeze
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    Ulfgarde wrote: »
    O_LYKOS wrote: »
    There is nothing fun about proc sets having a visual indicator allowing the enemy to know exactly when to block or dodge.

    Might as well remove them completely if that's the case. If you're too afraid to get hit by said proc sets thus resulting in you dying, maybe you should play another game.
    "Let procs have no telegraph because you could possibly counter them"

    This is a terrible idea. If there is no counterplay, then it's unreasonably OP. That's just bad combat design.

    Luckily, you hear an auditory cue before skoria hits, so there's some counter to it. Whether or not that's not enough is debatable.

    And what about block? It's what people lectured me to do against that undodgeable class spam that can hit for around the same dmg as skoria.
  • brandonv516
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    I didn't know Skoria could proc after death until last night:

    https://youtu.be/HGmFeZ15buM

    Pretty cool!
  • WrathOfInnos
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    techprince wrote: »
    Adding an indicator is a nerf? Its a god damn buff. A sorc and magDK can setup their combo when skoria is going to proc by using unblockable/undodagle cc at the exact same time.

    An indicator is a nerf because it will get blocked 99% of the time, and do half the damage (or less depending on passives). If it got an indicator and a got its damage doubled then it would be a neutral change. I don't see this happening, since the 1% of players that don't know where the block button is would complain. Maybe the permablockers would also complain, since it would do double damage to them as well.

    How about a compromise, add an indicator, and increase the damage by 50%. Anyone competent will now see maximum 75% of the current damage (since they will block), while anyone incompetent (including PVE enemies) will experience increased damage.

    Another possibility would be to remove the forced 5s cooldown. Against a single target this would change the average proc rate from 10s down to 5s. For AoE situations (more common in PVE with wall of elements and other placed AoE DoTs), this would allow it to proc on multiple enemies in a short time. If this change occurred I would be fine with a damage decrease of about 25% per proc. This would again result in the PVP damage being reduced to 75% of its current level (twice as frequent, but easily blocked, and slightly less burst per proc), it would serve as an anti-stack mechanic in PVP, and make the set much more useful in PVE trash pulls.

    Would either of these options be acceptable to you?
    Edited by WrathOfInnos on October 29, 2017 11:52PM
  • techprince
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    techprince wrote: »
    Adding an indicator is a nerf? Its a god damn buff. A sorc and magDK can setup their combo when skoria is going to proc by using unblockable/undodagle cc at the exact same time.

    An indicator is a nerf because it will get blocked 99% of the time, and do half the damage (or less depending on passives). If it got an indicator and a got its damage doubled then it would be a neutral change. I don't see this happening, since the 1% of players that don't know where the block button is would complain. Maybe the permablockers would also complain, since it would do double damage to them as well.

    How about a compromise, add an indicator, and increase the damage by 50%. Anyone competent will now see maximum 75% of the current damage (since they will block), while anyone incompetent (including PVE enemies) will experience increased damage.

    Another possibility would be to remove the forced 5s cooldown. Against a single target this would change the average proc rate from 10s down to 5s. For AoE situations (more common in PVE with wall of elements and other placed AoE DoTs), this would allow it to proc on multiple enemies in a short time. If this change occurred I would be fine with a damage decrease of about 25% per proc. This would again result in the PVP damage being reduced to 75% of its current level (twice as frequent, but easily blocked, and slightly less burst per proc), it would serve as an anti-stack mechanic in PVP, and make the set much more useful in PVE trash pulls.

    Would either of these options be acceptable to you?

    You want to increase dmg by 50% or remove the cd entirely just because of a visual indicator? Do you know the changes done to selene, veli and tremorscale? Did you see any damage buffs or cd reductions applied to them? So why is skoria different?
  • Gorilla
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    techprince wrote: »
    techprince wrote: »
    Skoria is fine.

    Another skoria user spotted.

    It's ok. You're in a safe place now. Just let us know where the bad Skoria touched you *holds up teddy bear

    This happens when someone runs out of rational arguments. Just let us know when you have something to argue with.


    It actually comes from years of listening to people whinge about anything that stops them from winning.

    The only real PVP would be plain vanilla gear, no CP. Now that would be fun and a true skill test. Would love to participate.

    Otherwise it's just different people whinging every other week because their build happens (or is perceived ) to be disadvantaged.
  • Strider__Roshin
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    Damaging proc sets in any form are for talentless players. They should never have brought them in the game to begin with.
  • WrathOfInnos
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    techprince wrote: »

    You want to increase dmg by 50% or remove the cd entirely just because of a visual indicator? Do you know the changes done to selene, veli and tremorscale? Did you see any damage buffs or cd reductions applied to them? So why is skoria different?

    Well taking Selene's for example, which does 12000 damage with a 4s cooldown, has a potential to do 3000 DPS (1500 in PVP). Skoria has a 9000 damage proc with a 5s cooldown, so max 1800 DPS (900 in PVE). Increasing Skoria by 50% would still only put it at max 2700 DPS, so still 10% weaker than Selene. Additionally, Selene has a 1 piece stamina bonus, which is useful for damage (roughly 3% DPS increase), while Skoria has a health bonus that contributes 0 to damage.

    I wouldn't say I wanted to change it. I didn't create a thread based around changing Skoria. I simply posted in your thread that if you take away something from a set that is not overperforming, it should get something else in return. I do like the idea of counterplay in PVP (without making it useless), and the set could use some help to be viable in PVE. Simply nerfing Skoria is not the answer.

    Edited by WrathOfInnos on October 30, 2017 5:50AM
  • Ankael07
    Ankael07
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    Daus wrote: »
    Damaging proc sets in any form are for talentless players. They should never have brought them in the game to begin with.

    Slow down Captain 1vX'er. My Nerieneth isnt easy to proc and it has enough indicators to let the enemy know its coming and react.
    If you want me to reply to your comment type @Ankael07 in it.
  • BohnT
    BohnT
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    techprince wrote: »

    You want to increase dmg by 50% or remove the cd entirely just because of a visual indicator? Do you know the changes done to selene, veli and tremorscale? Did you see any damage buffs or cd reductions applied to them? So why is skoria different?

    Well taking Selene's for example, which does 12000 damage with a 4s cooldown, has a potential to do 3000 DPS (1500 in PVP). Skoria has a 9000 damage proc with a 5s cooldown, so max 1800 DPS (900 in PVE). Increasing Skoria by 50% would still only put it at max 2700 DPS, so still 10% weaker than Selene. Additionally, Selene has a 1 piece stamina bonus, which is useful for damage (roughly 3% DPS increase), while Skoria has a health bonus that contributes 0 to damage.

    I wouldn't say I wanted to change it. I didn't create a thread based around changing Skoria. I simply posted in your thread that if you take away something from a set that is not overperforming, it should get something else in return. I do like the idea of counterplay in PVP (without making it useless), and the set could use some help to be viable in PVE. Simply nerfing Skoria is not the answer.

    Please stop talking about Dps and pvp in one sentence. In pvp dps is worthless you need burst it doesn't matter if you deal 5k dps in pvp other players will simply outheal it you need to kill your enemy with 1 combo to stop him from being able to heal through.
    Also the health bonus on skoria is awesome for pvp you need ~25k health in cyro fully buffed.
    With purely damage focused gear you have to use camoran throne or witch-mothers to achieve 22k, meaning less burst will kill you. Now you have to either use health glyphs or run different sets to get to 25k

    Skoria adds 1k which gives you the opportunity to use another stam/mag glyph.
    It may not buff your damage but your survivability and a dead player can't burst you down, maybe a sorc with a lucky curse, skoria combo :trollface:
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