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The farming in Clockwork City has been sucked of its fun.

Caligamy_ESO
Caligamy_ESO
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In less than 48 hours Zenimax decided to take the Factotums furniture recipe drop rate, and curb stomp it into non-existence. Since the patch I have not seen a single recipe drop anywhere, and I spent all day killing Factotums while running around, literally all day, not figuratively. Main quest lines done, side quests almost done, and nothing dropped. The patch notes stated "We also fixed an issue where Factotums were providing furnishing plans more often than intended.", so was the intention that they don't provide them at all? Don't know about everyone else but farming robots for a week for maybe a green recipe to miraculously drop sounds like an abysmal game completely devoid of anything resembling fun.

Had anyone taken 3 minutes to check their own PTS this would have been blatantly obvious before making it to live because you can't make it anywhere without busting these things up. Yet here we are stuck with vendor garbage, potions, and glyphs. I could go back to Stros M'kai, Bleakrock Isle, or Khenarthi's Roost and farm more effectively than it is now in Clockwork City.

So thanks?
love is love
  • ParaNostram
    ParaNostram
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    If Morrowind furnishing drop rates are any indication, the plan was definitely designed to make it practically nonexistent. This is all so they can sell more furniture for crowns.
    "Your mistake is you begged for your life, not for mercy. I will show you there are many fates worse than death."

    Para Nostram
    Bosmer Sorceress
    Witch of Evermore

    "Death is a privilege that can be denied by it's learned scholars."
    Order of the Black Worm
  • Parasaurolophus
    Parasaurolophus
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    Same. Today i sell 4 stacks gears and get no one recipe.
    PC/EU
  • Vimora
    Vimora
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    Yesterday, I was silenced within minutes. They moved my thread to the Crafting forum. lol
  • MasterSpatula
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    They're completely without shame. And shame is the only possible thing any functioning human who is responsible for this would feel.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Mureel
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    In less than 48 hours Zenimax decided to take the Factotums furniture recipe drop rate, and curb stomp it into non-existence. Since the patch I have not seen a single recipe drop anywhere, and I spent all day killing Factotums while running around, literally all day, not figuratively. Main quest lines done, side quests almost done, and nothing dropped. The patch notes stated "We also fixed an issue where Factotums were providing furnishing plans more often than intended.", so was the intention that they don't provide them at all? Don't know about everyone else but farming robots for a week for maybe a green recipe to miraculously drop sounds like an abysmal game completely devoid of anything resembling fun.

    Had anyone taken 3 minutes to check their own PTS this would have been blatantly obvious before making it to live because you can't make it anywhere without busting these things up. Yet here we are stuck with vendor garbage, potions, and glyphs. I could go back to Stros M'kai, Bleakrock Isle, or Khenarthi's Roost and farm more effectively than it is now in Clockwork City.

    So thanks?

    This. Also, the loot tables are utterly fuckerd with old plans, so clockwork chances are abysmal. *That’s me done with anything other than dailies in CWC*
  • KingMagaw
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    Also not updating the Master writ voucher merchants envelopes is a poor move and like a poster said above, it is to shamelessly force sell more furniture via crowns rather than have you achieve it in the game by playing a paid for game and a paid for DLC like that wasn't enough.
  • AlienatedGoat
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    Try doing something else in Clockwork City.

    Like, I dunno...quests? Daily jobs? There's lots of fun to be had.
    PC-NA Goat - Bleat Bleat Baaaa
  • DeadlyPhoenix
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    Phage wrote: »
    Try doing something else in Clockwork City.

    Like, I dunno...quests? Daily jobs? There's lots of fun to be had.

    Didn't actually read the post I take it?
  • Aliyavana
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    Phage wrote: »
    Try doing something else in Clockwork City.

    Like, I dunno...quests? Daily jobs? There's lots of fun to be had.

    We need furniture, not motifs
  • OutLaw_Nynx
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    Lame. This is the type of stuff that makes it hard for me to defend this company sometimes.


    I can understand if Dust was dropping at an alarming rate and they needed to fix that. People buy content to have fun... grinding only to get junk isn’t fun.
  • neverwalk
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    Was running Clockwork City on the PTS and happen to notice a RUMBLE on my fishing line while fishing, 3 different feelings happened, 1st a nibble, then a half-strike then a full-strike. But once DLC went live no RUMBLE on controller=very sad.
  • victoriana-blue
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    I was so happy those first two days of CWC, 4 new plans in seven hours of playing! (Three green, one blue; at least two were from containers.) It was awesome, I was collecting plans again! I thought that maybe ZOS had listened to us about our dissatisfaction with the Morrowind plan drop rates.

    More fool I.
    CP 750+
    Never enough inventory space, even with storage coffers and a mule account
  • AlienatedGoat
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    Phage wrote: »
    Try doing something else in Clockwork City.

    Like, I dunno...quests? Daily jobs? There's lots of fun to be had.

    Didn't actually read the post I take it?

    No, I read the post. I just think you guys take farming a little too seriously.

    There's a lot more to the zone than motifs or recipes or whatever. If the grind is getting to be too much, maybe try something different for a bit.
    Edited by AlienatedGoat on October 27, 2017 1:54AM
    PC-NA Goat - Bleat Bleat Baaaa
  • NewBlacksmurf
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    Farming anything becomes less fun a lot sooner than going through content stories on different players.

    Not saying not to go after stuff but those grinds aren’t for entertainment or fun.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • AlienatedGoat
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    Farming anything becomes less fun a lot sooner than going through content stories on different players.

    Not saying not to go after stuff but those grinds aren’t for entertainment or fun.

    Farming anything isn't fun at all, at least not for me.

    That's why I made the earlier suggestion of doing other things. Instead of doing things repetitiously and then complaining that its not any fun.
    PC-NA Goat - Bleat Bleat Baaaa
  • NewBlacksmurf
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    Phage wrote: »
    Farming anything becomes less fun a lot sooner than going through content stories on different players.

    Not saying not to go after stuff but those grinds aren’t for entertainment or fun.

    Farming anything isn't fun at all, at least not for me.

    That's why I made the earlier suggestion of doing other things. Instead of doing things repetitiously and then complaining that its not any fun.

    Bold comments may not come off as intended. Maybe unbold them
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • static_recharge
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    Don't know if this helps, but my GF and I actually had a furnishing item drop off of the factotums within a couple minutes of each other. We were just doing quests not farming them. They do drop. It was the only ones we had all day. I wouldn't want them to become too common though, they would start to just clog up my inventory and not be worth much to sell if you got them too often.
  • AlienatedGoat
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    Phage wrote: »
    Farming anything becomes less fun a lot sooner than going through content stories on different players.

    Not saying not to go after stuff but those grinds aren’t for entertainment or fun.

    Farming anything isn't fun at all, at least not for me.

    That's why I made the earlier suggestion of doing other things. Instead of doing things repetitiously and then complaining that its not any fun.

    Bold comments may not come off as intended. Maybe unbold them

    Never.

    Star-Trek-To-Boldly-Go-e1437528019763.jpg
    PC-NA Goat - Bleat Bleat Baaaa
  • code65536
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    Most people don't like farming.

    Most people do like completion. Completing a motif collection. Completing a collection of furnishing plans, etc. Completionism is a pretty big deal for people who come into ESO from the single-player TES games.

    So while farming itself isn't fun, it is indirectly fun because it helps people scratch their completionism itches. But when drop rates are such horseshit that people cannot reasonably attain completionism via farming--i.e., when you strip farming of its rewards--then farming becomes even less fun and tolerable.

    But why does this surprise anyone? It's clear now that ZOS is more interested in monetization than in fun. Why would people buy Crown Store furnishings if they could craft those furnishings themselves?
    Edited by code65536 on October 27, 2017 2:13AM
    Nightfighters ― PC/NA and PC/EU

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  • DeadlyPhoenix
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    Phage wrote: »
    Phage wrote: »
    Try doing something else in Clockwork City.

    Like, I dunno...quests? Daily jobs? There's lots of fun to be had.

    Didn't actually read the post I take it?

    No, I read the post. I just think you guys take farming a little too seriously.

    There's a lot more to the zone than motifs or recipes or whatever. If the grind is getting to be too much, maybe try something different for a bit.

    If you read it then you saw where OP said they had completed the main quest and most side quests.
    Main quest lines done, side quests almost done, and nothing dropped.

    This means he is doing other content and has yet to receive a plan of any sort. Don't assume that because someone complains about an abysmal drop rate that they are a bot mindlessly farming mobs all day. This stuff is supposed to drop when doing the content and it practically isn't for OP.
    Edited by DeadlyPhoenix on October 27, 2017 2:12AM
  • victoriana-blue
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    Phage wrote: »
    Phage wrote: »
    Try doing something else in Clockwork City.

    Like, I dunno...quests? Daily jobs? There's lots of fun to be had.

    Didn't actually read the post I take it?

    No, I read the post. I just think you guys take farming a little too seriously.

    There's a lot more to the zone than motifs or recipes or whatever. If the grind is getting to be too much, maybe try something different for a bit.

    It's nice to know whether it's worth opening every crate or not. ;)

    One of the things I love(d) about homestead was all the plans to collect, to go along with the motifs and food recipes. I don't like the grind so I farm mats and buy things instead, but without the grinders there aren't as many recipes floating around in the economy. Supply-demand, low stock-high prices. I sold an Argonian plan for 49k today; in April I would have been lucky to get 18k. Now multiply that across the 500-odd purple furnishing plans in the game, and plan collecting is out of reach for the average player.

    You don't have to care about the drop rate, but you don't need to be a patronizing jerk about it either.
    CP 750+
    Never enough inventory space, even with storage coffers and a mule account
  • Elsonso
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    code65536 wrote: »
    Most people don't like farming.

    Most people do like completion. Completing a motif collection. Completing a collection of furnishing plans, etc. Completionism is a pretty big deal for people who come into ESO from the single-player TES games.

    So while farming itself isn't fun, it is indirectly fun because it helps people scratch their completionism itches. But when drop rates are such horseshit that people cannot reasonably attain completionism via farming--i.e., when you strip farming of its rewards--then farming becomes even less fun and tolerable.

    But why does this surprise anyone? It's clear now that ZOS is more interested in monetization than in fun. Why would people buy Crown Store furnishings if they could craft those furnishings themselves?

    People like to pull out the Crown Store as an excuse. (I like to poke ZOS in the Crown Store, too) While I think that is a part of it, another part is simply that ZOS has a much longer time-between-itches than some players. If a player thinks they will complete everything in a DLC, or even an event, in a few hours, but ZOS is thinking days or weeks, the player is not going to be scratching any itches. Yeah, ZOS could say the time they expect, but a lot of people would not even try. In the end, it is random-ish whether an individual will get the drop, even if the overall plan has different ideas.

    It is frustrating, but good for the game, that stuff does not drop so quickly. I get frustrated, too, but the answermto that is to not farm that item.
    XBox EU/NA:@ElsonsoJannus
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  • doslekis
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    I understand that this is RNG, but we have to come up with what an acceptable drop rate for furnishing plans is.

    I was so happy those first two days of CWC, 4 new plans in seven hours of playing! (Three green, one blue; at least two were from containers.) It was awesome, I was collecting plans again! I thought that maybe ZOS had listened to us about our dissatisfaction with the Morrowind plan drop rates.

    More fool I.

    4 new plans in 7 hours is fair. Why couldn't we keep it like that?


    Farming all day and getting nothing is just discouraging.

    I gave up after farming urns in morrowind, when I had over 10k lockpicks and 3 green new furnishing recipes.

    I don't normally use daggers, but when I do, I choose dos Lekis.
  • code65536
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    I get frustrated, too, but the answermto that is to not farm that item.

    I did not farm for any of the Morrowind furnishing plans. And I have yet to receive any Morrowind plan that's blue or purple.

    This isn't about making the itches longer to scratch. This is making the itches not scratchable by any reasonable measure. You'd have to be pretty naïve to think that this kind of drop rate is for the good of the game rather than a means to protect monetization of cosmetics.
    Nightfighters ― PC/NA and PC/EU

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  • cmetzger93
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    Have to agree the new drop rates are crap. An obvious effort to get us to spend money on crown furniture.
  • rynth
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    I remember same type of posts when motifs first came out the Daedra, Primal, Imperial, Ancient Elven, and Barbaric and the loot rate for them was nerfed several times and people said pretty much the exact same thing you are OP.
    When asked what he would do for a Klondike bar. Grand Moff Tarkin said "why I would blow up Alderaan."
  • victoriana-blue
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    code65536 wrote: »
    Most people don't like farming.

    Most people do like completion. Completing a motif collection. Completing a collection of furnishing plans, etc. Completionism is a pretty big deal for people who come into ESO from the single-player TES games.

    So while farming itself isn't fun, it is indirectly fun because it helps people scratch their completionism itches. But when drop rates are such horseshit that people cannot reasonably attain completionism via farming--i.e., when you strip farming of its rewards--then farming becomes even less fun and tolerable.

    But why does this surprise anyone? It's clear now that ZOS is more interested in monetization than in fun. Why would people buy Crown Store furnishings if they could craft those furnishings themselves?

    People like to pull out the Crown Store as an excuse. (I like to poke ZOS in the Crown Store, too) While I think that is a part of it, another part is simply that ZOS has a much longer time-between-itches than some players. If a player thinks they will complete everything in a DLC, or even an event, in a few hours, but ZOS is thinking days or weeks, the player is not going to be scratching any itches. Yeah, ZOS could say the time they expect, but a lot of people would not even try. In the end, it is random-ish whether an individual will get the drop, even if the overall plan has different ideas.

    It is frustrating, but good for the game, that stuff does not drop so quickly. I get frustrated, too, but the answermto that is to not farm that item.

    Honest question: what do you consider a reasonable time-to-completion of a set of plans? Subdivide it any way you want - racial, dlc, tables, whatever, just be specific.

    I'm fine with the time-to-completion for a set of 15-20 purple plans being ~130 hours, and I say that as someone who plays ~20-30 hours a week and makes ~750k-1mil gold a month. (Furniture catalogue says there are 560-odd purples in the game now.) I think a year time to completion, however, is totally unreasonable, and that's what it's looking like. I have 2/3 of the Homestead purples, but only 8 daedric Morrowind purples plus the wrapped corpse from the event; I've picked up several purple plans in Vvardenfell, but not one has been a Morrowind plan. This isn't okay. (ETA: I'm concentrating on purples here because they're the difficult ones, but green or blue sets would obviously be shorter.)
    Edited by victoriana-blue on October 27, 2017 3:21AM
    CP 750+
    Never enough inventory space, even with storage coffers and a mule account
  • SilentRaven1972
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    rynth wrote: »
    I remember same type of posts when motifs first came out the Daedra, Primal, Imperial, Ancient Elven, and Barbaric and the loot rate for them was nerfed several times and people said pretty much the exact same thing you are OP.

    Now those stupid books drop all over. I think those took the place of other potential purple drops. I'm sick of them, and they drop often enough to be almost worthless. I'd much rather see an occasional furnishing recipe, even green or blue.
    "Such is the nature of evil. Out there in the vast ignorance of the world, it festers and spreads. A shadow that grows in the dark. A sleepless malice as black as the oncoming wall of night. So it ever was, so will it always be. In time all foul things come forth." -Thranduil
  • AlienatedGoat
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    You don't have to care about the drop rate, but you don't need to be a patronizing jerk about it either.

    Being honest doesn't make me patronizing nor a jerk.
    PC-NA Goat - Bleat Bleat Baaaa
  • hmsdragonfly
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    Phage wrote: »
    Try doing something else in Clockwork City.

    Like, I dunno...quests? Daily jobs? There's lots of fun to be had.

    CWC has the lamest dailies in the universe.

    "Gather 5 Cosmetics or Grooming items"

    Wth?
    Aldmeri Dominion Loyalist. For the Queen!
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