So people really don't know yet? Ya, they just [snip] the [snip] out of magic sorc Pvp.generalmyrick wrote: »Onefrkncrzypope wrote: »Sorc nerf... Bruh really
^
ZOS_GinaBruno wrote: »
Sorcerer
- Dark Magic
- Crystal Shards: This ability and the Crystal Fragments morph no longer stun the enemy hit. The Crystal Blast morph continues to stun the initial enemy hit.
Developer Comment:We wanted to separate the function of abilities into more distinct roles. Crystal Shards was overloaded since it had high damage, instant cast, stun, reduced cost. Now if the sorcerer wants a stun they have to either go through a cast time or deal reduced damage.
valkyrie93 wrote: »what nerf, don't scare me like this lol
all i know is we got something similar to petrify
You do realize that Sorcs got buffed right? I mean, they essentially have petrify. Even DKs don't have that anymore.
I'm as tired as anybody of all the sorc whining (seriously!) but removing the stun from frags is a slap to the class right up there with borking petrify and repentance.
It'll have zero impact for me personally in PVP, since I dropped frags a while ago in Cyrodiil, but it's depressing and crummy in PVE. I miss it! :'( It was fun.
But yeah, we're fine. Sky not falling. Just
SameMeteor26 wrote: »You do realize that Sorcs got buffed right? I mean, they essentially have petrify. Even DKs don't have that anymore.
I'm as tired as anybody of all the sorc whining (seriously!) but removing the stun from frags is a slap to the class right up there with borking petrify and repentance.
It'll have zero impact for me personally in PVP, since I dropped frags a while ago in Cyrodiil, but it's depressing and crummy in PVE. I miss it! :'( It was fun.
But yeah, we're fine. Sky not falling. Just
Just curious, how come you quit using frags in pvp? Frags is THE skill of sorcs.
SameMeteor26 wrote: »You do realize that Sorcs got buffed right? I mean, they essentially have petrify. Even DKs don't have that anymore.
I'm as tired as anybody of all the sorc whining (seriously!) but removing the stun from frags is a slap to the class right up there with borking petrify and repentance.
It'll have zero impact for me personally in PVP, since I dropped frags a while ago in Cyrodiil, but it's depressing and crummy in PVE. I miss it! :'( It was fun.
But yeah, we're fine. Sky not falling. Just
Just curious, how come you quit using frags in pvp? Frags is THE skill of sorcs.
If it gets dodged more than it hits, it's just a waste of skill slot and GCD.
SameMeteor26 wrote: »You do realize that Sorcs got buffed right? I mean, they essentially have petrify. Even DKs don't have that anymore.
I'm as tired as anybody of all the sorc whining (seriously!) but removing the stun from frags is a slap to the class right up there with borking petrify and repentance.
It'll have zero impact for me personally in PVP, since I dropped frags a while ago in Cyrodiil, but it's depressing and crummy in PVE. I miss it! :'( It was fun.
But yeah, we're fine. Sky not falling. Just
Just curious, how come you quit using frags in pvp? Frags is THE skill of sorcs.
If it gets dodged more than it hits, it's just a waste of skill slot and GCD.
Honestly thinking of dropping it too on my staff build.
SameMeteor26 wrote: »You do realize that Sorcs got buffed right? I mean, they essentially have petrify. Even DKs don't have that anymore.
I'm as tired as anybody of all the sorc whining (seriously!) but removing the stun from frags is a slap to the class right up there with borking petrify and repentance.
It'll have zero impact for me personally in PVP, since I dropped frags a while ago in Cyrodiil, but it's depressing and crummy in PVE. I miss it! :'( It was fun.
But yeah, we're fine. Sky not falling. Just
Just curious, how come you quit using frags in pvp? Frags is THE skill of sorcs.
If it gets dodged more than it hits, it's just a waste of skill slot and GCD.
Honestly thinking of dropping it too on my staff build.
Why? It's so much stronger now since it's a guarantee hit with the rune cage change. Cast the frag first then immediately use rune cage to guarantee the hit.
SameMeteor26 wrote: »You do realize that Sorcs got buffed right? I mean, they essentially have petrify. Even DKs don't have that anymore.
I'm as tired as anybody of all the sorc whining (seriously!) but removing the stun from frags is a slap to the class right up there with borking petrify and repentance.
It'll have zero impact for me personally in PVP, since I dropped frags a while ago in Cyrodiil, but it's depressing and crummy in PVE. I miss it! :'( It was fun.
But yeah, we're fine. Sky not falling. Just
Just curious, how come you quit using frags in pvp? Frags is THE skill of sorcs.
If it gets dodged more than it hits, it's just a waste of skill slot and GCD.
Honestly thinking of dropping it too on my staff build.
Why? It's so much stronger now since it's a guarantee hit with the rune cage change. Cast the frag first then immediately use rune cage to guarantee the hit.
SameMeteor26 wrote: »You do realize that Sorcs got buffed right? I mean, they essentially have petrify. Even DKs don't have that anymore.
I'm as tired as anybody of all the sorc whining (seriously!) but removing the stun from frags is a slap to the class right up there with borking petrify and repentance.
It'll have zero impact for me personally in PVP, since I dropped frags a while ago in Cyrodiil, but it's depressing and crummy in PVE. I miss it! :'( It was fun.
But yeah, we're fine. Sky not falling. Just
Just curious, how come you quit using frags in pvp? Frags is THE skill of sorcs.
If it gets dodged more than it hits, it's just a waste of skill slot and GCD.
Honestly thinking of dropping it too on my staff build.
Why? It's so much stronger now since it's a guarantee hit with the rune cage change. Cast the frag first then immediately use rune cage to guarantee the hit.
To slot rune cage u have to drop something else. Problem is there is nothing to drop that wont hurt ur build.
If this is a discussion on the frag change? I do not see how this is a nerf at all. Do you want instant cast burst or CC? Seems like a reasonable change to me. The sorc has other skill they can use to CC as well.
Valera Progib wrote: »
Hulking vs necro - necro gives 600 magicka more, but requires player to sacrifice one or two skill slots... maybe make it even??? We don't have same logic with julianos vs hunding... why?
Common sense is not that common. Rare as unicorns.
So people really don't know yet? Ya, they just [snip] the [snip] out of magic sorc Pvp.generalmyrick wrote: »Onefrkncrzypope wrote: »Sorc nerf... Bruh really
^
v3.2.4-5ZOS_GinaBruno wrote: »
Sorcerer
- Dark Magic
- Crystal Shards: This ability and the Crystal Fragments morph no longer stun the enemy hit. The Crystal Blast morph continues to stun the initial enemy hit.
Developer Comment:We wanted to separate the function of abilities into more distinct roles. Crystal Shards was overloaded since it had high damage, instant cast, stun, reduced cost. Now if the sorcerer wants a stun they have to either go through a cast time or deal reduced damage.
SameMeteor26 wrote: »You do realize that Sorcs got buffed right? I mean, they essentially have petrify. Even DKs don't have that anymore.
I'm as tired as anybody of all the sorc whining (seriously!) but removing the stun from frags is a slap to the class right up there with borking petrify and repentance.
It'll have zero impact for me personally in PVP, since I dropped frags a while ago in Cyrodiil, but it's depressing and crummy in PVE. I miss it! :'( It was fun.
But yeah, we're fine. Sky not falling. Just
Just curious, how come you quit using frags in pvp? Frags is THE skill of sorcs.
If it gets dodged more than it hits, it's just a waste of skill slot and GCD.
Honestly thinking of dropping it too on my staff build.
Why? It's so much stronger now since it's a guarantee hit with the rune cage change. Cast the frag first then immediately use rune cage to guarantee the hit.
Valera Progib wrote: »That moment when you want to nerf one skill and buff alternative to get it used more, so you move stun from frags to crystal blast... but only place where crystal blast has atleast one chance to get used is PvE, but stun doesn't apply to bosses... then you realise that cast time abilities are not used in any part of the game...
Bad ideas that no one asked for are bad
Hulking vs necro - necro gives 600 magicka more, but requires player to sacrifice one or two skill slots... maybe make it even??? We don't have same logic with julianos vs hunding... why?
Common sense is not that common. Rare as unicorns.
SameMeteor26 wrote: »You do realize that Sorcs got buffed right? I mean, they essentially have petrify. Even DKs don't have that anymore.
I'm as tired as anybody of all the sorc whining (seriously!) but removing the stun from frags is a slap to the class right up there with borking petrify and repentance.
It'll have zero impact for me personally in PVP, since I dropped frags a while ago in Cyrodiil, but it's depressing and crummy in PVE. I miss it! :'( It was fun.
But yeah, we're fine. Sky not falling. Just
Just curious, how come you quit using frags in pvp? Frags is THE skill of sorcs.
If it gets dodged more than it hits, it's just a waste of skill slot and GCD.
Honestly thinking of dropping it too on my staff build.
Why? It's so much stronger now since it's a guarantee hit with the rune cage change. Cast the frag first then immediately use rune cage to guarantee the hit.
***, rune cage never lands everyone has CC immunity.
SameMeteor26 wrote: »You do realize that Sorcs got buffed right? I mean, they essentially have petrify. Even DKs don't have that anymore.
I'm as tired as anybody of all the sorc whining (seriously!) but removing the stun from frags is a slap to the class right up there with borking petrify and repentance.
It'll have zero impact for me personally in PVP, since I dropped frags a while ago in Cyrodiil, but it's depressing and crummy in PVE. I miss it! :'( It was fun.
But yeah, we're fine. Sky not falling. Just
Just curious, how come you quit using frags in pvp? Frags is THE skill of sorcs.
If it gets dodged more than it hits, it's just a waste of skill slot and GCD.
Honestly thinking of dropping it too on my staff build.
Why? It's so much stronger now since it's a guarantee hit with the rune cage change. Cast the frag first then immediately use rune cage to guarantee the hit.
***, rune cage never lands everyone has CC immunity.
If this is the issue; how are we complaining about frags losing its CC?
Honestly this forum is hilarious. Sorcs get nerfed again that's a big impact and will need a change in playstyle and people still moaning.
People moan about shield stacking like its still a thing. NO ONE triple stacks now, not for a few patches. Every class can shield stack as well as a sort.
Man instead of moaning people need to L2P you could remove the class and i bet people would till moan
Rant over
Not really sure many people care about Sorc nerfs other than Sorcs; most non-Sorc players have been asking for them to be nerfed since Sorcs have been OP for months now. Perhaps this will bring them closer to where other classes are at the moment.
MasterSpatula wrote: »Not really sure many people care about Sorc nerfs other than Sorcs; most non-Sorc players have been asking for them to be nerfed since Sorcs have been OP for months now. Perhaps this will bring them closer to where other classes are at the moment.
Except they didn't nerf any of the problems (like shield stacking). They nerfed a needed utility that also happened to be a major flavor ability of the class. It was double dumb. They ignored a real problem and created a new one. The only reason anyone is in favor of this nerf is schadenfreude, which is absolutely never a good reason to do anything.