Maintenance for the week of October 28:
• PC/Mac: NA and EU megaservers for maintenance – November 1, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
https://forums.elderscrollsonline.com/en/discussion/668104/

Sorcerers Overperforming

Strider__Roshin
Strider__Roshin
✭✭✭✭✭
✭✭✭✭
Too much damage, too little cost. I say 33% damage Reduction to all abilities with about 50% ult cost increase. Definitely OP, for reasons I don't even have to logically prove. Nerf ZoS nerf, you listen to every one of these. Do it now. Come on, do it.
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    What?! Sorcerers need a buff at least, L2P gees... Lmao
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Strider__Roshin
    Strider__Roshin
    ✭✭✭✭✭
    ✭✭✭✭
    What?! Sorcerers need a buff at least, L2P gees... Lmao

    L2p? L2P?!?!

    ....

    Ok... I suppose
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    DABNyDN.jpg
    Edited by Waffennacht on October 22, 2017 6:27PM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • grannas211
    grannas211
    ✭✭✭✭✭
    Gotta be a bait thread...
  • Brutusmax1mus
    Brutusmax1mus
    ✭✭✭✭✭
    Brs46Nr.jpg

    Owned
  • Strider__Roshin
    Strider__Roshin
    ✭✭✭✭✭
    ✭✭✭✭
    Brs46Nr.jpg

    Owned

    Yeah I've got no comeback from that.

    *applies ice on burn*
  • AcadianPaladin
    AcadianPaladin
    ✭✭✭✭✭
    ✭✭✭✭✭
    A nerf sorcs thread? Wow, is that still the preferred bait to use here on the forum? ;)
    PC NA(no Steam), PvE, mostly solo
  • Sixty5
    Sixty5
    ✭✭✭✭✭
    ✭✭
    Can we nerf nerf threads?
    Lord and Savior of the Association of Serious S***posters.

    I play a character called "Gives Me Wood Elf" because I am a mature and sensible person.
    Stam Sorc main in Battlegrounds
  • Brutusmax1mus
    Brutusmax1mus
    ✭✭✭✭✭
    If you cry nerf you should immediately have all your skills changed to blood fountain
  • Strider__Roshin
    Strider__Roshin
    ✭✭✭✭✭
    ✭✭✭✭
    If you cry nerf you should immediately have all your skills changed to blood fountain

    I see your blood fountain, and I raise you a bone shield.
  • EnOeZ
    EnOeZ
    ✭✭✭✭
    Daus wrote: »
    Too much damage, too little cost. I say 33% damage Reduction to all abilities with about 50% ult cost increase. Definitely OP, for reasons I don't even have to logically prove. Nerf ZoS nerf, you listen to every one of these. Do it now. Come on, do it.

    I do agree PVP-wise, there is an issue with (good) sorcs !

    Why ? Simply because of current game-design lead : only needing to invest into offense to improve max damage, mobility and defense is problematic. You get it maximize magicka and you get all of that thanks to how "bubbles" scale. AND being range is a huge advantage.

    In comparison as a Heavy Armor Stam DK, I have to find a sweat spot and balance my attributes between Stamina Of course, Health and Even a little bit of magicka. I cannot afford to forgo Heavy balancing of all of that to be kind of competitive. I need to invest in lots of counter-measures (especially unrooting abilities, when sorcs can just blink), anti-cc abilities (choice of potions, 2H ultimate), anti-range abilities AT THE DETRIMENT of better options in order not to be at a unsurmountable disadvantage in Cyrodiil. My armor I need to balance block cost reductions (almost necessary for solo first line fighters), with other defensive options.

    This discrepancy allows (good) sorcs in duels to be at a HUGE advantage when I fight them in Cyrodiil. Their character building is completely one-dimensional (offense via max magicka since offense give defense (...)) when I need to BALANCE attributes and abilities.Their character building is SYNERGISTIC allowing (good) sorcs to toy in 1vX in playgrounds like rocks (blink ignores height discrepancies) or anywhere they can flee.

    I just cannot flee neither.

    I do agree with @Daus .
  • Lord-Otto
    Lord-Otto
    ✭✭✭✭✭
    ✭✭✭
    Sorcs are overpowered in three aspects, I'll tell you how to deal with them.


    1. When you're in Cyrodiil, the game lags a lot. This is because of sorcs, not servers or effects. To combat this, you gotta L2P.

    2. You also get often disconnected from the game in PvP because of Crystal Frag stun. This is clearly an L2P issue, and you need to git gud.

    3. If you can't see the third argument here, it's because you still need to L2P. Come back later when you can zerg like an MLGpr0. Also, L2P.
  • GrigorijMalahevich
    GrigorijMalahevich
    ✭✭✭✭✭
    What?! Sorcerers need a buff at least, L2P gees... Lmao

    That was sarcasm bro, c'mon...
    Daus wrote: »
    Too much damage, too little cost. I say 33% damage Reduction to all abilities with about 50% ult cost increase. Definitely OP, for reasons I don't even have to logically prove. Nerf ZoS nerf, you listen to every one of these. Do it now. Come on, do it.

    yes!!! so true!!! where developers are looking!!! please please please nerf!!! remove frags from game, overused!!! buff vigor - underused!!!
    PC/EU 800 CP.
    PvP MagSorc.
    Pedro Gonzales - Mag Sorc EP vMA Flawless Conqueror clear http://imgur.com/a/CB6j6
    Valera Progib - Stam Sorc DC vMA Flawless Conqueror clear https://i.imgur.com/eYgpXG2.png
    Valera Pozhar - Mag DK EP vMA Flawless Conqueror clear http://imgur.com/a/jrsuK
    Valera Podlechi - Mag Templar AD vMA Flawless Conqueror clear http://imgur.com/a/N0BYq
  • liviogc
    liviogc
    ✭✭
    This can only be a post troll! ,

    Pve vision.
    The dps of the magic sorcerer neither compares to any stamina, and has many places that can not use pet. the sorcerer is level with the other stamamina dps.

    pvp Vision .
    I agree that sorcerer magic is the best class to kill beginner players, but against experienced players it has no advantage at all. As for sorcerer stamina is in extinction in pvp.
  • WuffyCerulei
    WuffyCerulei
    ✭✭✭✭✭
    ✭✭✭
    NErF SoRCs

    spongebobicon.jpg
    For the love of Kyne, buff sorc. PC NACP 2100+Star-Sïnger - Khajiit Magicka Sorc - EP Grand Overlord - Flawless Conqueror vMA/vBRP/vDSA no death/vHel Ra HM/vAA HM/vSO HM/vMoL HM/vHoF HM/vAS +2/vCR+3/vSS HMs/vKA HMs/vVH/vRG Oax HM/vDSR
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    My guess is OP has not played a Sorc, at least recently or started this thread as a joke. For PvE the only reason to bring mSorc is because you do not want to stack 8 melee. For PvP, still far from highest ST damage.
  • Asardes
    Asardes
    ✭✭✭✭✭
    ✭✭✭✭
    L2RPN (Learn To Read Patch Notes)
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Qbiken
    Qbiken
    ✭✭✭✭✭
    ✭✭✭✭✭
    Oboi......:)
  • pieratsos
    pieratsos
    ✭✭✭✭✭
    ✭✭
    EnOeZ wrote: »
    Daus wrote: »
    Too much damage, too little cost. I say 33% damage Reduction to all abilities with about 50% ult cost increase. Definitely OP, for reasons I don't even have to logically prove. Nerf ZoS nerf, you listen to every one of these. Do it now. Come on, do it.

    I do agree PVP-wise, there is an issue with (good) sorcs !

    So you agree that sorcs need a 33% dmg reduction? Lol. Not even gonna go on and try to explain all the other things you mentioned cause you dont really care to listen and understand. You are the usual guy that gets killed by sorcs and just jumps on the nerf sorc train because you dont want to bother to actually learn how to play against them.

    The funny thing is that if you actually made a sorc and tried to play with it, you would die even faster.
    And whats even more funny is that even if you nerfed sorc dmg by 33% you would still die to them cause again, the issue isnt sorcs, the issue is with you and refusing to learn.
  • Biro123
    Biro123
    ✭✭✭✭✭
    ✭✭✭✭
    EnOeZ wrote: »
    Daus wrote: »
    Too much damage, too little cost. I say 33% damage Reduction to all abilities with about 50% ult cost increase. Definitely OP, for reasons I don't even have to logically prove. Nerf ZoS nerf, you listen to every one of these. Do it now. Come on, do it.

    I do agree PVP-wise, there is an issue with (good) sorcs !

    Why ? Simply because of current game-design lead : only needing to invest into offense to improve max damage, mobility and defense is problematic. You get it maximize magicka and you get all of that thanks to how "bubbles" scale. AND being range is a huge advantage.

    This is an odd view - but a common one. Let me give a counter view..

    Shields are (I think) the only defence in game that scales based on your stats - this means you *have to* up those stats. There is no choice in the matter.
    That it is not impacted by spell-power means that you are upping max mag at the cost of lower spell-power. Now on a like for like basis, (ie comparing set bonuses etc.) you get more damage by working on spell-power than you do working on max mag instead.

    So

    Where other classes have the option of focussing on power for more damage - what do they need to focus on for defence? Well, enough sustain to defend with. If you have 20k stam, a block stops the same amount as a block with 40k stam.. So basically as long as your sustain is good, you don't NEED max stats for better def.
    This of course means you can focus MORE on damage via spell/wpn power - which ALSO increases your healing!! adding nicely to survivability.

    Ahh, but sorcs only stack mag and get damage, survivability, manoeverability....
    Not true. They also need sustain (just like everyone else)
    A LOT of sustain for manoeverability. Max Mag doesn't affect it at all. In fact, it can make it worse as you'd need more stam instead to sprint with boundless up..

    Also for defence, most decent sorcs go for a fair bit of stam/stam recov too for more dodges - because despite popular opinion, shields on their own are NOT enough.
    Hm, don't most other classes have to also use stam/stam recov for defence??

    I have 2 main builds I like playing a the mo on magsorc.

    One is a max-mag setup. It has poor sustain and very poor mobility. It has big shields and great burst though. Best used in a zerg, bursting other zerglings. 51k max mag

    The other is a mobility/survivable setup.. 40k max mag but more sustain. Has a lot of clever buffs for resists to handle hits when shields drop (which they do) - but overall it has MORE survivability than my max mag build. Does much less burst damage though (but probably more sustained)

    Point is, more max mag is not necessarily more survivability when you look at what is lost.

    Most people see the burst from my first build, and may see big shields for a short while too, but mistakenly think it sustains, survives and has mobility like my 2nd build...

    Like all classes - sorcs gotta compromise too.







    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Lexxypwns
    Lexxypwns
    ✭✭✭✭✭
    ✭✭✭✭
    So it's confirmed, forum sorcs are more aggressive in defending their class than NBs
  • Biro123
    Biro123
    ✭✭✭✭✭
    ✭✭✭✭
    Lexxypwns wrote: »
    So it's confirmed, forum sorcs are more aggressive in defending their class than NBs

    True dat..

    But then forum NB's are more aggressive at attacking other classes :wink:
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Strider__Roshin
    Strider__Roshin
    ✭✭✭✭✭
    ✭✭✭✭
    Lexxypwns wrote: »
    So it's confirmed, forum sorcs are more aggressive in defending their class than NBs

    Lol apparently so. I'm surprised we haven't seen @Feanor in here yet. He or she seems to be a die-hard sorc with a vendetta against Nightblades. I could be wrong though, just a modest observation from skimming different threads.
  • Strider__Roshin
    Strider__Roshin
    ✭✭✭✭✭
    ✭✭✭✭
    Biro123 wrote: »
    Lexxypwns wrote: »
    So it's confirmed, forum sorcs are more aggressive in defending their class than NBs

    True dat..

    But then forum NB's are more aggressive at attacking other classes :wink:

    An aggressive class for aggressive people. I'd be curious to see if there's any personality trends among people that 'main' certain classes.
  • Rainraven
    Rainraven
    ✭✭✭✭✭
    It's true, sometimes I have that "I am far too godlike in my phenomenal power" feeling.

    But I can quit it any time.

    Any time.

    Really.
  • Strider__Roshin
    Strider__Roshin
    ✭✭✭✭✭
    ✭✭✭✭
    Rainraven wrote: »
    It's true, sometimes I have that "I am far too godlike in my phenomenal power" feeling.

    But I can quit it any time.

    Any time.

    Really.

    I would say that lightning form adds to the "Divine" effect, but who uses lightning form amiright?
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    byda8tN.png
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Cadbury
    Cadbury
    ✭✭✭✭✭
    ✭✭✭✭✭
    I'm waiting for the Overperforming Warden, Templar, and DK threads to show up.


    Don't disappoint me. >:)
    Edited by Cadbury on October 20, 2017 4:21PM
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • ak_pvp
    ak_pvp
    ✭✭✭✭✭
    ✭✭✭
    EnOeZ wrote: »
    Daus wrote: »
    Too much damage, too little cost. I say 33% damage Reduction to all abilities with about 50% ult cost increase. Definitely OP, for reasons I don't even have to logically prove. Nerf ZoS nerf, you listen to every one of these. Do it now. Come on, do it.

    I do agree PVP-wise, there is an issue with (good) sorcs !

    Why ? Simply because of current game-design lead : only needing to invest into offense to improve max damage, mobility and defense is problematic. You get it maximize magicka and you get all of that thanks to how "bubbles" scale. AND being range is a huge advantage.

    In comparison as a Heavy Armor Stam DK, I have to find a sweat spot and balance my attributes between Stamina Of course, Health and Even a little bit of magicka. I cannot afford to forgo Heavy balancing of all of that to be kind of competitive. I need to invest in lots of counter-measures (especially unrooting abilities, when sorcs can just blink), anti-cc abilities (choice of potions, 2H ultimate), anti-range abilities AT THE DETRIMENT of better options in order not to be at a unsurmountable disadvantage in Cyrodiil. My armor I need to balance block cost reductions (almost necessary for solo first line fighters), with other defensive options.

    This discrepancy allows (good) sorcs in duels to be at a HUGE advantage when I fight them in Cyrodiil. Their character building is completely one-dimensional (offense via max magicka since offense give defense (...)) when I need to BALANCE attributes and abilities.Their character building is SYNERGISTIC allowing (good) sorcs to toy in 1vX in playgrounds like rocks (blink ignores height discrepancies) or anywhere they can flee.

    I just cannot flee neither.

    I do agree with @Daus .

    He is right you know. Sorcs can easily achieve the holy trifecta of strength like no one but warden can.

    For those saying sustain is a factor. It is a factor for all. Sustain affects every part of the holy trifecta. Can't heal/move/damage with low resources. Sorc has overall decent sustain too. Its effectively the themepark class. Just follow this road and don't be a skrub.

    Seriously; Auto-execute, runaway button, strong shield with minimal drawbacks (compared to block or heal) 41m unblockable stun etc. And their first proper nerf since streak (met with a buff) is cry mode. Sorc damage is fine, and mobility should be increased. But shields are cancer.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Gilvoth
    Gilvoth
    ✭✭✭✭✭
    ✭✭✭✭✭
    sorcerers have allways been overpowered in eso and people are sick of it.
    these threads exist because truth cannot be hidden.
Sign In or Register to comment.