Waffennacht wrote: »What?! Sorcerers need a buff at least, L2P gees... Lmao
Brutusmax1mus wrote: »Waffennacht wrote: »
Owned
Brutusmax1mus wrote: »If you cry nerf you should immediately have all your skills changed to blood fountain
Too much damage, too little cost. I say 33% damage Reduction to all abilities with about 50% ult cost increase. Definitely OP, for reasons I don't even have to logically prove. Nerf ZoS nerf, you listen to every one of these. Do it now. Come on, do it.
Waffennacht wrote: »What?! Sorcerers need a buff at least, L2P gees... Lmao
Too much damage, too little cost. I say 33% damage Reduction to all abilities with about 50% ult cost increase. Definitely OP, for reasons I don't even have to logically prove. Nerf ZoS nerf, you listen to every one of these. Do it now. Come on, do it.
Too much damage, too little cost. I say 33% damage Reduction to all abilities with about 50% ult cost increase. Definitely OP, for reasons I don't even have to logically prove. Nerf ZoS nerf, you listen to every one of these. Do it now. Come on, do it.
I do agree PVP-wise, there is an issue with (good) sorcs !
Too much damage, too little cost. I say 33% damage Reduction to all abilities with about 50% ult cost increase. Definitely OP, for reasons I don't even have to logically prove. Nerf ZoS nerf, you listen to every one of these. Do it now. Come on, do it.
I do agree PVP-wise, there is an issue with (good) sorcs !
Why ? Simply because of current game-design lead : only needing to invest into offense to improve max damage, mobility and defense is problematic. You get it maximize magicka and you get all of that thanks to how "bubbles" scale. AND being range is a huge advantage.
So it's confirmed, forum sorcs are more aggressive in defending their class than NBs
So it's confirmed, forum sorcs are more aggressive in defending their class than NBs
Too much damage, too little cost. I say 33% damage Reduction to all abilities with about 50% ult cost increase. Definitely OP, for reasons I don't even have to logically prove. Nerf ZoS nerf, you listen to every one of these. Do it now. Come on, do it.
I do agree PVP-wise, there is an issue with (good) sorcs !
Why ? Simply because of current game-design lead : only needing to invest into offense to improve max damage, mobility and defense is problematic. You get it maximize magicka and you get all of that thanks to how "bubbles" scale. AND being range is a huge advantage.
In comparison as a Heavy Armor Stam DK, I have to find a sweat spot and balance my attributes between Stamina Of course, Health and Even a little bit of magicka. I cannot afford to forgo Heavy balancing of all of that to be kind of competitive. I need to invest in lots of counter-measures (especially unrooting abilities, when sorcs can just blink), anti-cc abilities (choice of potions, 2H ultimate), anti-range abilities AT THE DETRIMENT of better options in order not to be at a unsurmountable disadvantage in Cyrodiil. My armor I need to balance block cost reductions (almost necessary for solo first line fighters), with other defensive options.
This discrepancy allows (good) sorcs in duels to be at a HUGE advantage when I fight them in Cyrodiil. Their character building is completely one-dimensional (offense via max magicka since offense give defense (...)) when I need to BALANCE attributes and abilities.Their character building is SYNERGISTIC allowing (good) sorcs to toy in 1vX in playgrounds like rocks (blink ignores height discrepancies) or anywhere they can flee.
I just cannot flee neither.
I do agree with @Daus .