How do you know you don't crap your bed when you're asleep? You check in the morning and if you don't find a turd you're ok.How do you know it's not pop-locked when you're asleep?
You do realize that your night is someone else's prime time, yes?
I have played round the clock and have seen what it is like at all hours of the day. You can see trends shall we say. I played both Vivec and Sotha Sil up until 2 months ago where I have gone strictly Vivec. I am straight up DC no faction swapping. The reason I quit playing Sotha Sil was the crazy score imbalance that DC, yes my DC, was able to achieve by running the table every night when they were unopposed. Things like that ruin Cyrodiil for anyone who cares about the alliance war in Cyrodill and doesn't see it as some theme park pvp playground. I now see this happening on Vivec to a lesser degree.
Prime time is not a term that is individual based, it is a term that is collectively based on the population. Prime time TV for instance is the time slot that the most viewers watch TV, not the time that you or I or some other individual watches. In this game, however, I will give you that if there are multiple windows of time that are pop locked, separated by windows of time which are not, then there could be more than 1 prime time.
TL:DR
You want nobody else to play on your campaign when you're asleep because it wouldn't be fair to you. Got it!
VaranisArano wrote: »
Finally, not all PVDooring is done on empty campaigns. Think about it. On a busy campaign like Vivec, does it make more sense to fight on a keep you know is well-defended, or to focus on a strategic keep that faction didn't defend? If you do it right, you've taken the keep before the enemy shows up to defend - and that's just smart tactics.
Nice try but the original post said absolutely nothing about which server.WaltherCarraway wrote: »The topic is about North America server, so no there’s no way someone living on the West call someone down the East nightraider vice versa.
The only problem is oceanic nightraider because PST and EST are most likely midnight or 5AM in the morning while they are playing.
WaltherCarraway wrote: »The topic is about North America server, so no there’s no way someone living on the West call someone down the East nightraider vice versa.
The only problem is oceanic nightraider because PST and EST are most likely midnight or 5AM in the morning while they are playing.
IxSTALKERxI wrote: »Also they should make it so no one can capture emperor if one of the factions is at 1 bar population.
VaranisArano wrote: »IxSTALKERxI wrote: »Also they should make it so no one can capture emperor if one of the factions is at 1 bar population.
So the answer to preventing an emperorship or keeping one becomes getting all your friends to log off in order to keep the population at one bar? You can laugh and say that's ridiculous or that the faction would lose too much to do that, and all that is true. But this is Cyrodiil, faction politics can be just that nasty and ridiculous, and this would totally happen.
Besides, not only would that take ZOS being transparent about what bars mean in terms of actual boots-on-the-ground faction population (isn't going to happen), taking the emperorship is complicated enough even on a nearly dead server that it doesn't need more complications. Not when you consider what those complications would do on the servers that aren't nearly dead but still see periods of low population.
Crom_CCCXVI wrote: »THE ANSWER is simply to have scores modify by overall population.
You can still flip a map at 5am , but you won't get much for it.
Then Fri night when the server is full, points are worth much more.
that simple
VaranisArano wrote: »Crom_CCCXVI wrote: »THE ANSWER is simply to have scores modify by overall population.
You can still flip a map at 5am , but you won't get much for it.
Then Fri night when the server is full, points are worth much more.
that simple
So, again, devaluing the efforts of players who can only play at times that don't match the majority population such as oceanics on the PC/NA servers, and overvaluing the efforts of primetime players. 5 am your time is someone else's time to play when they get home from work.
Can anyone figure out a solution that doesn't penalize people by time-zone?
The actual answer is to have a balanced population at all times, but that can't be enforced without excluding players or forcing players to play.
VaranisArano wrote: »Players have a greater impact on the score during low population times because they have less opposition. Players have less of an impact on the score during high population times because they have more opposition. This is not surprising. In fact, I dare say, its obvious.
Here you say it is obvious that players have a greater impact on the score during low population times
I still have yet to see a solution that doesn't penalize players for playing during low population times (for many that's the time they can play, their "primetime" as it were) with having their efforts count for less simply because players who play during the most populated server times feel like their efforts for a couple of hours should carry more weight.
Vilestride wrote: »You're all arguing that there is less opposition in off peak times but forgetting there is also less support.....
It's a matter of whether or not the population is equally lower.
Sanct your entire analogy of capping a map with 12 people is irrelevant if the opposing 2 factions have a 12 man doing the same thing. And if you're 12 is over powering the other 2 then that's the point, you deserve the extra points.
Vilestride wrote: »I have to disagree. In essence you're saying the work people do in 'just not American prime time' is worth less than it is during.