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Why Does Igneous Weapons Suck So Much?

Urza1234
Urza1234
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DragonKnight
Igneous Weapons IV: 4320 Magicka
Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by 20% for 33 seconds. You and your allies also gain Major Brutality, increasing your Weapon Damage.

NightBlade
Power Extraction IV: 2754 Stamina
Siphon the vigor from your enemies' blood, dealing 3327 Disease Damage to all nearby enemies. If an enemy is hit, you gain Major Brutality, increasing your Weapon Damage by 20% for 20 seconds. Converts to a Stamina ability, and deals increased damage.
Does AoE Damage, can apply Major Defile

Sorceror
Critical Surge IV: 4051 Magicka
Invoke Meridia's name to gain Major Brutality, increasing your Weapon Damage by 20% for 33 seconds. While active, dealing a Critical Strike heals you for 3000 Health. This effect can occur once every 1 second. Increases the healing.
Huge Self HoT

Warden
Bull Netch IV: 0 Stamina
Call a bull netch that restores 4029 Stamina over 25 seconds. Gain Major Brutality and Major Sorcery, increasing Weapon and Spell Damage by 20% over 27 seconds. Restores Stamina and grants Major Brutality.
Gens Stamina

Two Handed
Rally IV: 4051 Stamina
Focus your strength to gain Major Brutality, increasing your Weapon Damage by 20% for 33 seconds. You heal for 783 Health every 2 seconds while active, and an additional 1211 Health when Rally expires. The final heal is increased by up to 564%, in proportion to the length of time Rally has been active. Also heals you when the effect expires.
HoT and burst heal, or immobilze immunity with other morph

Dual Wield
Flying Blade IV: 2970 Stamina
Fire a secret dagger from your sleeve at an enemy, dealing 4714 Physical Damage and reducing their Movement Speed by 50% for 6 seconds. Also grants Major Brutality, increasing your Weapon Damage by 20% for 20 seconds. Increases the damage and range.
Does ranged damage and snares

Werewolf
Rousing Roar IV: 4163 Stamina
Roar with bloodlust to terrify up to 3 nearby enemies, fearing and setting them Off Balance for 3.3 seconds. Grants Major Brutality to you and nearby allies, increasing your Weapon Damage by 20% for 23 seconds. Grants Major Brutality to you and nearby allies.
Three-target fear

Why is Igneous Weapons the only skill source of Major Brutality that does nothing else for you, and is also the most expensive?
Edited by Urza1234 on October 19, 2017 7:48AM
  • CheepsNSalsa
    CheepsNSalsa
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    Maybe because it helps every dps in your group?
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    Urza1234 wrote: »
    Why is Igneous Weapons the only class source of Major Brutality that does nothing else for you, and is also the most expensive?

    Because back in the day DK was so OP that the forums were full of salty whines about how and why almost every DK skill had to be nerfed; and ZOS has a long and proud history of listening to the whiners - especially PvP whiners.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • Sixty5
    Sixty5
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    Except in end game PVE everyone uses potions anyway, so it really doesn't matter.
    Lord and Savior of the Association of Serious S***posters.

    I play a character called "Gives Me Wood Elf" because I am a mature and sensible person.
    Stam Sorc main in Battlegrounds
  • Enslaved
    Enslaved
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    Urza1234 wrote: »
    Why is Igneous Weapons the only class source of Major Brutality that does nothing else for you, and is also the most expensive?

    Because back in the day DK was so OP that the forums were full of salty whines about how and why almost every DK skill had to be nerfed; and ZOS has a long and proud history of listening to the whiners - especially PvP whiners.

    All The Best

    Sadly, this.
  • MyKillv2.0
    MyKillv2.0
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    Truth.
  • ArchMikem
    ArchMikem
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    Urza1234 wrote: »
    Why is Igneous Weapons the only class source of Major Brutality that does nothing else for you, and is also the most expensive?

    Because back in the day DK was so OP that the forums were full of salty whines about how and why almost every DK skill had to be nerfed; and ZOS has a long and proud history of listening to the whiners - especially PvP whiners.

    All The Best

    Same reason why sustain got nerfed with ability cost doubling, and how Proc damage no longer crits. Its always complaints from PvP...
    CP2,100 Master Explorer - AvA One Star General - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • ecru
    ecru
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    The most annoying part is that molten armaments doesn't give major brutality, so you're forced to choose either major brutality or the heavy attack bonus. Sure you can get it from shrouded daggers, but I really don't see why it should be this way.

    This is kind of a pain in the [snip] if you want to both tank and dps on your DK, since you'll be stuck with moltern armaments in order to dps, which means you need another source of major brutality and can only provide your group with major sorcery.

    [Edited to remove profanity]
    Edited by ZOS_KatP on October 24, 2017 7:36PM
    Gryphon Heart
    Godslayer
    Dawnbringer
  • GeorgeBlack
    GeorgeBlack
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    I saw one "it's fine as it is" answer so far?
    Who has the nerve to support this view?
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    I saw one "it's fine as it is" answer so far?
    Who has the nerve to support this view?

    because the only people that ought to take this morph is a tank that want to make sure the group has the buff, otherwise both stam and mag dks take the other morph, the one that does 40% more heavy attack damage and still run pots for the buff. it is really not that hard of a concept.
  • ArchMikem
    ArchMikem
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    I saw one "it's fine as it is" answer so far?
    Who has the nerve to support this view?

    because the only people that ought to take this morph is a tank that want to make sure the group has the buff, otherwise both stam and mag dks take the other morph, the one that does 40% more heavy attack damage and still run pots for the buff. it is really not that hard of a concept.

    Pots are pricey and my crafter sucks at alchemy, so its Igneous Weapons for me.
    CP2,100 Master Explorer - AvA One Star General - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • GeorgeBlack
    GeorgeBlack
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    I saw one "it's fine as it is" answer so far?
    Who has the nerve to support this view?

    because the only people that ought to take this morph is a tank that want to make sure the group has the buff, otherwise both stam and mag dks take the other morph, the one that does 40% more heavy attack damage and still run pots for the buff. it is really not that hard of a concept.

    Oh ye?
    Give heavy atk bonus to Igneous weapon as well.
    Edited by GeorgeBlack on October 19, 2017 10:18AM
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    ArchMikem wrote: »
    I saw one "it's fine as it is" answer so far?
    Who has the nerve to support this view?

    because the only people that ought to take this morph is a tank that want to make sure the group has the buff, otherwise both stam and mag dks take the other morph, the one that does 40% more heavy attack damage and still run pots for the buff. it is really not that hard of a concept.

    Pots are pricey and my crafter sucks at alchemy, so its Igneous Weapons for me.

    if you want to save pots then use one of the weapon skills with Molten Armaments, why is that a problem? i use rally all the time on my stam dk for that reason, so cheapness is not an excuse.


    I saw one "it's fine as it is" answer so far?
    Who has the nerve to support this view?

    because the only people that ought to take this morph is a tank that want to make sure the group has the buff, otherwise both stam and mag dks take the other morph, the one that does 40% more heavy attack damage and still run pots for the buff. it is really not that hard of a concept.

    Oh ye?
    Give the heavy atk bonus to Igneous weapon.

    oh YE!

    just use one of the weapon abilities, if you are not a bow/bow build, this is not a problem.
    Edited by Lightspeedflashb14_ESO on October 19, 2017 10:11AM
  • GeorgeBlack
    GeorgeBlack
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    ArchMikem wrote: »
    I saw one "it's fine as it is" answer so far?
    Who has the nerve to support this view?

    because the only people that ought to take this morph is a tank that want to make sure the group has the buff, otherwise both stam and mag dks take the other morph, the one that does 40% more heavy attack damage and still run pots for the buff. it is really not that hard of a concept.

    Pots are pricey and my crafter sucks at alchemy, so its Igneous Weapons for me.

    if you want to save pots then use one of the weapon skills with Molten Armaments, why is that a problem? i use rally all the time on my stam dk for that reason, so cheapness is not an excuse.


    I saw one "it's fine as it is" answer so far?
    Who has the nerve to support this view?

    because the only people that ought to take this morph is a tank that want to make sure the group has the buff, otherwise both stam and mag dks take the other morph, the one that does 40% more heavy attack damage and still run pots for the buff. it is really not that hard of a concept.

    Oh ye?
    Give the heavy atk bonus to Igneous weapon.

    oh YE!

    just use one of the weapon abilities, if you are a a bow/bow build, this is not a problem.

    Bs answer. U are a careless troll.
    Why shouldn't "the tank give HA bonus to the group" +WD ?
    Edited by GeorgeBlack on October 19, 2017 10:12AM
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    ArchMikem wrote: »
    I saw one "it's fine as it is" answer so far?
    Who has the nerve to support this view?

    because the only people that ought to take this morph is a tank that want to make sure the group has the buff, otherwise both stam and mag dks take the other morph, the one that does 40% more heavy attack damage and still run pots for the buff. it is really not that hard of a concept.

    Pots are pricey and my crafter sucks at alchemy, so its Igneous Weapons for me.

    if you want to save pots then use one of the weapon skills with Molten Armaments, why is that a problem? i use rally all the time on my stam dk for that reason, so cheapness is not an excuse.


    I saw one "it's fine as it is" answer so far?
    Who has the nerve to support this view?

    because the only people that ought to take this morph is a tank that want to make sure the group has the buff, otherwise both stam and mag dks take the other morph, the one that does 40% more heavy attack damage and still run pots for the buff. it is really not that hard of a concept.

    Oh ye?
    Give the heavy atk bonus to Igneous weapon.

    oh YE!

    just use one of the weapon abilities, if you are a a bow/bow build, this is not a problem.

    Bs answer. U are a careless troll.

    Bs complaint, you are helpless whiner.
  • GeorgeBlack
    GeorgeBlack
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    ArchMikem wrote: »
    I saw one "it's fine as it is" answer so far?
    Who has the nerve to support this view?

    because the only people that ought to take this morph is a tank that want to make sure the group has the buff, otherwise both stam and mag dks take the other morph, the one that does 40% more heavy attack damage and still run pots for the buff. it is really not that hard of a concept.

    Pots are pricey and my crafter sucks at alchemy, so its Igneous Weapons for me.

    if you want to save pots then use one of the weapon skills with Molten Armaments, why is that a problem? i use rally all the time on my stam dk for that reason, so cheapness is not an excuse.


    I saw one "it's fine as it is" answer so far?
    Who has the nerve to support this view?

    because the only people that ought to take this morph is a tank that want to make sure the group has the buff, otherwise both stam and mag dks take the other morph, the one that does 40% more heavy attack damage and still run pots for the buff. it is really not that hard of a concept.

    Oh ye?
    Give the heavy atk bonus to Igneous weapon.

    oh YE!

    just use one of the weapon abilities, if you are a a bow/bow build, this is not a problem.

    Bs answer. U are a careless troll.

    Bs complaint, you are helpless whiner.

    Not for too much longer. Btw none of my complaints have been implemented. Except for buff to DW and HA.
    You on the other hand seem to be traumatised and spiteful since the op DK days.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    ArchMikem wrote: »
    I saw one "it's fine as it is" answer so far?
    Who has the nerve to support this view?

    because the only people that ought to take this morph is a tank that want to make sure the group has the buff, otherwise both stam and mag dks take the other morph, the one that does 40% more heavy attack damage and still run pots for the buff. it is really not that hard of a concept.

    Pots are pricey and my crafter sucks at alchemy, so its Igneous Weapons for me.

    if you want to save pots then use one of the weapon skills with Molten Armaments, why is that a problem? i use rally all the time on my stam dk for that reason, so cheapness is not an excuse.


    I saw one "it's fine as it is" answer so far?
    Who has the nerve to support this view?

    because the only people that ought to take this morph is a tank that want to make sure the group has the buff, otherwise both stam and mag dks take the other morph, the one that does 40% more heavy attack damage and still run pots for the buff. it is really not that hard of a concept.

    Oh ye?
    Give the heavy atk bonus to Igneous weapon.

    oh YE!

    just use one of the weapon abilities, if you are a a bow/bow build, this is not a problem.

    Bs answer. U are a careless troll.

    Bs complaint, you are helpless whiner.

    Not for too much longer. Btw none of my complaints have been implemented. Except for buff to DW and HA.
    You on the other hand seem to be traumatised and spiteful since the op DK days.

    i have never really pvped, i mean i have for the skill i need for pve, ie warhorn and vigor and caltrops but that is about it, i do run a stam dk tank/dps and a Mag dk dps in pve though, lots of funs so try again.
    Edited by Lightspeedflashb14_ESO on October 19, 2017 10:20AM
  • ArchMikem
    ArchMikem
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    ArchMikem wrote: »
    I saw one "it's fine as it is" answer so far?
    Who has the nerve to support this view?

    because the only people that ought to take this morph is a tank that want to make sure the group has the buff, otherwise both stam and mag dks take the other morph, the one that does 40% more heavy attack damage and still run pots for the buff. it is really not that hard of a concept.

    Pots are pricey and my crafter sucks at alchemy, so its Igneous Weapons for me.

    if you want to save pots then use one of the weapon skills with Molten Armaments, why is that a problem? i use rally all the time on my stam dk for that reason, so cheapness is not an excuse.


    I saw one "it's fine as it is" answer so far?
    Who has the nerve to support this view?

    because the only people that ought to take this morph is a tank that want to make sure the group has the buff, otherwise both stam and mag dks take the other morph, the one that does 40% more heavy attack damage and still run pots for the buff. it is really not that hard of a concept.

    Oh ye?
    Give the heavy atk bonus to Igneous weapon.

    oh YE!

    just use one of the weapon abilities, if you are not a bow/bow build, this is not a problem.

    Because i have better skills on my attack bar than hidden dagger.
    CP2,100 Master Explorer - AvA One Star General - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    ArchMikem wrote: »
    ArchMikem wrote: »
    I saw one "it's fine as it is" answer so far?
    Who has the nerve to support this view?

    because the only people that ought to take this morph is a tank that want to make sure the group has the buff, otherwise both stam and mag dks take the other morph, the one that does 40% more heavy attack damage and still run pots for the buff. it is really not that hard of a concept.

    Pots are pricey and my crafter sucks at alchemy, so its Igneous Weapons for me.

    if you want to save pots then use one of the weapon skills with Molten Armaments, why is that a problem? i use rally all the time on my stam dk for that reason, so cheapness is not an excuse.


    I saw one "it's fine as it is" answer so far?
    Who has the nerve to support this view?

    because the only people that ought to take this morph is a tank that want to make sure the group has the buff, otherwise both stam and mag dks take the other morph, the one that does 40% more heavy attack damage and still run pots for the buff. it is really not that hard of a concept.

    Oh ye?
    Give the heavy atk bonus to Igneous weapon.

    oh YE!

    just use one of the weapon abilities, if you are not a bow/bow build, this is not a problem.

    Because i have better skills on my attack bar than hidden dagger.

    like what? i am quite interested, my stam dk has always use a two hander, so i am interested how duals would implemented.
  • GeorgeBlack
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    Omg.

    So you dont pvp. You've played DK with a 2h(big deal), but you are so quick to talk crap.
    Public forums at it's best.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Omg.

    So you dont pvp. You've played DK with a 2h(big deal), but you are so quick to talk crap.
    Public forums at it's best.

    you are such a cutie, you are the one that name called first, ie "Bs answer. U are a careless troll." i respond in kind and you get all huffy. typical whiny behavior.
  • ezeepeezee
    ezeepeezee
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    FFS..

    DPS provide their own major brut/sorc. That morph is literally worthless unless you are trying to save money on potions.

    This skill needs a rework.

    IMO, both should grant both buffs, but one morph should restore more resources on HAs, as opposed to dealing more damage. Or maybe provide minor regen buffs, which are pretty rare.
  • GeorgeBlack
    GeorgeBlack
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    Omg.

    So you dont pvp. You've played DK with a 2h(big deal), but you are so quick to talk crap.
    Public forums at it's best.

    you are such a cutie, you are the one that name called first, ie "Bs answer. U are a careless troll." i respond in kind and you get all huffy. typical whiny behavior.

    Whatever makes you happy. Fact remains that DK is lagging behind and you and those like you don't get it. The "concept", that is.
  • raj72616a
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    i thought it was going to be abt changing your weapon color from ruby red to orange.
  • VaranisArano
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    I main a MagDK tank. I use Igneous Weapons in group dungeons, especially normal dungeons, when finding people regularly using their own sources of Major Brutality and Major Sorcery is not really an issue and I have a big variety in whether I'm getting mag or stam based group members. It makes for both a good all-purpose group buff and a really nice "Ready? I'm ready" signal to the group before I aggro the mob or boss.

    From your examples, except for the werewolf which requires an ultimate as well as the skill, Igneous Weapons is the only one of those skills that grants the buffs to your group.
  • thedude33
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    I don't like that it takes you out of sneak.
  • WrathOfInnos
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    I like that it is a group buff and saves everyone the cost of spell/weapon damage potions. I wouldn't be opposed to it getting an added effect for the caster though.
  • Loves_guars
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    I slot it on my tank so my friends don't have to slot another skill for the buff or use potions. It has a long duration and range, it's great if you think party wise.
  • Trinity_Is_My_Name
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    Urza1234 wrote: »
    Why is Igneous Weapons the only class source of Major Brutality that does nothing else for you, and is also the most expensive?

    Because back in the day DK was so OP that the forums were full of salty whines about how and why almost every DK skill had to be nerfed; and ZOS has a long and proud history of listening to the whiners - especially PvP whiners.

    All The Best

    THIS! Exactly correct. The Whiners get the Cheese.
  • Bashev
    Bashev
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    Yep the old mechanic with the fire damage was really cool. Sadly it is gone.
    Because I can!
  • DHale
    DHale
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    At one time it was actually good and would increase it damage as the enemies health went lower.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
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