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Clever alchemist change requires you to be in combat for it to proc what!!

  • Feanor
    Feanor
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    @Zvorgin

    You'll probably get one of the following answers to your post:

    1. Ganking is already close to impossible. There are so many counters.
    2. The ganking player has to sacrifice so much to stack his damage through the roof.
    3. Ganking is a part of the game.
    4. You're just a scrub and need to L2P.

    Pick your favourite choice.
    Edited by Feanor on October 10, 2017 12:14PM
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Voxicity
    Voxicity
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    I don't run this set but it is clear ZOS wants to cater towards more casual gameplay (ie holding block and spamming a few skills while being unkillable unless zerged) rather than skill

    (inb4 people say ganking requires no skill but don't understand the judgement of surroundings and ability to escape after the gank that is required)

    Guess I'll roll a permablocking magplar BoL spamming unkillable piece of aids next patch :^)
  • Zvorgin
    Zvorgin
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    Voxicity wrote: »
    I don't run this set but it is clear ZOS wants to cater towards more casual gameplay (ie holding block and spamming a few skills while being unkillable unless zerged) rather than skill

    (inb4 people say ganking requires no skill but don't understand the judgement of surroundings and ability to escape after the gank that is required)

    Guess I'll roll a permablocking magplar BoL spamming unkillable piece of aids next patch :^)

    Yes, that is why they nerfed block and BoL the last few patches, because they want people to do both.

    They aren't trying to stop gankers, they are trying to stop bombers.
  • Jake1576
    Jake1576
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    Zvorgin wrote: »
    Voxicity wrote: »
    I don't run this set but it is clear ZOS wants to cater towards more casual gameplay (ie holding block and spamming a few skills while being unkillable unless zerged) rather than skill

    (inb4 people say ganking requires no skill but don't understand the judgement of surroundings and ability to escape after the gank that is required)

    Guess I'll roll a permablocking magplar BoL spamming unkillable piece of aids next patch :^)

    Yes, that is why they nerfed block and BoL the last few patches, because they want people to do both.

    They aren't trying to stop gankers, they are trying to stop bombers.

    Doesn't matter tho either or by nerfing clever alchemist it also affects gankers if they just wanted to stop bombers they should just remove the spell damage it gives and make it where it only gives weapon damage they aren't trying to just stop bombers they are also trying to nerf this set to stop gankers it clearly says to stop one shotting from stealth which is ridiculous cause with all the people wearing heavy armor or shield stacking a one shot while using clever alchemist is rare now it will even be more so the devs don't play their game or they would know that this change isn't needed
    Edited by Jake1576 on October 10, 2017 12:27PM
  • Zvorgin
    Zvorgin
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    Jake1576 wrote: »
    Zvorgin wrote: »
    Voxicity wrote: »
    I don't run this set but it is clear ZOS wants to cater towards more casual gameplay (ie holding block and spamming a few skills while being unkillable unless zerged) rather than skill

    (inb4 people say ganking requires no skill but don't understand the judgement of surroundings and ability to escape after the gank that is required)

    Guess I'll roll a permablocking magplar BoL spamming unkillable piece of aids next patch :^)

    Yes, that is why they nerfed block and BoL the last few patches, because they want people to do both.

    They aren't trying to stop gankers, they are trying to stop bombers.

    Doesn't matter tho either or by nerfing clever alchemist it also affects gankers if they just wanted to stop bombers they should just remove the spell damage it gives and make it where it only gives weapon damage they aren't trying to just stop bombers they are also trying to nerf this set to stop gankers it clearly says to stop one shotting from stealth which is ridiculous cause with all the people wearing heavy armor or shield stacking a one shot while using clever alchemist is rare now it will even be more so the devs don't play their game or they would know that this change isn't needed

    Without as many gankers we'll see less heavy armor. You basically said it yourself that heavy armor is prevalent because of the number of gankers that are in Cyrodiil. Good players will still beat bad players and fewer gankers will mean more players in Cyrodiil.
  • BigBadVolk
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    Heavy armor meta will stay, gankers and bombers will find other sets for their use, and in big pug groups, there will always be a squishy member who will help in a massive one shot, but people realize that perfect solo bombing and ganking still needs some skill and patience, you can't go in anytime, at least if you dont time things well you're f.... up. Also if someone get ganked or bombed, thats their own fault, not a sets or feature's fault. For God's sake its a full pvp zone, always be prepared for action and only go afk if you're hiding somewhere or you're in a keep
    RIP alchemist we never forget you bombers of Cyrodiil!!
    Edited by BigBadVolk on October 10, 2017 12:45PM
    "The ass is similar to the opinion: Everyone has it, but no one cares about the others!"
    I'm 120 years old
  • Zvorgin
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    BigBadVolk wrote: »
    Heavy armor meta will stay, gankers and bombers will find other sets for their use, and in big pug groups, there will always be a squishy member who will help in a massive one shot, but people realize that perfect solo bombing and ganking still needs some skill and patience, you can't go in anytime, at least if you dont time things well you're f.... up. Also if someone get ganked or bombed, thats their own fault, not a sets or feature's fault. For God's sake its a full pvp zone, always be prepared for action and only go afk if you're hiding somewhere or you're in a keep
    RIP alchemist we never forget you bombers of Cyrodiil!!

    By that logic they never should have touched blocking either as it was the sets/features that caused it to be effective and it was the fault of non-permablockers not to run the builds. Zos clearly doesn't want to promote that style of play and that's what we are seeing. In this case, I agree with them because it's poor game design to have massive burst out of stealth and immediate return to stealth.
  • BohnT
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    Wth it's not like they completely remove the set. They change 1!!! small aspect of a set that affects 1 niche playstyle that works with many other sets just as good.

    Stop crying about things that change nothing but help to *** up exploiters.

    And to everyone who thinks that it would be better to remove the buff when you no longer wear 5 pieces. This would kill this set as one of the best backbar sets not this laughable need to be in-fight to gain the effect
  • Qbiken
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    BohnT wrote: »
    Wth it's not like they completely remove the set. They change 1!!! small aspect of a set that affects 1 niche playstyle that works with many other sets just as good.

    Stop crying about things that change nothing but help to *** up exploiters.

    And to everyone who thinks that it would be better to remove the buff when you no longer wear 5 pieces. This would kill this set as one of the best backbar sets not this laughable need to be in-fight to gain the effect

    I just think that motivating a balance change due to addons is a bad move (or at least it´s sad). Would much rather see CA pull you into combat rather than require you to be in combat (as many other´s have suggested.)
  • SanTii.92
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    Good change.
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • KingMagaw
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    Izaki wrote: »
    Its still possible to use clever alch for ganking. Charge up bow heavy attack (or a snipe), let it go, then drink potion and continue your combo. Since those things have slow travel times, you will be put in combat but you will also drink the potion before the thingy hits.

    That doesn't even work due to Miatts addon. As soon as you hover over someone they get INDICATORS that they are under attack. Was a recent thread with only ~9,200 views that ZoS shut down rather than comment on you might of missed.


    Additionally, PvP has always been an exploit fest with more private addons than you know. It is not like a new player starts the game with these addons, how many times is their gaming experience negatively impacted because they aren't on a level playing field.

    It is already impossible to burst a lot of people from stealth, me included now i run the Heavy Armour Meta. 1 Shield negates Spriggans or any armour penetration. 1 Breath of life your back to full HP. Wearing medium armour is worthless now.

    Clever alchemist had a proc animation to glow your arms, very visible. All opponent needed was wait out (Mostly shield spam) 15 seconds and you have negated a 5 set bonus. Wearing spriggans or set that gives crit, shield negates that also. Shield ulti and you have negated C.A. Radiant magelight, detect potion, wearing impen, the game provides many ways to combat stealth hits coupled with the continuous nerfing.

    So players cant gank the healers at the back of a zerg?, or the player seiging at the back of the line?.

    Fine get used to either playing in a BALL GROUP light attack spamming everything with no skill or getting farmed by being rolled over by 30 players. The zerg mentality in ESO is simply getting worse with no room for the solo player.
  • Inarre
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    As a player who cant gank if her life depended on it and gets ganked regularly (read: not a ca nightblade), they need to revert this change. They need to keep options open in order for this playstyle to remain viable. Stealth gank has plenty of counters already and theres no reason in pve for this nerf..
    Edited by Inarre on October 10, 2017 1:56PM
  • Tan9oSuccka
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    geonsocal wrote: »
    i know folks will come and go...eso and elseweyr...

    being a solo player - most of the folks I relate to are on this forum...

    you have a great perspective on the game (which is normally pretty darn humorous) and a solid voice of reason...plus, you have a way with memes :)

    I won't ever leave eso entirely , having too much love for the lore and the friends . Changes like this to CA , that nobody asked for btw , are ones that drive me away from PVP . We had a huge damage nerf accross the board with the removal of a lot of proc set power last patch . That was great and needed ! But no one looked at changing the healing or defenses to compensate for the meta change . So we ended up in the end with a Defence meta which is way slower and boring then any burst meta ever was . This is what I think would be common sense with balance and we knew more changes were coming so I said ok and stayed optimistic ! Well , those changes are here and it's more offensive nerfs in a Defence heavy meta .

    Ever watch heavy weight boxing and get bored when the two guys have to hug each other to death in the 8th and 9th round ? Their just exhausted , sweating and making more love then war . I usually go out for chips and salsa when that starts and get back in time for the judges decision . Because it's pretty slow and boring to me . That's PVP after these changes to me .

    Agree. I was watching a couple yolo swag try hards dueling the other day. Pretty much had indentical builds.

    As a spectator, it was slow and frankly boring to watch. People shield stacking and heavy attacking until their ultimate is ready.

    I guess that's fun for people.
  • Feanor
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    Inarre wrote: »
    As a player who cant gank if her life depended on it and gets ganked regularly (read: not a ca nightblade), they need to revert this change. They need to keep options open in order for this playstyle to remain viable. Stealth gank has plenty of counters already and theres no reason in pve for this nerf..

    You quite missed the point the change tried to address. It's not ganking per se but gear swapping. Whether their solution is sound is an entirely different question.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • KingMagaw
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    Feanor wrote: »
    Inarre wrote: »
    As a player who cant gank if her life depended on it and gets ganked regularly (read: not a ca nightblade), they need to revert this change. They need to keep options open in order for this playstyle to remain viable. Stealth gank has plenty of counters already and theres no reason in pve for this nerf..

    You quite missed the point the change tried to address. It's not ganking per se but gear swapping. Whether their solution is sound is an entirely different question.

    Clever Alchemist is the ONLY set you can pre-buff switch out to another set before combat???. It is NOT so this is hardly a fix for what you mention although it would be the primary candidate, it is by no means the only one.

    This was to address players who dont use in game abilities to combat ganking. If it was to address buffing/switching armour pre-combat there is a few more sets that do this LOL
  • OdinForge
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    I'm practically always stuck in combat anyway, so meh.
    The Age of Wrobel.
  • Shadowasrial
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    As a nightblade I have never ran clever alc personally find the set too easy and only good for bombing. I’m glad they nerfed this. I have no problem jumping a player dealing a wonderful chunk of his health and then putting insane pressure on him to finish him off
  • HeroOfNone
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    Issue was that clever alchemist and other sets and abilities were exploited to get their buff then gear swapped with a few macros. This allowed a lot of players to enjoy the benefit without even wearing the set, or even the same skill bar.

    Read more in this thread
    Herfi Driderkitty of the Aldmeri Dominion
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  • Jade1986
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    Its clear that ZoS hates ganking builds. Considering they allow addons which have alerts that warn you someone is about to attack from stealth and that they are allowing it pretty much says it all.
  • Jade1986
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    Jake1576 wrote: »
    Should just make CA "when you take damage or apply damage, increase WD/SD by..." now.

    Let the decon begin.

    Yeah I run a bow gank build it's already hard enough to use the bow cause it's so under powered but I always had clever alchemist to look forward to make up for the lack the bow does before I would hit my target now your forced to confront your target as a stamina nightblade to get your damage increase nightblade are already squishy as it is we don't like to confront anyone nightblades like to burst people down then move to the next

    Translation:

    Us Stamina Nightblades are cowards who only want fight unsuspecting opponents who we can (hopefully) burst down before they can fight back...

    As opposed to people hiding behind a shield nd heavy armor? Seriously, that argument can be made for pretty much all classes.

    Fact is, it is a build, learn to deal with it.
  • Jade1986
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    Narvuntien wrote: »
    wait wait what!.

    That ruins my whole character >:(!!!!!

    Welcome to the club. ZoS seems dead set on stomping bow and stealth classes out of existance.
  • Jade1986
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    LadyLavina wrote: »
    Narvuntien wrote: »
    LadyLavina wrote: »
    Narvuntien wrote: »
    ban addons in PVP.. problem solved!

    lol and the [snip] idea of the day award goes to....

    I kid.

    I do think there are some add ons that have no business in pvp that likely put unneeded stress on the server *cough cough* Miats *cough cough* but I dont think banning them all is the solution.

    It is the perfect solution in my opinion.

    Fixed that
    Narvuntien wrote: »
    The problem is the addons giving unfair advantages to the people that use them.

    Erm, no. Not an unfair advantage. Anyone can get the add-ons, some people just choose to use them and some dont. The ones that dont may or may not put themselves at what may be perceived as a disadvantage.

    Some people cant use add ons because their hardware struggles with their demands. That's a wholllle different topic though. It's like people that can drive to work vs those that have to walk.

    It's clear to me that you simply dislike add ons so lets kinda move forward on that premise and not act like they're bad in general for whatever reason lol

    Everyone can get steroids too, its easy as pie, doesnt make it ok and doesnt mean it should be tolerated.

    Addons should 100% be deactivated for pvp.

    [Edited for quote]
    Edited by ZOS_KatP on October 10, 2017 7:01PM
  • altemriel
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    sad, instead of fixing the exploit - preventing the 5 piece bonus to be active even when undressing the set and changing it for other set, they just nerfed Clever Alchemist, sad sad....
  • Jake1576
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    The fact that this was only a issue on PC and not on console makes me sick why are we having to pay for the mistakes PC players make by exploiting crap we can't even use addons on console console and PC are both to different platforms why treat them as the same I. Can't believe you guys admitted your making this change to clever alchemist cause of things that was happening on PC and dgaf that it will affect console players would you all just do us a favor the devs just quit and get people working on ESO that actually know what they are doing
    Edited by Jake1576 on October 10, 2017 5:33PM
  • Huyen
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    Not to be rude, but I'm fairly sure armor and weapons are made for combat. So being in combat to use them properly sounds normal to me.
    Huyen Shadowpaw, dedicated nightblade tank - PS4 (Retired)
    Huyen Swiftpaw, nightblade dps - PC EU (Retired)
    Huyen Lightpaw, templar healer - PC EU (Retired)
    Huyen Swiftpaw, necromancer dps - PC EU (Retired)
    Huyen Swiftpaw, dragonknight (no defined role yet)

    "Failure is only the opportunity to begin again. Only this time, more wisely" - Uncle Iroh
  • Jake1576
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    Huyen wrote: »
    Not to be rude, but I'm fairly sure armor and weapons are made for combat. So being in combat to use them properly sounds normal to me.

    If that's the case then why can you use weapons in stealth by that logic you shouldn't even be able to use weapons or gears sets while you are stealthed
  • firedrgn
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    Boycott PvP . lol...

  • Egonieser
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    Thogard wrote: »
    The issue is some people on PC were using addons to rapidly equip clever alchemist, get the proc, and then unequip the whole set and replace with something like Spriggans or Hundings before attacking.

    The combat requirement prevents people from changing their gear after getting the proc.

    I personally would prefer that they make it so that procing clever alchemist PUTS you in combat... it would have the same effect at preventing gankers with addons... but the “in combat” system is already buggy enough as is and I doubt they could pull that off.

    I run CA and I will not be affected by this.

    It's not so easy as it sounds. Outfitter addon is highly unreliable and often times doesn't entirely replace all selected items. Making it a hit and miss. Slightest lag or latency spike and half your items don't equip which in a active PvP zone is a very common occurance.
    I highly doubt that is the reason whatsoever. Most likely it's to prevent and further hinder oneshot builds which have been the centre of attention for nerfs since the beggining.
    Sometimes, I dream about...cheese...

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    Akamanakh - lvl 22 Khajiit GankBlade (Inspired by Top Cat)
    Targos Icewind - lvl 34 Imperial (Future) Jabplar
    (CP 830+)

    PC - EU
  • Mazbt
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    My mouth is dry after all that salt. wow. Also had no idea alchemist was being used like this (swapping gear after drinking the pot). Did someone spill the beans and told them or did a dev discover the exploit while playing?
    Edited by Mazbt on October 10, 2017 7:02PM
    Mazari the Resurrected (AD)- PVP stamplar main
    Maz the Druid - PVP group stam warden
    - many others
    ____________
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  • Beardimus
    Beardimus
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    Weird change this. I mean its kinda a gankers set, so odd to change it. I ran it with Kena / ele for a wicked Overload build till they nerfed that into oblivion too.

    Unsure who will bother to run it after the change.
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
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