ZOS_RichLambert wrote: »/lurk
Appear-disappear
Where did the synergy go?
Nobody used it...
Avran_Sylt wrote: »@ZOS_RichLambert
Would it be possible to make the synergy radius larger and then make holding 'X' (Synergy Button) pop up a radial menu of the nearby synergies? Console users can then flick the view thumb-stick to choose the synergy, and PC players can move their mouse. Releasing the synergy button will choose the currently selected synergy.
Just tapping the synergy button will auto-cast the top-most (Most recent) synergy.
All the rest of y'all, would this be easy for you to use?
Avran_Sylt wrote: »@ZOS_RichLambert
Would it be possible to make the synergy radius larger and then make holding 'X' (Synergy Button) pop up a radial menu of the nearby synergies? Console users can then flick the view thumb-stick to choose the synergy, and PC players can move their mouse. Releasing the synergy button will choose the currently selected synergy.
Just tapping the synergy button will auto-cast the top-most (Most recent) synergy.
All the rest of y'all, would this be easy for you to use?
I'd be happy with just the radius increase part and quicker response.
@paulsimonpspaulsimonps wrote: »Avran_Sylt wrote: »@ZOS_RichLambert
Would it be possible to make the synergy radius larger and then make holding 'X' (Synergy Button) pop up a radial menu of the nearby synergies? Console users can then flick the view thumb-stick to choose the synergy, and PC players can move their mouse. Releasing the synergy button will choose the currently selected synergy.
Just tapping the synergy button will auto-cast the top-most (Most recent) synergy.
All the rest of y'all, would this be easy for you to use?
I'd be happy with just the radius increase part and quicker response.
bigger radius solves very little unless they make it so multiple people can get the prompt at the same time.
Avran_Sylt wrote: »@paulsimonpspaulsimonps wrote: »Avran_Sylt wrote: »@ZOS_RichLambert
Would it be possible to make the synergy radius larger and then make holding 'X' (Synergy Button) pop up a radial menu of the nearby synergies? Console users can then flick the view thumb-stick to choose the synergy, and PC players can move their mouse. Releasing the synergy button will choose the currently selected synergy.
Just tapping the synergy button will auto-cast the top-most (Most recent) synergy.
All the rest of y'all, would this be easy for you to use?
I'd be happy with just the radius increase part and quicker response.
bigger radius solves very little unless they make it so multiple people can get the prompt at the same time.
If multiple people were to be able to see synergies, would my proposed idea of a radial menu after press+hold be intuitive for you?
Avran_Sylt wrote: »@paulsimonpspaulsimonps wrote: »Avran_Sylt wrote: »@ZOS_RichLambert
Would it be possible to make the synergy radius larger and then make holding 'X' (Synergy Button) pop up a radial menu of the nearby synergies? Console users can then flick the view thumb-stick to choose the synergy, and PC players can move their mouse. Releasing the synergy button will choose the currently selected synergy.
Just tapping the synergy button will auto-cast the top-most (Most recent) synergy.
All the rest of y'all, would this be easy for you to use?
I'd be happy with just the radius increase part and quicker response.
bigger radius solves very little unless they make it so multiple people can get the prompt at the same time.
If multiple people were to be able to see synergies, would my proposed idea of a radial menu after press+hold be intuitive for you?
Personofsecrets wrote: »This will be "fixed" in 2 more years.
Activating Nova's synergy (Gravity crush/Supernova) is pretty challenging even for a tank. The radius is very small and it's usually hidden under weaker Conduit synergy anyway.
The system should be completely reworked into a "synergy bar". After pressing X, you would switch to a separate skill bar, where you could use 1-6 buttons to activate a synergy. That bar could be dynamic, so up to 5 synergies would be added to that bar, with ultimate synergies (like from Nova) would always be put into the Ultimate slot (6).
Afterwards, the game could introduce many more synergies to elevate teamplay and the synergy bar could be polished so it's more user friendly, etc.
I honestly wonder how ZOS can even fix this issue.
Perhaps some sort of visual aid? A pillar of light of a specific color that appears when a synergy is avaliable, and appears where you need to stand to activate it.