TheValar85 wrote: »Before i got in to my point first there are some expetations in the circle of tanks who can actualy tanking. So for those base dont take it personaly because you are not one of them who can't tanking.
Now then, i have been all across Tamriel including every dungeon, trials, and so on except the 2 new ones.
But it came to atention that most of the player base who chose tanking role in veteran dungeons or even normal, they simply cant hold agro.
i dont know how long hase been this is an issue in the game, but i cant simply hold my thoughts back.
i am mostly a Damage Dealer, but i used to healing too. And no matter what role i am playing with all i see the tank charges in to the mobs group and all see they are atacing me! ME! is there a bug around the agro holding or what? This is not my first mmorpg game what i am playing with and i know dps and healers can have agro thats for sure, but BUUT agro down every piece of mobs from the tanks is just insane!
Not to mention they can't even taunt them back. How much agro time i should give to the tanks? half hp from the bosses or the mobs should be enough when i can safely healing and damage dealing or what?
This must be rethinking and re developing. tanks should pull everything together and hold them of of the ranged damage dealers and from the healers. yet the oposite happens all the god damn time.
In other cenario there is even a base where there is Zero communication with the other group members, it's like they simply cannot speak english or can't even type. (i am sorry about that i know i am not good at English grammar and spelling i am sorry but my language is not based on Latin but at least i try my best to make my self understandable) and when the whole group wipes down we are called noobs. And i see this constantly and i am ready think even if the tank is over 660 cp that level is dosent matters anymore, because he simply cant tanking. And thiese kind of players runins every god damn istances ingame.
I am not a tank but when i finaly meet a proper one who know what to do i personaly prase the gods they have been sent to us.And i even aknowledge them how good they were, but sadly those numbers are too low.
I dont know what's going on here but this is cannot stand this anymore and i have to speak up for the sake of the game. Send a every player a tanking tutorial guide in e-mail becasue those who haven't got a clue who to do it in the good way they are not going to look up any guide on the internet thats for sure, and the good tanks are just rare in these days.
Thank you for your time and effort to read my post.
PS: for the tanks who can play with their roles: i love you all guys keep up the good playing style and may the nine bells you all!
Trinity_Is_My_Name wrote: »Well, I have two Tanks and Tank quite a bit so here we go: First there is no mob aggro or AOE aggro so all we have are single taunts. You have to taunt one at a time and in a big mob that is fairly impossible. Main Tank job is to taunt the boss or bosses, not the entire mob.
You should be able to handle mobs with your build and skill set. If not, sorry but you need to improve your build and skill set.
strebor2095 wrote: »@TheValar85 , there is no need to wait more than one second before you lay down your AoE abilities, you don't need to wait 30 seconds on any fight in the game. Did my last comment make sense to you? I'd be happy to show you in a dungeon how tanking trash works
TheValar85 wrote: »neal_brasier wrote: »Another problem I have as a tank is when the dps run into an area before I've got everything taunted and under control and take agro also attacking the bosses before I can grab them. If that happens it's hard to get an area back under control and sometimes I don't even bother.
well trust me i am not that kind of guy.
i have no doupt in your tankink skills who have posted al ready here. all i am saying i know what is your role here, i just dont get it why the tanks cant have at least one aoe tount in that case, as a dps i can hold the mobs mostly quiet well but as a healer i cant deal with them all. And it is not my fault if the rest of the group dps are not doing what should be done. And it is hard to keep alive the tank and also deal with the mobs because many cenarios the other damage dealers are not doing their works also as you previously said, wich is nteresting because when i switch back as a dmage dealer to an other dungeon run i can hodl them of of me. But as healer and when the rest of the damag dealers are just pulling every *** in the dungeoens is just a pure chaos.
Because there is no AOE taunt in ESO.TheValar85 wrote: »all i am saying i know what is your role here, i just dont get it why the tanks cant have at least one aoe tount in that case
cecibergesnrb18_ESO wrote: »And this is my main problem with being a tank in this game. Even if I use, Ebon set, talons, caltrops, chains, taunts and shields, sometimes my teammates die to mobs. When it happens, it makes me want to smash hard everything and uninstall because I'm sure most of them think it's my fault, but I genuinely don't think there's much else I can do about the mobs.
Also there a lot of bosses mechanics that don't respond to aggro. Again I'm sure sometimes they are blaming me when the get hit by them.
TBH I don't hate it, it makes sense, being a dps or a healer is more entertaining. But I wish everyone knew what is like to taunt in this game. Everyone should roll a tank before blaming us.
Good luck taunting a group of 20 mobs. A hint: it's impossible, before you get trough first 15, the first one will be already untaunted... Or the fight will be over anyway.
Keeping everything in a nice blob and rooting it, to not let it disperse is another thing.
As an healer my main issue is not bad tanks, yes fake tanks without taunt is an issue, however fake DD is more of an problem,Narvuntien wrote: »There are no AoE taunts I have to go around and taunt each individual member of a mob.
As a magicka tank I just don't have the stamina to spare.
You as the DPS have to quickly kill the adds because I have the main boss to focus on.
Trash mobs just don't do enough damage to threaten you if you have a sensible amount of hp and 1 defensive skill.
Invincible wrote: »For random normal dungeons I usually just ignore the tank and solo everything. For vets or hm pledges I usually auto kick anyone who isn't cp660.
The vast majority of people who que tank and healer cannot hold aggro or cannot heal.
Invincible wrote: »For random normal dungeons I usually just ignore the tank and solo everything. For vets or hm pledges I usually auto kick anyone who isn't cp660.
The vast majority of people who que tank and healer cannot hold aggro or cannot heal.
HatchetHaro wrote: »Actually, in the cases of regular trash pulls like that, the tank should only need to taunt a handful of the most dangerous threats. The rest, you can heal through easily. A good tank would just do that, maybe CC the mobs, and then chain in the stragglers if he's able, and maybe cast vigor and shields as well to protect your squishy arse. This is the case for every single dungeon.
Another technique some tanks use is "soft-taunting", that is, to be the first source of damage on every single enemy so the tank would be the first target. This can be achieved by using an aoe damaging skill, and is the closesr you can get to an aoe taunt. However, the purpose of this isn't to protect teammates; it is to quickly and efficiently stack a group of enemies for a quick aoe bomb. This is much more of an advanced mechanic for speedrunning dungeons, and only the best of the best know how to use this mechanic.
Source: tanked all vet dungeons on hardmode and no-deaths, and am friends with and witnesses to many experienced tanks in vet trials.
TheValar85 wrote: »
i am mostly a Damage Dealer,