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Sorc Healer?

Narvuntien
Narvuntien
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So the only class I haven't played is Sorcerer and the only role I haven't played is Healer (I was going to make a tank healer but they ended up more tank).

Do Sorc healers work?
  • paulsimonps
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    @Tasear Is probably the best one to talk to about Sorc healers.

    They work, and you can use them for much of the content that is out with minimal difficulty, but you might not get a warm welcome as many believe that its templar or bust. They can do good in Trials too but it takes a lot more effort.
  • FakeFox
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    Sorc healer works pretty well. They aren't really seen in progress groups but apart from that they can heal everything just fine. In my opinion the second best choice after Templar. I have healed everthing except vHoF on Sorc so far and in my experience it can be hard at the beginning as you have to manage your pet and sustain is strong but requires some amount of foresight. Having mastered Sorc healer it still has some weaknesses, there are situations were your pet will inevitably die, you are rather squishy and your healing done is somewhat weak compared to Templar, but still more then enough. On the other side the only real benefit to being Sorc is your very strong off balance uptime.
    Edited by FakeFox on October 4, 2017 4:58PM
    EU/PC (GER) - Healermain since 2014 - 50305 Achievement Points - Youtube (PvE Healing Guides, Builds & Gameplay)
  • exeeter702
    exeeter702
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    Having healed on numerous occasions both as nb and sorc in vet trials, i will tell you they are completely viable.

    Things to note are that you provide minor intellect assuming you dont have a warden healer running enchanted growth. You can potentially provide major berserk for a dps via atro ult if warhorn uptime is covered between the other healer and tank. You have matriarch for a powerful group heal which depsite what many nay sayers would suggest, is not hard to manager her life.

    Outside of those sorc perks, its pretty much par the course for healers, you will have ele drain and orbs just as a templar runs ele drain over aura and runs shards over orbs (depending). You will have combat prayer and healing springs, possibly regen. Along with spc and other standard healer sets, your hps is entirely good enough and on par with all other healers including templars. Your utility is matched since magicka steal and orbs/shards are generally the primary utilities of every healer regardless of class.

    One thing to note is of orbs vs shards. Shards is one synergy per cast, it has speed but to reach multiple targets, the templar has to suspend active healing. Orbs can be applied in multiple counts in quick succession, while slower, allows for a wider application range for possible targets while not losing active healing uptime.

    Sorcs are solid healers, plain and simple. The resto staff passives buff there healing just as much as it would a templar or anyone else. Templar mending passive only effects restoring light skills, which generally only means cleansing ritual which is hardly slotted for its healing potency but rather for minor mending uptime and for an additional synergy for allies, which sorcs can provide as well via liquid lightning. and MAYBE bol if they slot it. Outside of that templar runs resto staff skills. While matriarch and bol heals are often compared, bol is often ommited in trials its important to note that matriarch is more valuable to the sorc than bol is to the temp as a means to make up for the sorc having no source of minor mending.

    Dont let anyone tell you not to heal on a sorcerer in any environment. Although admittedly, convincing others is a meta game in and of itself. Unfortunate really.....
    Edited by exeeter702 on October 4, 2017 6:08PM
  • dpencil1
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    exeeter702 wrote: »
    Although admittedly, convincing others is a meta game in and of itself.

    I love this sentance. So true.
  • Tasear
    Tasear
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    It's a lot of fun and very versitle. Does well in chaotic situations... like random dungeons ( transmute stones here I come). Trials are fun too.

    https://forums.elderscrollsonline.com/en/discussion/349428/dark-priestess-pug-proof-sorcerer-healer-build-horns-of-the-reach-ready#latest


    Advantages
    Aftereffect of restoring 4%to 20% of max, stamina, health and magic per synergy used to allies
    2 ult to allies per synergy usage (if they have corresponding champion passive)
    Better Resource Management compare to other healing classes
    15 Bar slots instead of 10, as such more buffs then any other class
    Better usage of Element Blockade compared to other classes
    10k + shield if they user synergy that alls procs 24k heal from set
    minor vitality (8% more healing received) for 10 secs
    Increased for damage output for allies over 51% percent
    Very High uptime for concussion along with off balance
    Strongest Burst Heal in the Game
    10% magicka regain to allies
    3% spell critical to allies


    Disadvantages
    Limited 12 person damage mitigation
    No base heal support skills (major mending , etc)
    Most reach undaunted rank 6 to provide resources for allies
    Two keys needed for bar swapping between three bars
    Need to keep pet alive and set it to defend in situations
  • Tasear
    Tasear
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    exeeter702 wrote: »
    Having healed on numerous occasions both as nb and sorc in vet trials, i will tell you they are completely viable.

    Things to note are that you provide minor intellect assuming you dont have a warden healer running enchanted growth. You can potentially provide major berserk for a dps via atro ult if warhorn uptime is covered between the other healer and tank. You have matriarch for a powerful group heal which depsite what many nay sayers would suggest, is not hard to manager her life.

    Outside of those sorc perks, its pretty much par the course for healers, you will have ele drain and orbs just as a templar runs ele drain over aura and runs shards over orbs (depending). You will have combat prayer and healing springs, possibly regen. Along with spc and other standard healer sets, your hps is entirely good enough and on par with all other healers including templars. Your utility is matched since magicka steal and orbs/shards are generally the primary utilities of every healer regardless of class.

    One thing to note is of orbs vs shards. Shards is one synergy per cast, it has speed but to reach multiple targets, the templar has to suspend active healing. Orbs can be applied in multiple counts in quick succession, while slower, allows for a wider application range for possible targets while not losing active healing uptime.

    Sorcs are solid healers, plain and simple. The resto staff passives buff there healing just as much as it would a templar or anyone else. Templar mending passive only effects restoring light skills, which generally only means cleansing ritual which is hardly slotted for its healing potency but rather for minor mending uptime and for an additional synergy for allies, which sorcs can provide as well via liquid lightning. and MAYBE bol if they slot it. Outside of that templar runs resto staff skills. While matriarch and bol heals are often compared, bol is often ommited in trials its important to note that matriarch is more valuable to the sorc than bol is to the temp as a means to make up for the sorc having no source of minor mending.

    Dont let anyone tell you not to heal on a sorcerer in any environment. Although admittedly, convincing others is a meta game in and of itself. Unfortunate really.....

    Pats back, comrade are you PC NA?
  • WuffyCerulei
    WuffyCerulei
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    Sorcs have good potential to be good heals with the Twilight matriarch. Unfortunately the class passives mostly support DPS rather than heals.
    Sorcerer's pretty much been the same for years. Nerf Rush of Agony and Saints&Seducer's
  • Tasear
    Tasear
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    Sorcs have good potential to be good heals with the Twilight matriarch. Unfortunately the class passives mostly support DPS rather than heals.

    Not directly but definitely indirectly. Healing isn't a numbers game like dps.
    Edited by Tasear on October 4, 2017 9:34PM
  • exeeter702
    exeeter702
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    Tasear wrote: »
    exeeter702 wrote: »
    Having healed on numerous occasions both as nb and sorc in vet trials, i will tell you they are completely viable.

    Things to note are that you provide minor intellect assuming you dont have a warden healer running enchanted growth. You can potentially provide major berserk for a dps via atro ult if warhorn uptime is covered between the other healer and tank. You have matriarch for a powerful group heal which depsite what many nay sayers would suggest, is not hard to manager her life.

    Outside of those sorc perks, its pretty much par the course for healers, you will have ele drain and orbs just as a templar runs ele drain over aura and runs shards over orbs (depending). You will have combat prayer and healing springs, possibly regen. Along with spc and other standard healer sets, your hps is entirely good enough and on par with all other healers including templars. Your utility is matched since magicka steal and orbs/shards are generally the primary utilities of every healer regardless of class.

    One thing to note is of orbs vs shards. Shards is one synergy per cast, it has speed but to reach multiple targets, the templar has to suspend active healing. Orbs can be applied in multiple counts in quick succession, while slower, allows for a wider application range for possible targets while not losing active healing uptime.

    Sorcs are solid healers, plain and simple. The resto staff passives buff there healing just as much as it would a templar or anyone else. Templar mending passive only effects restoring light skills, which generally only means cleansing ritual which is hardly slotted for its healing potency but rather for minor mending uptime and for an additional synergy for allies, which sorcs can provide as well via liquid lightning. and MAYBE bol if they slot it. Outside of that templar runs resto staff skills. While matriarch and bol heals are often compared, bol is often ommited in trials its important to note that matriarch is more valuable to the sorc than bol is to the temp as a means to make up for the sorc having no source of minor mending.

    Dont let anyone tell you not to heal on a sorcerer in any environment. Although admittedly, convincing others is a meta game in and of itself. Unfortunate really.....

    Pats back, comrade are you PC NA?

    PCNA and PS4NA. The last 10 months have been ps4 unfortunately.
  • Flameheart
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    For 4-man-vet-stuff you won't experience much of a difference as a healer in compare to templars. Actually you can play every class as a healer in 4-man-content. The most depends on your build (skill bars + gear).

    The differences why templars are preferred in trials narrow down to the following points:

    -Major Mending
    -Ritual + Focus as unique templar skills
    -the templar "burst heal" can not die
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • raj72616a
    raj72616a
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    Flameheart wrote: »
    For 4-man-vet-stuff you won't experience much of a difference as a healer in compare to templars. Actually you can play every class as a healer in 4-man-content. The most depends on your build (skill bars + gear).

    The differences why templars are preferred in trials narrow down to the following points:

    -Major Mending
    -Ritual + Focus as unique templar skills
    -the templar "burst heal" can not die

    what private server are you playing on that you still have major mending on templar;
  • Katinas
    Katinas
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    Tasear wrote: »
    Advantages
    Strongest Burst Heal in the Game

    Please learn your facts and forget this "strongest heal in the game" nonsense.
    When identically geared:
    Dragonknight: Activate an aura of flames which launches a fireball at an ally to cauterize their wounds every 5 seconds, healing them for 3085 Health.
    Nightblade: Siphon the vigor from your enemies' blood, dealing 2610 Magic Damage to all nearby enemies and healing you and your allies for 1058 plus 20 % more for each enemy hit.
    Sorcerer: Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's attacks deal 1600 Shock Damage. Rank IV increases damage by 18 % damage. Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to 2 other friendly targets for 4000 Health.
    Templar: Beacon your inner light, healing yourself or a wounded ally in front of you for 6336 Health.
    Warden: Seed a large area of mushrooms that heals you and all allies in your frontal cone for 4346 Health.
  • Tasear
    Tasear
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    Flameheart wrote: »
    For 4-man-vet-stuff you won't experience much of a difference as a healer in compare to templars. Actually you can play every class as a healer in 4-man-content. The most depends on your build (skill bars + gear).

    The differences why templars are preferred in trials narrow down to the following points:

    -Major Mending from resto staff
    -Ritual + Focus as unique templar skills
    -the templar "conal burst heal" can not die
    Katinas wrote: »
    Tasear wrote: »
    Advantages
    Strongest Burst Heal in the Game

    Please learn your facts and forget this "strongest heal in the game" nonsense.
    When identically geared:
    Dragonknight: Activate an aura of flames which launches a fireball at an ally to cauterize their wounds every 5 seconds, healing them for 3085 Health.
    Nightblade: Siphon the vigor from your enemies' blood, dealing 2610 Magic Damage to all nearby enemies and healing you and your allies for 1058 plus 20 % more for each enemy hit.
    Sorcerer: Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's attacks deal 1600 Shock Damage. Rank IV increases damage by 18 % damage. Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to 2 other friendly targets for 4000 Health.
    Templar: Beacon your inner light, healing yourself or a wounded ally in front of you for 6336 Health.
    Warden: Seed a large area of mushrooms that heals you and all allies in your frontal cone for 4346 Health.

    It's okay most websites are outdated. I speak from experience not copy and paste.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Katinas wrote: »
    Tasear wrote: »
    Advantages
    Strongest Burst Heal in the Game

    Please learn your facts and forget this "strongest heal in the game" nonsense.
    When identically geared:
    Dragonknight: Activate an aura of flames which launches a fireball at an ally to cauterize their wounds every 5 seconds, healing them for 3085 Health.
    Nightblade: Siphon the vigor from your enemies' blood, dealing 2610 Magic Damage to all nearby enemies and healing you and your allies for 1058 plus 20 % more for each enemy hit.
    Sorcerer: Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's attacks deal 1600 Shock Damage. Rank IV increases damage by 18 % damage. Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to 2 other friendly targets for 4000 Health.
    Templar: Beacon your inner light, healing yourself or a wounded ally in front of you for 6336 Health.
    Warden: Seed a large area of mushrooms that heals you and all allies in your frontal cone for 4346 Health.

    Lol you are up against the best sorc healer in the game son.

    For your numbers, they are missleading, the twilght can hit 2 people with a full burst heal, breath can only hit one, the other heal is half that and on the twilight, both heals are 360°.

    And against mushrooms, you have to aim them, having healed expensively on a warden for the last couple of months, if you are using mushrooms as your oh crap burst heal, you are doing it wrong, they have to be aimed and are pretty much just used for the Minor buffs they provide. Budding seeds is a much more efficient burst heal.

    As they said, healing is more then numbers.
    Edited by Lightspeedflashb14_ESO on October 5, 2017 9:27AM
  • Narvuntien
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    Your build requires a trails set, I see how it synergies to make that heal even more powerful. However, I have never done a trial let alone Maw. I am kind of afraid I'll just lag out and die with that many people on screen.

    What can I use in the mean time?, will take time to farm SPC as well :/. one crafted and one overland BOE set I can use?

    I can level as a Sorc DPS no problem at least it is fairly easy to switch if I don't like it (I have Netches touch gear I saved when I was farming Darkshade for SotA)
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    If I had to recommend sets for a sorc healer, kragernac or julinanos and healers habit or necropotance. Though I would immediately bow out to Tasears knowledge.

    Edited by Lightspeedflashb14_ESO on October 5, 2017 9:52AM
  • Katinas
    Katinas
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    Lol you are up against the best sorc healer in the game son.

    For your numbers, they are missleading, the twilght can hit 2 people with a full burst heal, breath can only hit one, the other heal is half that and on the twilight, both heals are 360°.

    And against mushrooms, you have to aim them, having healed expensively on a warden for the last couple of months, if you are using mushrooms as your oh crap burst heal, you are doing it wrong, they have to be aimed and are pretty much just used for the Minor buffs they provide. Budding seeds is a much more efficient burst heal.

    As they said, healing is more then numbers.

    When a statement of best heal in the game are made then you can only prove it with direct examples. Use a Build Editor tool to create a template of different classes equipped with identical gear and compare your skills that heal allies. You will see poor Sorcs lagging behind.
    Best Sorc healer? My friend is the best stamina Nightblade crafter in the game. Cool, but pointless.
    Tasear wrote: »
    It's okay most websites are outdated. I speak from experience not copy and paste.

    And same here. Either do some comparison or actually recreate a character on Live/PTS server before making claims.
  • Tasear
    Tasear
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    Narvuntien wrote: »
    Your build requires a trails set, I see how it synergies to make that heal even more powerful. However, I have never done a trial let alone Maw. I am kind of afraid I'll just lag out and die with that many people on screen.

    What can I use in the mean time?, will take time to farm SPC as well :/. one crafted and one overland BOE set I can use?

    I can level as a Sorc DPS no problem at least it is fairly easy to switch if I don't like it (I have Netches touch gear I saved when I was farming Darkshade for SotA)

    Nercopotence/ spc are a popular very variation. I know of two other high end sorc using it. Another option might be Drauger rest, but would need to be tested .Replacing spc I would pick something with spell damage. Other then you can have fun with and maybe try something new. It has a lot of potential and variations so see what works for you.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Katinas wrote: »
    Lol you are up against the best sorc healer in the game son.

    For your numbers, they are missleading, the twilght can hit 2 people with a full burst heal, breath can only hit one, the other heal is half that and on the twilight, both heals are 360°.

    And against mushrooms, you have to aim them, having healed expensively on a warden for the last couple of months, if you are using mushrooms as your oh crap burst heal, you are doing it wrong, they have to be aimed and are pretty much just used for the Minor buffs they provide. Budding seeds is a much more efficient burst heal.

    As they said, healing is more then numbers.

    When a statement of best heal in the game are made then you can only prove it with direct examples. Use a Build Editor tool to create a template of different classes equipped with identical gear and compare your skills that heal allies. You will see poor Sorcs lagging behind.
    Best Sorc healer? My friend is the best stamina Nightblade crafter in the game. Cool, but pointless.
    Tasear wrote: »
    It's okay most websites are outdated. I speak from experience not copy and paste.

    And same here. Either do some comparison or actually recreate a character on Live/PTS server before making claims.

    My comparisons are completely valid, once you get to a certain point of burst heals, around 10k non crits, they are pointless to have past that, as the average dps has only 16-18k health. This number is easy to reach with the skills you have provided, except nb funnel health as that is a hot and not a burst heal.

    So healing numbers are pointless and you have to look at HOW those numbers are apply to your subject and it is pretty clear the matriarch is the best pure beurst heal in the game for the reasons I stated and many others have.
  • Katinas
    Katinas
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    Tasear wrote: »
    Strongest Burst Heal in the Game
    So healing numbers are pointless and you have to look at HOW those numbers are apply to your subject and it is pretty clear the matriarch is the best pure beurst heal in the game for the reasons I stated and many others have.

    Strongest means highest numbers. Unless you want to change the meaning of the term, then I shall not argue. But if we are talking numbers then yes, Sorc pet heal is nowhere near the strongest heal in the game. And I gave examples.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Katinas wrote: »
    Tasear wrote: »
    Strongest Burst Heal in the Game
    So healing numbers are pointless and you have to look at HOW those numbers are apply to your subject and it is pretty clear the matriarch is the best pure beurst heal in the game for the reasons I stated and many others have.

    Strongest means highest numbers. Unless you want to change the meaning of the term, then I shall not argue. But if we are talking numbers then yes, Sorc pet heal is nowhere near the strongest heal in the game. And I gave examples.

    Oh come on, get over the semantics, really man. Are you even a healer? You seem to have a dps mindset where numbers are the end all be all.
    Edited by Lightspeedflashb14_ESO on October 5, 2017 11:34AM
  • rafaelcsmaia
    rafaelcsmaia
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    Katinas wrote: »
    Tasear wrote: »
    Strongest Burst Heal in the Game
    So healing numbers are pointless and you have to look at HOW those numbers are apply to your subject and it is pretty clear the matriarch is the best pure beurst heal in the game for the reasons I stated and many others have.

    Strongest means highest numbers. Unless you want to change the meaning of the term, then I shall not argue. But if we are talking numbers then yes, Sorc pet heal is nowhere near the strongest heal in the game. And I gave examples.

    Oh come on, get over the semantics, really man. Are you even a healer? You seem to have a dps mindset where numbers are the end all be all.

    Lets simplify it the, its the BEST burst heal in the game, hits two targets for full amount and not conal or in front of you ***.
  • Merlin13KAGL
    Merlin13KAGL
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    Tasear wrote: »
    Sorcs have good potential to be good heals with the Twilight matriarch. Unfortunately the class passives mostly support DPS rather than heals.

    Not directly but definitely indirectly. Healing isn't a numbers game like dps.
    Well, as long as the number stay above zero ;)

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Flameheart
    Flameheart
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    Tasear wrote: »
    Flameheart wrote: »
    For 4-man-vet-stuff you won't experience much of a difference as a healer in compare to templars. Actually you can play every class as a healer in 4-man-content. The most depends on your build (skill bars + gear).

    The differences why templars are preferred in trials narrow down to the following points:

    -Major Mending from resto staff
    -Ritual + Focus as unique templar skills
    -the templar "conal burst heal" can not die
    Katinas wrote: »
    Tasear wrote: »
    Advantages
    Strongest Burst Heal in the Game

    Please learn your facts and forget this "strongest heal in the game" nonsense.
    When identically geared:
    Dragonknight: Activate an aura of flames which launches a fireball at an ally to cauterize their wounds every 5 seconds, healing them for 3085 Health.
    Nightblade: Siphon the vigor from your enemies' blood, dealing 2610 Magic Damage to all nearby enemies and healing you and your allies for 1058 plus 20 % more for each enemy hit.
    Sorcerer: Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's attacks deal 1600 Shock Damage. Rank IV increases damage by 18 % damage. Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to 2 other friendly targets for 4000 Health.
    Templar: Beacon your inner light, healing yourself or a wounded ally in front of you for 6336 Health.
    Warden: Seed a large area of mushrooms that heals you and all allies in your frontal cone for 4346 Health.

    It's okay most websites are outdated. I speak from experience not copy and paste.

    Actually you are right, too many changes and too many outdated sites and actually I play my templar as a tank now and only my other magicka chars sometimes as healers for 4-man-stuff.

    Major Mending is a non issue now, the duration from Resto Staff attacks is too short and not reliable at all.
    I may add the templar passives Mending and Sacred Ground as an argument though, but I admit the differencies between templar and sorc are diminishing. I guess the most raid healers are templars because it always have been templars and people with templar healers just sit on those slots.

    Edited by Flameheart on October 5, 2017 12:52PM
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • Biro123
    Biro123
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    Katinas wrote: »
    Tasear wrote: »
    Advantages
    Strongest Burst Heal in the Game

    Please learn your facts and forget this "strongest heal in the game" nonsense.
    When identically geared:
    Dragonknight: Activate an aura of flames which launches a fireball at an ally to cauterize their wounds every 5 seconds, healing them for 3085 Health.
    Nightblade: Siphon the vigor from your enemies' blood, dealing 2610 Magic Damage to all nearby enemies and healing you and your allies for 1058 plus 20 % more for each enemy hit.
    Sorcerer: Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's attacks deal 1600 Shock Damage. Rank IV increases damage by 18 % damage. Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to 2 other friendly targets for 4000 Health.
    Templar: Beacon your inner light, healing yourself or a wounded ally in front of you for 6336 Health.
    Warden: Seed a large area of mushrooms that heals you and all allies in your frontal cone for 4346 Health.

    I'm not really sure where that info comes from, and I can't really comment much on PVE or heal-focussed builds or the other classes. But I use the twilight matriarch in PVP and see its heal regularly crit for around 10k. This is with a damage focused build, not a heal-focussed build. And don't forget battle-spirit applies, so that number is doubled in PVE.

    Minalan owes me a beer.

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  • DocFrost72
    DocFrost72
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    Katinas wrote: »
    Tasear wrote: »
    Strongest Burst Heal in the Game
    So healing numbers are pointless and you have to look at HOW those numbers are apply to your subject and it is pretty clear the matriarch is the best pure beurst heal in the game for the reasons I stated and many others have.

    Strongest means highest numbers. Unless you want to change the meaning of the term, then I shall not argue. But if we are talking numbers then yes, Sorc pet heal is nowhere near the strongest heal in the game. And I gave examples.

    Using my toolkit I get that BoL base gives a 1232 heal to one target, 617 to another.

    Base matriarch heal is 1591 to two targets.

    Source: ESO skills app.

    Might I ask what you use? I can tell you that in game matriarch has always been much stronger than my BoL, and they use the exact same gear. I mean, I literally bank and swap the same 11 pieces of gear.
  • FakeFox
    FakeFox
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    Lol you are up against the best sorc healer in the game son.

    Making a admittedly interesting non meta build and saying you are the best in every second post does not actually make you the best.

    But that aside, personal skill is absolutely no argument in a fact based discussion.
    EU/PC (GER) - Healermain since 2014 - 50305 Achievement Points - Youtube (PvE Healing Guides, Builds & Gameplay)
  • FakeFox
    FakeFox
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    DocFrost72 wrote: »
    Katinas wrote: »
    Tasear wrote: »
    Strongest Burst Heal in the Game
    So healing numbers are pointless and you have to look at HOW those numbers are apply to your subject and it is pretty clear the matriarch is the best pure beurst heal in the game for the reasons I stated and many others have.

    Strongest means highest numbers. Unless you want to change the meaning of the term, then I shall not argue. But if we are talking numbers then yes, Sorc pet heal is nowhere near the strongest heal in the game. And I gave examples.

    Using my toolkit I get that BoL base gives a 1232 heal to one target, 617 to another.

    Base matriarch heal is 1591 to two targets.

    Source: ESO skills app.

    Might I ask what you use? I can tell you that in game matriarch has always been much stronger than my BoL, and they use the exact same gear. I mean, I literally bank and swap the same 11 pieces of gear.

    BoL gets boosted by templar passives. On a full health target it's rather weak, but when you need it (low HP) it hits like a truck. The matriarch does not have this scaling. Which one is the more effective heal is very much situational.
    EU/PC (GER) - Healermain since 2014 - 50305 Achievement Points - Youtube (PvE Healing Guides, Builds & Gameplay)
  • DocFrost72
    DocFrost72
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    FakeFox wrote: »
    DocFrost72 wrote: »
    Katinas wrote: »
    Tasear wrote: »
    Strongest Burst Heal in the Game
    So healing numbers are pointless and you have to look at HOW those numbers are apply to your subject and it is pretty clear the matriarch is the best pure beurst heal in the game for the reasons I stated and many others have.

    Strongest means highest numbers. Unless you want to change the meaning of the term, then I shall not argue. But if we are talking numbers then yes, Sorc pet heal is nowhere near the strongest heal in the game. And I gave examples.

    Using my toolkit I get that BoL base gives a 1232 heal to one target, 617 to another.

    Base matriarch heal is 1591 to two targets.

    Source: ESO skills app.

    Might I ask what you use? I can tell you that in game matriarch has always been much stronger than my BoL, and they use the exact same gear. I mean, I literally bank and swap the same 11 pieces of gear.

    BoL gets boosted by templar passives. On a full health target it's rather weak, but when you need it (low HP) it hits like a truck. The matriarch does not have this scaling. Which one is the more effective heal is very much situational.

    Mending passive gives up to 12%, minor mending gives 8%. Assuming a 20% buff, that makes it a 1478.4 health heal. The poster I was referencing was saying that BoL was the highest burst heal of those he/she listed. I just want to know how they got their numbers, cause even with templar passives in full swing my app shows the matriarch healing more.
    Edited by DocFrost72 on October 5, 2017 2:05PM
  • Beardimus
    Beardimus
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    Sorc healing is mega. Ignore the nay sayers they either haven't tried it or haven't had a decent one heal for them. Done right its s blast and its way easier to have good side DPS too.

    Prob is people que as healer with a Restro to get in dungeon and aren't real Sorc healers hence the hate
    Xbox One | EU | EP
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    Xbox One | NA | EP
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