The funniest part is that CP that reduce damage from direct attacks does reduce damage of sweeps. And while your sweep only double buffed Elemental Expert-Thaumaturge every enemy can triple debuff it by Elemental Defender-Ironclad-Thickskinned, same goes for Shards.. Amazing, isn't it.Valkyn_Eltrys wrote: »Yes please remove the empower part from it, since a magplar has pretty much no direct damage ability, which he should empower. And in that specific case, he can get empower very easely by usinf a mageguild skill, which donr evem has a cast time. Most of the others buff would do fine instead of the empower.
Make sweeps direct damage.. make scathing mage and Nerien'eth useful again!!
The funniest part is that CP that reduce damage from direct attacks does reduce damage of sweeps. And while your sweep only double buffed Elemental Expert-Thaumaturge every enemy can triple debuff it by Elemental Defender-Ironclad-Thickskinned, same goes for Shards.. Amazing, isn't it.Valkyn_Eltrys wrote: »Yes please remove the empower part from it, since a magplar has pretty much no direct damage ability, which he should empower. And in that specific case, he can get empower very easely by usinf a mageguild skill, which donr evem has a cast time. Most of the others buff would do fine instead of the empower.
Make sweeps direct damage.. make scathing mage and Nerien'eth useful again!!
I wouldn't be concerned with specific skills. If you're playing your Templar as a DD it's just not a fluid combat feeling due to all the cast times. It would be a great improvement already if all the cast times were changed to allow a more coherent combat flow.
Brutusmax1mus wrote: »IxSTALKERxI wrote: »Solar barrage is better now after latest patch. This will be a strong ability in PvP, and you will be silly not to slot it on a magplar imo. I'm actually considering playing magplar next patch with these changes - I've been playing around with builds and I'm quite impressed with the results in comparison to some other classes.
It only use in pvp will be bomber builds. proxy det, solar barrage, dampen magicka l, focused charge, destro ult. It does not work in a real rotation.
You're nuts. It's 2 second delay lets it fit into pvp bust very easily. This is going to be on my guy for sure. Another thing to strengthen my house and has a lot more applications than just bombing. The only issue is its cp. Soulshine should also effect it, but it doesn't.
The funniest part is that CP that reduce damage from direct attacks does reduce damage of sweeps. And while your sweep only double buffed Elemental Expert-Thaumaturge every enemy can triple debuff it by Elemental Defender-Ironclad-Thickskinned, same goes for Shards.. Amazing, isn't it.Valkyn_Eltrys wrote: »Yes please remove the empower part from it, since a magplar has pretty much no direct damage ability, which he should empower. And in that specific case, he can get empower very easely by usinf a mageguild skill, which donr evem has a cast time. Most of the others buff would do fine instead of the empower.
Make sweeps direct damage.. make scathing mage and Nerien'eth useful again!!
Brutusmax1mus wrote: »IxSTALKERxI wrote: »Solar barrage is better now after latest patch. This will be a strong ability in PvP, and you will be silly not to slot it on a magplar imo. I'm actually considering playing magplar next patch with these changes - I've been playing around with builds and I'm quite impressed with the results in comparison to some other classes.
It only use in pvp will be bomber builds. proxy det, solar barrage, dampen magicka l, focused charge, destro ult. It does not work in a real rotation.
You're nuts. It's 2 second delay lets it fit into pvp bust very easily. This is going to be on my guy for sure. Another thing to strengthen my house and has a lot more applications than just bombing. The only issue is its cp. Soulshine should also effect it, but it doesn't.
Elaborate? What rotation? Remember if you are using solar barrage, you will no longer have dark flare and SB is not useful to casters...
Only rotation i can think of is;
Solar barrage, reflective light, focused charge and then sweeps.
https://youtu.be/bXmv1iWLEqY Brutusmax1mus wrote: »IxSTALKERxI wrote: »Solar barrage is better now after latest patch. This will be a strong ability in PvP, and you will be silly not to slot it on a magplar imo. I'm actually considering playing magplar next patch with these changes - I've been playing around with builds and I'm quite impressed with the results in comparison to some other classes.
It only use in pvp will be bomber builds. proxy det, solar barrage, dampen magicka l, focused charge, destro ult. It does not work in a real rotation.
You're nuts. It's 2 second delay lets it fit into pvp bust very easily. This is going to be on my guy for sure. Another thing to strengthen my house and has a lot more applications than just bombing. The only issue is its cp. Soulshine should also effect it, but it doesn't.
Elaborate? What rotation? Remember if you are using solar barrage, you will no longer have dark flare and SB is not useful to casters...
Only rotation i can think of is;
Solar barrage, reflective light, focused charge and then sweeps.
And UC on live filled this combo better due to the ability to get 4.5-5k pre mitigation DMG on one spell. Buff up-purifying light-reflective light-UC-explosive charge-ulti-sweeps.
If timed right UC pops right when your ulti hits letting everything else provide filler.https://youtu.be/bXmv1iWLEqY
Brutusmax1mus wrote: »IxSTALKERxI wrote: »Solar barrage is better now after latest patch. This will be a strong ability in PvP, and you will be silly not to slot it on a magplar imo. I'm actually considering playing magplar next patch with these changes - I've been playing around with builds and I'm quite impressed with the results in comparison to some other classes.
It only use in pvp will be bomber builds. proxy det, solar barrage, dampen magicka l, focused charge, destro ult. It does not work in a real rotation.
You're nuts. It's 2 second delay lets it fit into pvp bust very easily. This is going to be on my guy for sure. Another thing to strengthen my house and has a lot more applications than just bombing. The only issue is its cp. Soulshine should also effect it, but it doesn't.
Elaborate? What rotation? Remember if you are using solar barrage, you will no longer have dark flare and SB is not useful to casters...
Only rotation i can think of is;
Solar barrage, reflective light, focused charge and then sweeps.
And UC on live filled this combo better due to the ability to get 4.5-5k pre mitigation DMG on one spell. Buff up-purifying light-reflective light-UC-explosive charge-ulti-sweeps.
If timed right UC pops right when your ulti hits letting everything else provide filler.https://youtu.be/bXmv1iWLEqY
Brutusmax1mus wrote: »IxSTALKERxI wrote: »Solar barrage is better now after latest patch. This will be a strong ability in PvP, and you will be silly not to slot it on a magplar imo. I'm actually considering playing magplar next patch with these changes - I've been playing around with builds and I'm quite impressed with the results in comparison to some other classes.
It only use in pvp will be bomber builds. proxy det, solar barrage, dampen magicka l, focused charge, destro ult. It does not work in a real rotation.
You're nuts. It's 2 second delay lets it fit into pvp bust very easily. This is going to be on my guy for sure. Another thing to strengthen my house and has a lot more applications than just bombing. The only issue is its cp. Soulshine should also effect it, but it doesn't.
Elaborate? What rotation? Remember if you are using solar barrage, you will no longer have dark flare and SB is not useful to casters...
Only rotation i can think of is;
Solar barrage, reflective light, focused charge and then sweeps.
And UC on live filled this combo better due to the ability to get 4.5-5k pre mitigation DMG on one spell. Buff up-purifying light-reflective light-UC-explosive charge-ulti-sweeps.
If timed right UC pops right when your ulti hits letting everything else provide filler.https://youtu.be/bXmv1iWLEqY
Solar barrage???
Joy_Division wrote: »Brutusmax1mus wrote: »IxSTALKERxI wrote: »Solar barrage is better now after latest patch. This will be a strong ability in PvP, and you will be silly not to slot it on a magplar imo. I'm actually considering playing magplar next patch with these changes - I've been playing around with builds and I'm quite impressed with the results in comparison to some other classes.
It only use in pvp will be bomber builds. proxy det, solar barrage, dampen magicka l, focused charge, destro ult. It does not work in a real rotation.
You're nuts. It's 2 second delay lets it fit into pvp bust very easily. This is going to be on my guy for sure. Another thing to strengthen my house and has a lot more applications than just bombing. The only issue is its cp. Soulshine should also effect it, but it doesn't.
Elaborate? What rotation? Remember if you are using solar barrage, you will no longer have dark flare and SB is not useful to casters...
Only rotation i can think of is;
Solar barrage, reflective light, focused charge and then sweeps.
And UC on live filled this combo better due to the ability to get 4.5-5k pre mitigation DMG on one spell. Buff up-purifying light-reflective light-UC-explosive charge-ulti-sweeps.
If timed right UC pops right when your ulti hits letting everything else provide filler.https://youtu.be/bXmv1iWLEqY
The shame is if Templar had a decent ulitmate, you would have killed that guy
Healing ritual and its morphs need to be a heal overtime.
Repentance needs to be a stamina steal. that would be cool. And offset the fact it steals every other templars potential for getting Stam from bodies. As a magplar that uses Stam for mag return, this would be an interesting change. But maybe we can get a similar treatment that wardens get and return resorces for heading? It could be if we DMG using a Dawn's wraith we return Stam? Idk but stamina steal could be a nice addition.
Solar barrage needs to give major expedition for the time its active and minor for a few seconds after. That way it useful and synergieses with sweeps and the templars houses. I would agree except other classes get this buff through instant cast spells. It could be that it provides the buff as long as the spell is slotted making it a two fold DMG/utility spell
Eclipse needs to darken opponents screen for 6 seconds. Can only be applied on 1 opponent, can be cc broken/purged and gives cc immunity after. Why? Its unique, works with the title and makes the effect actually worth the free cc immunity after. not a fan of causing screens to change. Some players have vision issues and there's already too many animations rolling around making combat chaotic
Unstable core needs a dmg adjustment.agreed. Might need more but I've said my piece already about this spell
The multiplier for sweeps and radiant needs to be fixed. agreed.
Explosive charge needs to deal physical dmg and be a stamina morph. disagree. Stam have 2 choices for gap closer and one does a crit attack every time. This will hurt maplars, and the change to stamina will remove the undodgeable component due to zos logic that stamina abilities don't get undodgeable effects
Shards needs to stun again agreed. The animation+travel time made up for the stun. Wasn't op and no one complained about it.
ZOS_Wrobel wrote: »We’d like to address a couple topics we’ve seen recently, and give you an idea of some things we’ll be iterating on. First, let’s chat about Unstable Core, which we want to make more appealing. In short, we’re looking at making the explode deal more damage, especially since this ability is pretty expensive to use. We’ve also seen some of you suggest that this ability should apply damage to CC-immune targets. However, this would allow you to circumvent the natural cooldown of the ability, so this isn’t something we’d likely implement.
Another piece of feedback we saw was that Solar Barrage should not be interruptable since it's a melee ranged ability. We agreed with this feedback, and actually made this change in the last PTS patch.
Lastly, we’ve seen some of you mention that the damage from Radiant Destruction and Biting Jabs appears to be incorrect. We’re digging into this, and will let you all if we need additional information.
Thanks to everyone for hopping on the PTS and testing out these changes! Please continue to post feedback as you’re able.
Cool. Even when this skill works, it just feels so dang clunky.ZOS_Wrobel wrote: »First, let’s chat about Unstable Core, which we want to make more appealing. In short, we’re looking at making the explode deal more damage, especially since this ability is pretty expensive to use.
ZOS_Wrobel wrote: »Lastly, we’ve seen some of you mention that the damage from Radiant Destruction and Biting Jabs appears to be incorrect. We’re digging into this, and will let you all if we need additional information.
ZOS_Wrobel wrote: »We’d like to address a couple topics we’ve seen recently, and give you an idea of some things we’ll be iterating on. First, let’s chat about Unstable Core, which we want to make more appealing. In short, we’re looking at making the explode deal more damage, especially since this ability is pretty expensive to use. We’ve also seen some of you suggest that this ability should apply damage to CC-immune targets. However, this would allow you to circumvent the natural cooldown of the ability, so this isn’t something we’d likely implement.
Another piece of feedback we saw was that Solar Barrage should not be interruptable since it's a melee ranged ability. We agreed with this feedback, and actually made this change in the last PTS patch.
Lastly, we’ve seen some of you mention that the damage from Radiant Destruction and Biting Jabs appears to be incorrect. We’re digging into this, and will let you all if we need additional information.
Thanks to everyone for hopping on the PTS and testing out these changes! Please continue to post feedback as you’re able.
ZOS_Wrobel wrote: »We’d like to address a couple topics we’ve seen recently, and give you an idea of some things we’ll be iterating on. First, let’s chat about Unstable Core, which we want to make more appealing. In short, we’re looking at making the explode deal more damage, especially since this ability is pretty expensive to use. We’ve also seen some of you suggest that this ability should apply damage to CC-immune targets. However, this would allow you to circumvent the natural cooldown of the ability, so this isn’t something we’d likely implement.
Another piece of feedback we saw was that Solar Barrage should not be interruptable since it's a melee ranged ability. We agreed with this feedback, and actually made this change in the last PTS patch.
Lastly, we’ve seen some of you mention that the damage from Radiant Destruction and Biting Jabs appears to be incorrect. We’re digging into this, and will let you all if we need additional information.
Thanks to everyone for hopping on the PTS and testing out these changes! Please continue to post feedback as you’re able.
Is eclipse blockable? If not, and they up the damage, I could see using it on my healer build for when someone does come after me.
Would be nice if its unblockable since every other class has a way to bring down block. /hint @ZOS_Wrobel
Brutusmax1mus wrote: »IxSTALKERxI wrote: »Solar barrage is better now after latest patch. This will be a strong ability in PvP, and you will be silly not to slot it on a magplar imo. I'm actually considering playing magplar next patch with these changes - I've been playing around with builds and I'm quite impressed with the results in comparison to some other classes.
It only use in pvp will be bomber builds. proxy det, solar barrage, dampen magicka l, focused charge, destro ult. It does not work in a real rotation.
You're nuts. It's 2 second delay lets it fit into pvp bust very easily. This is going to be on my guy for sure. Another thing to strengthen my house and has a lot more applications than just bombing. The only issue is its cp. Soulshine should also effect it, but it doesn't.
Elaborate? What rotation? Remember if you are using solar barrage, you will no longer have dark flare and SB is not useful to casters...
Only rotation i can think of is;
Solar barrage, reflective light, focused charge and then sweeps.
And UC on live filled this combo better due to the ability to get 4.5-5k pre mitigation DMG on one spell. Buff up-purifying light-reflective light-UC-explosive charge-ulti-sweeps.
If timed right UC pops right when your ulti hits letting everything else provide filler.https://youtu.be/bXmv1iWLEqY
Solar barrage???
1 second cast creates less time to react to burst window opportunities. I'd be using dark flare before solar barrage due to the defile+high DMG.Joy_Division wrote: »Brutusmax1mus wrote: »IxSTALKERxI wrote: »Solar barrage is better now after latest patch. This will be a strong ability in PvP, and you will be silly not to slot it on a magplar imo. I'm actually considering playing magplar next patch with these changes - I've been playing around with builds and I'm quite impressed with the results in comparison to some other classes.
It only use in pvp will be bomber builds. proxy det, solar barrage, dampen magicka l, focused charge, destro ult. It does not work in a real rotation.
You're nuts. It's 2 second delay lets it fit into pvp bust very easily. This is going to be on my guy for sure. Another thing to strengthen my house and has a lot more applications than just bombing. The only issue is its cp. Soulshine should also effect it, but it doesn't.
Elaborate? What rotation? Remember if you are using solar barrage, you will no longer have dark flare and SB is not useful to casters...
Only rotation i can think of is;
Solar barrage, reflective light, focused charge and then sweeps.
And UC on live filled this combo better due to the ability to get 4.5-5k pre mitigation DMG on one spell. Buff up-purifying light-reflective light-UC-explosive charge-ulti-sweeps.
If timed right UC pops right when your ulti hits letting everything else provide filler.https://youtu.be/bXmv1iWLEqY
The shame is if Templar had a decent ulitmate, you would have killed that guy
You don't have to tell me twice lol. Let this be an example that cresant sweeps should have stayed mag dmg scaled (with how much WD you can stack it would even out for both classes, I'm not sure why they changed it except to give bitching stamplars a bone).
ZOS_Wrobel wrote: »We’d like to address a couple topics we’ve seen recently, and give you an idea of some things we’ll be iterating on. First, let’s chat about Unstable Core, which we want to make more appealing. In short, we’re looking at making the explode deal more damage, especially since this ability is pretty expensive to use. We’ve also seen some of you suggest that this ability should apply damage to CC-immune targets. However, this would allow you to circumvent the natural cooldown of the ability, so this isn’t something we’d likely implement.
Another piece of feedback we saw was that Solar Barrage should not be interruptable since it's a melee ranged ability. We agreed with this feedback, and actually made this change in the last PTS patch.
Lastly, we’ve seen some of you mention that the damage from Radiant Destruction and Biting Jabs appears to be incorrect. We’re digging into this, and will let you all if we need additional information.
Thanks to everyone for hopping on the PTS and testing out these changes! Please continue to post feedback as you’re able.
Brutusmax1mus wrote: »IxSTALKERxI wrote: »Solar barrage is better now after latest patch. This will be a strong ability in PvP, and you will be silly not to slot it on a magplar imo. I'm actually considering playing magplar next patch with these changes - I've been playing around with builds and I'm quite impressed with the results in comparison to some other classes.
It only use in pvp will be bomber builds. proxy det, solar barrage, dampen magicka l, focused charge, destro ult. It does not work in a real rotation.
You're nuts. It's 2 second delay lets it fit into pvp bust very easily. This is going to be on my guy for sure. Another thing to strengthen my house and has a lot more applications than just bombing. The only issue is its cp. Soulshine should also effect it, but it doesn't.
Elaborate? What rotation? Remember if you are using solar barrage, you will no longer have dark flare and SB is not useful to casters...
Only rotation i can think of is;
Solar barrage, reflective light, focused charge and then sweeps.
And UC on live filled this combo better due to the ability to get 4.5-5k pre mitigation DMG on one spell. Buff up-purifying light-reflective light-UC-explosive charge-ulti-sweeps.
If timed right UC pops right when your ulti hits letting everything else provide filler.https://youtu.be/bXmv1iWLEqY
Solar barrage???
1 second cast creates less time to react to burst window opportunities. I'd be using dark flare before solar barrage due to the defile+high DMG.Joy_Division wrote: »Brutusmax1mus wrote: »IxSTALKERxI wrote: »Solar barrage is better now after latest patch. This will be a strong ability in PvP, and you will be silly not to slot it on a magplar imo. I'm actually considering playing magplar next patch with these changes - I've been playing around with builds and I'm quite impressed with the results in comparison to some other classes.
It only use in pvp will be bomber builds. proxy det, solar barrage, dampen magicka l, focused charge, destro ult. It does not work in a real rotation.
You're nuts. It's 2 second delay lets it fit into pvp bust very easily. This is going to be on my guy for sure. Another thing to strengthen my house and has a lot more applications than just bombing. The only issue is its cp. Soulshine should also effect it, but it doesn't.
Elaborate? What rotation? Remember if you are using solar barrage, you will no longer have dark flare and SB is not useful to casters...
Only rotation i can think of is;
Solar barrage, reflective light, focused charge and then sweeps.
And UC on live filled this combo better due to the ability to get 4.5-5k pre mitigation DMG on one spell. Buff up-purifying light-reflective light-UC-explosive charge-ulti-sweeps.
If timed right UC pops right when your ulti hits letting everything else provide filler.https://youtu.be/bXmv1iWLEqY
The shame is if Templar had a decent ulitmate, you would have killed that guy
You don't have to tell me twice lol. Let this be an example that cresant sweeps should have stayed mag dmg scaled (with how much WD you can stack it would even out for both classes, I'm not sure why they changed it except to give bitching stamplars a bone).
Haha, we were moaning pretty hard but nobody asked for that change. DBoS was already everything we needed in a PBAOE ult.
If the Champion system design didn't suck huge ***** then maybe we could all have our cake and eat it too.