Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
That might not even be his fault. Sometimes the collision on objects are nonexistent for individual players depending on their computer. On my old Macbook, there were lots of times where the terrain south of Sejanus and Nikel didn't load and I could fall "through" the ground while other players walked above me. The Bruma dolmen is another place something like that has happened.
That might not even be his fault. Sometimes the collision on objects are nonexistent for individual players depending on their computer. On my old Macbook, there were lots of times where the terrain south of Sejanus and Nikel didn't load and I could fall "through" the ground while other players walked above me. The Bruma dolmen is another place something like that has happened.
That might not even be his fault. Sometimes the collision on objects are nonexistent for individual players depending on their computer. On my old Macbook, there were lots of times where the terrain south of Sejanus and Nikel didn't load and I could fall "through" the ground while other players walked above me. The Bruma dolmen is another place something like that has happened.
Just stop with the excuses.
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
That might not even be his fault. Sometimes the collision on objects are nonexistent for individual players depending on their computer. On my old Macbook, there were lots of times where the terrain south of Sejanus and Nikel didn't load and I could fall "through" the ground while other players walked above me. The Bruma dolmen is another place something like that has happened.That might not even be his fault. Sometimes the collision on objects are nonexistent for individual players depending on their computer. On my old Macbook, there were lots of times where the terrain south of Sejanus and Nikel didn't load and I could fall "through" the ground while other players walked above me. The Bruma dolmen is another place something like that has happened.
Just stop with the excuses.
That might not even be his fault. Sometimes the collision on objects are nonexistent for individual players depending on their computer. On my old Macbook, there were lots of times where the terrain south of Sejanus and Nikel didn't load and I could fall "through" the ground while other players walked above me. The Bruma dolmen is another place something like that has happened.
Just stop with the excuses.
I'm not making excuses. If you'd actually looked at any of the multiple screenshots I provided, you'd notice that over the course of many months this sort of physics problem popped up. Something like having the lower third of Cyrodiil inaccessible isn't exactly convenient.
That might not even be his fault. Sometimes the collision on objects are nonexistent for individual players depending on their computer. On my old Macbook, there were lots of times where the terrain south of Sejanus and Nikel didn't load and I could fall "through" the ground while other players walked above me. The Bruma dolmen is another place something like that has happened.
Just stop with the excuses.
It's a fact though. It's happened to many of us. Sometimes pixels don't load. Take your tin foil hat off ffs.
That might not even be his fault. Sometimes the collision on objects are nonexistent for individual players depending on their computer. On my old Macbook, there were lots of times where the terrain south of Sejanus and Nikel didn't load and I could fall "through" the ground while other players walked above me. The Bruma dolmen is another place something like that has happened.
Just stop with the excuses.
I'm not making excuses. If you'd actually looked at any of the multiple screenshots I provided, you'd notice that over the course of many months this sort of physics problem popped up. Something like having the lower third of Cyrodiil inaccessible isn't exactly convenient.That might not even be his fault. Sometimes the collision on objects are nonexistent for individual players depending on their computer. On my old Macbook, there were lots of times where the terrain south of Sejanus and Nikel didn't load and I could fall "through" the ground while other players walked above me. The Bruma dolmen is another place something like that has happened.
Just stop with the excuses.
It's a fact though. It's happened to many of us. Sometimes pixels don't load. Take your tin foil hat off ffs.
If it happens once it is an accident, if you keep going back to the same spot to hide in a glitch, it is an exploit. Stop making excuses.
That might not even be his fault. Sometimes the collision on objects are nonexistent for individual players depending on their computer. On my old Macbook, there were lots of times where the terrain south of Sejanus and Nikel didn't load and I could fall "through" the ground while other players walked above me. The Bruma dolmen is another place something like that has happened.
Just stop with the excuses.
I'm not making excuses. If you'd actually looked at any of the multiple screenshots I provided, you'd notice that over the course of many months this sort of physics problem popped up. Something like having the lower third of Cyrodiil inaccessible isn't exactly convenient.That might not even be his fault. Sometimes the collision on objects are nonexistent for individual players depending on their computer. On my old Macbook, there were lots of times where the terrain south of Sejanus and Nikel didn't load and I could fall "through" the ground while other players walked above me. The Bruma dolmen is another place something like that has happened.
Just stop with the excuses.
It's a fact though. It's happened to many of us. Sometimes pixels don't load. Take your tin foil hat off ffs.
If it happens once it is an accident, if you keep going back to the same spot to hide in a glitch, it is an exploit. Stop making excuses.
Stop being so incredibly but hurt over something that is more comical than anything.
Serjustin19 wrote: »I missed my opportunity, lucky person; down there. I have, always wanted to go; in the hole. Many times, I've tried. Many times I have failed. I just need, to find a; Enemy NB to steal.
Serjustin19 wrote: »Serjustin19 wrote: »I missed my opportunity, lucky person; down there. I have, always wanted to go; in the hole. Many times, I've tried. Many times I have failed. I just need, to find a; Enemy NB to steal.
By the way, my thing was an example. It’s possible enemy NB can fear you inside that hole. Since it's in Cyrodiil, enemy NB tried to fear while on dolman.
You be really, surprised what NB; can do. I have seen, so many things due to NB fear. I know for certain it's NB fear. I'm a NB after all (currently).
Also even watched an ally, accidentally. Fear an enemy, inside a tree. NB fear causes so many bugs. It’s unbelievable, no offense. Even fear enemy underneath keep floor.
I totally believe this person evolved, is not guilty of any crime. I totally believe it was unintentional. I totally believe,it was NB Fear that caused. This pour soul, go down the drain. I mean hole....
andreasranasen wrote: »When you've invested time and money into a company, you have the right to be upset over changes that will negatively affect your experience and gameplay.
Elong:
"Stop being so incredibly but hurt over something that is more comical than anything."
It was kinda of funny in the first 5 minutes, granted...and it did not make the game "terrible broken" or anything....but after a while it got pretty annoying (and unfair) specially after he started to use siege....
Don't even think the guy must be banned.....just want the geometry fixed, that's all.
That might not even be his fault. Sometimes the collision on objects are nonexistent for individual players depending on their computer. On my old Macbook, there were lots of times where the terrain south of Sejanus and Nikel didn't load and I could fall "through" the ground while other players walked above me. The Bruma dolmen is another place something like that has happened.That might not even be his fault. Sometimes the collision on objects are nonexistent for individual players depending on their computer. On my old Macbook, there were lots of times where the terrain south of Sejanus and Nikel didn't load and I could fall "through" the ground while other players walked above me. The Bruma dolmen is another place something like that has happened.
Just stop with the excuses.
It's a fact though. It's happened to many of us. Sometimes pixels don't load. Take your tin foil hat off ffs.
bikerangelo wrote: »His fault or not, the definition of an exploit is any game system that is not functioning as intended and provides players a unique advantage over others. This has happened several times before and isn't always intentional, but it's up to the player to either exercise that advantage or walk away. Since it can't be reliably replicated, it really falls on zos to fix this before they start banning people like they did with broken gap closers.
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
bikerangelo wrote: »His fault or not, the definition of an exploit is any game system that is not functioning as intended and provides players a unique advantage over others. This has happened several times before and isn't always intentional, but it's up to the player to either exercise that advantage or walk away. Since it can't be reliably replicated, it really falls on zos to fix this before they start banning people like they did with broken gap closers.
You mean we're not supposed to be able to fall into the void and get teleported back at the wayshrine when we fall far enough? I thought it was part of the lore.
TIL