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How many of you think it is stupid design to force to lock pick in order to progress in quests ?
I am *** in lockpicking.
Let me admit that.
Here I am trying to enjoy the zonal story in Bangkorai and this stupid lockpicking is mandatory to open a stupid house.
Now I am stuck and cant progress in that story.
How many of you think it is a stupid game design ?
Edited by vpy on September 22, 2017 9:49AM
How many of you think it is stupid design to force to lock pick in order to progress in quests ? 330 votes
I accept..It is an idiotic game design