rosendoichinoveb17_ESO wrote: »Running netch touch does not mean that you should not use a pet (scamp does shock damage remember so it also gets buffed by this set).
@rosendoichinoveb17_ESO
This statement is false. I have personally tested it. Although pets do lightning damage, all of their damage comes from max magicka. Boosting spell damage, whether specifically lightning related or not, does nothing for pets.
WRONG, the sorc pet scales off of multiple variables from it's host not JUST max magicka.
He obviously meant 5/5 and VMA staff.
pdebie64b16_ESO wrote: »Netch also improve light and heavy attacks, also 5x Netch 5x Spider Cultist 1x monster is a valid option, or 5x Netch 5x Julianos 1x monster. I dont use a target dummy but testing in the field and i have the feeling dps with sets like Netch, Julianos, Spider Cultist do more dps then Necropotence.
Ihatenightblades wrote: »pdebie64b16_ESO wrote: »Netch also improve light and heavy attacks, also 5x Netch 5x Spider Cultist 1x monster is a valid option, or 5x Netch 5x Julianos 1x monster. I dont use a target dummy but testing in the field and i have the feeling dps with sets like Netch, Julianos, Spider Cultist do more dps then Necropotence.
Well they dont.. And its a fact
#
@paulsimonps
The problem of scamps stunning mobs far away is more of an issue for console players. A smart pet Sorc on PC can do a number of things to prevent this situation, in vDSA or wherever:
1. Set pets to inactive between pulls, so they engage when you start heavy attacking the stacked mobs
2. Wait to use the Familiar's Pulse until all mobs are stacked (this can work on console too)
3. If a pet does go off to chase some random mob, redirect it to a mob in the stack (also works on console)
So it's less an issue with having pets at all and more about people not learning to manage them properly.
1) Twins: Y + LMB when you return to your original boss. No HA on adds until they are stacked. Problem solved.paulsimonps wrote: »But as someone else said before, that 5k DPS lose is accepted with in fights where the scamp can cause harm or become useless or hard to get to the right spot. Fights like the Mage, Warrior, Serpent, Assembly General, Trio before the General and Maws twins. In some of these fights you can use them, but they can either be harder to control or be a danger to the group, or die a lot, so many prefer to discard them completely when those fights come up.
Just watch him. In case of trouble: C => RMB on "Volatile Familiar" => Resummon. Problem solved.Pets are good on target dummies. But whenever you really need that extra DPS from pet in a boss fight, the pet is gonna chill on the closest mountain, or tree, or just hang in the air on Selene because when the spider web disappears, the pet ignores gravity.
paulsimonps wrote: »@paulsimonps
The problem of scamps stunning mobs far away is more of an issue for console players. A smart pet Sorc on PC can do a number of things to prevent this situation, in vDSA or wherever:
1. Set pets to inactive between pulls, so they engage when you start heavy attacking the stacked mobs
2. Wait to use the Familiar's Pulse until all mobs are stacked (this can work on console too)
3. If a pet does go off to chase some random mob, redirect it to a mob in the stack (also works on console)
So it's less an issue with having pets at all and more about people not learning to manage them properly.
Yea, people keep saying all these things, but do you know how many sorcs actually DO any of that? VERY VERY VERY VERY VERY FEW!
paulsimonps wrote: »@paulsimonps
The problem of scamps stunning mobs far away is more of an issue for console players. A smart pet Sorc on PC can do a number of things to prevent this situation, in vDSA or wherever:
1. Set pets to inactive between pulls, so they engage when you start heavy attacking the stacked mobs
2. Wait to use the Familiar's Pulse until all mobs are stacked (this can work on console too)
3. If a pet does go off to chase some random mob, redirect it to a mob in the stack (also works on console)
So it's less an issue with having pets at all and more about people not learning to manage them properly.
Yea, people keep saying all these things, but do you know how many sorcs actually DO any of that? VERY VERY VERY VERY VERY FEW!
Sure. I am one of the few who does try to manage my pets carefully. But if you're playing with a group of experienced friends, it shouldn't be an issue eithier, as the Sorc will likely care more about trying not to make your job harder. It's more of a problem with PUGs. So have a 3 strikes rule, where you explain at the beginning: "If you stun a mob outside of the stack 3 times, you need to swap to a non-pet build or at least just use the Twilight." And if they ask how they can keep doing that, then you walk them through the steps I listed. IMO, that solves the problem.
Netch Touch is BiS for non-pet sorc, you honestly don't need Alcast if you have any experience on sorc to tell that. Your damage is easily 75%+ shock since you're wearing 2 lightning staffs (if you don't, you're still stuck in Homestead).
However in current patch non-pet sorc does s**t sustainable damage. I don't buy 35k+ parses on target dummy, sorry. You're either overpenetrate like @Masel92 or burst. 35k+ solo parse on non-pet sorc on 6kk skeleton with honest penetration, please.
If you want to deal good damage on sorc, it's only pets. Learn to control them, no way around it now.1) Twins: Y + LMB when you return to your original boss. No HA on adds until they are stacked. Problem solved.paulsimonps wrote: »But as someone else said before, that 5k DPS lose is accepted with in fights where the scamp can cause harm or become useless or hard to get to the right spot. Fights like the Mage, Warrior, Serpent, Assembly General, Trio before the General and Maws twins. In some of these fights you can use them, but they can either be harder to control or be a danger to the group, or die a lot, so many prefer to discard them completely when those fights come up.
2) Assembly General: Y + RMB when first arm goes off. Y + RMB when you jump down. Problem solved.
3) Mage: when two people stack together "model in model" game counts them as one. Problem solved.
4) Honestly see 0 problems in Warrior and Serpent fights by definition.
5) Trio before the General: L2Y+RMB in time.
Now, consols are different story. I honestly don't know if people on console have any way to control pet. If they don't - well, ***. Vehemently blame ZoS.Just watch him. In case of trouble: C => RMB on "Volatile Familiar" => Resummon. Problem solved.Pets are good on target dummies. But whenever you really need that extra DPS from pet in a boss fight, the pet is gonna chill on the closest mountain, or tree, or just hang in the air on Selene because when the spider web disappears, the pet ignores gravity.
Pet is more than 5k in trial environment. And we, sorcs, got nerfed hard twice with Morrowind and HotR. So... sorry. For serious DPS it's pet or gtfo. Thanks, ZoS
Wrecking_Blow_Spam wrote: »I find it quite amusing how when I made my sorc 2 years ago, the class was considered the bottom of the barrel and no one wanted to play it while the pets were completely useless except for some solo meat shields. Now its like all of the elite min/maxers are playing the class and demanding all sorcs use pets. Funny how things can change.
Feel the same way, now when I play my sorc, to every average joe I'll look just like any other meta player.
Was fun getting flawless conqueror as a VR16 without using pets, now ppl can faceroll VMA with those pets.
Yep
@AvnrI RUN 5 SEDUCER - 5 HEALER - MAELSRTOM DESTRO RESTO - 32K DPS - INFINITY MAGICKA
SRY MY CAPS LOCK BROKEN

@Masel92
22% from heavy attacks?? How many points do you put into Staff Expert? My usual % cobtribution is around 11%. You might try using Asayre's CP optimizer and see if you get better results. Usually it is less effective overall to dump a bunch of points in Staff Expert.
Also, you need to account for the variability of crit chance and Concussed uptime. Rng can make identically played parses 3-4k dps different, so these are potentially within the margin of error.
Merlin13KAGL wrote: »about 50% heavy attacks...
Netch Touch is BiS for non-pet sorc, you honestly don't need Alcast if you have any experience on sorc to tell that. Your damage is easily 75%+ shock since you're wearing 2 lightning staffs (if you don't, you're still stuck in Homestead).
However in current patch non-pet sorc does s**t sustainable damage. I don't buy 35k+ parses on target dummy, sorry. You're either overpenetrate like @Masel92 or burst. 35k+ solo parse on non-pet sorc on 6kk skeleton with honest penetration, please.
If you want to deal good damage on sorc, it's only pets. Learn to control them, no way around it now.1) Twins: Y + LMB when you return to your original boss. No HA on adds until they are stacked. Problem solved.paulsimonps wrote: »But as someone else said before, that 5k DPS lose is accepted with in fights where the scamp can cause harm or become useless or hard to get to the right spot. Fights like the Mage, Warrior, Serpent, Assembly General, Trio before the General and Maws twins. In some of these fights you can use them, but they can either be harder to control or be a danger to the group, or die a lot, so many prefer to discard them completely when those fights come up.
2) Assembly General: Y + RMB when first arm goes off. Y + RMB when you jump down. Problem solved.
3) Mage: when two people stack together "model in model" game counts them as one. Problem solved.
4) Honestly see 0 problems in Warrior and Serpent fights by definition.
5) Trio before the General: L2Y+RMB in time.
Now, consols are different story. I honestly don't know if people on console have any way to control pet. If they don't - well, ***. Vehemently blame ZoS.Just watch him. In case of trouble: C => RMB on "Volatile Familiar" => Resummon. Problem solved.Pets are good on target dummies. But whenever you really need that extra DPS from pet in a boss fight, the pet is gonna chill on the closest mountain, or tree, or just hang in the air on Selene because when the spider web disappears, the pet ignores gravity.
Pet is more than 5k in trial environment. And we, sorcs, got nerfed hard twice with Morrowind and HotR. So... sorry. For serious DPS it's pet or gtfo. Thanks, ZoS
Ah, yeah, sorry, 4 Spinners. My bad, brainfarted for a second.Why would you assume i overpenetrate? Using the lover is perfectly fine, i just switch to apprentice in 12-man raids where i know that the buffs are going to be there enough.