WhoSlappedThePie wrote: »I'm not discriminating, if I have a group and notice somebody (high CP) using 2H or spamming bow light attacks and I've mentioned it but they take no notice; I will be forced to vote them out. It's not useful for anybody and it just wastes time.
My problem is I have limited time on this game now which is why I aim to do things as fast as possible.
............and some horrible 500 plus cp players spamming light and heavy attacks.
Again with this? Maybe you need to use 2H yourself before saying that.or taking a 2Handed as a DPS into a Vet Dungeon
............and some horrible 500 plus cp players spamming light and heavy attacks.
You do realize heavy attacks restore resources when depleted, RIGHT? And light attacks are better than no attacks. Light attacks with bow for example can buff after 5 light attacks, for 5 seconds. Also, 2-6k light attacks are better than NO attacks while waiting on regen to occur. FWIW, Haevy attack DW can get 6-10k+ damage.
Just reminded of a time a tank was yelling at me for spamming a heavy snipe.... I was like "I'm doing 22k per hit and can't stand next to that boss"...
WhoSlappedThePie wrote: »I can't believe what I'm reading haha.
I usually PUG with 630 to complete dungeons in a quicker time, it's just my preference, why would I want to carry lower CPs through vet dungeons when I'm trying to do it fast.
I'll usually have a friend or 2 in the group and get a random 630 and I can assure you the ones I've played with tend to deal a lot more damage than I've seen on anything lower than 300.
I don't think I've ever joined a group (when I actually bother to go through with it) with a CP -300 where the boss fight didn't take 5 minutes+ whereas when I'm with 630 most bosses go down in 1~ minute. Apart from some of the "harder" dungeons of course.
You can just tell, when you spam guild/zone chat and you have a pre-dungeon convo with someone you can kind of tell by certain things whether they will be good. I may even ask what damage they have if we're trying a mazz no-death run or something like that and look at their skilllset.
I didn't get to 630 to play with people that haven't even got a correct set together, I've tried many times to disprove this idea by grouping with people of lower CP's but unfortunately it has taken far too long and in some cases (if I'm healing) then they just don't have the damage to get through easy dungeons and it annoys the hell out of me.
I have always been good, honestly. It's not just the gear, it's the way you play your char that makes you good.A healer with good equipment can be good starting on 160CP.
...or the money spent on escorting services to Skyreach farming...CP is an indicator of time spent grinding/questing/whatever gives XP.
WhoSlappedThePie wrote: »No, I grinded my way to 630, then I played in groups, watched videos, learnt on my own, practiced my rotation on dummies, grinding better gear, made several characters to understand further mechanics.
I actually felt a bit bad for higher level players going into dungeons at around 400CP, I didn't enter dungeons at anything below 300-400CP as I felt my damage wasn't good enough.
I'm not paying anyone back anything, I help people who help me and the experience I've had is that low level CPs ruin my dungeon runs.
As I said (which you failed to quote me on) I have tried time and again to run dungeons with "lower CP" characters and it just goes stupidly slow. They never type back. I try to help them with Mic or typing and it doesn't look like they respond. Their damage always seems ridiculously low. Their gear doesn't look right, they lack monster sets. So many reasons to list of the experience I have had personally. I try to work with it but I end up leaving the game due to people dying over and over again, not putting out enough damage and consequently dying or just plain stupid people who can't communicate.
If you consider that elitist then thats your choice. Show me a video of you rocking a relatively "hard" dungeon with cp 160-200 and I'll see whether it ties in with my experience.