ZOS_GinaBruno wrote: »@ZOS_GinaBruno With all these changes compared to the current PTS, any chance we can have NA characters on an updated pts again?
Yep, we plan to do another NA character copy on the PTS in a few weeks.
was the Amaya lake lodge planter mailed to us as it was removed for pc players?
ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »@ZOS_GinaBruno With all these changes compared to the current PTS, any chance we can have NA characters on an updated pts again?
Yep, we plan to do another NA character copy on the PTS in a few weeks.
was the Amaya lake lodge planter mailed to us as it was removed for pc players?
You'll actually find that there will be a planter in that spot that's now a furnishing; you're welcome to move it if you wish, but it's there if you want to keep it too.
Widowmaker: This Item Set’s proc now drops a spore on the ground in front of you that explodes after 1 second instead of instantly dealing unavoidable damage.
From Notes.
Mundus Stone values and bonuses have been re-tuned with a focus on improving overall diversity. The Lady was upgraded to grant both Spell and Physical Resistance, and The Lover was completely redesigned to grant Spell and Physical Penetration to counteract The Lady and provide greater flexibility in stat choices.
Lol, say it's not just me that thought that sounded really.....naughty
Only the weapon you are currently holding will now proc enchantments.
This resolves some issues where you would cast an ability then weapon swap, and your weapon enchantment would proc from the weapon you weren't currently holding.
Does this affect vma and master enchants? If so this is a huge nerf to be sneaked in
ZOS_GinaBruno wrote: »Along with adding a few more Developer Comments and fixing a handful of typos, we made the following changes from the last PTS patch:
- Reduced the bonus Critical Damage from The Shadow Mundus Stone to 9% from 12%.
- Reduced Critical Strike Chance from The Thief Mundus Stone to 7% from 11%.
- Fixed an issue where the Werewolf Transformation ability would end early if it was used after dodge rolling.
- Removed the change to the Precise trait so it now remains unchanged.
- Renamed the Prosperous armor trait to Invigorating.
- Reduced the damage on the Damage Health (Oblivion) weapon enchantment by approximately 36%.
- Only the weapon you are currently holding will now proc enchantments. This resolves some issues where you would cast an ability then weapon swap, and your weapon enchantment would proc from the weapon you weren't currently holding.
- Increased the Weapon Critical or Spell Critical rating from Item Set bonus stats by 21%
- Increased the Weapon Critical Strike rating granted by the Leviathan Item Set to 1924 from 1643.
- Increased the Spell Critical Strike rating granted by the Mother’s Sorrow Item Set to 1924 from 1643.
- Fixed an issue where the bonus from the Torug’s Pact item set was modifying the strength and cooldown of poisons.
- Reduced the Physical Penetration granted by the Twice-Fanged Serpent Item Set’s proc to 860 per stack from 1000.
- Fixed an issue where the monsters summoned by the Shadowrend and Morkuldin Item Sets would attack sneaking or invisible player characters.
- Fixed an issue where the debuff applied by the Wizard’s Reposte item set would remove invisibility from your target.
- Fixed an issue where the cooldown for the Prismatic Weapon enchantment was not being reduced by the Infused trait.
@Mureel,
Pyr0xyrecuprotite wrote: »@Mureel,
the issue with Alchemy Writs was that three times out of four (guess, higher than 50% anyway), they required 3 nirnroots instead of 3 Lorkhan's tears - in addition to whatever you had to craft. This meant that you ended up spending a LOT of nirnroot if you were doing crafting on multiple characters, much more than you could ever get back from rewards (and you never get any nirn from alchemy surveys either). Result: nirnroot prices went through the roof, way more expensive than columbine.
ZOS_GinaBruno wrote: »Along with adding a few more Developer Comments and fixing a handful of typos, we made the following changes from the last PTS patch:
- Reduced the bonus Critical Damage from The Shadow Mundus Stone to 9% from 12%.
- Reduced Critical Strike Chance from The Thief Mundus Stone to 7% from 11%.
- Fixed an issue where the Werewolf Transformation ability would end early if it was used after dodge rolling.
- Removed the change to the Precise trait so it now remains unchanged.
- Renamed the Prosperous armor trait to Invigorating.
- Reduced the damage on the Damage Health (Oblivion) weapon enchantment by approximately 36%.
- Only the weapon you are currently holding will now proc enchantments. This resolves some issues where you would cast an ability then weapon swap, and your weapon enchantment would proc from the weapon you weren't currently holding.
- Increased the Weapon Critical or Spell Critical rating from Item Set bonus stats by 21%
- Increased the Weapon Critical Strike rating granted by the Leviathan Item Set to 1924 from 1643.
- Increased the Spell Critical Strike rating granted by the Mother’s Sorrow Item Set to 1924 from 1643.
- Fixed an issue where the bonus from the Torug’s Pact item set was modifying the strength and cooldown of poisons.
- Reduced the Physical Penetration granted by the Twice-Fanged Serpent Item Set’s proc to 860 per stack from 1000.
- Fixed an issue where the monsters summoned by the Shadowrend and Morkuldin Item Sets would attack sneaking or invisible player characters.
- Fixed an issue where the debuff applied by the Wizard’s Reposte item set would remove invisibility from your target.
- Fixed an issue where the cooldown for the Prismatic Weapon enchantment was not being reduced by the Infused trait.