GrumpyDuckling wrote: »Reflective Scales
Duration - 4 seconds
Cost - 3780 magicka
Crystalized Shield
Duration - 6 seconds
Cost - 2701 magicka
For skills that perform similarly, one performs much more efficiently than the other (longer duration and cheaper cost). Perhaps a boost to Reflective Scales duration is in order.
paulsimonps wrote: »GrumpyDuckling wrote: »Reflective Scales
Duration - 4 seconds
Cost - 3780 magicka
Crystalized Shield
Duration - 6 seconds
Cost - 2701 magicka
For skills that perform similarly, one performs much more efficiently than the other (longer duration and cheaper cost). Perhaps a boost to Reflective Scales duration is in order.
One reflects, the other absorbs, as well one of them prevents CC's, the other does not. So Reflective scales can reflect 4 projectiles with a top duration of 4s and can prevent CCs that the projectile might have caused, while Crystalized Shield has 6s duration and can only absorb 3 projectiles but restores magicka then projectiles is absorbed. They do different things, and even with the major heroism morph of Crystallized the reflective scales is far more useful, which is probably why it has shorter duration and larger cost.
paulsimonps wrote: »GrumpyDuckling wrote: »Reflective Scales
Duration - 4 seconds
Cost - 3780 magicka
Crystalized Shield
Duration - 6 seconds
Cost - 2701 magicka
For skills that perform similarly, one performs much more efficiently than the other (longer duration and cheaper cost). Perhaps a boost to Reflective Scales duration is in order.
One reflects, the other absorbs, as well one of them prevents CC's, the other does not. So Reflective scales can reflect 4 projectiles with a top duration of 4s and can prevent CCs that the projectile might have caused, while Crystalized Shield has 6s duration and can only absorb 3 projectiles but restores magicka then projectiles is absorbed. They do different things, and even with the major heroism morph of Crystallized the reflective scales is far more useful, which is probably why it has shorter duration and larger cost.
Crystallized with major heroism is most definitely more useful. Wardens are casting their healing ult every 10-15 seconds because of that skill which also has a negligible cost since it returns back magicka. Its actually stupid how strong that skill is.
paulsimonps wrote: »paulsimonps wrote: »GrumpyDuckling wrote: »Reflective Scales
Duration - 4 seconds
Cost - 3780 magicka
Crystalized Shield
Duration - 6 seconds
Cost - 2701 magicka
For skills that perform similarly, one performs much more efficiently than the other (longer duration and cheaper cost). Perhaps a boost to Reflective Scales duration is in order.
One reflects, the other absorbs, as well one of them prevents CC's, the other does not. So Reflective scales can reflect 4 projectiles with a top duration of 4s and can prevent CCs that the projectile might have caused, while Crystalized Shield has 6s duration and can only absorb 3 projectiles but restores magicka then projectiles is absorbed. They do different things, and even with the major heroism morph of Crystallized the reflective scales is far more useful, which is probably why it has shorter duration and larger cost.
Crystallized with major heroism is most definitely more useful. Wardens are casting their healing ult every 10-15 seconds because of that skill which also has a negligible cost since it returns back magicka. Its actually stupid how strong that skill is.
yea, but I have never seen anyone kill someone with that skill. I have killed A LOT of people with reflective scales. Though I guess getting ulti faster for Eye of the storm isn't all bad.
paulsimonps wrote: »GrumpyDuckling wrote: »Reflective Scales
Duration - 4 seconds
Cost - 3780 magicka
Crystalized Shield
Duration - 6 seconds
Cost - 2701 magicka
For skills that perform similarly, one performs much more efficiently than the other (longer duration and cheaper cost). Perhaps a boost to Reflective Scales duration is in order.
One reflects, the other absorbs, as well one of them prevents CC's, the other does not. So Reflective scales can reflect 4 projectiles with a top duration of 4s and can prevent CCs that the projectile might have caused, while Crystalized Shield has 6s duration and can only absorb 3 projectiles but restores magicka then projectiles is absorbed. They do different things, and even with the major heroism morph of Crystallized the reflective scales is far more useful, which is probably why it has shorter duration and larger cost.
Waffennacht wrote: »You guys do know Crystal only mitigates a limited amount of damage right?
Waffennacht wrote: »You guys do know Crystal only mitigates a limited amount of damage right?
You mean the skill that gives major heroism and costs almost nothing? Yeah its too bad that it doesnt mitigate everything. It needs a buff.
Waffennacht wrote: »Waffennacht wrote: »You guys do know Crystal only mitigates a limited amount of damage right?
You mean the skill that gives major heroism and costs almost nothing? Yeah its too bad that it doesnt mitigate everything. It needs a buff.
Yeah, it doesn't mitigate much, and the 3 ult every 1.5 sec doesn't matter much if your opponent is running a good build capable of putting out 20k in a 2 sec combo
IxskullzxI wrote: »paulsimonps wrote: »GrumpyDuckling wrote: »Reflective Scales
Duration - 4 seconds
Cost - 3780 magicka
Crystalized Shield
Duration - 6 seconds
Cost - 2701 magicka
For skills that perform similarly, one performs much more efficiently than the other (longer duration and cheaper cost). Perhaps a boost to Reflective Scales duration is in order.
One reflects, the other absorbs, as well one of them prevents CC's, the other does not. So Reflective scales can reflect 4 projectiles with a top duration of 4s and can prevent CCs that the projectile might have caused, while Crystalized Shield has 6s duration and can only absorb 3 projectiles but restores magicka then projectiles is absorbed. They do different things, and even with the major heroism morph of Crystallized the reflective scales is far more useful, which is probably why it has shorter duration and larger cost.
I would trade reflective scales for the major heroism shield on my dk any day.
leepalmer95 wrote: »The warden skills is so much better.
Major heroism, very cheap cost when it absorbs, longer duration.
Oh and because it absorbs it means projectiles that aren't reflectable also get absorbed.
The dmg on reflection is kind of bad to be honest with wings, plus most people aren't stupid enough to throw one of the few reflect able skills at wings anyway and won't be hit by the reflected skill usually.
Wings is useless nowdays. Its useful for frag and snipe basically.
@Merkabeh snb gives minor heroism on heroic slash.
Dks get all the good stuff while warden does not. No wonder why dks make better tanks. They can mitigate all projectile damage with 1 ability and hard counter ranged classes. Warden absorb should be like wings. I should not get cc'ed when absorbing a frag. Crystal needs a buff.
@Sharee Well if some1 brings up long animation as a con in a game with animation canc is biased or ignorant. Crystal is used by a lot of wardens wings on the other hand is almost Never used.
My suggestion is that you swap the skills. So warden gets reflect and dk gets major heroism and absorb. Every1 is happy wardens get the overpowerd reflect and dk gets the skill They want.
GrumpyDuckling wrote: »Reflective Scales
Duration - 4 seconds
Cost - 3780 magicka
Crystalized Shield
Duration - 6 seconds
Cost - 2701 magicka
For skills that perform similarly, one performs much more efficiently than the other (longer duration and cheaper cost). Perhaps a boost to Reflective Scales duration is in order.
Waffennacht wrote: »Waffennacht wrote: »You guys do know Crystal only mitigates a limited amount of damage right?
You mean the skill that gives major heroism and costs almost nothing? Yeah its too bad that it doesnt mitigate everything. It needs a buff.
Yeah, it doesn't mitigate much, and the 3 ult every 1.5 sec doesn't matter much if your opponent is running a good build capable of putting out 20k in a 2 sec combo
So again, its balanced because it doesnt give you immunity to everything? I guess these days 100% uptime on major heroism and mitigating dmg with almost free cost isnt enough. Lol.