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Time to balance divines

  • Kurkikohtaus
    Kurkikohtaus
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    @Giles.floydub17_ESO oh my goodness my friend, I agree! There is hope for the two of us yet. But so true, your breakdown of the traits is spot on and I also use a mixture of them all across roles.

  • leepalmer95
    leepalmer95
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    techprince wrote: »
    Dubhliam wrote: »
    techprince wrote: »
    Armor Traits :
    Divine trait is fine as it.
    Prosperous trait should be buffed to affect all the gold gained via quests, killing, selling to merchant etc.
    Impenetrable trait could use a buff.
    Infused trait could use a buff.
    Nirnhoned being a rare trait needs to reduce all damage in %.
    Reinforced is fine as it is.
    Sturdy is fine as it is.
    Training should be buffed to affect all the exp gained via quests, killing monsters and crafting.
    Well-Fitted is fine as it is.

    Weapon Traits :
    Charged is fine as it is.
    Defending is fine as it is.
    Infused could use a buff.
    Nirnhoned being a rare trait needs to increase all damage by %.
    Powered is fine as it is.
    Precise is fine as it is.
    Sharpened is fine as it is.
    Training should be buffed to affect all the exp gained via quests, killing monsters and crafting.
    Decisive needs to be buffed drastically to even be a viable alternative to Infused or Defending.


    Uh... what?

    Do you even know what you are talking about?

    Yes i know what i am talking about. The question is, do YOU?

    You sure?

    Your list is saying something else...
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • F7sus4
    F7sus4
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    qsnoopyjr wrote: »
    Thing is,

    Tank, BIS Divines
    Healer BIS Divines
    DPS BIS Divines

    You have other traits yet all YOU want is Divines.
    No. You don't. Unless you go advanced stupid.

  • Cage_Lizardman
    Cage_Lizardman
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    Make prosperous have a 5% or so chance to drop double loot from bosses, so you have a slightly better chance at that BiS Staff of Metapotence. You'll see more people running trials in prosperous than divine.
  • Rowjoh
    Rowjoh
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    Divines is just fine.

    Well-Fitted and Sturdy are good.

    Impenetrable is PVP only and very useful. (it's redundant in PVE as monsters/enemies don't crit).

    Reinforced and infused need a little boost or an additional benefit.

    Nirnhoned is the worse trait in the game. The rare drop rate and expense is utterly disproportionate to the meagre benefit. Needs to be buffed back up or replaced with something useful.

    Prosperous and Training are great for levelling but next to useless at level cap, so why not introduce replacement traits or improved versions for end-game players...

    Most of the weapon traits need to be seriously looked at and improved to give us more interesting and better alternatives to Sharpened.

    End of.

    Edited by Rowjoh on June 30, 2017 10:57AM
  • TheValar85
    TheValar85
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    I have a better idea, Nerf Dragon Knights.
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  • techprince
    techprince
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    techprince wrote: »
    Dubhliam wrote: »
    techprince wrote: »
    Armor Traits :
    Divine trait is fine as it.
    Prosperous trait should be buffed to affect all the gold gained via quests, killing, selling to merchant etc.
    Impenetrable trait could use a buff.
    Infused trait could use a buff.
    Nirnhoned being a rare trait needs to reduce all damage in %.
    Reinforced is fine as it is.
    Sturdy is fine as it is.
    Training should be buffed to affect all the exp gained via quests, killing monsters and crafting.
    Well-Fitted is fine as it is.

    Weapon Traits :
    Charged is fine as it is.
    Defending is fine as it is.
    Infused could use a buff.
    Nirnhoned being a rare trait needs to increase all damage by %.
    Powered is fine as it is.
    Precise is fine as it is.
    Sharpened is fine as it is.
    Training should be buffed to affect all the exp gained via quests, killing monsters and crafting.
    Decisive needs to be buffed drastically to even be a viable alternative to Infused or Defending.


    Uh... what?

    Do you even know what you are talking about?

    Yes i know what i am talking about. The question is, do YOU?

    You sure?

    Your list is saying something else...

    Whats "something else" in it?

    Dubhliam wrote: »
    techprince wrote: »
    Dubhliam wrote: »
    techprince wrote: »
    Dubhliam wrote: »
    techprince wrote: »
    Armor Traits :
    Divine trait is fine as it.
    Prosperous trait should be buffed to affect all the gold gained via quests, killing, selling to merchant etc.
    Impenetrable trait could use a buff.
    Infused trait could use a buff.
    Nirnhoned being a rare trait needs to reduce all damage in %.
    Reinforced is fine as it is.
    Sturdy is fine as it is.
    Training should be buffed to affect all the exp gained via quests, killing monsters and crafting.
    Well-Fitted is fine as it is.

    Weapon Traits :
    Charged is fine as it is.
    Defending is fine as it is.
    Infused could use a buff.
    Nirnhoned being a rare trait needs to increase all damage by %.
    Powered is fine as it is.
    Precise is fine as it is.
    Sharpened is fine as it is.
    Training should be buffed to affect all the exp gained via quests, killing monsters and crafting.
    Decisive needs to be buffed drastically to even be a viable alternative to Infused or Defending.


    Uh... what?

    Do you even know what you are talking about?

    Yes i do, do YOU?

    Resistances already work on percentage base.
    Meaning when something gives you 3300 physical resist, you will be receiving around 5% less damage from physical attacks.

    The only difference between resistances and other kinds of % based damage reduction is that resistances lose value once stacked over the maximum value of resistance (around 33k). Unique resistances such as The Nord passive resist an additional percentage of damage, after the resistance percentage reduction has already been applied.

    Also... Infused weapon trait could use a buff?
    Impen could use a buff??!
    Sharpened is fine as it is??!!!

    Just... no comment.

    Yes they do, but the only ones reaching the cap are the tanks. If you didnt see, they apply the same logic of traits in both weapon and armor parts. If nirnhoned increases % damage then it will decrease % damage on armor as well. So what i posted, actually makes sense (apparently not to you).

    Infused is getting compared with defending. You are giving away your mitigation for proc uptime as enchantment increase isnt high enough. So it can actually use a buff of 5-10% enchantment increase.
    Impen isnt enough. If you DO pvp, you will understand.
    Sharpened is overshadowing other traits because other traits does not give enough DPS to compensate for the dps loss. This means other traits needs to be buffed.

    So yes, you have no idea what i am talking about.

    You got it the other way around.
    Nirnhoned weapons don't give % damage, but a fixed amount of Weapon/Spell damage proportional to the level of the weapon.
    Nirnhoned armor gives a % mitigation since all resistances are % based.

    Yes, you are right.
    I have no idea what you are talking about.

    /faceplam. I am talking in the relation of the proposed changes, not in their current state. So obviously, you have no idea.



    Edited by techprince on June 30, 2017 1:28PM
  • qsnoopyjr
    qsnoopyjr
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    Trust me,

    I already know you guys are going for Divines first because it does all.

    AFTER you get divines, you will consider impen or reinforced or infused.


    Everyone on the forums know impen is useless in pve, idk why yall gotta stress that so much. Its pretty much useless compared to divines anyways.

    You can rant about how you think tanks and healers use other traits, but its all about what you are using because your rants about what you think about others are just your thoughts, not facts.
  • Karmanorway
    Karmanorway
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    I find prosperous and training trait to be a good combo for gold farming though
  • idk
    idk
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    qsnoopyjr wrote: »
    Trust me,

    I already know you guys are going for Divines first because it does all.

    AFTER you get divines, you will consider impen or reinforced or infused.


    Everyone on the forums know impen is useless in pve, idk why yall gotta stress that so much. Its pretty much useless compared to divines anyways.

    You can rant about how you think tanks and healers use other traits, but its all about what you are using because your rants about what you think about others are just your thoughts, not facts.

    @qsnoopyjr

    All your doing is demonstrating your lack if knowledge of the game.

    Case in point, I don't go for divines first as it's pretty much useless for a tank.

    Further, divines is a bad choice for most PvP builds so stating inpen useless in PvE is meaningless.

    You can rant all you want about this, which is all your doing, but to look at traits from your own limited experience is ignorant.
  • josiahva
    josiahva
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    The traits are fine the way they are, I would actually like to see MORE traits. Every single trait has its uses, and I have used every single one from time to time. If anything other traits like prosperous and training need a buff or change so people actually consider using them more. Aside from training and prosperous, all the other traits already see plenty of use. I have one toon I specifically went 7 infused over divines. Nirnhoned is particularly useful on small armor pieces...or used to be anyway, I havent touched nirnhoned in about a year now, but only because I cant ever find drop sets in the trait.
  • UrbanMonk
    UrbanMonk
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    Your thread Says- Balance and then inside you talk about downgrading Divine and buffing other traits. How's this balance?
    Urban.Monk

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  • out51d3r
    out51d3r
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    When you have a one dimensional build that only cares about one thing(ie end game pve builds), there will ALWAYS be a bis trait. If they buff infused or nirnhoned, they won't really become "options" if all you care about is spewing damage out. One of them will just become the new bis. They will look like reasonable options at first, then the meta will coalesce and people will start building in a way that makes one of them slightly better than the others, then we will be back here asking for that trait to be nerfed.

    The overspecialization aspect of endgame pve is what creates the bis problem.
  • Dagoth_Rac
    Dagoth_Rac
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    Divines seems OK. It is best-in-slot for PvE DPS, but only by a little. There is always going to be a best option for PvE DPS. And I would rather have it be something like Divines, where it is split into 7 pieces and each piece only gives a very minor buff (less than 1% more crit, even when improved to gold). And the body pieces are all fairly easy to farm. The only really horrible RNG is the monster shoulder. I went like 6 months stuck with a Reinforced Ilambris shoulder. But I still cleared VMoL and VMSA with a Reinforced shoulder. I have a Divines Ilambris shoulder now, something like 478 keys later, but the DPS difference is tiny.
  • qsnoopyjr
    qsnoopyjr
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    ToxicPAWS wrote: »
    Your thread Says- Balance and then inside you talk about downgrading Divine and buffing other traits. How's this balance?

    All the traits are fine.

    With exception of Divines which is a little too powerful and being so powerful breaks the balance.

    Think of BSW
    What was the solution???

    No it wasnt make all the other sets good, it was bringing down BSW.

    Why work on the other SEVERAL traits when you can make it balanced by bringing down ONE trait, which is Divines?
    ???
    ???
    Edited by qsnoopyjr on June 30, 2017 9:57PM
  • WhitePawPrints
    WhitePawPrints
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    qsnoopyjr wrote: »
    ToxicPAWS wrote: »
    Your thread Says- Balance and then inside you talk about downgrading Divine and buffing other traits. How's this balance?

    All the traits are fine.

    With exception of Divines which is a little too powerful and being so powerful breaks the balance.

    Think of BSW
    What was the solution???

    No it wasnt make all the other sets good, it was bringing down BSW.

    Why work on the other SEVERAL traits when you can make it balanced by bringing down ONE trait, which is Divines?
    ???
    ???

    Because it will not make the other traits any more appealing. Divines will still be chosen over other traits on "small" pieces of armor.
  • Slick_007
    Slick_007
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    qsnoopyjr wrote: »
    All the traits are fine.

    With exception of Divines which is a little too powerful and being so powerful breaks the balance.

    so, not all?
  • Sneaky-Snurr
    Sneaky-Snurr
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    Slick_007 wrote: »
    qsnoopyjr wrote: »
    All the traits are fine.

    With exception of Divines which is a little too powerful and being so powerful breaks the balance.

    so, not all?
    @Slick_007
    Not sure if you're just troll-necro-ing a thread or not but there have been adjustments made to armour and weapon traits come HotR DLC. You can check the tweaks in the latest PTS notes.
    The Order of the Shadows: Nightmare
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  • Slick_007
    Slick_007
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    Slick_007 wrote: »
    qsnoopyjr wrote: »
    All the traits are fine.

    With exception of Divines which is a little too powerful and being so powerful breaks the balance.

    so, not all?
    @Slick_007
    Not sure if you're just troll-necro-ing a thread or not but there have been adjustments made to armour and weapon traits come HotR DLC. You can check the tweaks in the latest PTS notes.

    yes, im aware of the upcoming changes. i've read the pts notes already. threads not that old.
  • Derra
    Derra
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    qsnoopyjr wrote: »
    kargen27 wrote: »
    People doing just one aspect of the game run Divines. Other traits do get used outside your narrow focus.

    We will let the results speak for itself, and the developer should take actions based on a poll of what the community thinks about the state of the game.

    Well you should have included other poll options in that case?

    Biased poll is biased. Especially with the sarcastic touch of the no option.
    <Noricum>
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  • Ep1kMalware
    Ep1kMalware
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    qsnoopyjr wrote: »
    When the only set your after is anything Divines, its become Overpowered and there is no balance with traits. Is it time they downgrade divines and balance other traits.
    I'd take improvements of the other traits, rather than nerfing a trait.

    Op has the wrong idea. Firstly, most traits are in demand. Sturdy, infused, divines, impen, and even training are all used. There are a few traits, like prosperous and nirn that kinda suck, but they should be buffed a bit. Op needs a 1 week forum ban and time out so he can get some sun and read more about armor traits in eso before spreading stupid and trolling the forums.
  • Jhalin
    Jhalin
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    Divines is fine as it is. The problem lies in the fact that so many other traits are complete trash. Divines, Infused, Sturdy, and Impen are really the only viable endgame traits for armor.

    Well-fitted is hardly noticeable even with 7 pieces

    Prosperous is about to be gutted from its purpose as the farming trait (is and will still be trash in endgame content).

    Nirnhoned (or whatever the armor version is called) doesn't offer more than Reinforced does on top of being crafted-set only.

    Reinforced is only good on shields, but even then Sturdy or Infused is more useful because they help with resources.
  • MjolnirVilkas
    MjolnirVilkas
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    Nerf Prosperous. Easy gold, people just exploit it ot get inf. gold!!!!!!!!!!!!!!!!!1111111111
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  • Insandros
    Insandros
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    In other words you want DPS nerf again OP? Not happy with it? Divine only are mostly used for DPS.. or a few parts Infused and Divine... Healers uses a lot Infused and some Divine, Tanks mostly Reinfirced, Sturdy or Infused, PvP, impen.. Leave what DPS can use a sis, since their choices is limited. Why are people always asking for nrefs.... why are people always want game to rollbakck in time... why are people wanna pay for recent games but gives us like or less what games gives us 3 years ago..
  • khai014
    khai014
    well, I cant find any video in youtube like my build, I run a unique build from skills to equipments,
    and i dont want to be just like eveyone else.
    the tools are all in your hands,reset att,reset skills,cp points, change gears at any point in time,you even have so much skill trees you can choose. i didn't feel i have been bound to be a tank just because i am a dk,or dps/gank coz im a nightblade or heal only coz i am a templar etc.

    the point is eso is diverse enough if you wanted it too.
  • Mettaricana
    Mettaricana
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    Royaji wrote: »
    Those who are discussing here sturdy, reinforced is a nonsense..

    This poll is discussing divine trait in DPS perspective. Which is true its widely used trait for dps comparing others..

    Maybe because divines is one of the only two traits which can contribute to DPS? And infused is behind because of big and small pieces since divines is always the same.

    So maybe make small peice divines offer like half its buffs to even it out a lil
  • Rungar
    Rungar
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    well your getting the opposite. Based on the mundus improvements divines will be even better and more sought after.

    I am expecting them to nerf gold divines down to 5% though at some point.
  • Merlin13KAGL
    Merlin13KAGL
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    Want to make the other traits have more utility? Diminishing returns.

    First piece of Trait A give max benefit, additional pieces give less.

    This would still allow people to focus all in one trait, but the benefit would not be as intense as it is now.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
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  • Kanar
    Kanar
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    Reason people use divines is not because it's better than the others. They use it because it's the ONLY armor set that boosts DPS (half the players at least, if you believe the required role ratio in dungeon finder). Give us more DPS boosting armor traits, and only after that can you speculate if divines is stronger than the others.
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