Tan9oSuccka wrote: »hmsdragonfly wrote: »Tan9oSuccka wrote: »hmsdragonfly wrote: »hmsdragonfly wrote: »
paulsimonps is one of the best tank players and theorycrafters in the entire game.
Why have I never heard of him until this thread?
The rest of it.. well.. kinda find it hard to argue with.
Of course.. the DPS could ALSO being throwing out debuffs.. and why has that DPS should be weaving in heavy attacks for THEIR OWN sustain not been brought up yet?
Because you don't pay enough attention?
I don't understand the rest of your argument, sorry.
To be honest, I haven't heard of him either although I don't seek out the theorycrafting crowd.
Paul may be a heckuva guy, but sadly not many "Paul's" in the group finder crowd that make best use of of a non-Templar healer.
You lost that argument to him, do i really have to remind you about that?paulsimonps wrote: »Tan9oSuccka wrote: »generalmyrick wrote: »
Yeah. Since June 2015, pugging with Sorc Healers, 1 was actually spec'd and geared for healing. I would say adequate.exeeter702 wrote: »Tan9oSuccka wrote: »Honestly, I'm not a fan of Warden or Sorc healers. They do the job, but I'd rather have a good Templar.
I would rather have steak instead of hamburgers.
Hamburger to steak is a terrible and innacurate analogy. It suggests one is of higher objective quality to the other wich is false
As someone who Tanks Vet pugs, I stand by this statement an analogy.
Just because forum warriors can make a Sorc healer doesn't mean your average Joe Pug does it and well.
Templar healers, even the dumbest ones still slot BOL. The typical dumb Sorc healer usually uses mutagen and goes to his damage bar.
You can not use player competence to justify your views on whether or not a Class is good at healing or not. Anyone could be a potential idiot that slots the wrong things, even a templar healer could be stupid enough to not slot breath of life(side note, BoL is not the best heal in the game no matter what you might thing). But obviously if we talk only about competent people and those that understand how the game works then any class can heal, sure they all have different strengths and playstyles and some gives more to provide for the current meta than others but they can all fill the role very well. Just cause bad players play a class poorly doesn't mean they won't be just as bad on another, or vise versa, and it proves nothing about the class.
You both miss the point. You both assume all players run optimal builds, with flawless rotations and a perfect understanding of the class and it's limits and strengths.
If you take a great player, he'll make anything work.
In my opinion, Templars are more forgiving for a majority of players and easier to run. I never said anything about effectiveness.
You can rattle your sabre in victory, but victory for what exactly? Epeen?
Grow up.
AbysmalGhul wrote: »paulsimonps wrote: »AbysmalGhul wrote: »hmsdragonfly wrote: »AbysmalGhul wrote: »hmsdragonfly wrote: »
With the change to orb, every class can heal in vet trial now, just like every class can DPS. Some classes might be better than others, but all are viable enough to complete the content.
I have to disagree. Sure, any class can heal, but can they heal effectively in harder vet content such as trials? The answer is no. A Nightblade, Sorcerer , or even a Warden healer can only compliment a Templar healer. With the exception of the Warden, the others fall short in every department when being the lead healer. I have seen some pretty solid NB healers, but they can't even pose as a personal healer for the tank in vet trials let alone heal an entire group who almost got wiped in one hit.
You can effectively in harder vet content such as trials with any class. Tell me what Sorc, DK or Nightblade lack that makes them unable to heal vet trials effectively. Nothing. It used to be the case that they can't feed stamina to the tank, now they can. They have everything in their kit to heal in vet trials.
Please, demonstrate a build that would be highly effective in veteran trials for a Sorcerer, Dragonknight, or Nightblade? I have yet to see one. Like I said, they can compliment a Templar healer, but can't stand on their own.
Exact same gear and CP set up as a Templar, just swap around some skills, and Boom you're golden.
I'll create a build and check it out myself. This should be interesting enough.
*Whispers* If you build it, they will be healed
AbysmalGhul wrote: »AbysmalGhul wrote: »paulsimonps wrote: »AbysmalGhul wrote: »hmsdragonfly wrote: »AbysmalGhul wrote: »hmsdragonfly wrote: »
With the change to orb, every class can heal in vet trial now, just like every class can DPS. Some classes might be better than others, but all are viable enough to complete the content.
I have to disagree. Sure, any class can heal, but can they heal effectively in harder vet content such as trials? The answer is no. A Nightblade, Sorcerer , or even a Warden healer can only compliment a Templar healer. With the exception of the Warden, the others fall short in every department when being the lead healer. I have seen some pretty solid NB healers, but they can't even pose as a personal healer for the tank in vet trials let alone heal an entire group who almost got wiped in one hit.
You can effectively in harder vet content such as trials with any class. Tell me what Sorc, DK or Nightblade lack that makes them unable to heal vet trials effectively. Nothing. It used to be the case that they can't feed stamina to the tank, now they can. They have everything in their kit to heal in vet trials.
Please, demonstrate a build that would be highly effective in veteran trials for a Sorcerer, Dragonknight, or Nightblade? I have yet to see one. Like I said, they can compliment a Templar healer, but can't stand on their own.
Exact same gear and CP set up as a Templar, just swap around some skills, and Boom you're golden.
I'll create a build and check it out myself. This should be interesting enough.
*Whispers* If you build it, they will be healed
Results are in. I built it, but nobody got healed.
AbysmalGhul wrote: »hmsdragonfly wrote: »AbysmalGhul wrote: »hmsdragonfly wrote: »
With the change to orb, every class can heal in vet trial now, just like every class can DPS. Some classes might be better than others, but all are viable enough to complete the content.
I have to disagree. Sure, any class can heal, but can they heal effectively in harder vet content such as trials? The answer is no. A Nightblade, Sorcerer , or even a Warden healer can only compliment a Templar healer. With the exception of the Warden, the others fall short in every department when being the lead healer. I have seen some pretty solid NB healers, but they can't even pose as a personal healer for the tank in vet trials let alone heal an entire group who almost got wiped in one hit.
You can effectively in harder vet content such as trials with any class. Tell me what Sorc, DK or Nightblade lack that makes them unable to heal vet trials effectively. Nothing. It used to be the case that they can't feed stamina to the tank, now they can. They have everything in their kit to heal in vet trials.
Please, demonstrate a build that would be highly effective in veteran trials for a Sorcerer, Dragonknight, or Nightblade? I have yet to see one. Like I said, they can compliment a Templar healer, but can't stand on their own.
snakester320 wrote: »I'll prob get hate for this but it been my argument about eso frome 4-5 classes but lets you stick a sword and shield on or a healing staff and call your self a healer or a tank..
Either way still makes for a lot of fail groups and while there's always hardcore and elitist players most mmos are made up of casuals there's what keeps the game alive ( that's the truth ) fact is it not the point of if a player is bad or good the fact remains while there's a choice it allows dungeon groups fail far more times that the generic wow clone as you put it which seems to work more smoothly.. I've played wow and ffxiv and eso I've been in more fail groups in eso because there's ppl queuing as tanks with dps classes or sorcs that think there a healing class but can't heal .. then most of the time I have to rely on self heals as a dps makes stupid sense.... its still a lazy attempt imo why not add more interesting classes that are built for specific roles ... even though wow is in some regards a dead game its formula has been that of sheer genius and will always be the benchmark of mmos gone are days of hardcore mmos catered to that style casuals own mmos these days ppl who don't give to Sh.ts about rotations procs and all that bs and just want to have fun and play....there what keeps the game alive for hardcore players.hmsdragonfly wrote: »snakester320 wrote: »I'll prob get hate for this but it been my argument about eso from the start the lack of individual classes set for specific purpose sure it great to use a stamplar and other hybrids but there are so many failed groups because classes such as a tank healer and dps are not in forced ... how many times have I seen a mage try to heal and a nightblade try to tank .. sure it may be good for made groups and the elitist who are very good but the general population who ( be honest keep theses mmos ticking over ) are not hardcore players .. have no idea and cause these fails...imo the system is broken and it feels like a lazy arse attempt on ZOS part to just make 4-5 classes but lets you stick a sword and shield on or a healing staff and call your self a healer or a tank..
Sorcs can heal and Nightblades can tank. People who can't heal with sorc certainly won't be able to heal with Templar and people who can't tank with Nightblade certainly can't tank with DK. They are just bad players.
It's not "a lazy arse attempt", it's the main selling point of this game: people can fill in any role as any class, as long as they are built for it. It's a trait coming from the TES franchise, it's the thing that makes this game unique instead of a generic WoW clone.
snakester320 wrote: »snakester320 wrote: »I'll prob get hate for this but it been my argument about eso frome 4-5 classes but lets you stick a sword and shield on or a healing staff and call your self a healer or a tank..Either way still makes for a lot of fail groups and while there's always hardcore and elitist players most mmos are made up of casuals there's what keeps the game alive ( that's the truth ) fact is it not the point of if a player is bad or good the fact remains while there's a choice it allows dungeon groups fail far more times that the generic wow clone as you put it which seems to work more smoothly.. I've played wow and ffxiv and eso I've been in more fail groups in eso because there's ppl queuing as tanks with dps classes or sorcs that think there a healing class but can't heal .. then most of the time I have to rely on self heals as a dps makes stupid sense.... its still a lazy attempt imo why not add more interesting classes that are built for specific roles ... even though wow is in some regards a dead game its formula has been that of sheer genius and will always be the benchmark of mmos gone are days of hardcore mmos catered to that style casuals own mmos these days ppl who don't give to Sh.ts about rotations procs and all that bs and just want to have fun and play....there what keeps the game alive for hardcore players.hmsdragonfly wrote: »snakester320 wrote: »I'll prob get hate for this but it been my argument about eso from the start the lack of individual classes set for specific purpose sure it great to use a stamplar and other hybrids but there are so many failed groups because classes such as a tank healer and dps are not in forced ... how many times have I seen a mage try to heal and a nightblade try to tank .. sure it may be good for made groups and the elitist who are very good but the general population who ( be honest keep theses mmos ticking over ) are not hardcore players .. have no idea and cause these fails...imo the system is broken and it feels like a lazy arse attempt on ZOS part to just make 4-5 classes but lets you stick a sword and shield on or a healing staff and call your self a healer or a tank..
Sorcs can heal and Nightblades can tank. People who can't heal with sorc certainly won't be able to heal with Templar and people who can't tank with Nightblade certainly can't tank with DK. They are just bad players.
It's not "a lazy arse attempt", it's the main selling point of this game: people can fill in any role as any class, as long as they are built for it. It's a trait coming from the TES franchise, it's the thing that makes this game unique instead of a generic WoW clone.
hmsdragonfly wrote: »Exact the same gear you use on Templar.
Skills:
DK:
Front bar (Restro): Rapid Regen - Combat Prayer- Healing Springs - Healing Ward - Inner Light/Cauterize | Ult: Barrier/Magma Shell
Back bar (Destro): Molten Armanents - Mystic Orb - Elemental Drain - Igneous Shield - Harness Magicka | Ult: Aggressive Warhorn
snakester320 wrote: »snakester320 wrote: »I'll prob get hate for this but it been my argument about eso frome 4-5 classes but lets you stick a sword and shield on or a healing staff and call your self a healer or a tank..Either way still makes for a lot of fail groups and while there's always hardcore and elitist players most mmos are made up of casuals there's what keeps the game alive ( that's the truth ) fact is it not the point of if a player is bad or good the fact remains while there's a choice it allows dungeon groups fail far more times that the generic wow clone as you put it which seems to work more smoothly.. I've played wow and ffxiv and eso I've been in more fail groups in eso because there's ppl queuing as tanks with dps classes or sorcs that think there a healing class but can't heal .. then most of the time I have to rely on self heals as a dps makes stupid sense.... its still a lazy attempt imo why not add more interesting classes that are built for specific roles ... even though wow is in some regards a dead game its formula has been that of sheer genius and will always be the benchmark of mmos gone are days of hardcore mmos catered to that style casuals own mmos these days ppl who don't give to Sh.ts about rotations procs and all that bs and just want to have fun and play....there what keeps the game alive for hardcore players.hmsdragonfly wrote: »snakester320 wrote: »I'll prob get hate for this but it been my argument about eso from the start the lack of individual classes set for specific purpose sure it great to use a stamplar and other hybrids but there are so many failed groups because classes such as a tank healer and dps are not in forced ... how many times have I seen a mage try to heal and a nightblade try to tank .. sure it may be good for made groups and the elitist who are very good but the general population who ( be honest keep theses mmos ticking over ) are not hardcore players .. have no idea and cause these fails...imo the system is broken and it feels like a lazy arse attempt on ZOS part to just make 4-5 classes but lets you stick a sword and shield on or a healing staff and call your self a healer or a tank..
Sorcs can heal and Nightblades can tank. People who can't heal with sorc certainly won't be able to heal with Templar and people who can't tank with Nightblade certainly can't tank with DK. They are just bad players.
It's not "a lazy arse attempt", it's the main selling point of this game: people can fill in any role as any class, as long as they are built for it. It's a trait coming from the TES franchise, it's the thing that makes this game unique instead of a generic WoW clone.
Don't know how it's a step backward when it's a formula that has worked for far longer than eso will ever survive then asking ppl to sub to a game not make the sub optional then rip money out of players for everything they can ( off topic ) ..hmsdragonfly wrote: »snakester320 wrote: »snakester320 wrote: »I'll prob get hate for this but it been my argument about eso frome 4-5 classes but lets you stick a sword and shield on or a healing staff and call your self a healer or a tank..Either way still makes for a lot of fail groups and while there's always hardcore and elitist players most mmos are made up of casuals there's what keeps the game alive ( that's the truth ) fact is it not the point of if a player is bad or good the fact remains while there's a choice it allows dungeon groups fail far more times that the generic wow clone as you put it which seems to work more smoothly.. I've played wow and ffxiv and eso I've been in more fail groups in eso because there's ppl queuing as tanks with dps classes or sorcs that think there a healing class but can't heal .. then most of the time I have to rely on self heals as a dps makes stupid sense.... its still a lazy attempt imo why not add more interesting classes that are built for specific roles ... even though wow is in some regards a dead game its formula has been that of sheer genius and will always be the benchmark of mmos gone are days of hardcore mmos catered to that style casuals own mmos these days ppl who don't give to Sh.ts about rotations procs and all that bs and just want to have fun and play....there what keeps the game alive for hardcore players.hmsdragonfly wrote: »snakester320 wrote: »I'll prob get hate for this but it been my argument about eso from the start the lack of individual classes set for specific purpose sure it great to use a stamplar and other hybrids but there are so many failed groups because classes such as a tank healer and dps are not in forced ... how many times have I seen a mage try to heal and a nightblade try to tank .. sure it may be good for made groups and the elitist who are very good but the general population who ( be honest keep theses mmos ticking over ) are not hardcore players .. have no idea and cause these fails...imo the system is broken and it feels like a lazy arse attempt on ZOS part to just make 4-5 classes but lets you stick a sword and shield on or a healing staff and call your self a healer or a tank..
Sorcs can heal and Nightblades can tank. People who can't heal with sorc certainly won't be able to heal with Templar and people who can't tank with Nightblade certainly can't tank with DK. They are just bad players.
It's not "a lazy arse attempt", it's the main selling point of this game: people can fill in any role as any class, as long as they are built for it. It's a trait coming from the TES franchise, it's the thing that makes this game unique instead of a generic WoW clone.
1) Can you please add some commas?
2) You have been in many failed groups because ZOS failed to explain the basic dungeon mechanics to players, as in, there should be a tutorial which explains to players basic mechanics like tanks should taunt or something like that but they didn't do it. So we have clueless players who have no idea of what to do in a dungeon, so DDs spam bow light attacks, tanks don't taunt, healers don't have healing abilities etc. Making classes built for specific roles isn't going to solve anything, tanks will still not taunt and DDs will still spam bow light attacks.
3) No one will buy this game if it is a WoW clone. This is an Elder Scrolls game. That name means something. It's a franchise where players are free to build their characters however they want, use any weapons they want, any spell they want, making classes is already a step backwards, copying the outdated WoW class system will be a nail in the coffin for the game before it's even released. That system is bad for buildcrafting while Elder Scrolls franchise is famous for its freedom of buildcrafting.
4) There's no such thing as "DPS classes". All classes are given all the tools needed to heal/tank/DPS.
hmsdragonfly wrote: »AbysmalGhul wrote: »hmsdragonfly wrote: »AbysmalGhul wrote: »hmsdragonfly wrote: »
With the change to orb, every class can heal in vet trial now, just like every class can DPS. Some classes might be better than others, but all are viable enough to complete the content.
I have to disagree. Sure, any class can heal, but can they heal effectively in harder vet content such as trials? The answer is no. A Nightblade, Sorcerer , or even a Warden healer can only compliment a Templar healer. With the exception of the Warden, the others fall short in every department when being the lead healer. I have seen some pretty solid NB healers, but they can't even pose as a personal healer for the tank in vet trials let alone heal an entire group who almost got wiped in one hit.
You can effectively in harder vet content such as trials with any class. Tell me what Sorc, DK or Nightblade lack that makes them unable to heal vet trials effectively. Nothing. It used to be the case that they can't feed stamina to the tank, now they can. They have everything in their kit to heal in vet trials.
Please, demonstrate a build that would be highly effective in veteran trials for a Sorcerer, Dragonknight, or Nightblade? I have yet to see one. Like I said, they can compliment a Templar healer, but can't stand on their own.
Exact the same gear you use on Templar.
Skills:
DK:
Front bar (Restro): Rapid Regen - Combat Prayer- Healing Springs - Healing Ward - Inner Light/Cauterize | Ult: Barrier/Magma Shell
Back bar (Destro): Molten Armanents - Mystic Orb - Elemental Drain - Igneous Shield - Harness Magicka | Ult: Aggressive Warhorn
Sorc:
Front bar (Restro): Rapid Regen - Combat Prayer - Healing Springs - Inner Light/Empowered Ward - Twilight Matriarch | Ult: Overload
Back bar (Destro): Power Surge - Blockade of Lightning - Elemental Drain - Mystic Orb - Twilight Matriarch | Ult: Aggressive Warhorn
Overload bar: Boundless Storm - Ball of Lightning - Dark Conversion - Empowered Ward - Twilight Matriarch
Nightblade:
Front bar (Restro): Rapid Regen - Combat Prayer- Healing Springs - Healing Ward - Inner Light | Ult: Soul Siphon/Barrier
Back bar (Destro): Sap Essence/Entropy - Mystic Orb - Elemental Drain - Refreshing Path/Siphoning Attacks - Harness Magicka | Ult: Aggressive Warhorn
Let's go champ.
"What is it exactly that you want the DPS's to do?"
Their job.
And that means what ever the group requires for a successful run. Simply doing damage, that isn't enough.
Healing only isn't enough for the healer seems only fair damage only shouldn't be tolerated either.
A guild that will just boot a player for a non templar healer doesn't seem like a very forward thinking guild nor one that is worth joining.
MLGProPlayer wrote: »exeeter702 wrote: »
Open up the leader boards for any trial. Count how many non-templar healers are on there.
Templar is unquestionably the best healer in the game. Warden comes in at a close second (hence why some teams run a warden healer now too).
You can definitely complete vet trials with sorc/DK/NB healer, but you won't be getting on the leader boards.
hmsdragonfly wrote: »AbysmalGhul wrote: »hmsdragonfly wrote: »AbysmalGhul wrote: »hmsdragonfly wrote: »
With the change to orb, every class can heal in vet trial now, just like every class can DPS. Some classes might be better than others, but all are viable enough to complete the content.
I have to disagree. Sure, any class can heal, but can they heal effectively in harder vet content such as trials? The answer is no. A Nightblade, Sorcerer , or even a Warden healer can only compliment a Templar healer. With the exception of the Warden, the others fall short in every department when being the lead healer. I have seen some pretty solid NB healers, but they can't even pose as a personal healer for the tank in vet trials let alone heal an entire group who almost got wiped in one hit.
You can effectively in harder vet content such as trials with any class. Tell me what Sorc, DK or Nightblade lack that makes them unable to heal vet trials effectively. Nothing. It used to be the case that they can't feed stamina to the tank, now they can. They have everything in their kit to heal in vet trials.
Please, demonstrate a build that would be highly effective in veteran trials for a Sorcerer, Dragonknight, or Nightblade? I have yet to see one. Like I said, they can compliment a Templar healer, but can't stand on their own.
Exact the same gear you use on Templar.
Skills:
DK:
Front bar (Restro): Rapid Regen - Combat Prayer- Healing Springs - Healing Ward - Inner Light/Cauterize | Ult: Barrier/Magma Shell
Back bar (Destro): Molten Armanents - Mystic Orb - Elemental Drain - Igneous Shield - Harness Magicka | Ult: Aggressive Warhorn
Sorc:
Front bar (Restro): Rapid Regen - Combat Prayer - Healing Springs - Inner Light/Empowered Ward - Twilight Matriarch | Ult: Overload
Back bar (Destro): Power Surge - Blockade of Lightning - Elemental Drain - Mystic Orb - Twilight Matriarch | Ult: Aggressive Warhorn
Overload bar: Boundless Storm - Ball of Lightning - Dark Conversion - Empowered Ward - Twilight Matriarch
Nightblade:
Front bar (Restro): Rapid Regen - Combat Prayer- Healing Springs - Healing Ward - Inner Light | Ult: Soul Siphon/Barrier
Back bar (Destro): Sap Essence/Entropy - Mystic Orb - Elemental Drain - Refreshing Path/Siphoning Attacks - Harness Magicka | Ult: Aggressive Warhorn
Let's go champ.
AbysmalGhul wrote: »hmsdragonfly wrote: »AbysmalGhul wrote: »hmsdragonfly wrote: »AbysmalGhul wrote: »hmsdragonfly wrote: »
With the change to orb, every class can heal in vet trial now, just like every class can DPS. Some classes might be better than others, but all are viable enough to complete the content.
I have to disagree. Sure, any class can heal, but can they heal effectively in harder vet content such as trials? The answer is no. A Nightblade, Sorcerer , or even a Warden healer can only compliment a Templar healer. With the exception of the Warden, the others fall short in every department when being the lead healer. I have seen some pretty solid NB healers, but they can't even pose as a personal healer for the tank in vet trials let alone heal an entire group who almost got wiped in one hit.
You can effectively in harder vet content such as trials with any class. Tell me what Sorc, DK or Nightblade lack that makes them unable to heal vet trials effectively. Nothing. It used to be the case that they can't feed stamina to the tank, now they can. They have everything in their kit to heal in vet trials.
Please, demonstrate a build that would be highly effective in veteran trials for a Sorcerer, Dragonknight, or Nightblade? I have yet to see one. Like I said, they can compliment a Templar healer, but can't stand on their own.
Exact the same gear you use on Templar.
Skills:
DK:
Front bar (Restro): Rapid Regen - Combat Prayer- Healing Springs - Healing Ward - Inner Light/Cauterize | Ult: Barrier/Magma Shell
Back bar (Destro): Molten Armanents - Mystic Orb - Elemental Drain - Igneous Shield - Harness Magicka | Ult: Aggressive Warhorn
Sorc:
Front bar (Restro): Rapid Regen - Combat Prayer - Healing Springs - Inner Light/Empowered Ward - Twilight Matriarch | Ult: Overload
Back bar (Destro): Power Surge - Blockade of Lightning - Elemental Drain - Mystic Orb - Twilight Matriarch | Ult: Aggressive Warhorn
Overload bar: Boundless Storm - Ball of Lightning - Dark Conversion - Empowered Ward - Twilight Matriarch
Nightblade:
Front bar (Restro): Rapid Regen - Combat Prayer- Healing Springs - Healing Ward - Inner Light | Ult: Soul Siphon/Barrier
Back bar (Destro): Sap Essence/Entropy - Mystic Orb - Elemental Drain - Refreshing Path/Siphoning Attacks - Harness Magicka | Ult: Aggressive Warhorn
Let's go champ.
Alright pal. I see...I'm not sure if I'm seeing doubles or....quadruples...but.... they all look alike...copy n paste....*goes blind. from generic healing builds....
snakester320 wrote: »Don't know how it's a step backward when it's a formula that has worked for far longer than eso will ever survive then asking ppl to sub to a game not make the sub optional then rip money out of players for everything they can ( off topic ) ..hmsdragonfly wrote: »snakester320 wrote: »snakester320 wrote: »I'll prob get hate for this but it been my argument about eso frome 4-5 classes but lets you stick a sword and shield on or a healing staff and call your self a healer or a tank..Either way still makes for a lot of fail groups and while there's always hardcore and elitist players most mmos are made up of casuals there's what keeps the game alive ( that's the truth ) fact is it not the point of if a player is bad or good the fact remains while there's a choice it allows dungeon groups fail far more times that the generic wow clone as you put it which seems to work more smoothly.. I've played wow and ffxiv and eso I've been in more fail groups in eso because there's ppl queuing as tanks with dps classes or sorcs that think there a healing class but can't heal .. then most of the time I have to rely on self heals as a dps makes stupid sense.... its still a lazy attempt imo why not add more interesting classes that are built for specific roles ... even though wow is in some regards a dead game its formula has been that of sheer genius and will always be the benchmark of mmos gone are days of hardcore mmos catered to that style casuals own mmos these days ppl who don't give to Sh.ts about rotations procs and all that bs and just want to have fun and play....there what keeps the game alive for hardcore players.hmsdragonfly wrote: »snakester320 wrote: »I'll prob get hate for this but it been my argument about eso from the start the lack of individual classes set for specific purpose sure it great to use a stamplar and other hybrids but there are so many failed groups because classes such as a tank healer and dps are not in forced ... how many times have I seen a mage try to heal and a nightblade try to tank .. sure it may be good for made groups and the elitist who are very good but the general population who ( be honest keep theses mmos ticking over ) are not hardcore players .. have no idea and cause these fails...imo the system is broken and it feels like a lazy arse attempt on ZOS part to just make 4-5 classes but lets you stick a sword and shield on or a healing staff and call your self a healer or a tank..
Sorcs can heal and Nightblades can tank. People who can't heal with sorc certainly won't be able to heal with Templar and people who can't tank with Nightblade certainly can't tank with DK. They are just bad players.
It's not "a lazy arse attempt", it's the main selling point of this game: people can fill in any role as any class, as long as they are built for it. It's a trait coming from the TES franchise, it's the thing that makes this game unique instead of a generic WoW clone.
1) Can you please add some commas?
2) You have been in many failed groups because ZOS failed to explain the basic dungeon mechanics to players, as in, there should be a tutorial which explains to players basic mechanics like tanks should taunt or something like that but they didn't do it. So we have clueless players who have no idea of what to do in a dungeon, so DDs spam bow light attacks, tanks don't taunt, healers don't have healing abilities etc. Making classes built for specific roles isn't going to solve anything, tanks will still not taunt and DDs will still spam bow light attacks.
3) No one will buy this game if it is a WoW clone. This is an Elder Scrolls game. That name means something. It's a franchise where players are free to build their characters however they want, use any weapons they want, any spell they want, making classes is already a step backwards, copying the outdated WoW class system will be a nail in the coffin for the game before it's even released. That system is bad for buildcrafting while Elder Scrolls franchise is famous for its freedom of buildcrafting.
4) There's no such thing as "DPS classes". All classes are given all the tools needed to heal/tank/DPS.
Then how can noobs be better tanks and healers in other mmos than in eso ? Seems to me other games have tanks specifically built with specific tools / abilitys made for tanking?
All I'm saying is the system is yes different and is interesting it's still is that of a stupid formula that causes more frustration and fail groups with players than a dated but still widely used system that works far better!
hmsdragonfly wrote: »AbysmalGhul wrote: »hmsdragonfly wrote: »AbysmalGhul wrote: »hmsdragonfly wrote: »
With the change to orb, every class can heal in vet trial now, just like every class can DPS. Some classes might be better than others, but all are viable enough to complete the content.
I have to disagree. Sure, any class can heal, but can they heal effectively in harder vet content such as trials? The answer is no. A Nightblade, Sorcerer , or even a Warden healer can only compliment a Templar healer. With the exception of the Warden, the others fall short in every department when being the lead healer. I have seen some pretty solid NB healers, but they can't even pose as a personal healer for the tank in vet trials let alone heal an entire group who almost got wiped in one hit.
You can effectively in harder vet content such as trials with any class. Tell me what Sorc, DK or Nightblade lack that makes them unable to heal vet trials effectively. Nothing. It used to be the case that they can't feed stamina to the tank, now they can. They have everything in their kit to heal in vet trials.
Please, demonstrate a build that would be highly effective in veteran trials for a Sorcerer, Dragonknight, or Nightblade? I have yet to see one. Like I said, they can compliment a Templar healer, but can't stand on their own.
Exact the same gear you use on Templar.
Skills:
DK:
Front bar (Restro): Rapid Regen - Combat Prayer- Healing Springs - Healing Ward - Inner Light/Cauterize | Ult: Barrier/Magma Shell
Back bar (Destro): Molten Armanents - Mystic Orb - Elemental Drain - Igneous Shield - Harness Magicka | Ult: Aggressive Warhorn
Sorc:
Front bar (Restro): Rapid Regen - Combat Prayer - Healing Springs - Inner Light/Empowered Ward - Twilight Matriarch | Ult: Overload
Back bar (Destro): Power Surge - Blockade of Lightning - Elemental Drain - Mystic Orb - Twilight Matriarch | Ult: Aggressive Warhorn
Overload bar: Boundless Storm - Ball of Lightning - Dark Conversion - Empowered Ward - Twilight Matriarch
Nightblade:
Front bar (Restro): Rapid Regen - Combat Prayer- Healing Springs - Healing Ward - Inner Light | Ult: Soul Siphon/Barrier
Back bar (Destro): Sap Essence/Entropy - Mystic Orb - Elemental Drain - Refreshing Path/Siphoning Attacks - Harness Magicka | Ult: Aggressive Warhorn
Let's go champ.
Just passing by while enjoying popcorn,
Okay couldn't let one go putting emprowerd ward on bar 3 will get you killed. Also takes away from easy access of minor intellect. Most of are over healing so bound aegis over mage light better choice at higher levels.Now putting ball of lighting on third sounds fun, I know this one sorc healer gets in position with in vAA and vMOl. Also I heard you can avoid vhrc meotors this way.Boundless storm might actually slot this... for moments I need a bit more defensive so take this insightful.
Edit
Given option absportion magic is better for trials if you know when to use and what it does not that few people know. For randoms storm attonach is useful especially for random normals. But sorrecer healing is all about tatactics or so I think.
Kneighbors wrote: »From what I saw any class but templar forgets about resources sharing. Maybe only one of every 20 heals-not-templars you will meet in the game will send orbs. Its really rare to meet dedicated healer other than Templar. I didn't even see a Warden runing SPC yet, not talking about other classes.
So yea, if guild is oriented for vet trials there is no point to keep amateurs who like to R.P. and being carried.
If you are looking forward to becoming vet trials heal theres no point to lvl up anyone besides templar (or dedicated warden)
paulsimonps wrote: »"What is it exactly that you want the DPS's to do?"
Their job.
And that means what ever the group requires for a successful run. Simply doing damage, that isn't enough.
Healing only isn't enough for the healer seems only fair damage only shouldn't be tolerated either.
Ah yes, obviously, why didn't I think of that......
Cause their ain't anything else for them to do. A well made Tank and Healer should already have that all covered. Only in very specific situations are Damage Dealers doing anything but dealing damage. Again, there are not a lot of buffs that have to be given out, and Tanks have Healers got plenty of time to use them. No need to have the Damage Dealers lower their DPS for that. Few examples I can think of where DPS's need to do something that is not DPS'ing is Twins in Maw(Chaining), Meteor Team in Maw(They can still DPS while doing it), Ranged team on the Mantikora in SO(They can still DPS while doing it), and possibly using a few Purges in Halls of Fabrication. In Dungeons, there is really no situation I can think of that would require them to do anything but deal damage that isn't part of a specific mechanics to a boss, Wayrest 2 comes to mind, the altars.
But in the regards of giving buffs, Tanks and Healers go it covered.
paulsimonps wrote: »AbysmalGhul wrote: »AbysmalGhul wrote: »paulsimonps wrote: »AbysmalGhul wrote: »hmsdragonfly wrote: »AbysmalGhul wrote: »hmsdragonfly wrote: »
With the change to orb, every class can heal in vet trial now, just like every class can DPS. Some classes might be better than others, but all are viable enough to complete the content.
I have to disagree. Sure, any class can heal, but can they heal effectively in harder vet content such as trials? The answer is no. A Nightblade, Sorcerer , or even a Warden healer can only compliment a Templar healer. With the exception of the Warden, the others fall short in every department when being the lead healer. I have seen some pretty solid NB healers, but they can't even pose as a personal healer for the tank in vet trials let alone heal an entire group who almost got wiped in one hit.
You can effectively in harder vet content such as trials with any class. Tell me what Sorc, DK or Nightblade lack that makes them unable to heal vet trials effectively. Nothing. It used to be the case that they can't feed stamina to the tank, now they can. They have everything in their kit to heal in vet trials.
Please, demonstrate a build that would be highly effective in veteran trials for a Sorcerer, Dragonknight, or Nightblade? I have yet to see one. Like I said, they can compliment a Templar healer, but can't stand on their own.
Exact same gear and CP set up as a Templar, just swap around some skills, and Boom you're golden.
I'll create a build and check it out myself. This should be interesting enough.
*Whispers* If you build it, they will be healed
Results are in. I built it, but nobody got healed.
Define "nobody got healed" Did you make a healer build that did zero HPS? What do you mean.
paulsimonps wrote: »"What is it exactly that you want the DPS's to do?"
Their job.
And that means what ever the group requires for a successful run. Simply doing damage, that isn't enough.
Healing only isn't enough for the healer seems only fair damage only shouldn't be tolerated either.
Ah yes, obviously, why didn't I think of that......
Cause their ain't anything else for them to do. A well made Tank and Healer should already have that all covered. Only in very specific situations are Damage Dealers doing anything but dealing damage. Again, there are not a lot of buffs that have to be given out, and Tanks have Healers got plenty of time to use them. No need to have the Damage Dealers lower their DPS for that. Few examples I can think of where DPS's need to do something that is not DPS'ing is Twins in Maw(Chaining), Meteor Team in Maw(They can still DPS while doing it), Ranged team on the Mantikora in SO(They can still DPS while doing it), and possibly using a few Purges in Halls of Fabrication. In Dungeons, there is really no situation I can think of that would require them to do anything but deal damage that isn't part of a specific mechanics to a boss, Wayrest 2 comes to mind, the altars.
But in the regards of giving buffs, Tanks and Healers go it covered.
"Ah yes, obviously, why didn't I think of that......"
Well I have an answer for that but probably goes against the agreement I agreed to when joining the forums. Now you are just being silly if you think DPS can't contribute to their own sustain or shouldn't. Again, doesn't apply to all situations but there are those times when ya gotta throw in something extra. I'm still not sure where you get the idea that overall the group suffers if the DPS has to do something besides just stand there and swing. Sure maybe the top one percent can get by with the DPS acting the fool but ya still have the 99% that needs the DPS to pull their weight. I'm going to go out on a limb here and say the guild in question (the one the OP is talking about) doesn't fall anywhere near that one percent.
I suppose so long as the group is willing to let you coast more power to ya...
You've never been in any vTrial, have you?Now you are just being silly if you think DPS can't contribute to their own sustain or shouldn't. Again, doesn't apply to all situations but there are those times when ya gotta throw in something extra. I'm still not sure where you get the idea that overall the group suffers if the DPS has to do something besides just stand there and swing.
So, one of the guilds I was in...at least until yesterday...asked (told) all healers other then templars to get out of the guild. He followed up the chat rant with an email rant saying the same thing. He's the guild leader, he's well within his rights to run the guild as he sees fit. His issue seemed to be with providing stam to the group. Something I gather he felt made other healers useless. I am curious as to how many agree with his stance? <edited> To clarify, I'm curious about the stance of a healer needs to be a resource manager as well. It is my pleasure to assist the group however I can with whatever tools I may have (in this case a sorc). Also, as I had never grouped with the GL, this wasn't a personal attack at me nor did I take it as one.
So, one of the guilds I was in...at least until yesterday...asked (told) all healers other then templars to get out of the guild. He followed up the chat rant with an email rant saying the same thing. He's the guild leader, he's well within his rights to run the guild as he sees fit. His issue seemed to be with providing stam to the group. Something I gather he felt made other healers useless. I am curious as to how many agree with his stance? <edited> To clarify, I'm curious about the stance of a healer needs to be a resource manager as well. It is my pleasure to assist the group however I can with whatever tools I may have (in this case a sorc). Also, as I had never grouped with the GL, this wasn't a personal attack at me nor did I take it as one.
Tan9oSuccka wrote: »paulsimonps wrote: »Tan9oSuccka wrote: »Lord_Dexter wrote: »Evey class can do any role but some class are better than others in specific roles, I have been in this game from 2+ years and played with every class and role:
DK as Main Tank
Sorcerer as DPS
Templar as Healers
Nighblade as DPS (best in single target dps and top in pvp aka Gankerrecenty got ganked in IC and lost around 40k TV
Warden as Healer and Tank
Not according to most in this thread.
I suggest they tank some Pug Vets.
I honestly change my build around for them. Oh great....A Sorcerer healer. Better put on Engine Guardian and Vigor. (Not only will I get weak heals, but also nothing in resource management).
As I've said before, THIS DOES NOT APPLY TO EVERY HEALER THAT IS NOT A TEMPLAR, THERE ARE BAD TEMPLAR HEALERS TOO. CLASS=/=PLAYER SKILL LEVEL
You act as though it's the rule......and not the exception.
Yoloswag420 forum guy does not represent a majority of the playing community.