I'm at about 558/600 items on my Amaya Lake property and when you first zone in it takes several seconds for all the trees I put in the yard to pop in.
This is why there is a furniture limit. They have to balance it against performance.
I would gladly wait a few more seconds for double or triple the amount of items allowed.
However the items don't take much storage place.the problem is with database storage.. not rendering...
How do I know this??
Have you entered Maelstrom arena?
It a replica of Hunding Hall but with 10x more items allowed and NOBODY has had a problrm rendering it... another thing... why a big statue counts the same as a small apple? this seems like a storage issue ans not a rendering one
So my guess is database storage....
Yep.Necro. There are more recent threads that could be used.
Here is one: https://forums.elderscrollsonline.com/en/discussion/512076/february-2020-furnishing-limit-status-update/p1
Pretty sure my rig could deal with a good 3x the limit and probably even more.
@Betheny
One, consoles already suck at rendering ESO.
Two, imagine a friend with a weaker PC enters your home, gets stuck because his PC can't handle all that furniture.
It'd require him to send in a ticket and customer support would have to move his character.
Three, they dont want to keep huge databases on the servers because someone wants 1000000 chairs.
Number of items affecting rendering is total bollocks. Houses in Rift for example, can have up to 3500 items in them. They are quite renderable, even with lowest spec PC. Not to mention, if someone is stuck in a house coz of this - just for the sake of argument - they could easily lower graphics settings, get in, get out and revert their settings back.