Strider_Roshin wrote: »Amberplasm, and Necro will probably be nerfed.
I don´t get why everyone is expecting amber to get hit.
If they nerf amber by just 10% shacklebreaker will be outperforming it. I think it´s ok for a dropped dlc set to be marginally better than a crafted set.
Strider_Roshin wrote: »Amberplasm, and Necro will probably be nerfed.
I don´t get why everyone is expecting amber to get hit.
If they nerf amber by just 10% shacklebreaker will be outperforming it. I think it´s ok for a dropped dlc set to be marginally better than a crafted set.
MLGProPlayer wrote: »
Julianos > Necro on a warden.
Twice-Fanged Serpent needs a nerf. Problem is that it's better than spriggan/spinner and therefore those would also have to be nerfed.
Necropotence is only worth it on a sorc. Pets are annoying in trials (in vHoF they annoy me more than they contribute) and stupid in the first place..
Lord_Dexter wrote: »Any Nerf to necropotence will just make it useless, it should not perform worst than Hulk. If reduced, 5th piece bonus to 2000 / 2500 magicka then this will be garbage set like black rose (BR may be used by some but necro will be useless)
If it got nerf then surely its better to slot drstruction mastery which also not require to slot pet!
Necro nerf will mostly hit PVE mag sorc!
WuffyCerulei wrote: »Gina said adjusting the 5-piece bonuses of 9 sets, nothing about sets being nerfed. They may be nerfed, buffed, or completely overhauled.
Lord_Dexter wrote: »Any Nerf to necropotence will just make it useless, it should not perform worst than Hulk. If reduced, 5th piece bonus to 2000 / 2500 magicka then this will be garbage set like black rose (BR may be used by some but necro will be useless)
If it got nerf then surely its better to slot drstruction mastery which also not require to slot pet!
Necro nerf will mostly hit PVE mag sorc!
I'm in agreement with alot of folks here that amberplasm will might get adjusted. It's 5pc bonus is crazy potent.
Nerfing Vicious Ophidian though? I'm not so sure considering it is quite a difficult set to acquire by many people.
As for Twice Fang Serpent well you can't really nerf it to bring it in line with spriggans/spinner as they are overland sets and as such easier to acquire. Also medium armor passives do not give penetration like light does so medium would need adjusting before sets we depend on get touched or else the gap between stamina and magicka in PvE will get wider.
Lord_Dexter wrote: »Any Nerf to necropotence will just make it useless, it should not perform worst than Hulk. If reduced, 5th piece bonus to 2000 / 2500 magicka then this will be garbage set like black rose (BR may be used by some but necro will be useless)
If it got nerf then surely its better to slot drstruction mastery which also not require to slot pet!
Necro nerf will mostly hit PVE mag sorc!
Necro nerf will mostly hit Shield stacking sorcs in pvp,
It's a broken set that needs to be adjusted. If not, At least make an identical stamina (Still cant be compared, cuz we cant stack shields based on stam are we?)
MLGProPlayer wrote: »Lord_Dexter wrote: »Any Nerf to necropotence will just make it useless, it should not perform worst than Hulk. If reduced, 5th piece bonus to 2000 / 2500 magicka then this will be garbage set like black rose (BR may be used by some but necro will be useless)
If it got nerf then surely its better to slot drstruction mastery which also not require to slot pet!
Necro nerf will mostly hit PVE mag sorc!
Necro nerf will mostly hit Shield stacking sorcs in pvp,
It's a broken set that needs to be adjusted. If not, At least make an identical stamina (Still cant be compared, cuz we cant stack shields based on stam are we?)
So then, why wouldn't they address shields themselves, instead of nerfing a set that other classes use as well?
Necro is used by wardens and sorcs in PvE. It's the only alternative to using Julianos at the moment for warden.
Chilly-McFreeze wrote: »Buffs to Traine and Shacklebreaker
Nerfs to Draugr Hulk, Necropotence, Spriggans, Spinners, Twice Fanged Snake
Minor nerf to Amberplasm.
No idea what number 9 is.
If anything is going to happen to Hulk, its a buff. Its one of the sets that had the worth of its 5pc reduced due to the 2 3 & 4pc buffs.
this one is arguable depending on your perspective. Due to the 2,3,4 all getting buffed the total stamina is increased by quite a bit from what it is on live. Sure the 5pc is lower as a percentage, but overall the set is stronger.
As for Twice Fang Serpent well you can't really nerf it to bring it in line with spriggans/spinner as they are overland sets and as such easier to acquire. Also medium armor passives do not give penetration like light does so medium would need adjusting before sets we depend on get touched or else the gap between stamina and magicka in PvE will get wider.
Strider_Roshin wrote: »GreenSoup2HoT wrote: »Necro and VD are the only 2 that come to mind. The rest id like to see are just monster sets.
Stamina could use some unique sets though. Id like a stam lich or some form of aoe mechanic.
I'd like a mag Vicious Ophidian as well, or mag Viper and Selene, or a mag Shieldbreaker that goes through Block and Roll Dodge. But it seems we can't have everything right...
Lol oh if we had an equally large list of abilities that go through damage shields as we currently have going through dodge Sorcs would be in tears.
As a magsorc you have no room to talk when it comes to stam vs mag imbalance. This game is essentially made for magsorcs.
No, the game is made for zergs, but that's an entirely different topic...
If the game is made for zergs why does the game not work properly when people zerg?
Why does the game crash and lag?
It has been astonishingly stable on PC EU even during the event for me. It hardly lagged at all and I didn't have crashes, although Sotha Sil had long queues and a lot of faction stacks in one place several times. Seems NA did get all the server issues this time, it's sad for them, as everyone should be able to play fine.
Strider_Roshin wrote: »Strider_Roshin wrote: »Amberplasm, and Necro will probably be nerfed.
I don´t get why everyone is expecting amber to get hit.
If they nerf amber by just 10% shacklebreaker will be outperforming it. I think it´s ok for a dropped dlc set to be marginally better than a crafted set.
The fact that it gives the most stam regen in the game, and it's a magicka set irritates me. That's the only thing I think needs to be reduced.
Also I prefer Shackle since I can craft it.
Strider_Roshin wrote: »GreenSoup2HoT wrote: »Necro and VD are the only 2 that come to mind. The rest id like to see are just monster sets.
Stamina could use some unique sets though. Id like a stam lich or some form of aoe mechanic.
I'd like a mag Vicious Ophidian as well, or mag Viper and Selene, or a mag Shieldbreaker that goes through Block and Roll Dodge. But it seems we can't have everything right...
Lol oh if we had an equally large list of abilities that go through damage shields as we currently have going through dodge Sorcs would be in tears.
As a magsorc you have no room to talk when it comes to stam vs mag imbalance. This game is essentially made for magsorcs.
No, the game is made for zergs, but that's an entirely different topic...
If the game is made for zergs why does the game not work properly when people zerg?
Why does the game crash and lag?
It has been astonishingly stable on PC EU even during the event for me. It hardly lagged at all and I didn't have crashes, although Sotha Sil had long queues and a lot of faction stacks in one place several times. Seems NA did get all the server issues this time, it's sad for them, as everyone should be able to play fine.
I´ve played EU vivec in the evenings. Or atleast i´ve tried.
Most of the times it didn´t take more than 15 minutes to get disconnected for atleast one of hour group members resulting in a new 200+ queue and we left the campaign.
The new campaigns were stable for me aswell.
Strider_Roshin wrote: »Strider_Roshin wrote: »Amberplasm, and Necro will probably be nerfed.
I don´t get why everyone is expecting amber to get hit.
If they nerf amber by just 10% shacklebreaker will be outperforming it. I think it´s ok for a dropped dlc set to be marginally better than a crafted set.
The fact that it gives the most stam regen in the game, and it's a magicka set irritates me. That's the only thing I think needs to be reduced.
Also I prefer Shackle since I can craft it.
The fun thing about amber vs shackle on magsorc is: Amber is only better when looking at total stats provided.
If you´re valuing max magica higher (as you should on magsorc) shackle is already better than amber. You just don´t "need" the extra stamrec.
Amber - 300 stamina regen. But when I block I have anyway zero regen, i.e. bonus not working most of time, and as Templar I must block a lot. Alteration reduce block ability for my char in equivalent to regen is equal to 352. In addition it save 6% stamina on dodge-roll, break free, sprint. And overall makes stamina management better than Amber.Chilly-McFreeze wrote: »Strider_Roshin wrote: »Strider_Roshin wrote: »Amberplasm, and Necro will probably be nerfed.
I don´t get why everyone is expecting amber to get hit.
If they nerf amber by just 10% shacklebreaker will be outperforming it. I think it´s ok for a dropped dlc set to be marginally better than a crafted set.
The fact that it gives the most stam regen in the game, and it's a magicka set irritates me. That's the only thing I think needs to be reduced.
Also I prefer Shackle since I can craft it.
The fun thing about amber vs shackle on magsorc is: Amber is only better when looking at total stats provided.
If you´re valuing max magica higher (as you should on magsorc) shackle is already better than amber. You just don´t "need" the extra stamrec.
300 free stam reg is huge. Which stam Set offers that as single bonus? It makes it a real effort to run some magtoons out of stamina. If there were a stam version of this set I would slap this on my stam sorc in a Second. No brainer , so maybe reduce just the stam reg for a bit.
Chilly-McFreeze wrote: »Strider_Roshin wrote: »Strider_Roshin wrote: »Amberplasm, and Necro will probably be nerfed.
I don´t get why everyone is expecting amber to get hit.
If they nerf amber by just 10% shacklebreaker will be outperforming it. I think it´s ok for a dropped dlc set to be marginally better than a crafted set.
The fact that it gives the most stam regen in the game, and it's a magicka set irritates me. That's the only thing I think needs to be reduced.
Also I prefer Shackle since I can craft it.
The fun thing about amber vs shackle on magsorc is: Amber is only better when looking at total stats provided.
If you´re valuing max magica higher (as you should on magsorc) shackle is already better than amber. You just don´t "need" the extra stamrec.
300 free stam reg is huge. Which stam Set offers that as single bonus? It makes it a real effort to run some magtoons out of stamina. If there were a stam version of this set I would slap this on my stam sorc in a Second. No brainer , so maybe reduce just the stam reg for a bit.
Amber - 300 stamina regen. But when I block I have anyway zero regen, i.e. bonus not working most of time, and as Templar I must block a lot. Alteration reduce block ability for my char in equivalent to regen is equal to 352. In addition it save 6% stamina on dodge-roll, break free, sprint. And overall makes stamina management better than Amber.Chilly-McFreeze wrote: »Strider_Roshin wrote: »Strider_Roshin wrote: »Amberplasm, and Necro will probably be nerfed.
I don´t get why everyone is expecting amber to get hit.
If they nerf amber by just 10% shacklebreaker will be outperforming it. I think it´s ok for a dropped dlc set to be marginally better than a crafted set.
The fact that it gives the most stam regen in the game, and it's a magicka set irritates me. That's the only thing I think needs to be reduced.
Also I prefer Shackle since I can craft it.
The fun thing about amber vs shackle on magsorc is: Amber is only better when looking at total stats provided.
If you´re valuing max magica higher (as you should on magsorc) shackle is already better than amber. You just don´t "need" the extra stamrec.
300 free stam reg is huge. Which stam Set offers that as single bonus? It makes it a real effort to run some magtoons out of stamina. If there were a stam version of this set I would slap this on my stam sorc in a Second. No brainer , so maybe reduce just the stam reg for a bit.
Another bonus - 300 mana regen I rate lower than Alteration's 6% reduce mana cost+6% reduce ult cost. And for same reason - when I block with frost staff I have zero mana regen, but here Alteration grant 6% reduce mana cost to use spells + 6% reduce block cost.
Alteration is already a bit stronger than Amber for tanking classes. So if Amber will be nerfed = Alteration will be undeniable fotm.
I can imagine a new meta coming towards us if necro isn't changed in any way to reduce the amount of max magicka it gives =/= nerf.
With the changes to shadowrend every class can have a 100% uptime on one pet meaning templars and magdk can also start to stack magicka.
At the first glance it could make light armor builds viable again on other classes than sorcs and magnb but I simply can not see the full picture and I'm scared that I missed something important which could break the meta again
I can imagine a new meta coming towards us if necro isn't changed in any way to reduce the amount of max magicka it gives =/= nerf.
With the changes to shadowrend every class can have a 100% uptime on one pet meaning templars and magdk can also start to stack magicka.
At the first glance it could make light armor builds viable again on other classes than sorcs and magnb but I simply can not see the full picture and I'm scared that I missed something important which could break the meta again
I can imagine a new meta coming towards us if necro isn't changed in any way to reduce the amount of max magicka it gives =/= nerf.
With the changes to shadowrend every class can have a 100% uptime on one pet meaning templars and magdk can also start to stack magicka.
At the first glance it could make light armor builds viable again on other classes than sorcs and magnb but I simply can not see the full picture and I'm scared that I missed something important which could break the meta again
If Necropotence gets nerfed significantly though people will just go with Shacklebreaker and ditch the pets for more slot flexibility. There will always be a way to stack stats if it doesn't offer diminished returns. It's the same with stacking WD and stamina. Nobody really complains about that though because everyone is so fixed on Sorcs and their shields.