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9 Sets getting nerfed, which one it will be?

  • Feanor
    Feanor
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    Necro and VD are the only 2 that come to mind. The rest id like to see are just monster sets.

    Stamina could use some unique sets though. Id like a stam lich or some form of aoe mechanic.

    I'd like a mag Vicious Ophidian as well, or mag Viper and Selene, or a mag Shieldbreaker that goes through Block and Roll Dodge. But it seems we can't have everything right...
    Main characters:
    Feanor the Believer - AD Altmer mSorc - AR 41 - Stormproof (PC EU)
    Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)

    Other characters:
    Necrophilius Killgood - DC Imperial Necromancer (lvl 8)
    Fearscales - AD Argonian Templar - Stormproof (healer)
    Draco Imperialis - AD Imperial DK (tank)
    Cabed Naearamarth - AD Dunmer mDK
    Valirion Willowthorne - AD Bosmer stamBlade
    Turuna - AD Altmer magBlade
    Kheled Zaram - AD Redguard stamDK
    Kibil Nala - AD Redguard stamSorc - Stormproof
    Yavanna Kémentárí - AD Breton magWarden
    Azog gro-Ghâsh - EP Orc stamWarden
    Vidar Drakenblød - DC Nord mDK
    Marquis de Peyrac - DC Breton mSorc - Stormproof
    Rawlith Khaj'ra - AD Khajiit stamWarden
    Tu'waccah - AD Redguard Stamplar

    All chars 50 @ CP 1000+. Playing and enjoying PvP with RdK mostly on Bahlokdaan PC EU.
  • Feanor
    Feanor
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    Xvorg wrote: »
    I think they'll work on crafted sets.

    Death's wind
    Ashen
    Torugs
    Whitestrake's
    Lamae
    Orgnum's
    Shalidor
    Oblivion's foe
    Spectre's eye

    That would be awesome. They have been neglected for so long and could have so much potential.
    Main characters:
    Feanor the Believer - AD Altmer mSorc - AR 41 - Stormproof (PC EU)
    Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)

    Other characters:
    Necrophilius Killgood - DC Imperial Necromancer (lvl 8)
    Fearscales - AD Argonian Templar - Stormproof (healer)
    Draco Imperialis - AD Imperial DK (tank)
    Cabed Naearamarth - AD Dunmer mDK
    Valirion Willowthorne - AD Bosmer stamBlade
    Turuna - AD Altmer magBlade
    Kheled Zaram - AD Redguard stamDK
    Kibil Nala - AD Redguard stamSorc - Stormproof
    Yavanna Kémentárí - AD Breton magWarden
    Azog gro-Ghâsh - EP Orc stamWarden
    Vidar Drakenblød - DC Nord mDK
    Marquis de Peyrac - DC Breton mSorc - Stormproof
    Rawlith Khaj'ra - AD Khajiit stamWarden
    Tu'waccah - AD Redguard Stamplar

    All chars 50 @ CP 1000+. Playing and enjoying PvP with RdK mostly on Bahlokdaan PC EU.
  • Brrrofski
    Brrrofski
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    Hopefully not ravager. Please don't nerf my stamplar for a 4th patch in a row :(
    Xbox One EU
  • Destyran
    Destyran
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    No pint in nerfing amberplasm if whitestrakes gets that buff.
  • PS4_ZeColmeia
    PS4_ZeColmeia
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    Ok hurt everyone's feelings and say its going to be PvP sets and that's why they're waiting until after the event to say it.
    PSN: Blackie___Chan (3 _s)
    Hybrid, All-Role NB
  • Feanor
    Feanor
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    Feanor wrote: »
    Necro and VD are the only 2 that come to mind. The rest id like to see are just monster sets.

    Stamina could use some unique sets though. Id like a stam lich or some form of aoe mechanic.

    I'd like a mag Vicious Ophidian as well, or mag Viper and Selene, or a mag Shieldbreaker that goes through Block and Roll Dodge. But it seems we can't have everything right...

    Lol oh if we had an equally large list of abilities that go through damage shields as we currently have going through dodge Sorcs would be in tears.

    As a magsorc you have no room to talk when it comes to stam vs mag imbalance. This game is essentially made for magsorcs.

    No, the game is made for zergs, but that's an entirely different topic...
    Main characters:
    Feanor the Believer - AD Altmer mSorc - AR 41 - Stormproof (PC EU)
    Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)

    Other characters:
    Necrophilius Killgood - DC Imperial Necromancer (lvl 8)
    Fearscales - AD Argonian Templar - Stormproof (healer)
    Draco Imperialis - AD Imperial DK (tank)
    Cabed Naearamarth - AD Dunmer mDK
    Valirion Willowthorne - AD Bosmer stamBlade
    Turuna - AD Altmer magBlade
    Kheled Zaram - AD Redguard stamDK
    Kibil Nala - AD Redguard stamSorc - Stormproof
    Yavanna Kémentárí - AD Breton magWarden
    Azog gro-Ghâsh - EP Orc stamWarden
    Vidar Drakenblød - DC Nord mDK
    Marquis de Peyrac - DC Breton mSorc - Stormproof
    Rawlith Khaj'ra - AD Khajiit stamWarden
    Tu'waccah - AD Redguard Stamplar

    All chars 50 @ CP 1000+. Playing and enjoying PvP with RdK mostly on Bahlokdaan PC EU.
  • Masel
    Masel
    Class Representative
    SodanTok wrote: »
    inb4 Necro 5th bonus buff because it got relatively weaker compared to 1-4 max magicka buffs :)

    I certainly wouldn't mind it for my warden. They need a huge buff, and even if it comes indirectly through a gear buff, I'll take it. It's just too bad it would benefit sorc too.

    Julianos > Necro on a warden.

    Twice-Fanged Serpent needs a nerf. Problem is that it's better than spriggan/spinner and therefore those would also have to be nerfed.

    Necropotence is only worth it on a sorc. Pets are annoying in trials (in vHoF they annoy me more than they contribute) and stupid in the first place..
    Edited by Masel on July 30, 2017 9:33PM
    PC EU - CP 1200+ All trials + HM

    Intis Ravelen - Stamina Nightblade - Redguard - DD - Flawless Conqueror
    Annisca Micus - Magicka Sorcerer - High Elf - DD - Flawless Conqueror & Voice of Reason
    Shéogórath - Stamina Dragonknight - Imperial - DD - Flawless Conqueror
    Pilar Joranil - Magicka Dragonknight - High Elf - DD - Flawless Conqueror -
    Adeline Du Mont - Magicka Templar - High Elf - Healer & DD - Flawless Conqueror & Voice of Reason + Bringer of Light
    Olivia Thaloran - Magicka Nightblade - Dunmer - DD - Flawless Conqueror & Dro'mathra Destroyer & Voice of Reason
    Pu'jarr Ticklebeard - Stamina Sorcerer - Khajiit - DD - Flawless Conqueror
    Treehugger Joe - Magicka Warden - High Elf - DD - Flawless Conqueror
    Stuga Beluga - Stamina Templar - Orc - DD - Flawless Conqueror & Dro'mathra Destroyer
    Anna Terra - Stamina Warden - Redguard - DD - Flawless Conqueror
    Wamasel - Dragonknight - Argonian - Tank - Flawless Conqueror + Bringer of Light
    Nord Warden - Warden - Nord - Tank - Flawless Conqueror

    Youtube:
    https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
  • Derra
    Derra
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    Amberplasm, and Necro will probably be nerfed.

    I don´t get why everyone is expecting amber to get hit.

    If they nerf amber by just 10% shacklebreaker will be outperforming it. I think it´s ok for a dropped dlc set to be marginally better than a crafted set.
    Edited by Derra on July 30, 2017 9:44PM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - Grand Overlord - Spotless Dro-m'Athra Destroyer pre one Tamriel
    Derrah - EP - Sorc - Grand Overlord
    ... - DC - NB

  • Derra
    Derra
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    Feanor wrote: »
    Feanor wrote: »
    Necro and VD are the only 2 that come to mind. The rest id like to see are just monster sets.

    Stamina could use some unique sets though. Id like a stam lich or some form of aoe mechanic.

    I'd like a mag Vicious Ophidian as well, or mag Viper and Selene, or a mag Shieldbreaker that goes through Block and Roll Dodge. But it seems we can't have everything right...

    Lol oh if we had an equally large list of abilities that go through damage shields as we currently have going through dodge Sorcs would be in tears.

    As a magsorc you have no room to talk when it comes to stam vs mag imbalance. This game is essentially made for magsorcs.

    No, the game is made for zergs, but that's an entirely different topic...

    If the game is made for zergs why does the game not work properly when people zerg?
    Why does the game crash and lag?
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - Grand Overlord - Spotless Dro-m'Athra Destroyer pre one Tamriel
    Derrah - EP - Sorc - Grand Overlord
    ... - DC - NB

  • Strider_Roshin
    Strider_Roshin
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    Feanor wrote: »
    Feanor wrote: »
    Necro and VD are the only 2 that come to mind. The rest id like to see are just monster sets.

    Stamina could use some unique sets though. Id like a stam lich or some form of aoe mechanic.

    I'd like a mag Vicious Ophidian as well, or mag Viper and Selene, or a mag Shieldbreaker that goes through Block and Roll Dodge. But it seems we can't have everything right...

    Lol oh if we had an equally large list of abilities that go through damage shields as we currently have going through dodge Sorcs would be in tears.

    As a magsorc you have no room to talk when it comes to stam vs mag imbalance. This game is essentially made for magsorcs.

    No, the game is made for zergs, but that's an entirely different topic...

    Can't disagree with you there.
    And when I vest my flashing sword, and my hand takes hold in judgement, I will take vengeance upon mine enemies, and I will repay those who hase me. O Lord, raise me to Thy right hand and count me among Thy saints.
  • Feanor
    Feanor
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    Derra wrote: »
    Feanor wrote: »
    Feanor wrote: »
    Necro and VD are the only 2 that come to mind. The rest id like to see are just monster sets.

    Stamina could use some unique sets though. Id like a stam lich or some form of aoe mechanic.

    I'd like a mag Vicious Ophidian as well, or mag Viper and Selene, or a mag Shieldbreaker that goes through Block and Roll Dodge. But it seems we can't have everything right...

    Lol oh if we had an equally large list of abilities that go through damage shields as we currently have going through dodge Sorcs would be in tears.

    As a magsorc you have no room to talk when it comes to stam vs mag imbalance. This game is essentially made for magsorcs.

    No, the game is made for zergs, but that's an entirely different topic...

    If the game is made for zergs why does the game not work properly when people zerg?
    Why does the game crash and lag?

    It has been astonishingly stable on PC EU even during the event for me. It hardly lagged at all and I didn't have crashes, although Sotha Sil had long queues and a lot of faction stacks in one place several times. Seems NA did get all the server issues this time, it's sad for them, as everyone should be able to play fine.
    Main characters:
    Feanor the Believer - AD Altmer mSorc - AR 41 - Stormproof (PC EU)
    Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)

    Other characters:
    Necrophilius Killgood - DC Imperial Necromancer (lvl 8)
    Fearscales - AD Argonian Templar - Stormproof (healer)
    Draco Imperialis - AD Imperial DK (tank)
    Cabed Naearamarth - AD Dunmer mDK
    Valirion Willowthorne - AD Bosmer stamBlade
    Turuna - AD Altmer magBlade
    Kheled Zaram - AD Redguard stamDK
    Kibil Nala - AD Redguard stamSorc - Stormproof
    Yavanna Kémentárí - AD Breton magWarden
    Azog gro-Ghâsh - EP Orc stamWarden
    Vidar Drakenblød - DC Nord mDK
    Marquis de Peyrac - DC Breton mSorc - Stormproof
    Rawlith Khaj'ra - AD Khajiit stamWarden
    Tu'waccah - AD Redguard Stamplar

    All chars 50 @ CP 1000+. Playing and enjoying PvP with RdK mostly on Bahlokdaan PC EU.
  • GreenSoup2HoT
    GreenSoup2HoT
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    Feanor wrote: »
    Feanor wrote: »
    Necro and VD are the only 2 that come to mind. The rest id like to see are just monster sets.

    Stamina could use some unique sets though. Id like a stam lich or some form of aoe mechanic.

    I'd like a mag Vicious Ophidian as well, or mag Viper and Selene, or a mag Shieldbreaker that goes through Block and Roll Dodge. But it seems we can't have everything right...

    Lol oh if we had an equally large list of abilities that go through damage shields as we currently have going through dodge Sorcs would be in tears.

    As a magsorc you have no room to talk when it comes to stam vs mag imbalance. This game is essentially made for magsorcs.

    No, the game is made for zergs, but that's an entirely different topic...

    Even though you say the game is made for zergs... its terribly made. Just negate, destro ultimates and heals. Group play used to be so much more. The game is just sliding on a downhill slope that never ends.... well thats what it feels like anyway.
    PS4 NA DC
  • MrCray78
    MrCray78
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    TBS don't give now 2 Mundus Stone but double the bonus of 1 mundus Stone.
    Trials Down : All Craglorn Achivements,Flawless Conqueror,All vMoL Achivement,vHOFHM,vAS+2 Timer,Welkynar Liberator,vBRP
  • SirDopey
    SirDopey
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    All Proc sets, red mountain is a must! So is selenes, viper, and tremor scale. You know a set is broken when magic users are running around in a stamina set cause of how much damage it does (red mountain).
    NA PC | AD
    xx Doc Holliday xx
  • Strider_Roshin
    Strider_Roshin
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    SirDopey wrote: »
    All Proc sets, red mountain is a must! So is selenes, viper, and tremor scale. You know a set is broken when magic users are running around in a stamina set cause of how much damage it does (red mountain).

    Kind of like how stamDKs use Skoria? Or how about when stam users are equipping a destro staff to use the destro ult?
    And when I vest my flashing sword, and my hand takes hold in judgement, I will take vengeance upon mine enemies, and I will repay those who hase me. O Lord, raise me to Thy right hand and count me among Thy saints.
  • WuffyCerulei
    WuffyCerulei
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    Gina said adjusting the 5-piece bonuses of 9 sets, nothing about sets being nerfed. They may be nerfed, buffed, or completely overhauled.
    I will kick everyone's butt, even my own.

    PC NA
    CP 1200+
    Star-Sïnger - Khajiit Magicka Sorc - EP August Palatine - Flawless Conqueror
    Falls-With-Stars - Argonian Magicka Templar - AD - Former Empress - Voice of Reason
    vMA/vHel Ra HM/vAA HM/vSO HM/vMoL/vHoF HM/vAS +2/vCR
    Dragon-in-Shadows - Argonian Magicka Nightblade - Shadow Breaker
    Eossos - Khajiit Magicka Templar
    Death-Singer - Argonian Magicka Nightblade
    Dark-Star - Khajiit Magicka Dragonknight
    Ice-Dancer - Khajiit Magicka Warden
    Tsalli-ko - Khajiit Stamina Sorcerer
    Sings-to-Starlight - Argonian Magicka Warden
  • ParaNostram
    ParaNostram
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    Torug's is probably getting a nerf I would guess.
    Amberplasm, and Necro will probably be nerfed.

    They do overperform, a small nerf would be warranted.
    "Your mistake is you begged for your life, not for mercy. I will show you there are many fates worse than death."

    Para Nostram
    Bosmer Sorceress
    Witch of Evermore

    Waiting for the Necromancer class.
    Order of the Black Worm
  • Tannus15
    Tannus15
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    Tyrobag wrote: »
    Buffs to Traine and Shacklebreaker

    Nerfs to Draugr Hulk, Necropotence, Spriggans, Spinners, Twice Fanged Snake

    Minor nerf to Amberplasm.

    No idea what number 9 is.

    If anything is going to happen to Hulk, its a buff. Its one of the sets that had the worth of its 5pc reduced due to the 2 3 & 4pc buffs.

    this one is arguable depending on your perspective. Due to the 2,3,4 all getting buffed the total stamina is increased by quite a bit from what it is on live. Sure the 5pc is lower as a percentage, but overall the set is stronger.
  • Mojmir
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    buff scathing
    switch sun to magicka bonus
    buff kraghs too a larger hit box

    Raising floors and lower ceilings by zos standards has created an iron maiden.
    No matter how well you played,when the game is over,the king and pawn go back in the same box.
    Be careful what you ask for from zo$, you always get punished.
    Call me toxic,your the one being slowly poisoned by greed.
  • Tannus15
    Tannus15
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    buff morkuldin to 100% uptime.
  • Emma_Overload
    Emma_Overload
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    MrCray78 wrote: »
    TBS don't give now 2 Mundus Stone but double the bonus of 1 mundus Stone.

    That would be great, actually...
    #CAREBEARMASTERRACE
  • Emma_Overload
    Emma_Overload
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    BTW, I think it's really funny how people think it's going to be a bunch of nerfs based on the feverish delusions of PvP whiners and "nerf Sorc" threads :D :p :D

    Reality check: ZOS has a long history of ignoring the wishful thinking of forum warriors!

    Edited by Emma_Overload on July 30, 2017 11:40PM
    #CAREBEARMASTERRACE
  • Ishammael
    Ishammael
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    actosh wrote: »
    Nerfing Pen on
    Spriggans
    Twice Fanged Serpent
    Spinner

    Buffing 5piece Crit on
    Leviathan
    Mothers Sorrow

    Nerfing 5piece
    Viceous ophidian
    Necropotence

    My prediction.

    Agree here... Probably bring penetration to approx 3000

    Definitely think necro will get adjusted. Two options: (1) bring the five piece down to 2.4k or (2) make the set bonuses regen.
  • olsborg
    olsborg
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    If they buff 9 hardly used and underperforming sets, I rly hope this is only one of many overhauls in the coming months, because far more then 9 sets need adjusting.
    Altmer Sorceror, magicka
    Bosmer Nightblade, stamina.
    Imperial Templar, stamina
    Redguard Warden, stamina

    Aldmeri Dominion!
    PC EU
    PvP only
  • Ishammael
    Ishammael
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    Xvorg wrote: »
    I think they'll work on crafted sets.

    Death's wind
    Ashen
    Torugs
    Whitestrake's
    Lamae
    Orgnum's
    Shalidor
    Oblivion's foe
    Spectre's eye

    Really hope they do this
  • ak_pvp
    ak_pvp
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    1) Amber is good, but I do see a nerf. Wizards might have its cooldown changed since its up constantly atm. I also expect a change to TFS since they nerfed kraghs pen.

    2) I don't think they should nerf sets.

    3) Necro: Nerfing it would be a stupid idea. It will *** over NBs and wardens using it, and many in PvP. NBs already lost scathing. How about you tackle the problem at its core. Shield stacking. Hulk: No point changing hulk, its not even that great. Used to be better when DKs could stack stam for sustain.

    Edited by ak_pvp on July 31, 2017 12:06AM
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Mojmir
    Mojmir
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    ak_pvp wrote: »
    1) Amber is good, but I do see a nerf. Wizards might have its cooldown changed since its up constantly atm. I also expect a change to TFS since they nerfed kraghs pen.

    2) I don't think they should nerf sets.

    3) Necro: Nerfing it would be a stupid idea. It will *** over NBs and wardens using it, and many in PvP. NBs already lost scathing. How about you tackle the problem at its core. Shield stacking. Hulk: No point changing hulk, its not even that great. Used to be better when DKs could stack stam for sustain.

    i can totally see them nerfing necro set, they made their money off morrowind now its time to "adjust it". then they'll cleverly attempt to say they buffed warden skill wise at some point. but it will be a fallacy.
    Raising floors and lower ceilings by zos standards has created an iron maiden.
    No matter how well you played,when the game is over,the king and pawn go back in the same box.
    Be careful what you ask for from zo$, you always get punished.
    Call me toxic,your the one being slowly poisoned by greed.
  • Strider_Roshin
    Strider_Roshin
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    BTW, I think it's really funny how people think it's going to be a bunch of nerfs based on the feverish delusions of PvP whiners and "nerf Sorc" threads :D :p :D

    Reality check: ZOS has a long history of ignoring the wishful thinking of stamina players!

    Fixed it for ya.
    Edited by Strider_Roshin on July 31, 2017 12:15AM
    And when I vest my flashing sword, and my hand takes hold in judgement, I will take vengeance upon mine enemies, and I will repay those who hase me. O Lord, raise me to Thy right hand and count me among Thy saints.
  • MLGProPlayer
    MLGProPlayer
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    Ishammael wrote: »
    actosh wrote: »
    Nerfing Pen on
    Spriggans
    Twice Fanged Serpent
    Spinner

    Buffing 5piece Crit on
    Leviathan
    Mothers Sorrow

    Nerfing 5piece
    Viceous ophidian
    Necropotence

    My prediction.

    Agree here... Probably bring penetration to approx 3000

    Definitely think necro will get adjusted. Two options: (1) bring the five piece down to 2.4k or (2) make the set bonuses regen.

    Both of those changes would make it useless (like worst magicka set in the game useless). The only way to keep it relevant would be to give it spell damage instead of max magicka on the 5 piece (something like +299 spell damage).
    Edited by MLGProPlayer on July 31, 2017 1:39AM
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