s7732425ub17_ESO wrote: »Maybe equip a few damaging skills or use destro ulti?
s7732425ub17_ESO wrote: »Maybe equip a few damaging skills or use destro ulti?
The point is, someone that plays a healer it's because he loves to heal, that's the job he likes, why would he have to change because the decide it so? In normal pvp, you get assistance while healing, so why in hell this would have to incluse a killing blow for an event, they know at 100% PvE will go, cuz many more PvE than PvPer cares about achievement, stupid costuems like the helmet, stupid skeleton you can put in your home, yeah the kinda stuff most PvPers don'T even *** care aboute?
The point being, when there is PvE event, PvP people can achieve it easily if willing to do it, even geting PvE gear is easy as *** so they can get their impen sets in dungeons, but as a PvE geting those achievement, BG and those 50 killing blow, is insulting to be honest, specialy for people that loves to be healers or any support role.. i had to make those achievement on a different toon that i wanted because it was a pain as healer, even when dps skill were sloted, i was tickleing them as *** with my healer spec and my little dps ***.
ploddab16_ESO wrote: »s7732425ub17_ESO wrote: »Maybe equip a few damaging skills or use destro ulti?
You're missing the point entirely. I'm a healer. I shouldn't be trying to kill steal by spamming an execute, I should be trying to keep my party alive.
This achievement doesn't reward good team play, it rewards people for being selfish and makes them fight for kills and tunnel on low health enemies instead of playing objectives, and playing their roles properly. Thus, I argue that it's incredibly poorly designed and needs to be fixed.
Also, no way in HELL am I going back to the BG's anytime soon. I won one match after being curbstomped in four of them, only because I zipped around with bolt escape to fast cap flags. I didn't fight, I just outran the enemy. The rest of the time my team was severely outmatched, we're talking recruits against premades of grand warlords. There was no attempt to match groups by skill level there.
Scyantific wrote: »I think the real crime here is that people are actually agreeing with OP. Can't get the kills? You don't deserve the title/crown.
I've gotten it on 4 characters already, and 2 of them were straight support/defensive setups. Working on the fifth one today. L2Siege or L2Execute.
s7732425ub17_ESO wrote: »Maybe equip a few damaging skills or use destro ulti?
The point is, someone that plays a healer it's because he loves to heal, that's the job he likes, why would he have to change because the decide it so? In normal pvp, you get assistance while healing, so why in hell this would have to incluse a killing blow for an event, they know at 100% PvE will go, cuz many more PvE than PvPer cares about achievement, stupid costuems like the helmet, stupid skeleton you can put in your home, yeah the kinda stuff most PvPers don'T even *** care aboute?
The point being, when there is PvE event, PvP people can achieve it easily if willing to do it, even geting PvE gear is easy as *** so they can get their impen sets in dungeons, but as a PvE geting those achievement, BG and those 50 killing blow, is insulting to be honest, specialy for people that loves to be healers or any support role.. i had to make those achievement on a different toon that i wanted because it was a pain as healer, even when dps skill were sloted, i was tickleing them as *** with my healer spec and my little dps ***.
rotaugen454 wrote: »I want the Emperor achievement, but shouldn't have to change my chosen gameplay of killing mud crabs to get it. They need to change the requirement to my style or be fired.
paulsimonps wrote: »If I could do it as a tank then you sir can do it as a healer. Most cyro healers are either Templars, Nightblades or sorcs, all of which have ranged executes. Its really easy for you to kill steal when opponents are low on health. Run with the zergs and pick of targets as they get low. My friend that was a Templar healer did that and just jesus beamed them all down. Its no a hard achievement to get at all.
ploddab16_ESO wrote: »Ah, lookie here. I go to work for a day and come back to this. Right.
First and foremost, for those saying I should lay off the caps lock... Fair enough. That's not usually how I make my posts, but at that point, it was late and I had just got done with a string of BG losses (and far more time spent tapping my foot seeing that one last person in the LFG tool decline again and again) in order to get the win I need for the meta achievement. At that point, and considering all the other campaign nonsense that's been going on, meaning I couldn't play on my normal campaign and was forced to pay a whopping 100k AP before even thinking of transferring somewhere else, I was just ticked off and needed to vent.
So, as to the rest of you. Right. I am a healer. I heal things. It's what I find fun. I also find Cyrodiil fun. I like the large scale zerg wars and sieges. I do not like battlegrounds, and I do not run BG's because I find the MM to be broken in them and the queue times abysmal, and one on one PVP only serves to bring out the worst in build disparity and the plague of proc sets and overbuffed skills like sorcerer shields, which, I will add, I don't run. That's also why I steer clear of Imperial City's sewers.
However, I was fine with dipping my toe into the new system in order to get the one win I needed for that achievement. It let me experience BG's for the first time, which I think is an admirable thing for an achievement, forcing me out of my preferred realm of Cyrodiil to try something else for a change, Imperial City too. It's a great way to make players see other kinds of content that they wouldn't usually play.
However, here's the thing. I played those BG's as a healer. I buffed my allies. I helped them bring down groups that were larger than ours because their healers were not up to par. In some cases, a well timed resto staff ult was what made the difference between victory and a bloody massacre. Everything in the Pelinal meta achievement can be done as a dedicated healer. Except for the Whitestrake achievement.
This is what I find so infuriating. Yes, make me leave my preferred mode of PVP, the large scale of Cyrodiill, to participate in the fast paced action of a three way capture the relic match, make me go down into the sewers of the Imperial City and have a heart attack every time that shadow in the corner turns out to be a stealthed DC gankblade waiting for me after the rest of the group has gone through to the next room. But don't ever tell me that I can't complete a meta achievement purely because I don't have an execute button on my bar to spam, or because the people I am grouped with have proc sets that pound a foe into the ground before I can even fire off Wrath.
That Whitestrake made it live in this state is simply idiotic. We're talking PVP here, team based PVP. Even if I wasn't a healer, if I was some hot shot vampire magsorc running around at the height of the Vampire plague, I would still look at this achievement and think it was ridiculous, because it encourages kill stealing and incredibly selfish playstyles that can be detrimental to a group if more of these achievements make it into the game. I shouldn't have to constantly fight against thirty-nine other team mates just to get a time restricted achievement.
So to those who are saying 'man up, I did this, so can you, move your skills etc. etc.': you're missing the point of what I'm trying to say. We shouldn't have these kinds of achievements during time limited events because it actively discriminates against certain PVP playstyles and forces them to PVP in a style they don't like. Do you want to relentlessly spam wrath and nothing but wrath to try and kill steal enough to reach a milestone? Fine. Make it a lifetime achievement that gives you some title like 'Bane of the Dominion' or the like. Kill 100 Wardens? Again, fine, it's a lifetime achievement that we can do at our leisure or just choose to ignore. We can't do that with Whitestrake because it's needed for the meta. So, for the rest of us, just make it a 'help to kill 50 players' achievement that we can bang out in a day without resorting to playing in a style we hate or feeling like we're being made out to be lesser players because we're not constantly trying to farm killing blows.
So we have meta achievements now too? It's something new every day.
I know healers who are struggling with this too and I have to say, its unfair to non-dd players to require these killing blows for the achievement.
Why do people care about these achievements anyway? I have news for you...you will NEVER get every single achievement in the game on a single character...ever. So why try? Even if you somehow managed this...they will just add more achievements. What are you going to do? Play ESO for 50 years to stay up to date on achievements? Not likely. Hence, achievements are an exercise in futility unless you are going for a certain die or skin, etc, and you can choose one character to unlock it for the entire account.
LonePirate wrote: »The righteous anger of the OP makes me smile. Nicely done!
ploddab16_ESO wrote: »@ZOS_GinaBruno and @ZOS_JessicaFolsom and whoever else has a line of communication to the dev team, tell them this: WHOEVER DESIGNED THIS ACHIEVEMENT AND MADE IT A REQUIREMENT DESERVES TO BE FIRED!
The last, the LAST achievement I need, after running BG after BG facing premades and uneven teams (seriously, vet against grand warlord or w/e it is and THIS is the thing that gets me.
I'M A GODDAMNED HEALER FOR CRYING OUT LOUD, MY JOB IS TO KEEP PEOPLE ALIVE IN THE RAID GROUP, NOT TO KILL ENEMIES. WHY IN THE NAME OF ALL THAT IS HOLY ARE YOU FORCING ME INTO A DPS ROLE TO CONSTANTLY SPAM A SINGLE SKILL TO PRAY, YES, *PRAY* AT GETTING KILLING BLOWS?! WHO DESIGNED THIS?! WHO IN THEIR RIGHT GOD DAMNED MIND THOUGHT IT WOULD BE ACCEPTABLE IN THE CURRENT META OF UNKILLABLE PLAYERS WHO STACK DAMAGE SHIELDS AND USE PROC SETS THAT MAKE THEM DAMNED INVULNERABLE TO ANYTHING OTHER THAN A RAID GROUP FOCUSING ON THEIR ARSES!?
I've suffered through the blatantly broken skills, I suffered through the days of invulnerable vampires, the werewolf spam, the Malubeth plague, hell, even the plague of Bombblades that are plagueing us right now (and yes, I do think that they should be nerfed into the ground, the people defending them are the perpetrators who want to keep their easy AP farm going), not to mention the plague that is cross-faction collusion for scrolls and keeps and Emperorship.
But this. THIS. This is the straw that breaks the camels back, the one last blatant slap in the face to PVP players that's made me finally lose my rag. To REQUIRE a healer of all things to have to get FIFTY killing blows when they don't want to do your horrible battlegrounds or the Imperial City (and seriously, MAKE THAT MAP A SEPERATE THING, I'M TIRED OF SEEING OUR FORCES GO TO CYRODIIL THEN BUGGER OFF INTO THE SEWERS)... I just question what kind of developer thinks that in the current state of thing's that's fun.
PVP in this game is a group effort. Make this achievement so. Make it so that it counts GROUP kills. Not killing blows. That'll make a lot of us healers very, VERY happy people.