Its not a piece bonus to begin with, its a set bonus. Therefore based on slots taken in the first place, its just the game never had sets in its original design as a big thing (or at best "1 proper set and 1 3 jewel set per full equip" thing going) thus the what one should aptly call bugged behavior it has now.This is actually the inverse logic. What it boils down to is the semantics of the bonus, which is why I think they should change it to a 5 SLOT bonus from a 5 PIECE bonus.
Indeed. Simply morphing them to give 2 set pieces would make them overpowered.
How does this make them overpowered from what they are now? What added bonus do you foresee them getting from this that is overpowered? I am looking for specific examples of how this would make them overpowered versus how they sit right now. Would they become more powerful? Potentially, but how much more powerful, what is the worst case scenario you can think of? I don't believe that worst case scenario will make them significantly more powerful than they already are by using front bar back bar 5 piece sets. It will just make the bonuses more seamless.
I don't mind the magicka dual wield answer either, but that to me would be more difficult to implement than just allowing the 2 handers to count as 2 slots toward a 5 slot bonus. If I am missing something please point it out.
as many others have stated ... 2h counts as one piece because its ONE weapon ... they ( im assuming ) did this so people had to make a choice ... for magicka builds its either dw swords OR staves ... staves for regen or swords for a little damage boost and a second 5 piece and for 2h stam weapons its either an extra 5 piece set or a good head from rally
I dont explain again, it isnt an good option!
When there would be only a dual wield option for Magickabuilds and no for stamina, would you use it for a bit damage boost and think its a good option?? Or would you make trouble until you get the same or a better option for all?
my main is an mDK ( dw/destro for pve and i dw/resto for pvp ) i find no issues with it ..... I've gone destro'resto with him before but didnt like the feel of it ... personally i dont think it needs to be changed
Pls go to the dummy and just spam your flame lash with light attacks between. 1 run with DW and then with firestaff. Maybe you dont see this as a better option, because you dont use light attacks between your skill. You should try and say us your DPS here. I know many templar too, who just spam there skills. In PvP this maybe works but not when you need all DPS you can get..
But i can understand that point.. its a very relaxed playstyle, just spamming skills, sustain over sets or heavy attacks from staff.
actually... i DO use light attacks between my skills ... i have a very set rotation and i do fairly well with it. Between weapon swapping to the destro bar for a light attack on that bar and buffing up as well as weaving in light attacks on my dw bar
Even if I like getting wands here, but afraid of tons of Wand+Shield mages - this will be too much.
So 2h items must be counted as 2 pieces of set.
Indeed. Simply morphing them to give 2 set pieces would make them overpowered.
How does this make them overpowered from what they are now? What added bonus do you foresee them getting from this that is overpowered? I am looking for specific examples of how this would make them overpowered versus how they sit right now. Would they become more powerful? Potentially, but how much more powerful, what is the worst case scenario you can think of? I don't believe that worst case scenario will make them significantly more powerful than they already are by using front bar back bar 5 piece sets. It will just make the bonuses more seamless.
I don't mind the magicka dual wield answer either, but that to me would be more difficult to implement than just allowing the 2 handers to count as 2 slots toward a 5 slot bonus. If I am missing something please point it out.
I think 2H weapons would be to strong, when every weapon could give full bonis. We think for example about a 2th 5piece bonus for spelldamage, what increase the damage of the weaponattack too. So they should get a rebalance and damagenerf to go against this effect. But in real, we cant know how big the damagepush for the 2H weapons would be.
Froststafftanking would be possible, healer could wear a monsterset, Magicka- and Staminaplayer have more diversity for builds, Magickaplayer can use the weapons, which support them for maximalised damage, you can allways use the weapons you want and doesnt matter of your build, more builds could be useful and everybody is able to test them, ect...
I dont really see 1 negate effect. Only a rebalance is needful, because the damage could be too strong.. but we dont know.
i am very much for adding a new "dw" magica weapon skill line that is melee ranged. i think there should be a 12pc option for both the stamina and magica lines to choose between so that both have the options of 12pc or 11pc builds that return their prime stat on heavies and do damage matching their types on weaves.
i am very much against changing to homogenize the set counts for all to 12 (or 11 - an option oddly left out of the poll even though it "balances" the set count just as much as 12 does) tho as it reduces the differences between the choices and that typically reduces diversity in play.
thats all.
Indeed. Simply morphing them to give 2 set pieces would make them overpowered.
How does this make them overpowered from what they are now? What added bonus do you foresee them getting from this that is overpowered? I am looking for specific examples of how this would make them overpowered versus how they sit right now. Would they become more powerful? Potentially, but how much more powerful, what is the worst case scenario you can think of? I don't believe that worst case scenario will make them significantly more powerful than they already are by using front bar back bar 5 piece sets. It will just make the bonuses more seamless.
I don't mind the magicka dual wield answer either, but that to me would be more difficult to implement than just allowing the 2 handers to count as 2 slots toward a 5 slot bonus. If I am missing something please point it out.
I think 2H weapons would be to strong, when every weapon could give full bonis. We think for example about a 2th 5piece bonus for spelldamage, what increase the damage of the weaponattack too. So they should get a rebalance and damagenerf to go against this effect. But in real, we cant know how big the damagepush for the 2H weapons would be.
Froststafftanking would be possible, healer could wear a monsterset, Magicka- and Staminaplayer have more diversity for builds, Magickaplayer can use the weapons, which support them for maximalised damage, you can allways use the weapons you want and doesnt matter of your build, more builds could be useful and everybody is able to test them, ect...
I dont really see 1 negate effect. Only a rebalance is needful, because the damage could be too strong.. but we dont know.
Particularly on the frost staff tanking point here: frost staff needs Shadowrend to get minor maim. So currently you have to choose between -15% damage on your target or ~4k hp/group buffs depending on your 2nd 5 piece set. No other tank is in that position and it makes frost staff tanking a novelty only for now. However, make the staff count for 2 pieces, and suddenly tanks get to use more than just 1h/shield.
I like having to figure out builds based on the lack of the 2 5 piece plus a monster set, on magicka anyway.
It would probably balance out the fact in most BiS builds include VMA weapons.
Putting builds together for 5-5-2 would be too easy, however, it may very well open up a massive window for more than one build for end game pve.
In terms of 2H counting as two slots, I think that would be overkill when you consider reverse slash 300% dmg increase against enemies under <50% health, and rally which heals for a considerable amount. That weapon skill line is the most used in Cyro at the moment, and allowing for a 5/5/2 setup with someone using 2H would be too much.
After my other thread with same theme, i want to make a poll for it. What is the best option in your opinion. You can explain this opinion here too.
Explaining are to much, but you can look here why:
https://forums.elderscrollsonline.com/en/discussion/358891/why-to-hell-i-cant-play-with-staff-and-able-to-wear-2-5piece-sets-and-a-complete-monsterset#latest
After my other thread with same theme, i want to make a poll for it. What is the best option in your opinion. You can explain this opinion here too.
Explaining are to much, but you can look here why:
https://forums.elderscrollsonline.com/en/discussion/358891/why-to-hell-i-cant-play-with-staff-and-able-to-wear-2-5piece-sets-and-a-complete-monsterset#latest
Agreed. This needs to happen. Unfortunately I've been asking for this for over a year now. So I wouldn't get your hopes up.