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Why to hell i cant use 2 5piece sets and a complete monsterset with 2H (continue) - change needful?

  • Andele
    Andele
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    2H weapons should give 2 setslots (several possibilitys to realise it are possible)
    Ranger209 wrote: »
    This is actually the inverse logic. What it boils down to is the semantics of the bonus, which is why I think they should change it to a 5 SLOT bonus from a 5 PIECE bonus.
    Its not a piece bonus to begin with, its a set bonus. Therefore based on slots taken in the first place, its just the game never had sets in its original design as a big thing (or at best "1 proper set and 1 3 jewel set per full equip" thing going) thus the what one should aptly call bugged behavior it has now.
  • DeHei
    DeHei
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    2H weapons should give 2 setslots (several possibilitys to realise it are possible)
    Ranger209 wrote: »
    DeHei wrote: »




    Indeed. Simply morphing them to give 2 set pieces would make them overpowered.



    How does this make them overpowered from what they are now? What added bonus do you foresee them getting from this that is overpowered? I am looking for specific examples of how this would make them overpowered versus how they sit right now. Would they become more powerful? Potentially, but how much more powerful, what is the worst case scenario you can think of? I don't believe that worst case scenario will make them significantly more powerful than they already are by using front bar back bar 5 piece sets. It will just make the bonuses more seamless.

    I don't mind the magicka dual wield answer either, but that to me would be more difficult to implement than just allowing the 2 handers to count as 2 slots toward a 5 slot bonus. If I am missing something please point it out.

    I think 2H weapons would be to strong, when every weapon could give full bonis. We think for example about a 2th 5piece bonus for spelldamage, what increase the damage of the weaponattack too. So they should get a rebalance and damagenerf to go against this effect. But in real, we cant know how big the damagepush for the 2H weapons would be.

    Froststafftanking would be possible, healer could wear a monsterset, Magicka- and Staminaplayer have more diversity for builds, Magickaplayer can use the weapons, which support them for maximalised damage, you can allways use the weapons you want and doesnt matter of your build, more builds could be useful and everybody is able to test them, ect...

    I dont really see 1 negate effect. Only a rebalance is needful, because the damage could be too strong.. but we dont know.
    DeHei - EP Magicka Templar Allrounder
    De Hei(Youtube)
  • DeHei
    DeHei
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    2H weapons should give 2 setslots (several possibilitys to realise it are possible)
    W0lf_z13 wrote: »
    DeHei wrote: »
    W0lf_z13 wrote: »
    DeHei wrote: »
    W0lf_z13 wrote: »
    as many others have stated ... 2h counts as one piece because its ONE weapon ... they ( im assuming ) did this so people had to make a choice ... for magicka builds its either dw swords OR staves ... staves for regen or swords for a little damage boost and a second 5 piece and for 2h stam weapons its either an extra 5 piece set or a good head from rally

    I dont explain again, it isnt an good option!
    When there would be only a dual wield option for Magickabuilds and no for stamina, would you use it for a bit damage boost and think its a good option?? Or would you make trouble until you get the same or a better option for all?

    my main is an mDK ( dw/destro for pve and i dw/resto for pvp ) i find no issues with it ..... I've gone destro'resto with him before but didnt like the feel of it ... personally i dont think it needs to be changed

    Pls go to the dummy and just spam your flame lash with light attacks between. 1 run with DW and then with firestaff. Maybe you dont see this as a better option, because you dont use light attacks between your skill. You should try and say us your DPS here. I know many templar too, who just spam there skills. In PvP this maybe works but not when you need all DPS you can get..
    But i can understand that point.. its a very relaxed playstyle, just spamming skills, sustain over sets or heavy attacks from staff.

    actually... i DO use light attacks between my skills ... i have a very set rotation and i do fairly well with it. Between weapon swapping to the destro bar for a light attack on that bar and buffing up as well as weaving in light attacks on my dw bar

    I agree that, but pls make a damagetest just with your spammable skill and light attacks like i said. It would really interesting me then how much the difference between them is.
    I was shocked after i switch 3/4year ago from dual wield to destro again..
    DeHei - EP Magicka Templar Allrounder
    De Hei(Youtube)
  • Xvorg
    Xvorg
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    2H counting as 2 sets mean DW will have no use
    Sarcasm is something too serious to be taken lightly

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    That led to the wrong tendencies
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    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • DeHei
    DeHei
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    2H weapons should give 2 setslots (several possibilitys to realise it are possible)
    Xvorg wrote: »
    2H counting as 2 sets mean DW will have no use
    I dont think so. DW works great and on offbalance targets the damage is much higher.
    DeHei - EP Magicka Templar Allrounder
    De Hei(Youtube)
  • SilverWF
    SilverWF
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    2H weapons should give 2 setslots (several possibilitys to realise it are possible)
    Even if I like getting wands here, but afraid of tons of Wand+Shield mages - this will be too much.

    So 2h items must be counted as 2 pieces of set.
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  • DeHei
    DeHei
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    2H weapons should give 2 setslots (several possibilitys to realise it are possible)
    SilverWF wrote: »
    Even if I like getting wands here, but afraid of tons of Wand+Shield mages - this will be too much.

    So 2h items must be counted as 2 pieces of set.

    With next changes from shadowrend, you will see more Templar, DKs, Nightblades ect. stacking shields.
    Actually nearly every Magden and Magsorc is stacking shields. Some nightblades too and for example i switches with my templar too, from Honor the dead to healing ward. This shield works much better with my passivheals. I think nearly every magickaplayer with a much damage light armor builds will use shields..

    With that it doesnt matter to wear a wand or a 2H staff.. :o
    DeHei - EP Magicka Templar Allrounder
    De Hei(Youtube)
  • GraendalG
    GraendalG
    Soul Shriven
    DeHei wrote: »
    Ranger209 wrote: »
    DeHei wrote: »




    Indeed. Simply morphing them to give 2 set pieces would make them overpowered.



    How does this make them overpowered from what they are now? What added bonus do you foresee them getting from this that is overpowered? I am looking for specific examples of how this would make them overpowered versus how they sit right now. Would they become more powerful? Potentially, but how much more powerful, what is the worst case scenario you can think of? I don't believe that worst case scenario will make them significantly more powerful than they already are by using front bar back bar 5 piece sets. It will just make the bonuses more seamless.

    I don't mind the magicka dual wield answer either, but that to me would be more difficult to implement than just allowing the 2 handers to count as 2 slots toward a 5 slot bonus. If I am missing something please point it out.

    I think 2H weapons would be to strong, when every weapon could give full bonis. We think for example about a 2th 5piece bonus for spelldamage, what increase the damage of the weaponattack too. So they should get a rebalance and damagenerf to go against this effect. But in real, we cant know how big the damagepush for the 2H weapons would be.

    Froststafftanking would be possible, healer could wear a monsterset, Magicka- and Staminaplayer have more diversity for builds, Magickaplayer can use the weapons, which support them for maximalised damage, you can allways use the weapons you want and doesnt matter of your build, more builds could be useful and everybody is able to test them, ect...

    I dont really see 1 negate effect. Only a rebalance is needful, because the damage could be too strong.. but we dont know.

    Particularly on the frost staff tanking point here: frost staff needs Shadowrend to get minor maim. So currently you have to choose between -15% damage on your target or ~4k hp/group buffs depending on your 2nd 5 piece set. No other tank is in that position and it makes frost staff tanking a novelty only for now. However, make the staff count for 2 pieces, and suddenly tanks get to use more than just 1h/shield.
  • O_LYKOS
    O_LYKOS
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    I dont want a change, just because of X
    I like having to figure out builds based on the lack of the 2 5 piece plus a monster set, on magicka anyway.

    It would probably balance out the fact in most BiS builds include VMA weapons.

    Putting builds together for 5-5-2 would be too easy, however, it may very well open up a massive window for more than one build for end game pve.
    PC NA - GreggsSausageRoll
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  • ak_pvp
    ak_pvp
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    2H weapons should give 2 setslots (several possibilitys to realise it are possible)
    STEVIL wrote: »
    i am very much for adding a new "dw" magica weapon skill line that is melee ranged. i think there should be a 12pc option for both the stamina and magica lines to choose between so that both have the options of 12pc or 11pc builds that return their prime stat on heavies and do damage matching their types on weaves.

    i am very much against changing to homogenize the set counts for all to 12 (or 11 - an option oddly left out of the poll even though it "balances" the set count just as much as 12 does) tho as it reduces the differences between the choices and that typically reduces diversity in play.

    thats all.

    Bound weapons. Make existing weapons light/heavy deal mag damage and restore mag on heavy.

    Balanced so it doesn't change abilities and make stam redundant.

    2 slot bonuses.

    Existing items not made useless.

    Aesthetics.

    Integrated into the soul magic tree at level 6. Lore wise the vestige is a leftover mind bit of soul (Hence the name vestige) in a daedric body, so binding ur own power to a weapon seems plausible.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • DeHei
    DeHei
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    2H weapons should give 2 setslots (several possibilitys to realise it are possible)
    GraendalG wrote: »
    DeHei wrote: »
    Ranger209 wrote: »
    DeHei wrote: »




    Indeed. Simply morphing them to give 2 set pieces would make them overpowered.



    How does this make them overpowered from what they are now? What added bonus do you foresee them getting from this that is overpowered? I am looking for specific examples of how this would make them overpowered versus how they sit right now. Would they become more powerful? Potentially, but how much more powerful, what is the worst case scenario you can think of? I don't believe that worst case scenario will make them significantly more powerful than they already are by using front bar back bar 5 piece sets. It will just make the bonuses more seamless.

    I don't mind the magicka dual wield answer either, but that to me would be more difficult to implement than just allowing the 2 handers to count as 2 slots toward a 5 slot bonus. If I am missing something please point it out.

    I think 2H weapons would be to strong, when every weapon could give full bonis. We think for example about a 2th 5piece bonus for spelldamage, what increase the damage of the weaponattack too. So they should get a rebalance and damagenerf to go against this effect. But in real, we cant know how big the damagepush for the 2H weapons would be.

    Froststafftanking would be possible, healer could wear a monsterset, Magicka- and Staminaplayer have more diversity for builds, Magickaplayer can use the weapons, which support them for maximalised damage, you can allways use the weapons you want and doesnt matter of your build, more builds could be useful and everybody is able to test them, ect...

    I dont really see 1 negate effect. Only a rebalance is needful, because the damage could be too strong.. but we dont know.

    Particularly on the frost staff tanking point here: frost staff needs Shadowrend to get minor maim. So currently you have to choose between -15% damage on your target or ~4k hp/group buffs depending on your 2nd 5 piece set. No other tank is in that position and it makes frost staff tanking a novelty only for now. However, make the staff count for 2 pieces, and suddenly tanks get to use more than just 1h/shield.

    Froststaffs need a buff for sure, that they are choosable. 1H+shield is much stronger for tanking actually...
    O_LYKOS wrote: »
    I like having to figure out builds based on the lack of the 2 5 piece plus a monster set, on magicka anyway.

    It would probably balance out the fact in most BiS builds include VMA weapons.

    Putting builds together for 5-5-2 would be too easy, however, it may very well open up a massive window for more than one build for end game pve.

    More diversity = more therorycrafting = more fun ;)
    DeHei - EP Magicka Templar Allrounder
    De Hei(Youtube)
  • H4RDFOX
    H4RDFOX
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    No change need, i dont see the problem
    In terms of 2H counting as two slots, I think that would be overkill when you consider reverse slash 300% dmg increase against enemies under <50% health, and rally which heals for a considerable amount. That weapon skill line is the most used in Cyro at the moment, and allowing for a 5/5/2 setup with someone using 2H would be too much.
    #NoEasyProps
  • DeHei
    DeHei
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    2H weapons should give 2 setslots (several possibilitys to realise it are possible)
    H4RDFOX wrote: »
    In terms of 2H counting as two slots, I think that would be overkill when you consider reverse slash 300% dmg increase against enemies under <50% health, and rally which heals for a considerable amount. That weapon skill line is the most used in Cyro at the moment, and allowing for a 5/5/2 setup with someone using 2H would be too much.

    I would vote for rebalancing after that.. I know some skills like destroult are to strong in relation to other skills. So they need a bigger rebalancing then other..
    DeHei - EP Magicka Templar Allrounder
    De Hei(Youtube)
  • Chiefpoppasquat
    No change need, i dont see the problem
    Nooooo never this discussion has run its course tired of it. I main stam dk molten armaments and 2h is great. I have twice fanged sharpened battle axe and I still don't want these changes. 2h is fav weapon in the game. Still vote no
  • Jeremy
    Jeremy
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    2H weapons should give 2 setslots (several possibilitys to realise it are possible)
    DeHei wrote: »
    After my other thread with same theme, i want to make a poll for it. What is the best option in your opinion. You can explain this opinion here too.

    Explaining are to much, but you can look here why:
    https://forums.elderscrollsonline.com/en/discussion/358891/why-to-hell-i-cant-play-with-staff-and-able-to-wear-2-5piece-sets-and-a-complete-monsterset#latest

    Agreed. This needs to happen. Unfortunately I've been asking for this for over a year now. So I wouldn't get your hopes up. :(
  • DeHei
    DeHei
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    2H weapons should give 2 setslots (several possibilitys to realise it are possible)
    Jeremy wrote: »
    DeHei wrote: »
    After my other thread with same theme, i want to make a poll for it. What is the best option in your opinion. You can explain this opinion here too.

    Explaining are to much, but you can look here why:
    https://forums.elderscrollsonline.com/en/discussion/358891/why-to-hell-i-cant-play-with-staff-and-able-to-wear-2-5piece-sets-and-a-complete-monsterset#latest

    Agreed. This needs to happen. Unfortunately I've been asking for this for over a year now. So I wouldn't get your hopes up. :(

    They changed Alemexia (no CP) to Shor (CP).. hopefully they waked up and change other things like this :)
    DeHei - EP Magicka Templar Allrounder
    De Hei(Youtube)
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