I ask a simply question to all:
How would you think, when magicka builds would be supported from DW and 1H+S and these weapontypes just calculated with max magicka and spelldamage (heavy attacks would bring back magicka) like they actually do with staminabuilds. Now you need to look on our side, what would you do?
I am really interested in all answers!
i have already said both stam and magica need to have at least one 12pc option that returns their stat. So moving them all over to magica and leaving stamina out in the cold is no good.
I just do not agree that overhauling 4 of the six current weapon lines to remove some of their diversity is a better, easier, safer or more elegant solution than just adding a melee magica two-weapon skill line.
As much as they catered to the Skyrim crowd I never understood why there was no spell+Sword option.
I would prefer 1-handed wands or gloves, (dual tuning forks). There definately should be a magic dual wield option separate from dual wield . Then get rid of the spell power bonus in dual wield, its so stupid.
I ask a simply question to all:
How would you think, when magicka builds would be supported from DW and 1H+S and these weapontypes just calculated with max magicka and spelldamage (heavy attacks would bring back magicka) like they actually do with staminabuilds. Now you need to look on our side, what would you do?
I am really interested in all answers!
i have already said both stam and magica need to have at least one 12pc option that returns their stat. So moving them all over to magica and leaving stamina out in the cold is no good.
I just do not agree that overhauling 4 of the six current weapon lines to remove some of their diversity is a better, easier, safer or more elegant solution than just adding a melee magica two-weapon skill line.
It was not alone for you. This question now is for all, who dont see the problem.. only with opening there mind they get an idea how magicka player feel...
Other like you or me just need to read the facts..
for 2h melee or bow, yes, not for staff
Bobby_V_Rockit wrote: »The tradeoff should be limited to 2h getting only 1 enchant
Ok, just got done watching Bill Maher and Religulous so I am going to have to subject you to the skeptic in me.
In regards to those saying that allowing 2 handers to be counted as 2 pieces or 2 slots of a 5 piece bonus would make them overpowered I ask how? How would it make these weapon lines any more powerful than they currently are? The skill line abilities would remain the same, they are what they are, so there is no difference there. I would assume there are certain set combinations, presently unusable, that would become usable and that the issue would lie here. If there is some other issue that I am missing please point it out.
So what 5 piece combinations currently untenable with current 2 handers would make them OP by allowing a 2 hander and 4 pieces of armor, or a 2 hander, 1 piece of armor and 3 pieces of jewelry to attain the 5 pc. bonus? I am saying that I don't think there would be much difference at all, but I don't claim to off the top of my head know every 5 pc. bonus out there. If someone has some examples please share them.
For the sake of argument lets assume gear for someone who is using 2 hander/bow or any combination of staffs as these are the worst case scenarios (2 hander front/2 hander back) and thus have the greatest chance to yield the largest power difference. Which sets would be viable, that aren't currently viable, and make an impactful difference if they made this change?
as many others have stated ... 2h counts as one piece because its ONE weapon ... they ( im assuming ) did this so people had to make a choice ... for magicka builds its either dw swords OR staves ... staves for regen or swords for a little damage boost and a second 5 piece and for 2h stam weapons its either an extra 5 piece set or a good head from rally
as many others have stated ... 2h counts as one piece because its ONE weapon ... they ( im assuming ) did this so people had to make a choice ... for magicka builds its either dw swords OR staves ... staves for regen or swords for a little damage boost and a second 5 piece and for 2h stam weapons its either an extra 5 piece set or a good head from rally
I dont explain again, it isnt an good option!
When there would be only a dual wield option for Magickabuilds and no for stamina, would you use it for a bit damage boost and think its a good option?? Or would you make trouble until you get the same or a better option for all?
as many others have stated ... 2h counts as one piece because its ONE weapon ... they ( im assuming ) did this so people had to make a choice ... for magicka builds its either dw swords OR staves ... staves for regen or swords for a little damage boost and a second 5 piece and for 2h stam weapons its either an extra 5 piece set or a good head from rally
I dont explain again, it isnt an good option!
When there would be only a dual wield option for Magickabuilds and no for stamina, would you use it for a bit damage boost and think its a good option?? Or would you make trouble until you get the same or a better option for all?
my main is an mDK ( dw/destro for pve and i dw/resto for pvp ) i find no issues with it ..... I've gone destro'resto with him before but didnt like the feel of it ... personally i dont think it needs to be changed
Bobby_V_Rockit wrote: »2H should count as two SET pieces as it occupies two slots. It should be differentiated from DW by having only one enchantment and less weapon damage, just like it does now. So pretty much no changes necessary except letting it count for both slots it fills.
BloodWolfe wrote: »Bobby_V_Rockit wrote: »2H should count as two SET pieces as it occupies two slots. It should be differentiated from DW by having only one enchantment and less weapon damage, just like it does now. So pretty much no changes necessary except letting it count for both slots it fills.
It's still one item wielded by using both hands so no it doesn't make sense to give it 2 set bonuses as if it were 2 items. BUT, by some of the so-called "logic" I'm seeing here by those crying for 2h to get 2 set bonuses, what about gloves and boots? I mean, those are actually 2 items each (1 on each hand and 1 on each foot) so should those also get double set bonuses? LOL see how ridiculous that sounds? Same thing regarding the 2h weapons. Every race, class, weapon, armor, ability, etc... has different pros and cons, pick and choose but don't try to make everything exactly the same.
You guys need to stop with this crying, 2h weapons do more damage, they have other benefits and this is a con of 2h weapons while 1h has different cons. The who point is to make strategic decisions on what weapon(s) to use, not so every single weapon is exactly the same in the end with different appearances.
Crom_CCCXVI wrote: »It's good the way it is....
The last thing we need is Viper, Selenes AND some other cheap ass set proccing from a bow or something stupid.
one hit for 3000 damage, and 15000 in Proc's ... great skill!
Crom_CCCXVI wrote: »It's good the way it is....
The last thing we need is Viper, Selenes AND some other cheap ass set proccing from a bow or something stupid.
one hit for 3000 damage, and 15000 in Proc's ... great skill!
Waffennacht wrote: »I want it to happen because I know it'll make me stronger.
I don't know if it should happen because I feel the DW and SnB lines are purposely lacking skills to compensate for having x2 weapons. If a 2H counted as 2 Weapons, I feel DW and SnB should be compensated?
BloodWolfe wrote: »
It's still one item wielded by using both hands so no it doesn't make sense to give it 2 set bonuses as if it were 2 items. BUT, by some of the so-called "logic" I'm seeing here by those crying for 2h to get 2 set bonuses, what about gloves and boots? I mean, those are actually 2 items each (1 on each hand and 1 on each foot) so should those also get double set bonuses? LOL see how ridiculous that sounds? Same thing regarding the 2h weapons. Every race, class, weapon, armor, ability, etc... has different pros and cons, pick and choose but don't try to make everything exactly the same.
as many others have stated ... 2h counts as one piece because its ONE weapon ... they ( im assuming ) did this so people had to make a choice ... for magicka builds its either dw swords OR staves ... staves for regen or swords for a little damage boost and a second 5 piece and for 2h stam weapons its either an extra 5 piece set or a good head from rally
I dont explain again, it isnt an good option!
When there would be only a dual wield option for Magickabuilds and no for stamina, would you use it for a bit damage boost and think its a good option?? Or would you make trouble until you get the same or a better option for all?
my main is an mDK ( dw/destro for pve and i dw/resto for pvp ) i find no issues with it ..... I've gone destro'resto with him before but didnt like the feel of it ... personally i dont think it needs to be changed
Pls go to the dummy and just spam your flame lash with light attacks between. 1 run with DW and then with firestaff. Maybe you dont see this as a better option, because you dont use light attacks between your skill. You should try and say us your DPS here. I know many templar too, who just spam there skills. In PvP this maybe works but not when you need all DPS you can get..
But i can understand that point.. its a very relaxed playstyle, just spamming skills, sustain over sets or heavy attacks from staff.