I guess I'm just not as leet as the rest of you are. because even catacombs give me quite a bit of trouble. like.. I can do the trash solo for the most part, but I have yet to manage a chest, and having done the full thing once, with guildies on a whim.. i'm never even attempting lower levels as we actualy had a bit of trouble, the 4 of us with downstairs.
we have also didn't manage to do the priest world bosses. and no, i cannot farm the scar, its constantly recommended as something to grind, but those things squish the hell out of me. that requires stronger reflexes and possibly also far better gear then what I have.
meh. as much as I would love to have that tapestry, and every once in a while that desire rears its ugly head? I'll just have to live with tapestry of heroes in my "dirty dirty casual who cannot solo *** marked for groups" corner
I guess I'm just not as leet as the rest of you are. because even catacombs give me quite a bit of trouble. like.. I can do the trash solo for the most part, but I have yet to manage a chest, and having done the full thing once, with guildies on a whim.. i'm never even attempting lower levels as we actualy had a bit of trouble, the 4 of us with downstairs.
we have also didn't manage to do the priest world bosses. and no, i cannot farm the scar, its constantly recommended as something to grind, but those things squish the hell out of me. that requires stronger reflexes and possibly also far better gear then what I have.
meh. as much as I would love to have that tapestry, and every once in a while that desire rears its ugly head? I'll just have to live with tapestry of heroes in my "dirty dirty casual who cannot solo *** marked for groups" corner
I guess I'm just not as leet as the rest of you are. because even catacombs give me quite a bit of trouble. like.. I can do the trash solo for the most part, but I have yet to manage a chest, and having done the full thing once, with guildies on a whim.. i'm never even attempting lower levels as we actualy had a bit of trouble, the 4 of us with downstairs.
we have also didn't manage to do the priest world bosses. and no, i cannot farm the scar, its constantly recommended as something to grind, but those things squish the hell out of me. that requires stronger reflexes and possibly also far better gear then what I have.
meh. as much as I would love to have that tapestry, and every once in a while that desire rears its ugly head? I'll just have to live with tapestry of heroes in my "dirty dirty casual who cannot solo *** marked for groups" corner
Ok, let me clarify, because there seems to be a misunderstanding.
The content is doable solo, meaning there are no mechanics that forces you to go in group (such as multiple levers to push at the same time or multiple pressure plates to open the doors, etc), like it used to be before One Tamriel.
Skyreach catacombs is a 4 ppl content, so, if you can do it solo, you are good.
If you can't, get a group, because the content is like dungeons. You can solo them, but it's group content, so it requires extra skill.
Same for world bosses, you can solo them, meaning there is no mechanic that forces you to do it in group, but it's not like they are designed to be solo content.
It's not like you're a "dirty casual that cannot solo group content", it's more like "group content is not designed to be soloed casually" and, I'm sorry it causes you grief, but players like me find the challenge very enjoyable.
I really don't understand how that could've caused a misunderstanding, but I do hope this clarifies.
Have a good day.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
I guess I'm just not as leet as the rest of you are. because even catacombs give me quite a bit of trouble. like.. I can do the trash solo for the most part, but I have yet to manage a chest, and having done the full thing once, with guildies on a whim.. i'm never even attempting lower levels as we actualy had a bit of trouble, the 4 of us with downstairs.
we have also didn't manage to do the priest world bosses. and no, i cannot farm the scar, its constantly recommended as something to grind, but those things squish the hell out of me. that requires stronger reflexes and possibly also far better gear then what I have.
meh. as much as I would love to have that tapestry, and every once in a while that desire rears its ugly head? I'll just have to live with tapestry of heroes in my "dirty dirty casual who cannot solo *** marked for groups" corner
Ok, let me clarify, because there seems to be a misunderstanding.
The content is doable solo, meaning there are no mechanics that forces you to go in group (such as multiple levers to push at the same time or multiple pressure plates to open the doors, etc), like it used to be before One Tamriel.
Skyreach catacombs is a 4 ppl content, so, if you can do it solo, you are good.
If you can't, get a group, because the content is like dungeons. You can solo them, but it's group content, so it requires extra skill.
Same for world bosses, you can solo them, meaning there is no mechanic that forces you to do it in group, but it's not like they are designed to be solo content.
It's not like you're a "dirty casual that cannot solo group content", it's more like "group content is not designed to be soloed casually" and, I'm sorry it causes you grief, but players like me find the challenge very enjoyable.
I really don't understand how that could've caused a misunderstanding, but I do hope this clarifies.
Have a good day.
literally the post above your reply is an example of what I'm talking about. there are a few more earlier on and a few more afterwards.
the point of whether there are group only mechanics is MOOT if you still need a group as an average player to get through something. can be soloed in theory is not the same thing as oh its totally soloable, which tends to me - you should be able to solo it, right now.
and btw? not asking for everything to be soloable. but even 2+ delves in Craglorn feel harder then public dungeons in the rest of the game. I can actualy solo group events in overworld public dungeons. i can NOT solo most group delves in Craglorn, let alone world bosses, or those gigantic overworld group area pulls. I clicked on one of those portals before I knew what they were. mobs spawned and squished me dead. I managed to kill.. one of them I think? before that happened.
its nice that some of you like a challenge. good for you. maybe they should make two versions of Craglorn then, or offer hirelings or npc giving a temp buff or something to those of us who just want to get it done and be done with it.
P.S. my main is a stamblade. but even on my magika sorc who is far FAR easier to play, I cannot FUNCTIONALLY solo group stuff in craglorn.
have a good day.
MLGProPlayer wrote: »I guess I'm just not as leet as the rest of you are. because even catacombs give me quite a bit of trouble. like.. I can do the trash solo for the most part, but I have yet to manage a chest, and having done the full thing once, with guildies on a whim.. i'm never even attempting lower levels as we actualy had a bit of trouble, the 4 of us with downstairs.
we have also didn't manage to do the priest world bosses. and no, i cannot farm the scar, its constantly recommended as something to grind, but those things squish the hell out of me. that requires stronger reflexes and possibly also far better gear then what I have.
meh. as much as I would love to have that tapestry, and every once in a while that desire rears its ugly head? I'll just have to live with tapestry of heroes in my "dirty dirty casual who cannot solo *** marked for groups" corner
Ok, let me clarify, because there seems to be a misunderstanding.
The content is doable solo, meaning there are no mechanics that forces you to go in group (such as multiple levers to push at the same time or multiple pressure plates to open the doors, etc), like it used to be before One Tamriel.
Skyreach catacombs is a 4 ppl content, so, if you can do it solo, you are good.
If you can't, get a group, because the content is like dungeons. You can solo them, but it's group content, so it requires extra skill.
Same for world bosses, you can solo them, meaning there is no mechanic that forces you to do it in group, but it's not like they are designed to be solo content.
It's not like you're a "dirty casual that cannot solo group content", it's more like "group content is not designed to be soloed casually" and, I'm sorry it causes you grief, but players like me find the challenge very enjoyable.
I really don't understand how that could've caused a misunderstanding, but I do hope this clarifies.
Have a good day.
literally the post above your reply is an example of what I'm talking about. there are a few more earlier on and a few more afterwards.
the point of whether there are group only mechanics is MOOT if you still need a group as an average player to get through something. can be soloed in theory is not the same thing as oh its totally soloable, which tends to me - you should be able to solo it, right now.
and btw? not asking for everything to be soloable. but even 2+ delves in Craglorn feel harder then public dungeons in the rest of the game. I can actualy solo group events in overworld public dungeons. i can NOT solo most group delves in Craglorn, let alone world bosses, or those gigantic overworld group area pulls. I clicked on one of those portals before I knew what they were. mobs spawned and squished me dead. I managed to kill.. one of them I think? before that happened.
its nice that some of you like a challenge. good for you. maybe they should make two versions of Craglorn then, or offer hirelings or npc giving a temp buff or something to those of us who just want to get it done and be done with it.
P.S. my main is a stamblade. but even on my magika sorc who is far FAR easier to play, I cannot FUNCTIONALLY solo group stuff in craglorn.
have a good day.
Not everything needs to be soloable by the average player. Some people enjoy a challenge.
99.9% of this game is already a cakewalk. Don't be greedy.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
ForfiniteStories wrote: »As the primary purpose of PvE is to enjoy the questing experience and the story, I find myself stuck at a roadblock. Everything was fine and dandy (for the most part anyway) when questing through the faction storylines, but after hitting group-orientated quests and delves in Craglorn, I find myself unable to move on.
While it is nice that I am no longer forced to group with players to enter Craglorn proper, most of the content remains quite difficult to solo, at least as a healer. So I am encouraged to find a group regardless. While I do not mind being in a group, the problem is that there is hardly anyone to group with for this content. Standing idle and typing LFG in chat is tiresome and fruitless. My only other course of action would be to ask for help on the forums or in a major city, or even join a guild, but the latter is something I refuse to do unless I intend to invest a lot of time into the game, and I can only do that if I like it enough; with this roadblock in the way, however, I'm prevented from even playing the game.
I also thought of skipping Craglorn entirely, but skipping story nullifies its purposes, and so if I did that, it would kill my motivation to care for any other story content and thus play the game. By skipping Craglorn and focusing on other expansions, it would also feel like I am investing more time and appreciation into things than the developers themselves, and so I cannot trust any content when such content is left abandoned and such an issue remains ignored. I'd feel cheated if I even bothered.
So my question is, will ZoS "fix" Craglorn? Or should I just let it go and move on while my account gains dust and I miss all the awesome new content they'll release?
MLGProPlayer wrote: »I guess I'm just not as leet as the rest of you are. because even catacombs give me quite a bit of trouble. like.. I can do the trash solo for the most part, but I have yet to manage a chest, and having done the full thing once, with guildies on a whim.. i'm never even attempting lower levels as we actualy had a bit of trouble, the 4 of us with downstairs.
we have also didn't manage to do the priest world bosses. and no, i cannot farm the scar, its constantly recommended as something to grind, but those things squish the hell out of me. that requires stronger reflexes and possibly also far better gear then what I have.
meh. as much as I would love to have that tapestry, and every once in a while that desire rears its ugly head? I'll just have to live with tapestry of heroes in my "dirty dirty casual who cannot solo *** marked for groups" corner
Ok, let me clarify, because there seems to be a misunderstanding.
The content is doable solo, meaning there are no mechanics that forces you to go in group (such as multiple levers to push at the same time or multiple pressure plates to open the doors, etc), like it used to be before One Tamriel.
Skyreach catacombs is a 4 ppl content, so, if you can do it solo, you are good.
If you can't, get a group, because the content is like dungeons. You can solo them, but it's group content, so it requires extra skill.
Same for world bosses, you can solo them, meaning there is no mechanic that forces you to do it in group, but it's not like they are designed to be solo content.
It's not like you're a "dirty casual that cannot solo group content", it's more like "group content is not designed to be soloed casually" and, I'm sorry it causes you grief, but players like me find the challenge very enjoyable.
I really don't understand how that could've caused a misunderstanding, but I do hope this clarifies.
Have a good day.
literally the post above your reply is an example of what I'm talking about. there are a few more earlier on and a few more afterwards.
the point of whether there are group only mechanics is MOOT if you still need a group as an average player to get through something. can be soloed in theory is not the same thing as oh its totally soloable, which tends to me - you should be able to solo it, right now.
and btw? not asking for everything to be soloable. but even 2+ delves in Craglorn feel harder then public dungeons in the rest of the game. I can actualy solo group events in overworld public dungeons. i can NOT solo most group delves in Craglorn, let alone world bosses, or those gigantic overworld group area pulls. I clicked on one of those portals before I knew what they were. mobs spawned and squished me dead. I managed to kill.. one of them I think? before that happened.
its nice that some of you like a challenge. good for you. maybe they should make two versions of Craglorn then, or offer hirelings or npc giving a temp buff or something to those of us who just want to get it done and be done with it.
P.S. my main is a stamblade. but even on my magika sorc who is far FAR easier to play, I cannot FUNCTIONALLY solo group stuff in craglorn.
have a good day.
Not everything needs to be soloable by the average player. Some people enjoy a challenge.
99.9% of this game is already a cakewalk. Don't be greedy.
which is why I bloody suggested temp buff from an NPC or a hireling or something, so that those of you who enjoy challenge, can keep your challege. but yeah, I'm the one being greedy here >_>
...half of it is, nowadays. The most important stories anyhow.ForfiniteStories wrote: »Will Craglorn ever be Soloable?
I guess I'm just not as leet as the rest of you are. because even catacombs give me quite a bit of trouble. like.. I can do the trash solo for the most part, but I have yet to manage a chest, and having done the full thing once, with guildies on a whim.. i'm never even attempting lower levels as we actualy had a bit of trouble, the 4 of us with downstairs.
we have also didn't manage to do the priest world bosses. and no, i cannot farm the scar, its constantly recommended as something to grind, but those things squish the hell out of me. that requires stronger reflexes and possibly also far better gear then what I have.
meh. as much as I would love to have that tapestry, and every once in a while that desire rears its ugly head? I'll just have to live with tapestry of heroes in my "dirty dirty casual who cannot solo *** marked for groups" corner
Ok, let me clarify, because there seems to be a misunderstanding.
The content is doable solo, meaning there are no mechanics that forces you to go in group (such as multiple levers to push at the same time or multiple pressure plates to open the doors, etc), like it used to be before One Tamriel.
Skyreach catacombs is a 4 ppl content, so, if you can do it solo, you are good.
If you can't, get a group, because the content is like dungeons. You can solo them, but it's group content, so it requires extra skill.
Same for world bosses, you can solo them, meaning there is no mechanic that forces you to do it in group, but it's not like they are designed to be solo content.
It's not like you're a "dirty casual that cannot solo group content", it's more like "group content is not designed to be soloed casually" and, I'm sorry it causes you grief, but players like me find the challenge very enjoyable.
I really don't understand how that could've caused a misunderstanding, but I do hope this clarifies.
Have a good day.
literally the post above your reply is an example of what I'm talking about. there are a few more earlier on and a few more afterwards.
the point of whether there are group only mechanics is MOOT if you still need a group as an average player to get through something. can be soloed in theory is not the same thing as oh its totally soloable, which tends to me - you should be able to solo it, right now.
and btw? not asking for everything to be soloable. but even 2+ delves in Craglorn feel harder then public dungeons in the rest of the game. I can actualy solo group events in overworld public dungeons. i can NOT solo most group delves in Craglorn, let alone world bosses, or those gigantic overworld group area pulls. I clicked on one of those portals before I knew what they were. mobs spawned and squished me dead. I managed to kill.. one of them I think? before that happened.
its nice that some of you like a challenge. good for you. maybe they should make two versions of Craglorn then, or offer hirelings or npc giving a temp buff or something to those of us who just want to get it done and be done with it.
I love how you suggest "get a group" as if its so easy at a drop of the hat. that's the problem, getting a group for these quests is damn near impossible nowadays. even stuff like Skyreach, all I see is people selling carry's or buying carry's.
P.S. my main is a stamblade. but even on my magika sorc who is far FAR easier to play, I cannot FUNCTIONALLY solo group stuff in craglorn.
have a good day.
most of the content remains quite difficult to solo, at least as a healer.
I guess I'm just not as leet as the rest of you are. because even catacombs give me quite a bit of trouble. like.. I can do the trash solo for the most part, but I have yet to manage a chest, and having done the full thing once, with guildies on a whim.. i'm never even attempting lower levels as we actualy had a bit of trouble, the 4 of us with downstairs.
we have also didn't manage to do the priest world bosses. and no, i cannot farm the scar, its constantly recommended as something to grind, but those things squish the hell out of me. that requires stronger reflexes and possibly also far better gear then what I have.
meh. as much as I would love to have that tapestry, and every once in a while that desire rears its ugly head? I'll just have to live with tapestry of heroes in my "dirty dirty casual who cannot solo *** marked for groups" corner
Ok, let me clarify, because there seems to be a misunderstanding.
The content is doable solo, meaning there are no mechanics that forces you to go in group (such as multiple levers to push at the same time or multiple pressure plates to open the doors, etc), like it used to be before One Tamriel.
Skyreach catacombs is a 4 ppl content, so, if you can do it solo, you are good.
If you can't, get a group, because the content is like dungeons. You can solo them, but it's group content, so it requires extra skill.
Same for world bosses, you can solo them, meaning there is no mechanic that forces you to do it in group, but it's not like they are designed to be solo content.
It's not like you're a "dirty casual that cannot solo group content", it's more like "group content is not designed to be soloed casually" and, I'm sorry it causes you grief, but players like me find the challenge very enjoyable.
I really don't understand how that could've caused a misunderstanding, but I do hope this clarifies.
Have a good day.
literally the post above your reply is an example of what I'm talking about. there are a few more earlier on and a few more afterwards.
the point of whether there are group only mechanics is MOOT if you still need a group as an average player to get through something. can be soloed in theory is not the same thing as oh its totally soloable, which tends to me - you should be able to solo it, right now.
and btw? not asking for everything to be soloable. but even 2+ delves in Craglorn feel harder then public dungeons in the rest of the game. I can actualy solo group events in overworld public dungeons. i can NOT solo most group delves in Craglorn, let alone world bosses, or those gigantic overworld group area pulls. I clicked on one of those portals before I knew what they were. mobs spawned and squished me dead. I managed to kill.. one of them I think? before that happened.
its nice that some of you like a challenge. good for you. maybe they should make two versions of Craglorn then, or offer hirelings or npc giving a temp buff or something to those of us who just want to get it done and be done with it.
I love how you suggest "get a group" as if its so easy at a drop of the hat. that's the problem, getting a group for these quests is damn near impossible nowadays. even stuff like Skyreach, all I see is people selling carry's or buying carry's.
P.S. my main is a stamblade. but even on my magika sorc who is far FAR easier to play, I cannot FUNCTIONALLY solo group stuff in craglorn.
have a good day.
Oh, come on, that can't be true.
I might be biased, because I did clear all the group delves, when they were actually "group" delves, but now the difficulty is ridiculous, even for the upper Craglorn delves.
I suggest having a look at your build because if you can't solo the delves (Skyreach, the Obelisk, Shada's Tear are not delves, btw) your using a sub-par build. Please understand I'm not suggesting you're bad at the game, nor to L2P, but Craglorn delves (the ones with the skyshards in them) are completely soloable, and were re-designed to be cleared by solo players after One Tamriel, and so are the quests in Craglorn.
They might be slightly more difficult than the ones in the alliances zones, but they are made to be completed solo.
All the content that requires (or is build for) a group, is all side, it's not required for the main story, nor the quests. There are daily quests linked to those places, but you can easily ignore them.
Having two versions of Craglorn just seems silly. If you can't do the content, don't. I can't complete vMA because the last stage makes me drop under 12 fps. I'm not doing it until I get a new PC. End of story.
I lose the possibility to get BiS weapons.
Such is life.
Others can, good for them, I'll do something else.
As for "group stuff" in Craglorn, it's not supposed to be soloed, so, I'm not sure why you keep asking for it.
If it's so damn difficult to get a group, join a casual guild, then ask if people want to join you.
After all it is an MMO, it requires a minimum of interaction with other people.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Giles.floydub17_ESO wrote: »Zos certainly doesn't need to nerf the content so a healer can do it solo. That is asking a little to much.
LadyNalcarya wrote: »Giles.floydub17_ESO wrote: »Zos certainly doesn't need to nerf the content so a healer can do it solo. That is asking a little to much.
Well, to be honest, healing mobs to death wouldnt make any sense.
All the delves with the + near them, it's just legacy. They're not group content anymore, and you can find people roaming them just like delves in other adventure zones or public dungeons, as they are not instanced anymore.
The quests you mentioned do not requires you to complete any of the aforementioned content, one just happens to be there, but you can reach it without fighting anything that poses a real risk to the solo player (it's just past the grate, you have to fight a couple of zombies) and the other is in a fake group delve.
Don't be put off by the +, they just forgot to remove it.
Ok, I see the confusion now
Craglorn used to be group content, meaning it used to be that you needed a group to complete some content.
after One Tamriel that changed, and now the content, and the main quest, can be completed solo.
The icons in the map still have the + (meaning group content), but they can be completed solo.
The only real group content still in Craglorn is:
- Rahni'Za, Schools of Warriors
- Elinhir
- Shada's Tear
- Skyreach Catacombs
- Skyreach Hold
- Skyreach Pinnacle
- Spellscar
- The Seeker's Archive
- Inazzur's Hold
These are not delves, they are mini dungeons, and they are supposed to be completed by groups of 4, they are instanced and the only quests linked to these are dailies.
They can be completed solo, but they require an above average skill and build.
All the delves with the + near them, it's just legacy. They're not group content anymore, and you can find people roaming them just like delves in other adventure zones or public dungeons, as they are not instanced anymore.
The quests you mentioned do not requires you to complete any of the aforementioned content, one just happens to be there, but you can reach it without fighting anything that poses a real risk to the solo player (it's just past the grate, you have to fight a couple of zombies) and the other is in a fake group delve.
As for the achievement, there is no way around it, if you want it, and don't possess above average skill or build, your only solution is to get a group somehow or get the skill and build required to complete them.
Veteran dungeons also have achievements, and they also require a group. There is no difference, whatever argument you may have. It's group content, it's supposed to be completed by groups.
Hope this clarifies.
Don't be put off by the +, they just forgot to remove it.
Have fun.
All the delves with the + near them, it's just legacy. They're not group content anymore, and you can find people roaming them just like delves in other adventure zones or public dungeons, as they are not instanced anymore.
The quests you mentioned do not requires you to complete any of the aforementioned content, one just happens to be there, but you can reach it without fighting anything that poses a real risk to the solo player (it's just past the grate, you have to fight a couple of zombies) and the other is in a fake group delve.
Don't be put off by the +, they just forgot to remove it.
This is not true. The delves you need to visit for the main quest were made easier and no longer have the +. The ones that do have the + are significantly harder. The werewolf and the three snake ladies are harder than some world bosses. Yes, I did solo thrm on my magblade but they are by no means comparable to old world solo delves.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***