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Will Craglorn ever be Soloable?

ForfiniteStories
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As the primary purpose of PvE is to enjoy the questing experience and the story, I find myself stuck at a roadblock. Everything was fine and dandy (for the most part anyway) when questing through the faction storylines, but after hitting group-orientated quests and delves in Craglorn, I find myself unable to move on.

While it is nice that I am no longer forced to group with players to enter Craglorn proper, most of the content remains quite difficult to solo, at least as a healer. So I am encouraged to find a group regardless. While I do not mind being in a group, the problem is that there is hardly anyone to group with for this content. Standing idle and typing LFG in chat is tiresome and fruitless. My only other course of action would be to ask for help on the forums or in a major city, or even join a guild, but the latter is something I refuse to do unless I intend to invest a lot of time into the game, and I can only do that if I like it enough; with this roadblock in the way, however, I'm prevented from even playing the game.

I also thought of skipping Craglorn entirely, but skipping story nullifies its purposes, and so if I did that, it would kill my motivation to care for any other story content and thus play the game. By skipping Craglorn and focusing on other expansions, it would also feel like I am investing more time and appreciation into things than the developers themselves, and so I cannot trust any content when such content is left abandoned and such an issue remains ignored. I'd feel cheated if I even bothered.

So my question is, will ZoS "fix" Craglorn? Or should I just let it go and move on while my account gains dust and I miss all the awesome new content they'll release?
  • olsborg
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    Respec to a bit more dmg oriented build and that content shouldnt be too hard.

    PC EU
    PvP only
  • Wreuntzylla
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    olsborg wrote: »
    Respec to a bit more dmg oriented build and that content shouldnt be too hard.

    Some of the dailies are pretty tough.

    However, the main quest line is completely soloable, as is some of the group content.
  • IronCrystal
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    Nothing in there requires a minimum dps. Even if doing no damage you can basically just heal through it. If not, maybe you need some more CP before soloing it?
    Make PC NA raiding great again!

    Down with drama!


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  • Delimber
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    I never found the story line of Craglorn worth playing. To me, Craglorn is only for farming nirncrux.

    Thus, I wouldn't get too wrapped up in the Craglorn saga. Lots of other quests to do and some Craglorn quests are solo'able.

    Maybe have a dps bar if you don't already with dps gear. Might make half the Craglorn quests playable for you.

    Otherwise, I'd go with joining a guild, it can be rewarding and you can get all the vet lvl quests done with people that actually know what they are doing.
    Solo PvP and PvE most of the time.
    CP 2700+
  • kargen27
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    "So my question is, will ZoS "fix" Craglorn?"

    You are assuming the false premise that it is somehow broken. Many zones have trial areas and content that was meant to be done as a group. Craglorn is no different. Many people actually like that there is harder content and group content.
    and then the parrot said, "must be the water mines green too."
  • Linaleah
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    there are 2 quest chains that require group. and when I say require group, I mean REALLY require group. becasue early on, you have to kill world bosses. there are some bosses that can be soloed. in my experience, not craglorn bosses though.

    why am I so interested in that quest chain? becasue craglorn tapestry. you have to do ALL the quest chains in order to buy it. not just the solo main story. the problem is, finding groups for those group steps? is close to impossible nowadays
    Edited by Linaleah on July 25, 2017 12:05AM
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
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  • MLGProPlayer
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    Healers were never meant to solo content...

    I've soloed almost all the group delves in Craglorn as a DPS. Only one I couldn't do was Shada's tear as the boss has a 1-hit kill cheese mechanic (although I wouldn't be surprised if there was a way to solo her too).

    I'm happy that we still have a tiny bit of challenging overland content. If you don't like it OP, the remaining 99% of the game will be to your liking (easy enough that you can complete it blind folded). Let us have what little is left of the challenge in this game.

    If you really want to do these, and don't want to respec to DPS, then join a guild. It's incredibly easy to find people to do these with.
    Edited by MLGProPlayer on July 25, 2017 12:11AM
  • Trinity_Is_My_Name
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    You think Crag is tough now? Before One Tamriel it truly was awesome! Only the toughest of the tough could solo Crag and it was great. Players were afraid to even venture off the beaten path even in fairly large groups because even a few Wasps would wipe out a group quickly unless they had some high DPS and good skills. I miss the old Craglorn! Wish it were back.

    Crag now is a Cake Walk. Very easy to solo all content in Crag except the ones that require more players for the mechanics of some quests.
  • Iselin
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    kargen27 wrote: »
    "So my question is, will ZoS "fix" Craglorn?"

    You are assuming the false premise that it is somehow broken. Many zones have trial areas and content that was meant to be done as a group. Craglorn is no different. Many people actually like that there is harder content and group content.

    That's not the thing though. Craglorn has story quest content that is not solo-friendly whereas other zones that have group content don't have it as part of a story unless it's explicitly an instanced 4-man or raid.

    And they did already give Craglorn one pass to make most of it solo friendly, but not all. They should seriously consider doing the rest of it that way.

    The OP is right. The kind of content that requires groups only works in MMOs when there's a large enough group of people wanting to do it. That worked in Craglorn when it was first released but it hasn't for a long time. Most people only go there these days to farm nirn or do the top-tier crafting dailies. It's very tough to find a group there these days for any overland content that requires one.
  • S1ipperyJim
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    So my question is, will ZoS "fix" Craglorn?

    Craglorn was specifically designed as group content - "an intriguing new storyline and challenging content for groups, from four-player quests and exploration up to the new 12-player Trials". Therefore if they change it to make it all soloable they would in fact be breaking it not "fixing it".
  • MLGProPlayer
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    Iselin wrote: »
    kargen27 wrote: »
    "So my question is, will ZoS "fix" Craglorn?"

    You are assuming the false premise that it is somehow broken. Many zones have trial areas and content that was meant to be done as a group. Craglorn is no different. Many people actually like that there is harder content and group content.

    That's not the thing though. Craglorn has story quest content that is not solo-friendly whereas other zones that have group content don't have it as part of a story unless it's explicitly an instanced 4-man or raid.

    And they did already give Craglorn one pass to make most of it solo friendly, but not all. They should seriously consider doing the rest of it that way.

    The OP is right. The kind of content that requires groups only works in MMOs when there's a large enough group of people wanting to do it. That worked in Craglorn when it was first released but it hasn't for a long time. Most people only go there these days to farm nirn or do the top-tier crafting dailies. It's very tough to find a group there these days for any overland content that requires one.

    Type "LFG Craglorn dailies" in guild chat. Wait a few minutes. Profit.
    Edited by MLGProPlayer on July 25, 2017 12:28AM
  • Acrolas
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    I miss the old Craglorn! Wish it were back.

    Pathetic XP and only VR14 mats?

    No thank you.
    signing off
  • Insandros
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    You think Crag is tough now? Before One Tamriel it truly was awesome! Only the toughest of the tough could solo Crag and it was great. Players were afraid to even venture off the beaten path even in fairly large groups because even a few Wasps would wipe out a group quickly unless they had some high DPS and good skills. I miss the old Craglorn! Wish it were back.

    Crag now is a Cake Walk. Very easy to solo all content in Crag except the ones that require more players for the mechanics of some quests.

    ahh the good old days.... i remember when i was proud to survived bunch of beez :)
    Edited by Insandros on July 25, 2017 12:32AM
  • Linaleah
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    Iselin wrote: »
    kargen27 wrote: »
    "So my question is, will ZoS "fix" Craglorn?"

    You are assuming the false premise that it is somehow broken. Many zones have trial areas and content that was meant to be done as a group. Craglorn is no different. Many people actually like that there is harder content and group content.

    That's not the thing though. Craglorn has story quest content that is not solo-friendly whereas other zones that have group content don't have it as part of a story unless it's explicitly an instanced 4-man or raid.

    And they did already give Craglorn one pass to make most of it solo friendly, but not all. They should seriously consider doing the rest of it that way.

    The OP is right. The kind of content that requires groups only works in MMOs when there's a large enough group of people wanting to do it. That worked in Craglorn when it was first released but it hasn't for a long time. Most people only go there these days to farm nirn or do the top-tier crafting dailies. It's very tough to find a group there these days for any overland content that requires one.

    Type "LFG Craglorn dailies" in guild chat. Wait a few minutes. Profit.

    I don't care about dailies, personaly. I want to finish the bloody story. and before you say its solo, there are 2 quest chains that are NOT and require world bosses.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
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  • AlnilamE
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    Linaleah wrote: »
    there are 2 quest chains that require group. and when I say require group, I mean REALLY require group. becasue early on, you have to kill world bosses. there are some bosses that can be soloed. in my experience, not craglorn bosses though.

    why am I so interested in that quest chain? becasue craglorn tapestry. you have to do ALL the quest chains in order to buy it. not just the solo main story. the problem is, finding groups for those group steps? is close to impossible nowadays

    The only part of the Craglorn quest line that would be hard to solo is the last boss in the Shattered and the Lost, because she summons a ton of ads. (That is my favourite part of the Craglorn quest series).

    Other than that, some strategy and some DPS should get you through it. Worst case scenario, bring a friend.
    The Moot Councillor
  • Unfadingsilence
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    Other than VDSA and the trials and the few quest that make you have a group I have done that map solo I wanted all of the achievements I think I'm only missing two more Quest I did it on my magic NB
    Edited by Unfadingsilence on July 25, 2017 2:52AM
  • Linaleah
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    AlnilamE wrote: »
    Linaleah wrote: »
    there are 2 quest chains that require group. and when I say require group, I mean REALLY require group. becasue early on, you have to kill world bosses. there are some bosses that can be soloed. in my experience, not craglorn bosses though.

    why am I so interested in that quest chain? becasue craglorn tapestry. you have to do ALL the quest chains in order to buy it. not just the solo main story. the problem is, finding groups for those group steps? is close to impossible nowadays

    The only part of the Craglorn quest line that would be hard to solo is the last boss in the Shattered and the Lost, because she summons a ton of ads. (That is my favourite part of the Craglorn quest series).

    Other than that, some strategy and some DPS should get you through it. Worst case scenario, bring a friend.

    I'm not talking about the story that ends with nirhorned piece. I'm talking about the two GROUP quest chains. that are needed for full completion. there is a total of 6 quest chains you can start in Craglorn. (well.. parts anyways, that have associated achievements) 2 of them are group only. and i figure, pfftt.. I'll just solo them, no biggie right? until the point where I'm sent to kill world bosses to charge crystals. yeah, that aint happening. I can make my way through group delves, more or less. i cannot solo world bosses. I've been sitting on those two chains for a while now, because nowadays, people either farm dailies, spam catacombs or just farm.
    Edited by Linaleah on July 25, 2017 2:54AM
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • deepseamk20b14_ESO
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    I solo craglorn all the time. Change your build a bit. If you're a healer than you're magicka. If your magicka then get some magicka based DPS sets. Front bar destro and back bar resto. Change your CP a little and you'll be fine.
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  • Karmanorway
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    Maybe when we hit cp 1000+
  • uzbachchi
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    I finally got a couple friends that hadn't done the group quests to help me finish them but in the meantime, going to the world boss/anomaly I needed to fight and putting "anyone want to help at x anomaly boss?" in zone chat usually netted me at least a couple people who also wanted to do the content.

    Having friends or guildies go along is much less iffy though.
  • Axoinus
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    I see two major problems with Cragllrn;

    1) I know at least some missions are NOT soloable as I can defeat all and do not get credit for completion.

    2) xp is not scaled to difficulty. Trash mobs in Craglorn give less xp than trash mobs in normal PvE zones.
  • Maryal
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    Insandros wrote: »
    You think Crag is tough now? Before One Tamriel it truly was awesome! Only the toughest of the tough could solo Crag and it was great. Players were afraid to even venture off the beaten path even in fairly large groups because even a few Wasps would wipe out a group quickly unless they had some high DPS and good skills. I miss the old Craglorn! Wish it were back.

    Crag now is a Cake Walk. Very easy to solo all content in Crag except the ones that require more players for the mechanics of some quests.

    ahh the good old days.... i remember when i was proud to survived bunch of beez :)

    LOL! Yes!!!! Before One Tamriel, Craig was the place I'd go when I wanted total immersion ... where I really felt 'one with the game.' The best time was to go there at night ... it was scary and exciting all at the same time!

    As another post previously mentioned, ZOS originally designed Craig as content intended for groups BUT, when they gave us One Tamriel, they nerfed much of Craig and changed the main storyline to make it soloable.
    --> Regarding World Boss issues ... if you can't solo the world boss, what about doing some farming or killing trash mobs near the world boss ('within earshot of the battle theme music), so when you hear battle music, you can hop in on the fight?
    Edited by Maryal on July 25, 2017 4:25AM
  • disintegr8
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    I would suggest that Craglorn can be solo'd if you have a decent build with a lot of CP. My friend and I easily completed it together and based on what we have done before, solo is definitely possible.

    My old healer was awesome at some of this type of content, heaps of self heals, lots of sustain and a bit of damage - never underestimate a magplar. She could take down most single world bosses on her own.

    There was a time when groups of those welwas and wasps could teach you a lesson - especially if you went in there at low level before 1T.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • Aisle9
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    lolwut ?

    since when Craglorn is not soloable ?

    You're, like, almost a year late, mate
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  • crobarXIII
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    Insandros wrote: »
    You think Crag is tough now? Before One Tamriel it truly was awesome! Only the toughest of the tough could solo Crag and it was great. Players were afraid to even venture off the beaten path even in fairly large groups because even a few Wasps would wipe out a group quickly unless they had some high DPS and good skills. I miss the old Craglorn! Wish it were back.

    Crag now is a Cake Walk. Very easy to solo all content in Crag except the ones that require more players for the mechanics of some quests.

    ahh the good old days.... i remember when i was proud to survived bunch of beez :)

    I remember that brawler became my best friend against those wasps at like VR4
    PS4-NA-1000+cp
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  • Everstorm
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    You talk about "skipping" Craglorn as if there is some fixed order in which content should be done. There is no fixed order. Go do other expansions, gain CPs and beter gear, come back later.
    Most of the group stuff in Craglorn can indeed be soloed, just like veteran dungeon can be soloed. But not when you're still wet behind the ears.
    And healer is a group role, don't expect it to work miracles solo, you can't heal stuff to death.
    Edited by Everstorm on July 25, 2017 5:07AM
  • LadyNalcarya
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    It is soloable though. Maybe for some parts you'd need a higher level character and/or better gear but I dont think there are parts that 100% prevent you from soloing (as it used to be before one tamriel patch).
    Linaleah wrote: »
    AlnilamE wrote: »
    Linaleah wrote: »
    there are 2 quest chains that require group. and when I say require group, I mean REALLY require group. becasue early on, you have to kill world bosses. there are some bosses that can be soloed. in my experience, not craglorn bosses though.

    why am I so interested in that quest chain? becasue craglorn tapestry. you have to do ALL the quest chains in order to buy it. not just the solo main story. the problem is, finding groups for those group steps? is close to impossible nowadays

    The only part of the Craglorn quest line that would be hard to solo is the last boss in the Shattered and the Lost, because she summons a ton of ads. (That is my favourite part of the Craglorn quest series).

    Other than that, some strategy and some DPS should get you through it. Worst case scenario, bring a friend.

    I'm not talking about the story that ends with nirhorned piece. I'm talking about the two GROUP quest chains. that are needed for full completion. there is a total of 6 quest chains you can start in Craglorn. (well.. parts anyways, that have associated achievements) 2 of them are group only. and i figure, pfftt.. I'll just solo them, no biggie right? until the point where I'm sent to kill world bosses to charge crystals. yeah, that aint happening. I can make my way through group delves, more or less. i cannot solo world bosses. I've been sitting on those two chains for a while now, because nowadays, people either farm dailies, spam catacombs or just farm.

    I havent done all quests yet as my playtime is quite limited these days, but the part with crystals/anomalies is certainly soloable.
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  • Baconlad
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    Crag is better now...the content was a brick wall after gold. Ill never forget my first two weeks in craglorn, feeling like i would never hit v12, it was so empty, there was never anyone that wanted to group, it was a flop. VDSA was only completable by the best of the best. It was completely rediculous. The story quests, which i remember were an awesome story. You couldnt even read them because when you DID manage to find a group, no one wanted to wait for you to read them and just wanted to get the cobtent done. There was absolutely zero immersion due to this....then one tamriel came and wrecked my craglorn map that took me four months on play nightly to complete.

    Now it is soloable, now i am a much better player than i was. But ill never forget my initial dissapointment with the zone.

    I will say though...as much as i hated craglorn, it convinced meni needed to get better and i did. Being able to duo shadas tear when it was difficult as ***. Was the most accomplished feeling i have ever felt.
  • Aisle9
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    Yes, Craglorn and all of it's quests can be completed solo. The dialogue may hint at a group, since, originally, the quests were developed to be completed by 4 people, but you can complete them solo.

    That includes the delves and the mini-dungeons (Skyreach catacombs, Skyreach Hold, Skyreach pinnacle, Spellscar, etc).

    Shada's Tear is the only one that gave me trouble, and the silly trials where you have to defend the priest, that reset if another player enters it...
    Artemis Absinthe - DC magicka nightblade (PC - EU)
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    Hold-Many-Bags - Mule DK, Promoted to main tank, occasionally stamDD
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  • Linaleah
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    I guess I'm just not as leet as the rest of you are. because even catacombs give me quite a bit of trouble. like.. I can do the trash solo for the most part, but I have yet to manage a chest, and having done the full thing once, with guildies on a whim.. i'm never even attempting lower levels as we actualy had a bit of trouble, the 4 of us with downstairs.

    we have also didn't manage to do the priest world bosses. and no, i cannot farm the scar, its constantly recommended as something to grind, but those things squish the hell out of me. that requires stronger reflexes and possibly also far better gear then what I have.

    meh. as much as I would love to have that tapestry, and every once in a while that desire rears its ugly head? I'll just have to live with tapestry of heroes in my "dirty dirty casual who cannot solo *** marked for groups" corner
    dirty worthless casual.
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