
https://youtu.be/2D76uEgrxDM Giles.floydub17_ESO wrote: »@TheMaster
Clearly not the master of ESO or you'd know he was one of the most powerful necromancers there was. Dialogue that could not be avoided without turning the volume off.
You call yourself the master and are attempting to argue how a necromancer would be ok during this time yet you clearly lack knowledge making your arguments both inaccurate and entertaining.
Is this a joke? What on Earth are you talking about? I never said he wasn't a necromancer. I'm saying his status as a necromancer has no bearing on his status as a villain. The developers could've made him a regular sorcerer and he'd be just as evil regardless.Giles.floydub17_ESO wrote: »He could've just as easily been a normal sorcerer and personally against "filthy" necromancy (he is a haughty high elf after all). The point is, there isn't a legitimate reason for necromancy to be left out. Though the developers must be using that "morality" logic, not realizing how flawed and nonsensical it is. I just can't see any other reason for them to continually ignore this for years now.Giles.floydub17_ESO wrote: »notimetocare wrote: »In what way does it not fit the main story? I don't know why I always see this. "It doesn't fit our "heroic" characters or the story." Where is there a biased against necromancy or immoral magic in general? On the contrary, your character practices necromancy halfway through the story with Tharn's instruction. Not a peep of moral objection from us.Giles.floydub17_ESO wrote: »I heard necromancy was dead.
Seriously, it does not fit the main story line to add necromancy as a class and certainly not as a guild line as suggested. Nirn, as we know it in game, has just suffered an onslaught of naughty necromancers and it would be considered dark and not desired to have around.
Of course, that may not be enough to prevent making it to fill a future expansion in a couple years to encourage more to pay to obtain access to the class so everyone can level up a new character.
Also, the purpose of One Tamriel was to make the game less linear and more like an actual elder scrolls game. Trying to force our character into the subjectively "correct" side of a morally grey area makes absolutely no sense in that ambition. Especially considering we willingly join a group of murderers to help them murder people, with a skill line for carrying out murder, and for no reason other than cash. We literally get paid to go on murder sprees. That fits the main story, yet somehow necromancy doesn't? ~Dr. Pepper
Where is the bias against Necromancy? Have you played ANY zone quests? lol. The hatred is everywhere
DB vs necro: secret organization vs public magic (unless your character never plans to do anything around people lol)
A bad murder spree gets a bounty. Raising he dead is just about any Tamriel city or around citizens would get you murdered/bountiedNot talking about random people or quests. I'm talking about the narrative of the main story. There is no bias. As for the people of Tamriel, they hate vampires too, yet we can still become them and they completely ignore the fact. There's no reason necromancy can't exist in the same fashion. While ZOS may never do it for god knows what reason, there is no logical reasoning behind the decision, as much as some people might try to force one. ~Dr. PepperGiles.floydub17_ESO wrote: »In what way does it not fit the main story? I don't know why I always see this. "It doesn't fit our "heroic" characters or the story." Where is there a biased against necromancy or immoral magic in general? On the contrary, your character practices necromancy halfway through the story with Tharn's instruction. Not a peep of moral objection from us.Giles.floydub17_ESO wrote: »I heard necromancy was dead.
Seriously, it does not fit the main story line to add necromancy as a class and certainly not as a guild line as suggested. Nirn, as we know it in game, has just suffered an onslaught of naughty necromancers and it would be considered dark and not desired to have around.
Of course, that may not be enough to prevent making it to fill a future expansion in a couple years to encourage more to pay to obtain access to the class so everyone can level up a new character.
Also, the purpose of One Tamriel was to make the game less linear and more like an actual elder scrolls game. Trying to force our character into the subjectively "correct" side of a morally grey area makes absolutely no sense in that ambition. Especially considering we willingly join a group of murderers to help them murder people, with a skill line for carrying out murder, and for no reason other than cash. We literally get paid to go on murder sprees. That fits the main story, yet somehow necromancy doesn't? ~Dr. Pepper
Have you not seen the necromancers wrecking havoc acrosss Tamriel? A necromancer attempted to take over Nirn.
It's a particularly dark art and runs afoul of the divines. It really runs afoul did the mage guild and fighters guild.
As for 1T, I don't see how that's relevant. making aspects linear doesn't exactly mean anything concerning necromancers since there is much from the single player games that aren't in ESO and never will be
Again, as I said, ESO may eventually find it monetarily beneficial to add the class or a line and require players to buy it to access it. We will see.
And the narrative of the main story was a necromancer attempting to take over all of Nirn.
May I refresh your memory of the quest when you faced manimarco in combat.
Something like, I wonder why he took such a large form. Maybe compensating for something. Remember that, he was a necromancer.
The conversation is mostly pointless. With all the necromancer threads over 3+ years Zos added the warden. If they ever add a necromancer get ready to pay up.
@TheMaster
Clearly not the master of ESO or you'd know he was one of the most powerful necromancers there was. Dialogue that could not be avoided without turning the volume off.
You call yourself the master and are attempting to argue how a necromancer would be ok during this time yet you clearly lack knowledge making your arguments both inaccurate and entertaining.
Giles.floydub17_ESO wrote: »Is this a joke? What on Earth are you talking about? I never said he wasn't a necromancer. I'm saying his status as a necromancer has no bearing on his status as a villain. The developers could've made him a regular sorcerer and he'd be just as evil regardless.Giles.floydub17_ESO wrote: »He could've just as easily been a normal sorcerer and personally against "filthy" necromancy (he is a haughty high elf after all). The point is, there isn't a legitimate reason for necromancy to be left out. Though the developers must be using that "morality" logic, not realizing how flawed and nonsensical it is. I just can't see any other reason for them to continually ignore this for years now.Giles.floydub17_ESO wrote: »notimetocare wrote: »In what way does it not fit the main story? I don't know why I always see this. "It doesn't fit our "heroic" characters or the story." Where is there a biased against necromancy or immoral magic in general? On the contrary, your character practices necromancy halfway through the story with Tharn's instruction. Not a peep of moral objection from us.Giles.floydub17_ESO wrote: »I heard necromancy was dead.
Seriously, it does not fit the main story line to add necromancy as a class and certainly not as a guild line as suggested. Nirn, as we know it in game, has just suffered an onslaught of naughty necromancers and it would be considered dark and not desired to have around.
Of course, that may not be enough to prevent making it to fill a future expansion in a couple years to encourage more to pay to obtain access to the class so everyone can level up a new character.
Also, the purpose of One Tamriel was to make the game less linear and more like an actual elder scrolls game. Trying to force our character into the subjectively "correct" side of a morally grey area makes absolutely no sense in that ambition. Especially considering we willingly join a group of murderers to help them murder people, with a skill line for carrying out murder, and for no reason other than cash. We literally get paid to go on murder sprees. That fits the main story, yet somehow necromancy doesn't? ~Dr. Pepper
Where is the bias against Necromancy? Have you played ANY zone quests? lol. The hatred is everywhere
DB vs necro: secret organization vs public magic (unless your character never plans to do anything around people lol)
A bad murder spree gets a bounty. Raising he dead is just about any Tamriel city or around citizens would get you murdered/bountiedNot talking about random people or quests. I'm talking about the narrative of the main story. There is no bias. As for the people of Tamriel, they hate vampires too, yet we can still become them and they completely ignore the fact. There's no reason necromancy can't exist in the same fashion. While ZOS may never do it for god knows what reason, there is no logical reasoning behind the decision, as much as some people might try to force one. ~Dr. PepperGiles.floydub17_ESO wrote: »In what way does it not fit the main story? I don't know why I always see this. "It doesn't fit our "heroic" characters or the story." Where is there a biased against necromancy or immoral magic in general? On the contrary, your character practices necromancy halfway through the story with Tharn's instruction. Not a peep of moral objection from us.Giles.floydub17_ESO wrote: »I heard necromancy was dead.
Seriously, it does not fit the main story line to add necromancy as a class and certainly not as a guild line as suggested. Nirn, as we know it in game, has just suffered an onslaught of naughty necromancers and it would be considered dark and not desired to have around.
Of course, that may not be enough to prevent making it to fill a future expansion in a couple years to encourage more to pay to obtain access to the class so everyone can level up a new character.
Also, the purpose of One Tamriel was to make the game less linear and more like an actual elder scrolls game. Trying to force our character into the subjectively "correct" side of a morally grey area makes absolutely no sense in that ambition. Especially considering we willingly join a group of murderers to help them murder people, with a skill line for carrying out murder, and for no reason other than cash. We literally get paid to go on murder sprees. That fits the main story, yet somehow necromancy doesn't? ~Dr. Pepper
Have you not seen the necromancers wrecking havoc acrosss Tamriel? A necromancer attempted to take over Nirn.
It's a particularly dark art and runs afoul of the divines. It really runs afoul did the mage guild and fighters guild.
As for 1T, I don't see how that's relevant. making aspects linear doesn't exactly mean anything concerning necromancers since there is much from the single player games that aren't in ESO and never will be
Again, as I said, ESO may eventually find it monetarily beneficial to add the class or a line and require players to buy it to access it. We will see.
And the narrative of the main story was a necromancer attempting to take over all of Nirn.
May I refresh your memory of the quest when you faced manimarco in combat.
Something like, I wonder why he took such a large form. Maybe compensating for something. Remember that, he was a necromancer.
The conversation is mostly pointless. With all the necromancer threads over 3+ years Zos added the warden. If they ever add a necromancer get ready to pay up.
@TheMaster
Clearly not the master of ESO or you'd know he was one of the most powerful necromancers there was. Dialogue that could not be avoided without turning the volume off.
You call yourself the master and are attempting to argue how a necromancer would be ok during this time yet you clearly lack knowledge making your arguments both inaccurate and entertaining.
Your the one making odd statements that somehow Manimarko, who is clearly stated to be not only Necromancer, but a particularly strong necromancer, could have easily been a normal sorcerer.
Seems you are the one that may be joking around. Particularly powerful necromancer and clearly stated as such but could have been a normal sorcerer. Humm. . . Maybe you misspoke.
khele23eb17_ESO wrote: »While I do agree leveling another class would be a pain, Im not sure a single skill line would do the idea of a necromancer justice. And if we can already run around cities as vampires I dont see how a necromancer would be any worse.
khele23eb17_ESO wrote: »While I do agree leveling another class would be a pain, Im not sure a single skill line would do the idea of a necromancer justice. And if we can already run around cities as vampires I dont see how a necromancer would be any worse.
Skill lines
- Necromancy ( Minion skill lines )
- Disease ( Dps skill lines )
- Blood ( tanky skill line )
Giles.floydub17_ESO wrote: »Is this a joke? What on Earth are you talking about? I never said he wasn't a necromancer. I'm saying his status as a necromancer has no bearing on his status as a villain. The developers could've made him a regular sorcerer and he'd be just as evil regardless.Giles.floydub17_ESO wrote: »He could've just as easily been a normal sorcerer and personally against "filthy" necromancy (he is a haughty high elf after all). The point is, there isn't a legitimate reason for necromancy to be left out. Though the developers must be using that "morality" logic, not realizing how flawed and nonsensical it is. I just can't see any other reason for them to continually ignore this for years now.Giles.floydub17_ESO wrote: »notimetocare wrote: »In what way does it not fit the main story? I don't know why I always see this. "It doesn't fit our "heroic" characters or the story." Where is there a biased against necromancy or immoral magic in general? On the contrary, your character practices necromancy halfway through the story with Tharn's instruction. Not a peep of moral objection from us.Giles.floydub17_ESO wrote: »I heard necromancy was dead.
Seriously, it does not fit the main story line to add necromancy as a class and certainly not as a guild line as suggested. Nirn, as we know it in game, has just suffered an onslaught of naughty necromancers and it would be considered dark and not desired to have around.
Of course, that may not be enough to prevent making it to fill a future expansion in a couple years to encourage more to pay to obtain access to the class so everyone can level up a new character.
Also, the purpose of One Tamriel was to make the game less linear and more like an actual elder scrolls game. Trying to force our character into the subjectively "correct" side of a morally grey area makes absolutely no sense in that ambition. Especially considering we willingly join a group of murderers to help them murder people, with a skill line for carrying out murder, and for no reason other than cash. We literally get paid to go on murder sprees. That fits the main story, yet somehow necromancy doesn't? ~Dr. Pepper
Where is the bias against Necromancy? Have you played ANY zone quests? lol. The hatred is everywhere
DB vs necro: secret organization vs public magic (unless your character never plans to do anything around people lol)
A bad murder spree gets a bounty. Raising he dead is just about any Tamriel city or around citizens would get you murdered/bountiedNot talking about random people or quests. I'm talking about the narrative of the main story. There is no bias. As for the people of Tamriel, they hate vampires too, yet we can still become them and they completely ignore the fact. There's no reason necromancy can't exist in the same fashion. While ZOS may never do it for god knows what reason, there is no logical reasoning behind the decision, as much as some people might try to force one. ~Dr. PepperGiles.floydub17_ESO wrote: »In what way does it not fit the main story? I don't know why I always see this. "It doesn't fit our "heroic" characters or the story." Where is there a biased against necromancy or immoral magic in general? On the contrary, your character practices necromancy halfway through the story with Tharn's instruction. Not a peep of moral objection from us.Giles.floydub17_ESO wrote: »I heard necromancy was dead.
Seriously, it does not fit the main story line to add necromancy as a class and certainly not as a guild line as suggested. Nirn, as we know it in game, has just suffered an onslaught of naughty necromancers and it would be considered dark and not desired to have around.
Of course, that may not be enough to prevent making it to fill a future expansion in a couple years to encourage more to pay to obtain access to the class so everyone can level up a new character.
Also, the purpose of One Tamriel was to make the game less linear and more like an actual elder scrolls game. Trying to force our character into the subjectively "correct" side of a morally grey area makes absolutely no sense in that ambition. Especially considering we willingly join a group of murderers to help them murder people, with a skill line for carrying out murder, and for no reason other than cash. We literally get paid to go on murder sprees. That fits the main story, yet somehow necromancy doesn't? ~Dr. Pepper
Have you not seen the necromancers wrecking havoc acrosss Tamriel? A necromancer attempted to take over Nirn.
It's a particularly dark art and runs afoul of the divines. It really runs afoul did the mage guild and fighters guild.
As for 1T, I don't see how that's relevant. making aspects linear doesn't exactly mean anything concerning necromancers since there is much from the single player games that aren't in ESO and never will be
Again, as I said, ESO may eventually find it monetarily beneficial to add the class or a line and require players to buy it to access it. We will see.
And the narrative of the main story was a necromancer attempting to take over all of Nirn.
May I refresh your memory of the quest when you faced manimarco in combat.
Something like, I wonder why he took such a large form. Maybe compensating for something. Remember that, he was a necromancer.
The conversation is mostly pointless. With all the necromancer threads over 3+ years Zos added the warden. If they ever add a necromancer get ready to pay up.
@TheMaster
Clearly not the master of ESO or you'd know he was one of the most powerful necromancers there was. Dialogue that could not be avoided without turning the volume off.
You call yourself the master and are attempting to argue how a necromancer would be ok during this time yet you clearly lack knowledge making your arguments both inaccurate and entertaining.
Your the one making odd statements that somehow Manimarko, who is clearly stated to be not only Necromancer, but a particularly strong necromancer, could have easily been a normal sorcerer.
Seems you are the one that may be joking around. Particularly powerful necromancer and clearly stated as such but could have been a normal sorcerer. Humm. . . Maybe you misspoke.
maaan your missunderstanding what he is trying to say...
he is trying to say that Mani is not EVIL because he is a Necro he is evil because he IS evil lol Devs could have made him a Sorc instead of a Necro and he would be totaly the same evil guy you see now just with different abilities.....
necromancy is not evil...
hell there is barely any Power that is actualy evil...
its the PERSON using the power is the Evil when he use the said Power for Evil.... the power wont make you or anyone evil.....
Seriously a templar could run arround killing civilians with his Arden holy Spear and then start Healing Monsters that are ready to massacre an Orphanage...... yet we still have templars in the game.......
Look at DB and TG dlc , what a useless skill lines , I think it will happen the same if there is new nec skill line create rofl
TheShadowScout wrote: »Nah, if they ever make some necromancer stuff, they should bloody well make it as additional skill line like fighters or mages guild in some way.
necromancy is not evil...
TheShadowScout wrote: »Nah, if they ever make some necromancer stuff, they should bloody well make it as additional skill line like fighters or mages guild in some way.
Maybe guild, maybe a world sklill line exclusive with WW and vampoire, maybe an fourth class skill line for sorcs, wheatever.
But as -addition- for existing characters, not a new class you gotta start all over again,l because at this point it'd be really tenious...
...you say this as if theose were good things.Rupz_Koomar wrote: »We can be WW in public , we can be vampire in public , we can be kill people and then just pay bounty in public to get free...