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Necromancer skills

  • Gothren
    Gothren
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    this is the closest thing you will get to necromancy in ESO

    zombie_horse_static_03_EN.gif
    Edited by Gothren on July 20, 2017 8:55PM
  • Kay1
    Kay1
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    I hope they are like in Guild Wars and that their ulti summon a big scythe and they become unkillable :joy:

    https://youtu.be/2D76uEgrxDM
    K1 The Big Monkey
  • Tyrobag
    Tyrobag
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    @TheMaster

    Clearly not the master of ESO or you'd know he was one of the most powerful necromancers there was. Dialogue that could not be avoided without turning the volume off.

    You call yourself the master and are attempting to argue how a necromancer would be ok during this time yet you clearly lack knowledge making your arguments both inaccurate and entertaining.

    I don't think you understand Tamriel as well as you think you do. As of this time, the only restrictions on necromancy are equated more to theft than anything (other than in Hammerfell). If you murder people to raise them, then you are guilty of murder. If you raise the corpse of a citizen, then you are guilty of theft/defiling a corpse. In Tamriel the body is viewed as property, so yes raising the corpse of someone with legal rights is illegal. Animals and outlaws have no legal rights (thus why we can kill them with no repercussions), meaning that necromancy can be legally performed on them. Additionally there would be no conflict with the Mages Guild, as they don't put a ban on necromancy until the 3rd era.

    Being a necromancer would be frowned on, and there would be a heavy stigma about it, but one can legally practice necromancy. Additionally, since the vestige is a well know hero of Tamriel, many people would be willing to overlook the stigmas of necromancy.
  • idk
    idk
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    TheMaster wrote: »
    TheMaster wrote: »
    TheMaster wrote: »
    TheMaster wrote: »
    I heard necromancy was dead.

    Seriously, it does not fit the main story line to add necromancy as a class and certainly not as a guild line as suggested. Nirn, as we know it in game, has just suffered an onslaught of naughty necromancers and it would be considered dark and not desired to have around.

    Of course, that may not be enough to prevent making it to fill a future expansion in a couple years to encourage more to pay to obtain access to the class so everyone can level up a new character.
    In what way does it not fit the main story? I don't know why I always see this. "It doesn't fit our "heroic" characters or the story." Where is there a biased against necromancy or immoral magic in general? On the contrary, your character practices necromancy halfway through the story with Tharn's instruction. Not a peep of moral objection from us.

    Also, the purpose of One Tamriel was to make the game less linear and more like an actual elder scrolls game. Trying to force our character into the subjectively "correct" side of a morally grey area makes absolutely no sense in that ambition. Especially considering we willingly join a group of murderers to help them murder people, with a skill line for carrying out murder, and for no reason other than cash. We literally get paid to go on murder sprees. That fits the main story, yet somehow necromancy doesn't? ~Dr. Pepper

    Where is the bias against Necromancy? Have you played ANY zone quests? lol. The hatred is everywhere

    DB vs necro: secret organization vs public magic (unless your character never plans to do anything around people lol)

    A bad murder spree gets a bounty. Raising he dead is just about any Tamriel city or around citizens would get you murdered/bountied
    TheMaster wrote: »
    I heard necromancy was dead.

    Seriously, it does not fit the main story line to add necromancy as a class and certainly not as a guild line as suggested. Nirn, as we know it in game, has just suffered an onslaught of naughty necromancers and it would be considered dark and not desired to have around.

    Of course, that may not be enough to prevent making it to fill a future expansion in a couple years to encourage more to pay to obtain access to the class so everyone can level up a new character.
    In what way does it not fit the main story? I don't know why I always see this. "It doesn't fit our "heroic" characters or the story." Where is there a biased against necromancy or immoral magic in general? On the contrary, your character practices necromancy halfway through the story with Tharn's instruction. Not a peep of moral objection from us.

    Also, the purpose of One Tamriel was to make the game less linear and more like an actual elder scrolls game. Trying to force our character into the subjectively "correct" side of a morally grey area makes absolutely no sense in that ambition. Especially considering we willingly join a group of murderers to help them murder people, with a skill line for carrying out murder, and for no reason other than cash. We literally get paid to go on murder sprees. That fits the main story, yet somehow necromancy doesn't? ~Dr. Pepper

    Have you not seen the necromancers wrecking havoc acrosss Tamriel? A necromancer attempted to take over Nirn.

    It's a particularly dark art and runs afoul of the divines. It really runs afoul did the mage guild and fighters guild.

    As for 1T, I don't see how that's relevant. making aspects linear doesn't exactly mean anything concerning necromancers since there is much from the single player games that aren't in ESO and never will be

    Again, as I said, ESO may eventually find it monetarily beneficial to add the class or a line and require players to buy it to access it. We will see.
    Not talking about random people or quests. I'm talking about the narrative of the main story. There is no bias. As for the people of Tamriel, they hate vampires too, yet we can still become them and they completely ignore the fact. There's no reason necromancy can't exist in the same fashion. While ZOS may never do it for god knows what reason, there is no logical reasoning behind the decision, as much as some people might try to force one. ~Dr. Pepper

    And the narrative of the main story was a necromancer attempting to take over all of Nirn.

    May I refresh your memory of the quest when you faced manimarco in combat.

    Something like, I wonder why he took such a large form. Maybe compensating for something. Remember that, he was a necromancer.

    The conversation is mostly pointless. With all the necromancer threads over 3+ years Zos added the warden. If they ever add a necromancer get ready to pay up.
    He could've just as easily been a normal sorcerer and personally against "filthy" necromancy (he is a haughty high elf after all). The point is, there isn't a legitimate reason for necromancy to be left out. Though the developers must be using that "morality" logic, not realizing how flawed and nonsensical it is. I just can't see any other reason for them to continually ignore this for years now.

    @TheMaster

    Clearly not the master of ESO or you'd know he was one of the most powerful necromancers there was. Dialogue that could not be avoided without turning the volume off.

    You call yourself the master and are attempting to argue how a necromancer would be ok during this time yet you clearly lack knowledge making your arguments both inaccurate and entertaining.
    Is this a joke? What on Earth are you talking about? I never said he wasn't a necromancer. I'm saying his status as a necromancer has no bearing on his status as a villain. The developers could've made him a regular sorcerer and he'd be just as evil regardless.

    Your the one making odd statements that somehow Manimarko, who is clearly stated to be not only Necromancer, but a particularly strong necromancer, could have easily been a normal sorcerer.

    Seems you are the one that may be joking around. Particularly powerful necromancer and clearly stated as such but could have been a normal sorcerer. Humm. . . Maybe you misspoke.
  • Zordrage
    Zordrage
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    TheMaster wrote: »
    TheMaster wrote: »
    TheMaster wrote: »
    TheMaster wrote: »
    I heard necromancy was dead.

    Seriously, it does not fit the main story line to add necromancy as a class and certainly not as a guild line as suggested. Nirn, as we know it in game, has just suffered an onslaught of naughty necromancers and it would be considered dark and not desired to have around.

    Of course, that may not be enough to prevent making it to fill a future expansion in a couple years to encourage more to pay to obtain access to the class so everyone can level up a new character.
    In what way does it not fit the main story? I don't know why I always see this. "It doesn't fit our "heroic" characters or the story." Where is there a biased against necromancy or immoral magic in general? On the contrary, your character practices necromancy halfway through the story with Tharn's instruction. Not a peep of moral objection from us.

    Also, the purpose of One Tamriel was to make the game less linear and more like an actual elder scrolls game. Trying to force our character into the subjectively "correct" side of a morally grey area makes absolutely no sense in that ambition. Especially considering we willingly join a group of murderers to help them murder people, with a skill line for carrying out murder, and for no reason other than cash. We literally get paid to go on murder sprees. That fits the main story, yet somehow necromancy doesn't? ~Dr. Pepper

    Where is the bias against Necromancy? Have you played ANY zone quests? lol. The hatred is everywhere

    DB vs necro: secret organization vs public magic (unless your character never plans to do anything around people lol)

    A bad murder spree gets a bounty. Raising he dead is just about any Tamriel city or around citizens would get you murdered/bountied
    TheMaster wrote: »
    I heard necromancy was dead.

    Seriously, it does not fit the main story line to add necromancy as a class and certainly not as a guild line as suggested. Nirn, as we know it in game, has just suffered an onslaught of naughty necromancers and it would be considered dark and not desired to have around.

    Of course, that may not be enough to prevent making it to fill a future expansion in a couple years to encourage more to pay to obtain access to the class so everyone can level up a new character.
    In what way does it not fit the main story? I don't know why I always see this. "It doesn't fit our "heroic" characters or the story." Where is there a biased against necromancy or immoral magic in general? On the contrary, your character practices necromancy halfway through the story with Tharn's instruction. Not a peep of moral objection from us.

    Also, the purpose of One Tamriel was to make the game less linear and more like an actual elder scrolls game. Trying to force our character into the subjectively "correct" side of a morally grey area makes absolutely no sense in that ambition. Especially considering we willingly join a group of murderers to help them murder people, with a skill line for carrying out murder, and for no reason other than cash. We literally get paid to go on murder sprees. That fits the main story, yet somehow necromancy doesn't? ~Dr. Pepper

    Have you not seen the necromancers wrecking havoc acrosss Tamriel? A necromancer attempted to take over Nirn.

    It's a particularly dark art and runs afoul of the divines. It really runs afoul did the mage guild and fighters guild.

    As for 1T, I don't see how that's relevant. making aspects linear doesn't exactly mean anything concerning necromancers since there is much from the single player games that aren't in ESO and never will be

    Again, as I said, ESO may eventually find it monetarily beneficial to add the class or a line and require players to buy it to access it. We will see.
    Not talking about random people or quests. I'm talking about the narrative of the main story. There is no bias. As for the people of Tamriel, they hate vampires too, yet we can still become them and they completely ignore the fact. There's no reason necromancy can't exist in the same fashion. While ZOS may never do it for god knows what reason, there is no logical reasoning behind the decision, as much as some people might try to force one. ~Dr. Pepper

    And the narrative of the main story was a necromancer attempting to take over all of Nirn.

    May I refresh your memory of the quest when you faced manimarco in combat.

    Something like, I wonder why he took such a large form. Maybe compensating for something. Remember that, he was a necromancer.

    The conversation is mostly pointless. With all the necromancer threads over 3+ years Zos added the warden. If they ever add a necromancer get ready to pay up.
    He could've just as easily been a normal sorcerer and personally against "filthy" necromancy (he is a haughty high elf after all). The point is, there isn't a legitimate reason for necromancy to be left out. Though the developers must be using that "morality" logic, not realizing how flawed and nonsensical it is. I just can't see any other reason for them to continually ignore this for years now.

    @TheMaster

    Clearly not the master of ESO or you'd know he was one of the most powerful necromancers there was. Dialogue that could not be avoided without turning the volume off.

    You call yourself the master and are attempting to argue how a necromancer would be ok during this time yet you clearly lack knowledge making your arguments both inaccurate and entertaining.
    Is this a joke? What on Earth are you talking about? I never said he wasn't a necromancer. I'm saying his status as a necromancer has no bearing on his status as a villain. The developers could've made him a regular sorcerer and he'd be just as evil regardless.

    Your the one making odd statements that somehow Manimarko, who is clearly stated to be not only Necromancer, but a particularly strong necromancer, could have easily been a normal sorcerer.

    Seems you are the one that may be joking around. Particularly powerful necromancer and clearly stated as such but could have been a normal sorcerer. Humm. . . Maybe you misspoke.

    maaan your missunderstanding what he is trying to say...

    he is trying to say that Mani is not EVIL because he is a Necro he is evil because he IS evil lol Devs could have made him a Sorc instead of a Necro and he would be totaly the same evil guy you see now just with different abilities.....

    necromancy is not evil...

    hell there is barely any Power that is actualy evil...

    its the PERSON using the power is the Evil when he use the said Power for Evil.... the power wont make you or anyone evil.....

    Seriously a templar could run arround killing civilians with his Arden holy Spear and then start Healing Monsters that are ready to massacre an Orphanage...... yet we still have templars in the game.......
    Edited by Zordrage on July 20, 2017 10:12PM
  • khele23eb17_ESO
    khele23eb17_ESO
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    While I do agree leveling another class would be a pain, Im not sure a single skill line would do the idea of a necromancer justice. And if we can already run around cities as vampires I dont see how a necromancer would be any worse.
    Edited by khele23eb17_ESO on July 20, 2017 10:23PM
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • Zordrage
    Zordrage
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    While I do agree leveling another class would be a pain, Im not sure a single skill line would do the idea of a necromancer justice. And if we can already run around cities as vampires I dont see how a necromancer would be any worse.

    Skill lines

    - Necromancy ( Minion skill lines )
    - Disease ( Dps skill lines )
    - Blood ( tanky skill line )
    Edited by Zordrage on July 20, 2017 10:25PM
  • Megabear
    Megabear
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    Zoliru wrote: »
    While I do agree leveling another class would be a pain, Im not sure a single skill line would do the idea of a necromancer justice. And if we can already run around cities as vampires I dont see how a necromancer would be any worse.

    Skill lines

    - Necromancy ( Minion skill lines )
    - Disease ( Dps skill lines )
    - Blood ( tanky skill line )

    So..

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  • ccfeeling
    ccfeeling
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    Look at DB and TG dlc , what a useless skill lines , I think it will happen the same if there is new nec skill line create rofl
  • idk
    idk
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    Zoliru wrote: »
    TheMaster wrote: »
    TheMaster wrote: »
    TheMaster wrote: »
    TheMaster wrote: »
    I heard necromancy was dead.

    Seriously, it does not fit the main story line to add necromancy as a class and certainly not as a guild line as suggested. Nirn, as we know it in game, has just suffered an onslaught of naughty necromancers and it would be considered dark and not desired to have around.

    Of course, that may not be enough to prevent making it to fill a future expansion in a couple years to encourage more to pay to obtain access to the class so everyone can level up a new character.
    In what way does it not fit the main story? I don't know why I always see this. "It doesn't fit our "heroic" characters or the story." Where is there a biased against necromancy or immoral magic in general? On the contrary, your character practices necromancy halfway through the story with Tharn's instruction. Not a peep of moral objection from us.

    Also, the purpose of One Tamriel was to make the game less linear and more like an actual elder scrolls game. Trying to force our character into the subjectively "correct" side of a morally grey area makes absolutely no sense in that ambition. Especially considering we willingly join a group of murderers to help them murder people, with a skill line for carrying out murder, and for no reason other than cash. We literally get paid to go on murder sprees. That fits the main story, yet somehow necromancy doesn't? ~Dr. Pepper

    Where is the bias against Necromancy? Have you played ANY zone quests? lol. The hatred is everywhere

    DB vs necro: secret organization vs public magic (unless your character never plans to do anything around people lol)

    A bad murder spree gets a bounty. Raising he dead is just about any Tamriel city or around citizens would get you murdered/bountied
    TheMaster wrote: »
    I heard necromancy was dead.

    Seriously, it does not fit the main story line to add necromancy as a class and certainly not as a guild line as suggested. Nirn, as we know it in game, has just suffered an onslaught of naughty necromancers and it would be considered dark and not desired to have around.

    Of course, that may not be enough to prevent making it to fill a future expansion in a couple years to encourage more to pay to obtain access to the class so everyone can level up a new character.
    In what way does it not fit the main story? I don't know why I always see this. "It doesn't fit our "heroic" characters or the story." Where is there a biased against necromancy or immoral magic in general? On the contrary, your character practices necromancy halfway through the story with Tharn's instruction. Not a peep of moral objection from us.

    Also, the purpose of One Tamriel was to make the game less linear and more like an actual elder scrolls game. Trying to force our character into the subjectively "correct" side of a morally grey area makes absolutely no sense in that ambition. Especially considering we willingly join a group of murderers to help them murder people, with a skill line for carrying out murder, and for no reason other than cash. We literally get paid to go on murder sprees. That fits the main story, yet somehow necromancy doesn't? ~Dr. Pepper

    Have you not seen the necromancers wrecking havoc acrosss Tamriel? A necromancer attempted to take over Nirn.

    It's a particularly dark art and runs afoul of the divines. It really runs afoul did the mage guild and fighters guild.

    As for 1T, I don't see how that's relevant. making aspects linear doesn't exactly mean anything concerning necromancers since there is much from the single player games that aren't in ESO and never will be

    Again, as I said, ESO may eventually find it monetarily beneficial to add the class or a line and require players to buy it to access it. We will see.
    Not talking about random people or quests. I'm talking about the narrative of the main story. There is no bias. As for the people of Tamriel, they hate vampires too, yet we can still become them and they completely ignore the fact. There's no reason necromancy can't exist in the same fashion. While ZOS may never do it for god knows what reason, there is no logical reasoning behind the decision, as much as some people might try to force one. ~Dr. Pepper

    And the narrative of the main story was a necromancer attempting to take over all of Nirn.

    May I refresh your memory of the quest when you faced manimarco in combat.

    Something like, I wonder why he took such a large form. Maybe compensating for something. Remember that, he was a necromancer.

    The conversation is mostly pointless. With all the necromancer threads over 3+ years Zos added the warden. If they ever add a necromancer get ready to pay up.
    He could've just as easily been a normal sorcerer and personally against "filthy" necromancy (he is a haughty high elf after all). The point is, there isn't a legitimate reason for necromancy to be left out. Though the developers must be using that "morality" logic, not realizing how flawed and nonsensical it is. I just can't see any other reason for them to continually ignore this for years now.

    @TheMaster

    Clearly not the master of ESO or you'd know he was one of the most powerful necromancers there was. Dialogue that could not be avoided without turning the volume off.

    You call yourself the master and are attempting to argue how a necromancer would be ok during this time yet you clearly lack knowledge making your arguments both inaccurate and entertaining.
    Is this a joke? What on Earth are you talking about? I never said he wasn't a necromancer. I'm saying his status as a necromancer has no bearing on his status as a villain. The developers could've made him a regular sorcerer and he'd be just as evil regardless.

    Your the one making odd statements that somehow Manimarko, who is clearly stated to be not only Necromancer, but a particularly strong necromancer, could have easily been a normal sorcerer.

    Seems you are the one that may be joking around. Particularly powerful necromancer and clearly stated as such but could have been a normal sorcerer. Humm. . . Maybe you misspoke.

    maaan your missunderstanding what he is trying to say...

    he is trying to say that Mani is not EVIL because he is a Necro he is evil because he IS evil lol Devs could have made him a Sorc instead of a Necro and he would be totaly the same evil guy you see now just with different abilities.....

    necromancy is not evil...

    hell there is barely any Power that is actualy evil...

    its the PERSON using the power is the Evil when he use the said Power for Evil.... the power wont make you or anyone evil.....

    Seriously a templar could run arround killing civilians with his Arden holy Spear and then start Healing Monsters that are ready to massacre an Orphanage...... yet we still have templars in the game.......

    Irrelevant. It was a necromancer.
    ccfeeling wrote: »
    Look at DB and TG dlc , what a useless skill lines , I think it will happen the same if there is new nec skill line create rofl

    None of those are actual skill lines. Just passives. The only skills that have been added to the game since 1.6/2.0 are the Warden class. It is extremely likely the only actual skill lines such as weapons and class will be added via what Zos is calling expansions.
    Edited by idk on July 21, 2017 12:01AM
  • Banana
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    They made a warden. They can make a necromancer.
  • Nerouyn
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    Nah, if they ever make some necromancer stuff, they should bloody well make it as additional skill line like fighters or mages guild in some way.

    Like they should have instead of creating a new warden class, absolutely.

    I'd have bought Morrowind, maybe even the CE, and been playing the BLEEP out of it if they had. Instead of not buying it and waiting until it's heavily discounted.
  • Nerouyn
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    Zoliru wrote: »
    necromancy is not evil...

    Do necromancers ask anyone's permission before they defile the remains?

    Sure a corpse is just a piece of rotting meat. The spirit is gone. From a certain perspective there's no harm done. But not everyone believes that and most people would be deeply horrified by the thought of their loved ones remains being reanimated or otherwise used by a necromancer.

    Thus it is generally accepted by society that only the formerly deceased or their trusted loved ones can consent to anyone using their remains for any purpose (eg. in our society for organ donation, research or medical training).

    So in that context it is definitely evil.

    That said, I think it's much less evil than the commonly accepted Elder Scrolls convention of capturing and consuming souls for eg. enchanting.
  • SydneyGrey
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    Isn't it in the Ebonheart Pact main story line that they're invaded by the D.C., and discover the D.C. are raising zombies to fight as undead soldiers? I thought I remembered that. So yeah, necromancy is everywhere in this game, even though some squeamish Redguards don't approve of it. LOL.
    My thought is that if we can be assassins, then we should be able to be necromancers as well.
  • Xvorg
    Xvorg
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    Nah, if they ever make some necromancer stuff, they should bloody well make it as additional skill line like fighters or mages guild in some way.
    Maybe guild, maybe a world sklill line exclusive with WW and vampoire, maybe an fourth class skill line for sorcs, wheatever.

    But as -addition- for existing characters, not a new class you gotta start all over again,l because at this point it'd be really tenious...

    I like it... first time I read a good idea about necros
    Sarcasm is something too serious to be taken lightly

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    In the wrong house
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    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Tyrobag
    Tyrobag
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    Nerouyn wrote: »
    Zoliru wrote: »
    necromancy is not evil...

    Do necromancers ask anyone's permission before they defile the remains?

    If anyone has legal claim to the corpse, then yes, a necromancer would have to ask (although its unlikely that anyone would consent)otherwise it would be a crime. But if nobody has claim to the corpse (such as in the case of an outlaw, who would have no legal claim to any property, and thus to their corpse) then it is legal.
  • RupzSkooma
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    We can be WW in public , we can be vampire in public , we can be kill people and then just pay bounty in public to get free , we can wear thieves guild or dark brotherhood gears and cosmetics in public and we can be a supported of other alliances in public.
    Yes we can be necromancer without breaking most lore purists .
    And yes I want necromancy skill line rather than a class . Not leveling up another character from scratch .

    Elder Kings II is a Role Playing Elder Scrolls mod for Crusader Kings III.
  • TheShadowScout
    TheShadowScout
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    We can be WW in public , we can be vampire in public , we can be kill people and then just pay bounty in public to get free...
    ...you say this as if theose were good things.

    They are not.

    And I truly wish the guards would kill all bloodsucking fiends and part time furries on sight if they let their "monster" show...
    As well as a better crime and punishment system, where killing someone isn't just solved with a few gold goins, but some time in a prison public dungeon breaking rocks to work off your bounty instead... make those assassins -work- on assassinating more sneakily, as they ought to!

    But those are different discussions... ;)

    For the lore?

    There -are- necromancers who oppose Mannimarco (remember Grahtwood?). It would not be implausible for our vestiges to encounter one somewhere, and have a quest at the conclusion of which they might be taught a bit of necromancy themselves...
    (would make for an interesting character devemopment option, having a dozend of so "prestige classes" around, one of which your character might learn if they have the right prerequesites...)
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