That may be true however in many builds I theorycraft I am left with a single or 2 open slots on weapons, which means the only thing it / they can really be is VMA weapons.
For example I made a new Stam DK build a few days ago and realised all the sets fitted together except I had an open DW slot with no set on it. As I was using Flurry and DOTS I thought VMA Weapon fits perfectly but I didn't actually have a good one so I needed to farm in order to get a decent one.
As someone who got his first Sharpened Inferno after around 620 runs, I feel ya. What I don't understand is this:I've farmed VMA quite a bit since it's release. And here's some reasons why I hate it.
It's Not Fun... At All: Very few people may find VMA 'fun' and that's all well and good but for most of us it's a painful and spiteful chore that we must do that always ends up with me either punching my desk because I got killed some some bull**** (**** You toxic mushrooms) or because I got useless loot... again
If you have really farmed it since release, this should not be a problem. 20 - 50 runs in, depending on your general gaming skills, you should've reached the point of continuous flawless runs. And why would a death be enraging? By that time you're gonna get a high enough score to get on weekly even with 15 deaths.
To be fair though, the plants in arena 7 are predictable. I don't remember dying to them in at least 200 - 300 runs. What could kill me was the last boss of arena 5 if I'd get too cocky and would ignore all adds and try to burst on 2nd platform.
@nursingninja
That may be true however in many builds I theorycraft I am left with a single or 2 open slots on weapons, which means the only thing it / they can really be is VMA weapons.
For example I made a new Stam DK build a few days ago and realised all the sets fitted together except I had an open DW slot with no set on it. As I was using Flurry and DOTS I thought VMA Weapon fits perfectly but I didn't actually have a good one so I needed to farm in order to get a decent one.
@Balsagna
I remember when I first cleared VMA a long time ago and thought 'F**k the weapons I'm never doing that again, I was just proving to myself that I can do it'
*A few months later - "I NEED THOSE GOD DANG WEAPONS!"
Same thing here. For me, it was getting staves (destruction and restoration). All I ever wanted from Maelstrom Arena were staves. That was it. I never wanted the stamina weapons, but received mostly them (and still do). After 90+ runs, I received my first staff. A sharpened restoration staff. A few clears after that, and I received my second staff. A precise restoration staff. I didn't receive my first actual destruction staff, until way into the hundreds. And even then, it was ice. And if memory serves me correctly, it was an infused ice staff.
The grind in VMA is obnoxious...
@Doctordarkspawn
I'm not sure why so many people are making this to be a 'Skill' issueI literally don't even complain about the difficulty once in the post and it's not really to do with what I was talking about. Only thing I said that could imply talking about difficulty is taht I called some of the stuff "Random Bull****"
Doctordarkspawn wrote: »@Doctordarkspawn
I'm not sure why so many people are making this to be a 'Skill' issueI literally don't even complain about the difficulty once in the post and it's not really to do with what I was talking about. Only thing I said that could imply talking about difficulty is taht I called some of the stuff "Random Bull****"
@Mashille
They're making it a skill issue because that is how they rationalize a difference of opinion. Most of the people who praise Maelstrom praise it because it's the one piece of content they can lawd over people. It's the only way they can rationalize anyone disliking it.
Never seen a single thread that had any other defense, any other good thing to say about Maelstrom, any other defense of the mechanics other than 'it's easy' or ''you just need to practice' or 'stop whining crybaby before I beat you'. Allways the same damn thing.
Doctordarkspawn wrote: »@Doctordarkspawn
I'm not sure why so many people are making this to be a 'Skill' issueI literally don't even complain about the difficulty once in the post and it's not really to do with what I was talking about. Only thing I said that could imply talking about difficulty is taht I called some of the stuff "Random Bull****"
@Mashille
They're making it a skill issue because that is how they rationalize a difference of opinion. Most of the people who praise Maelstrom praise it because it's the one piece of content they can lawd over people. It's the only way they can rationalize anyone disliking it.
Never seen a single thread that had any other defense, any other good thing to say about Maelstrom, any other defense of the mechanics other than 'it's easy' or ''you just need to practice' or 'stop whining crybaby before I beat you'. Allways the same damn thing.
@Doctordarkspawn Why are you even in this thread? The OP is complaining about the loot system in vMA. And nobody (except Artis) defends it. Even the "skilled" players who breeze through vMA hate the loot system. The person who's making this out to be a skill issue is you.
You are the one who barges into this thread with your usual diatribe about ESO content that you try to seed into every thread you come across, completely missing the OP's point (probably because you didn't even bother reading past the thread title). You said you've quit the game months ago. But it's evident that you never quit the forum troll game.
@Doctordarkspawn
I'm not sure why so many people are making this to be a 'Skill' issueI literally don't even complain about the difficulty once in the post and it's not really to do with what I was talking about. Only thing I said that could imply talking about difficulty is taht I called some of the stuff "Random Bull****"