drake88131 wrote: »BIS is not what YOU want, but what the trending youtuber in the moment said it's 'best in slot'.
Come on man. It's a game. Sure absolute BiS can be pigeonholed but honestly it is a game. One man's trash is another's treasure (esp in this game where I'm constantly giving away vicious death rings and VO everything to people. Also twin fanged sucks lol). Ultimately what I'm saying is that trying to focus on the definition is a pointless red herring. The question is whether you like the concept of boe or not.
Well, It deppends on what item would be BOE... Im up for the loot being tradeable between the people running a trial or a dungeon, it means everyone able to pick up any items at least was participating in the event (raid, dungeon or whatever...). Now, as I said earlier, named items as gear from dungeons or trials, in my opinion, should stay as they are now.
I dont like the idea of being able to use your wallet for everything (when i say wallet i mean ingame gold ofc), many of the items would lose their... essence of being something you have to fight for or earn. I know there's a lot of people that would pay a lot for the maelstrom weapons (even when i think they are a bit overrated), but come on, lots of us put a lot of effort on completing that hell of a place to get them... Wouldnt be fair that now ZOS decided to make them market fodder.
You said it yourself, there's a lot of people that wouldnt put a foot on that arena even on years, never... and I understand, cause it's a tedious place that after all, when you finish it, it gives you 'a chance' of getting what you want.
When you finally get it after hundreds of runs (or maybe not so many, deppends on your luck) it's a great feeling of satisfaction, at least for me it was.
Maybe some others dont give a *** about that feeling, but it would feel like a stab on my back to see it wallet-able and available to everyone who has some gold. It's not fair.
A system that aliviates the RNG? Damn yes... im totally up for it.
Any other system that allows you to get named items not having to run whatever activity it comes from and just using wallet. Im sorry, im not up for it.
LOL, Its not fair? You think the world is fair? Even ESO isn't "fair". You think its "fair" that some people get a sharpened vMA inferno staff their first clear and other STILL dont have one after 300 runs? You think its "fair" that every time they raise the CP cap, its easier for those below the cap to reach it...even though those above the cap had to grind out the full exp for every single CP? You think its "fair" that ZoS nerfs everything down to the lowest common denominator? You think its "fair" for me to have invested 18 months into researching 9 traits and only have maybe a half dozen viable sets to craft, but that I can grind 20 viable sets investing no time in crafting?
Again...someone else buying a decisive vMA staff for 1 million gold does NOTHING to devalue your accomplishment in having farmed the same thing, if anything you should be happy, thats a million extra gold for you. Again, people put effort into getting that gold....are you saying their effort is less than your effort? If they bought the gold with real money, they put real-world effort into it...if they earned it through in-game effort...its still effort...and I am sure it took them a lot longer than one measly hour of game play to make that million gold...where thats all it would take you to "earn" that vMA staff through grinding. By your logice absolutely EVERYTHING in game should be BoP....need some nirnroot? go "earn" it by harvesting it yourself. Need some lockpicks? Go "earn" it by farming a dwarven ruin. Need some Spell Crit Pots? Go "earn" them by maxing alchemy and farming mats. No...what you really want is to exclude people from certain items in the game because you think your effort is worth more than their different kind of effort. You want to feel superior to them in some way. You want divide the population into classes based on gear. The elites and the plebs, determined by whether or not they have spent untold hours practicing vMA mechanics and grinding the place.
To be clear, I dont believe in "BiS" to begin with...I think you should use whatever sets best suit your particular playstyle as long as they meet whatever the requirements are for what you are doing, but every set(and unique weapon) in the game should be BoE. If I am in a trial and a vMA staff gives a DPS and extra 2k DPS(or whatever it really is...likely not anywhere close to that) do I care whether he farmed it or bought it? hell no! I am just glad he is doing an extra 2k DPS.
drake88131 wrote: »BIS is not what YOU want, but what the trending youtuber in the moment said it's 'best in slot'.
Come on man. It's a game. Sure absolute BiS can be pigeonholed but honestly it is a game. One man's trash is another's treasure (esp in this game where I'm constantly giving away vicious death rings and VO everything to people. Also twin fanged sucks lol). Ultimately what I'm saying is that trying to focus on the definition is a pointless red herring. The question is whether you like the concept of boe or not.
Well, It deppends on what item would be BOE... Im up for the loot being tradeable between the people running a trial or a dungeon, it means everyone able to pick up any items at least was participating in the event (raid, dungeon or whatever...). Now, as I said earlier, named items as gear from dungeons or trials, in my opinion, should stay as they are now.
I dont like the idea of being able to use your wallet for everything (when i say wallet i mean ingame gold ofc), many of the items would lose their... essence of being something you have to fight for or earn. I know there's a lot of people that would pay a lot for the maelstrom weapons (even when i think they are a bit overrated), but come on, lots of us put a lot of effort on completing that hell of a place to get them... Wouldnt be fair that now ZOS decided to make them market fodder.
You said it yourself, there's a lot of people that wouldnt put a foot on that arena even on years, never... and I understand, cause it's a tedious place that after all, when you finish it, it gives you 'a chance' of getting what you want.
When you finally get it after hundreds of runs (or maybe not so many, deppends on your luck) it's a great feeling of satisfaction, at least for me it was.
Maybe some others dont give a *** about that feeling, but it would feel like a stab on my back to see it wallet-able and available to everyone who has some gold. It's not fair.
A system that aliviates the RNG? Damn yes... im totally up for it.
Any other system that allows you to get named items not having to run whatever activity it comes from and just using wallet. Im sorry, im not up for it.
LOL, Its not fair? You think the world is fair? Even ESO isn't "fair". You think its "fair" that some people get a sharpened vMA inferno staff their first clear and other STILL dont have one after 300 runs? You think its "fair" that every time they raise the CP cap, its easier for those below the cap to reach it...even though those above the cap had to grind out the full exp for every single CP? You think its "fair" that ZoS nerfs everything down to the lowest common denominator? You think its "fair" for me to have invested 18 months into researching 9 traits and only have maybe a half dozen viable sets to craft, but that I can grind 20 viable sets investing no time in crafting?
Again...someone else buying a decisive vMA staff for 1 million gold does NOTHING to devalue your accomplishment in having farmed the same thing, if anything you should be happy, thats a million extra gold for you. Again, people put effort into getting that gold....are you saying their effort is less than your effort? If they bought the gold with real money, they put real-world effort into it...if they earned it through in-game effort...its still effort...and I am sure it took them a lot longer than one measly hour of game play to make that million gold...where thats all it would take you to "earn" that vMA staff through grinding. By your logice absolutely EVERYTHING in game should be BoP....need some nirnroot? go "earn" it by harvesting it yourself. Need some lockpicks? Go "earn" it by farming a dwarven ruin. Need some Spell Crit Pots? Go "earn" them by maxing alchemy and farming mats. No...what you really want is to exclude people from certain items in the game because you think your effort is worth more than their different kind of effort. You want to feel superior to them in some way. You want divide the population into classes based on gear. The elites and the plebs, determined by whether or not they have spent untold hours practicing vMA mechanics and grinding the place.
To be clear, I dont believe in "BiS" to begin with...I think you should use whatever sets best suit your particular playstyle as long as they meet whatever the requirements are for what you are doing, but every set(and unique weapon) in the game should be BoE. If I am in a trial and a vMA staff gives a DPS and extra 2k DPS(or whatever it really is...likely not anywhere close to that) do I care whether he farmed it or bought it? hell no! I am just glad he is doing an extra 2k DPS.
Chill dude, i only meant that it's fair that if you want a maelstrom weapon, you have to beat the maelstrom arena. Period.
Im not saying my effort is worth more or less than whoever picking flowers in Stonefalls, so relax.
Anyway, I think i have explained very clearly why i find the BOP system fair. I dont care where you get your gold from, im just happy that gold cant buy everything and there are still certain items based on skill on this game other than just wallet
drake88131 wrote: »I don't care that a noob can just get lots of gold and buy BiS gear. I don't care that some idiot scum is out there farming it and making real world money off of it or some idiot is buying it for real world money. I don't care that some elitists would be upset. I just want to be able to play my favorite game without spending useless hours trying to get BiS gear...again so I can enjoy more time doing other things. Like...shocker...playing my free time after work on a game I enjoy. I'm almost out of darkshade with all my divine netches but I don't feel like I earned anything. I just feel like the knucklehead that wasted dozens of hours repeating content over and over. Title says it all. Just make it happen ZOS before you lose more than one fun and entertaining YouTuber in Nebraska. Ps to stop the trolls...I have beaten vma multiple times on a stamblade and no I don't care that someone could just buy or sell my gear I worked so hard at getting. Seriously...I do not care.
drake88131 wrote: »drake88131 wrote: »BIS is not what YOU want, but what the trending youtuber in the moment said it's 'best in slot'.
Come on man. It's a game. Sure absolute BiS can be pigeonholed but honestly it is a game. One man's trash is another's treasure (esp in this game where I'm constantly giving away vicious death rings and VO everything to people. Also twin fanged sucks lol). Ultimately what I'm saying is that trying to focus on the definition is a pointless red herring. The question is whether you like the concept of boe or not.
Well, It deppends on what item would be BOE... Im up for the loot being tradeable between the people running a trial or a dungeon, it means everyone able to pick up any items at least was participating in the event (raid, dungeon or whatever...). Now, as I said earlier, named items as gear from dungeons or trials, in my opinion, should stay as they are now.
I dont like the idea of being able to use your wallet for everything (when i say wallet i mean ingame gold ofc), many of the items would lose their... essence of being something you have to fight for or earn. I know there's a lot of people that would pay a lot for the maelstrom weapons (even when i think they are a bit overrated), but come on, lots of us put a lot of effort on completing that hell of a place to get them... Wouldnt be fair that now ZOS decided to make them market fodder.
You said it yourself, there's a lot of people that wouldnt put a foot on that arena even on years, never... and I understand, cause it's a tedious place that after all, when you finish it, it gives you 'a chance' of getting what you want.
When you finally get it after hundreds of runs (or maybe not so many, deppends on your luck) it's a great feeling of satisfaction, at least for me it was.
Maybe some others dont give a *** about that feeling, but it would feel like a stab on my back to see it wallet-able and available to everyone who has some gold. It's not fair.
A system that aliviates the RNG? Damn yes... im totally up for it.
Any other system that allows you to get named items not having to run whatever activity it comes from and just using wallet. Im sorry, im not up for it.
LOL, Its not fair? You think the world is fair? Even ESO isn't "fair". You think its "fair" that some people get a sharpened vMA inferno staff their first clear and other STILL dont have one after 300 runs? You think its "fair" that every time they raise the CP cap, its easier for those below the cap to reach it...even though those above the cap had to grind out the full exp for every single CP? You think its "fair" that ZoS nerfs everything down to the lowest common denominator? You think its "fair" for me to have invested 18 months into researching 9 traits and only have maybe a half dozen viable sets to craft, but that I can grind 20 viable sets investing no time in crafting?
Again...someone else buying a decisive vMA staff for 1 million gold does NOTHING to devalue your accomplishment in having farmed the same thing, if anything you should be happy, thats a million extra gold for you. Again, people put effort into getting that gold....are you saying their effort is less than your effort? If they bought the gold with real money, they put real-world effort into it...if they earned it through in-game effort...its still effort...and I am sure it took them a lot longer than one measly hour of game play to make that million gold...where thats all it would take you to "earn" that vMA staff through grinding. By your logice absolutely EVERYTHING in game should be BoP....need some nirnroot? go "earn" it by harvesting it yourself. Need some lockpicks? Go "earn" it by farming a dwarven ruin. Need some Spell Crit Pots? Go "earn" them by maxing alchemy and farming mats. No...what you really want is to exclude people from certain items in the game because you think your effort is worth more than their different kind of effort. You want to feel superior to them in some way. You want divide the population into classes based on gear. The elites and the plebs, determined by whether or not they have spent untold hours practicing vMA mechanics and grinding the place.
To be clear, I dont believe in "BiS" to begin with...I think you should use whatever sets best suit your particular playstyle as long as they meet whatever the requirements are for what you are doing, but every set(and unique weapon) in the game should be BoE. If I am in a trial and a vMA staff gives a DPS and extra 2k DPS(or whatever it really is...likely not anywhere close to that) do I care whether he farmed it or bought it? hell no! I am just glad he is doing an extra 2k DPS.
Chill dude, i only meant that it's fair that if you want a maelstrom weapon, you have to beat the maelstrom arena. Period.
Im not saying my effort is worth more or less than whoever picking flowers in Stonefalls, so relax.
Anyway, I think i have explained very clearly why i find the BOP system fair. I dont care where you get your gold from, im just happy that gold cant buy everything and there are still certain items based on skill on this game other than just wallet
But I have a ton of vma two handedni sont want. You saying too bad I'm stuck with them because you personally think only a guy like me should be able to touch em? Because a very few minority elitists don't want them to be sold I have to suffer with this bank clog? Not cool man not cool.
drake88131 wrote: »BIS is not what YOU want, but what the trending youtuber in the moment said it's 'best in slot'.
Come on man. It's a game. Sure absolute BiS can be pigeonholed but honestly it is a game. One man's trash is another's treasure (esp in this game where I'm constantly giving away vicious death rings and VO everything to people. Also twin fanged sucks lol). Ultimately what I'm saying is that trying to focus on the definition is a pointless red herring. The question is whether you like the concept of boe or not.
Well, It deppends on what item would be BOE... Im up for the loot being tradeable between the people running a trial or a dungeon, it means everyone able to pick up any items at least was participating in the event (raid, dungeon or whatever...). Now, as I said earlier, named items as gear from dungeons or trials, in my opinion, should stay as they are now.
I dont like the idea of being able to use your wallet for everything (when i say wallet i mean ingame gold ofc), many of the items would lose their... essence of being something you have to fight for or earn. I know there's a lot of people that would pay a lot for the maelstrom weapons (even when i think they are a bit overrated), but come on, lots of us put a lot of effort on completing that hell of a place to get them... Wouldnt be fair that now ZOS decided to make them market fodder.
You said it yourself, there's a lot of people that wouldnt put a foot on that arena even on years, never... and I understand, cause it's a tedious place that after all, when you finish it, it gives you 'a chance' of getting what you want.
When you finally get it after hundreds of runs (or maybe not so many, deppends on your luck) it's a great feeling of satisfaction, at least for me it was.
Maybe some others dont give a *** about that feeling, but it would feel like a stab on my back to see it wallet-able and available to everyone who has some gold. It's not fair.
A system that aliviates the RNG? Damn yes... im totally up for it.
Any other system that allows you to get named items not having to run whatever activity it comes from and just using wallet. Im sorry, im not up for it.
LOL, Its not fair? You think the world is fair? Even ESO isn't "fair". You think its "fair" that some people get a sharpened vMA inferno staff their first clear and other STILL dont have one after 300 runs? You think its "fair" that every time they raise the CP cap, its easier for those below the cap to reach it...even though those above the cap had to grind out the full exp for every single CP? You think its "fair" that ZoS nerfs everything down to the lowest common denominator? You think its "fair" for me to have invested 18 months into researching 9 traits and only have maybe a half dozen viable sets to craft, but that I can grind 20 viable sets investing no time in crafting?
Again...someone else buying a decisive vMA staff for 1 million gold does NOTHING to devalue your accomplishment in having farmed the same thing, if anything you should be happy, thats a million extra gold for you. Again, people put effort into getting that gold....are you saying their effort is less than your effort? If they bought the gold with real money, they put real-world effort into it...if they earned it through in-game effort...its still effort...and I am sure it took them a lot longer than one measly hour of game play to make that million gold...where thats all it would take you to "earn" that vMA staff through grinding. By your logice absolutely EVERYTHING in game should be BoP....need some nirnroot? go "earn" it by harvesting it yourself. Need some lockpicks? Go "earn" it by farming a dwarven ruin. Need some Spell Crit Pots? Go "earn" them by maxing alchemy and farming mats. No...what you really want is to exclude people from certain items in the game because you think your effort is worth more than their different kind of effort. You want to feel superior to them in some way. You want divide the population into classes based on gear. The elites and the plebs, determined by whether or not they have spent untold hours practicing vMA mechanics and grinding the place.
To be clear, I dont believe in "BiS" to begin with...I think you should use whatever sets best suit your particular playstyle as long as they meet whatever the requirements are for what you are doing, but every set(and unique weapon) in the game should be BoE. If I am in a trial and a vMA staff gives a DPS and extra 2k DPS(or whatever it really is...likely not anywhere close to that) do I care whether he farmed it or bought it? hell no! I am just glad he is doing an extra 2k DPS.
Chill dude, i only meant that it's fair that if you want a maelstrom weapon, you have to beat the maelstrom arena. Period.
Im not saying my effort is worth more or less than whoever picking flowers in Stonefalls, so relax.
Anyway, I think i have explained very clearly why i find the BOP system fair. I dont care where you get your gold from, im just happy that gold cant buy everything and there are still certain items based on skill on this game other than just wallet
drake88131 wrote: »BIS is not what YOU want, but what the trending youtuber in the moment said it's 'best in slot'.
Come on man. It's a game. Sure absolute BiS can be pigeonholed but honestly it is a game. One man's trash is another's treasure (esp in this game where I'm constantly giving away vicious death rings and VO everything to people. Also twin fanged sucks lol). Ultimately what I'm saying is that trying to focus on the definition is a pointless red herring. The question is whether you like the concept of boe or not.
Well, It deppends on what item would be BOE... Im up for the loot being tradeable between the people running a trial or a dungeon, it means everyone able to pick up any items at least was participating in the event (raid, dungeon or whatever...). Now, as I said earlier, named items as gear from dungeons or trials, in my opinion, should stay as they are now.
I dont like the idea of being able to use your wallet for everything (when i say wallet i mean ingame gold ofc), many of the items would lose their... essence of being something you have to fight for or earn. I know there's a lot of people that would pay a lot for the maelstrom weapons (even when i think they are a bit overrated), but come on, lots of us put a lot of effort on completing that hell of a place to get them... Wouldnt be fair that now ZOS decided to make them market fodder.
You said it yourself, there's a lot of people that wouldnt put a foot on that arena even on years, never... and I understand, cause it's a tedious place that after all, when you finish it, it gives you 'a chance' of getting what you want.
When you finally get it after hundreds of runs (or maybe not so many, deppends on your luck) it's a great feeling of satisfaction, at least for me it was.
Maybe some others dont give a *** about that feeling, but it would feel like a stab on my back to see it wallet-able and available to everyone who has some gold. It's not fair.
A system that aliviates the RNG? Damn yes... im totally up for it.
Any other system that allows you to get named items not having to run whatever activity it comes from and just using wallet. Im sorry, im not up for it.
LOL, Its not fair? You think the world is fair? Even ESO isn't "fair". You think its "fair" that some people get a sharpened vMA inferno staff their first clear and other STILL dont have one after 300 runs? You think its "fair" that every time they raise the CP cap, its easier for those below the cap to reach it...even though those above the cap had to grind out the full exp for every single CP? You think its "fair" that ZoS nerfs everything down to the lowest common denominator? You think its "fair" for me to have invested 18 months into researching 9 traits and only have maybe a half dozen viable sets to craft, but that I can grind 20 viable sets investing no time in crafting?
Again...someone else buying a decisive vMA staff for 1 million gold does NOTHING to devalue your accomplishment in having farmed the same thing, if anything you should be happy, thats a million extra gold for you. Again, people put effort into getting that gold....are you saying their effort is less than your effort? If they bought the gold with real money, they put real-world effort into it...if they earned it through in-game effort...its still effort...and I am sure it took them a lot longer than one measly hour of game play to make that million gold...where thats all it would take you to "earn" that vMA staff through grinding. By your logice absolutely EVERYTHING in game should be BoP....need some nirnroot? go "earn" it by harvesting it yourself. Need some lockpicks? Go "earn" it by farming a dwarven ruin. Need some Spell Crit Pots? Go "earn" them by maxing alchemy and farming mats. No...what you really want is to exclude people from certain items in the game because you think your effort is worth more than their different kind of effort. You want to feel superior to them in some way. You want divide the population into classes based on gear. The elites and the plebs, determined by whether or not they have spent untold hours practicing vMA mechanics and grinding the place.
To be clear, I dont believe in "BiS" to begin with...I think you should use whatever sets best suit your particular playstyle as long as they meet whatever the requirements are for what you are doing, but every set(and unique weapon) in the game should be BoE. If I am in a trial and a vMA staff gives a DPS and extra 2k DPS(or whatever it really is...likely not anywhere close to that) do I care whether he farmed it or bought it? hell no! I am just glad he is doing an extra 2k DPS.
Chill dude, i only meant that it's fair that if you want a maelstrom weapon, you have to beat the maelstrom arena. Period.
Im not saying my effort is worth more or less than whoever picking flowers in Stonefalls, so relax.
Anyway, I think i have explained very clearly why i find the BOP system fair. I dont care where you get your gold from, im just happy that gold cant buy everything and there are still certain items based on skill on this game other than just wallet
So then you are ok with EVERYTHING being BoP? No more buying mats because its fair that if you want mats, you have to farm them? If you want perfect roe then its fair that you have to fish and fillet for them?
drake88131 wrote: »BIS is not what YOU want, but what the trending youtuber in the moment said it's 'best in slot'.
Come on man. It's a game. Sure absolute BiS can be pigeonholed but honestly it is a game. One man's trash is another's treasure (esp in this game where I'm constantly giving away vicious death rings and VO everything to people. Also twin fanged sucks lol). Ultimately what I'm saying is that trying to focus on the definition is a pointless red herring. The question is whether you like the concept of boe or not.
Well, It deppends on what item would be BOE... Im up for the loot being tradeable between the people running a trial or a dungeon, it means everyone able to pick up any items at least was participating in the event (raid, dungeon or whatever...). Now, as I said earlier, named items as gear from dungeons or trials, in my opinion, should stay as they are now.
I dont like the idea of being able to use your wallet for everything (when i say wallet i mean ingame gold ofc), many of the items would lose their... essence of being something you have to fight for or earn. I know there's a lot of people that would pay a lot for the maelstrom weapons (even when i think they are a bit overrated), but come on, lots of us put a lot of effort on completing that hell of a place to get them... Wouldnt be fair that now ZOS decided to make them market fodder.
You said it yourself, there's a lot of people that wouldnt put a foot on that arena even on years, never... and I understand, cause it's a tedious place that after all, when you finish it, it gives you 'a chance' of getting what you want.
When you finally get it after hundreds of runs (or maybe not so many, deppends on your luck) it's a great feeling of satisfaction, at least for me it was.
Maybe some others dont give a *** about that feeling, but it would feel like a stab on my back to see it wallet-able and available to everyone who has some gold. It's not fair.
A system that aliviates the RNG? Damn yes... im totally up for it.
Any other system that allows you to get named items not having to run whatever activity it comes from and just using wallet. Im sorry, im not up for it.
LOL, Its not fair? You think the world is fair? Even ESO isn't "fair". You think its "fair" that some people get a sharpened vMA inferno staff their first clear and other STILL dont have one after 300 runs? You think its "fair" that every time they raise the CP cap, its easier for those below the cap to reach it...even though those above the cap had to grind out the full exp for every single CP? You think its "fair" that ZoS nerfs everything down to the lowest common denominator? You think its "fair" for me to have invested 18 months into researching 9 traits and only have maybe a half dozen viable sets to craft, but that I can grind 20 viable sets investing no time in crafting?
Again...someone else buying a decisive vMA staff for 1 million gold does NOTHING to devalue your accomplishment in having farmed the same thing, if anything you should be happy, thats a million extra gold for you. Again, people put effort into getting that gold....are you saying their effort is less than your effort? If they bought the gold with real money, they put real-world effort into it...if they earned it through in-game effort...its still effort...and I am sure it took them a lot longer than one measly hour of game play to make that million gold...where thats all it would take you to "earn" that vMA staff through grinding. By your logice absolutely EVERYTHING in game should be BoP....need some nirnroot? go "earn" it by harvesting it yourself. Need some lockpicks? Go "earn" it by farming a dwarven ruin. Need some Spell Crit Pots? Go "earn" them by maxing alchemy and farming mats. No...what you really want is to exclude people from certain items in the game because you think your effort is worth more than their different kind of effort. You want to feel superior to them in some way. You want divide the population into classes based on gear. The elites and the plebs, determined by whether or not they have spent untold hours practicing vMA mechanics and grinding the place.
To be clear, I dont believe in "BiS" to begin with...I think you should use whatever sets best suit your particular playstyle as long as they meet whatever the requirements are for what you are doing, but every set(and unique weapon) in the game should be BoE. If I am in a trial and a vMA staff gives a DPS and extra 2k DPS(or whatever it really is...likely not anywhere close to that) do I care whether he farmed it or bought it? hell no! I am just glad he is doing an extra 2k DPS.
drake88131 wrote: »BIS is not what YOU want, but what the trending youtuber in the moment said it's 'best in slot'.
Come on man. It's a game. Sure absolute BiS can be pigeonholed but honestly it is a game. One man's trash is another's treasure (esp in this game where I'm constantly giving away vicious death rings and VO everything to people. Also twin fanged sucks lol). Ultimately what I'm saying is that trying to focus on the definition is a pointless red herring. The question is whether you like the concept of boe or not.
Well, It deppends on what item would be BOE... Im up for the loot being tradeable between the people running a trial or a dungeon, it means everyone able to pick up any items at least was participating in the event (raid, dungeon or whatever...). Now, as I said earlier, named items as gear from dungeons or trials, in my opinion, should stay as they are now.
I dont like the idea of being able to use your wallet for everything (when i say wallet i mean ingame gold ofc), many of the items would lose their... essence of being something you have to fight for or earn. I know there's a lot of people that would pay a lot for the maelstrom weapons (even when i think they are a bit overrated), but come on, lots of us put a lot of effort on completing that hell of a place to get them... Wouldnt be fair that now ZOS decided to make them market fodder.
You said it yourself, there's a lot of people that wouldnt put a foot on that arena even on years, never... and I understand, cause it's a tedious place that after all, when you finish it, it gives you 'a chance' of getting what you want.
When you finally get it after hundreds of runs (or maybe not so many, deppends on your luck) it's a great feeling of satisfaction, at least for me it was.
Maybe some others dont give a *** about that feeling, but it would feel like a stab on my back to see it wallet-able and available to everyone who has some gold. It's not fair.
A system that aliviates the RNG? Damn yes... im totally up for it.
Any other system that allows you to get named items not having to run whatever activity it comes from and just using wallet. Im sorry, im not up for it.
LOL, Its not fair? You think the world is fair? Even ESO isn't "fair". You think its "fair" that some people get a sharpened vMA inferno staff their first clear and other STILL dont have one after 300 runs? You think its "fair" that every time they raise the CP cap, its easier for those below the cap to reach it...even though those above the cap had to grind out the full exp for every single CP? You think its "fair" that ZoS nerfs everything down to the lowest common denominator? You think its "fair" for me to have invested 18 months into researching 9 traits and only have maybe a half dozen viable sets to craft, but that I can grind 20 viable sets investing no time in crafting?
Again...someone else buying a decisive vMA staff for 1 million gold does NOTHING to devalue your accomplishment in having farmed the same thing, if anything you should be happy, thats a million extra gold for you. Again, people put effort into getting that gold....are you saying their effort is less than your effort? If they bought the gold with real money, they put real-world effort into it...if they earned it through in-game effort...its still effort...and I am sure it took them a lot longer than one measly hour of game play to make that million gold...where thats all it would take you to "earn" that vMA staff through grinding. By your logice absolutely EVERYTHING in game should be BoP....need some nirnroot? go "earn" it by harvesting it yourself. Need some lockpicks? Go "earn" it by farming a dwarven ruin. Need some Spell Crit Pots? Go "earn" them by maxing alchemy and farming mats. No...what you really want is to exclude people from certain items in the game because you think your effort is worth more than their different kind of effort. You want to feel superior to them in some way. You want divide the population into classes based on gear. The elites and the plebs, determined by whether or not they have spent untold hours practicing vMA mechanics and grinding the place.
To be clear, I dont believe in "BiS" to begin with...I think you should use whatever sets best suit your particular playstyle as long as they meet whatever the requirements are for what you are doing, but every set(and unique weapon) in the game should be BoE. If I am in a trial and a vMA staff gives a DPS and extra 2k DPS(or whatever it really is...likely not anywhere close to that) do I care whether he farmed it or bought it? hell no! I am just glad he is doing an extra 2k DPS.
Chill dude, i only meant that it's fair that if you want a maelstrom weapon, you have to beat the maelstrom arena. Period.
Im not saying my effort is worth more or less than whoever picking flowers in Stonefalls, so relax.
Anyway, I think i have explained very clearly why i find the BOP system fair. I dont care where you get your gold from, im just happy that gold cant buy everything and there are still certain items based on skill on this game other than just wallet
So then you are ok with EVERYTHING being BoP? No more buying mats because its fair that if you want mats, you have to farm them? If you want perfect roe then its fair that you have to fish and fillet for them?
Who the hell said EVERYTHING to be BOP? Why you people keep putting words on me i havent said??
I have been talking all this time about named gear... weapons and sets.
Stop comparing picking up materials with running instances FFS... thats very dumb xD
Crafts_Many_Boxes wrote: »drake88131 wrote: »BIS is not what YOU want, but what the trending youtuber in the moment said it's 'best in slot'.
Come on man. It's a game. Sure absolute BiS can be pigeonholed but honestly it is a game. One man's trash is another's treasure (esp in this game where I'm constantly giving away vicious death rings and VO everything to people. Also twin fanged sucks lol). Ultimately what I'm saying is that trying to focus on the definition is a pointless red herring. The question is whether you like the concept of boe or not.
Well, It deppends on what item would be BOE... Im up for the loot being tradeable between the people running a trial or a dungeon, it means everyone able to pick up any items at least was participating in the event (raid, dungeon or whatever...). Now, as I said earlier, named items as gear from dungeons or trials, in my opinion, should stay as they are now.
I dont like the idea of being able to use your wallet for everything (when i say wallet i mean ingame gold ofc), many of the items would lose their... essence of being something you have to fight for or earn. I know there's a lot of people that would pay a lot for the maelstrom weapons (even when i think they are a bit overrated), but come on, lots of us put a lot of effort on completing that hell of a place to get them... Wouldnt be fair that now ZOS decided to make them market fodder.
You said it yourself, there's a lot of people that wouldnt put a foot on that arena even on years, never... and I understand, cause it's a tedious place that after all, when you finish it, it gives you 'a chance' of getting what you want.
When you finally get it after hundreds of runs (or maybe not so many, deppends on your luck) it's a great feeling of satisfaction, at least for me it was.
Maybe some others dont give a *** about that feeling, but it would feel like a stab on my back to see it wallet-able and available to everyone who has some gold. It's not fair.
A system that aliviates the RNG? Damn yes... im totally up for it.
Any other system that allows you to get named items not having to run whatever activity it comes from and just using wallet. Im sorry, im not up for it.
LOL, Its not fair? You think the world is fair? Even ESO isn't "fair". You think its "fair" that some people get a sharpened vMA inferno staff their first clear and other STILL dont have one after 300 runs? You think its "fair" that every time they raise the CP cap, its easier for those below the cap to reach it...even though those above the cap had to grind out the full exp for every single CP? You think its "fair" that ZoS nerfs everything down to the lowest common denominator? You think its "fair" for me to have invested 18 months into researching 9 traits and only have maybe a half dozen viable sets to craft, but that I can grind 20 viable sets investing no time in crafting?
Again...someone else buying a decisive vMA staff for 1 million gold does NOTHING to devalue your accomplishment in having farmed the same thing, if anything you should be happy, thats a million extra gold for you. Again, people put effort into getting that gold....are you saying their effort is less than your effort? If they bought the gold with real money, they put real-world effort into it...if they earned it through in-game effort...its still effort...and I am sure it took them a lot longer than one measly hour of game play to make that million gold...where thats all it would take you to "earn" that vMA staff through grinding. By your logice absolutely EVERYTHING in game should be BoP....need some nirnroot? go "earn" it by harvesting it yourself. Need some lockpicks? Go "earn" it by farming a dwarven ruin. Need some Spell Crit Pots? Go "earn" them by maxing alchemy and farming mats. No...what you really want is to exclude people from certain items in the game because you think your effort is worth more than their different kind of effort. You want to feel superior to them in some way. You want divide the population into classes based on gear. The elites and the plebs, determined by whether or not they have spent untold hours practicing vMA mechanics and grinding the place.
To be clear, I dont believe in "BiS" to begin with...I think you should use whatever sets best suit your particular playstyle as long as they meet whatever the requirements are for what you are doing, but every set(and unique weapon) in the game should be BoE. If I am in a trial and a vMA staff gives a DPS and extra 2k DPS(or whatever it really is...likely not anywhere close to that) do I care whether he farmed it or bought it? hell no! I am just glad he is doing an extra 2k DPS.
But you're applying these real-world principles of equivalency and time vs money to a game. Games reward skill.
Now, for a lot of content, sure provide alternatives, make it buyable, etc. I totally support that. But at some point, for some bits of content, I think game developers need to put their collective feet down and say "hey, this IS still a game right? Let's have things money can't buy, and you can only get by proving you're exceptionally skilled at our game". Games are a power fantasy, it's boring if you can throw cash at every problem and make it go away. I think games were born this way, to try and distance themselves from real life, where everything CAN be bought with money.
I've said this before and I'm gonna keep saying it until it sticks. When you implement the idea that everything can be bought, you take a giant leap away from "game" and into the realm of "simulator", IE real life 2.0. For those of us who work for a living and play games like these as a respite from real life 1.0, we don't want want another one to contend with. This is one of the main reasons I also dislike the current guild trader system but that's neither here nor there.
My previous MMO, Rift, has become heavily monetized with the cash shop. All but the latest raid gear can be bought in the shop with real money, and other BiS equipment CAN be bought in the form of gamble boxes from said cash shop. Rift has also lost at least 90% of its playerbase since it started implementing these changes. I'm not saying I can prove a direct relationship, but it's pretty obvious to anyone who has played it the last few years.
Opening up avenues for endgame gear to be bought with real money is a slippery slope that ends in a place where good games don't want to be, that's all I'm saying.
All of this being said, still 100% in support of less RNG for players who do complete the appropriate content. Hopefully they continue to tweak the trait balance to make more of them desirable in the upcoming weeks before Horns.
CorsennaRyu wrote: »I've run both CoH and MoL about 300+ times each and have not gotten a single Ebon or Lunar Bastion shield even in a bad trait. At this point I'm just not going to play that character because I have better things to do with my life than run those another 300+ times.
drake88131 wrote: »drake88131 wrote: »BIS is not what YOU want, but what the trending youtuber in the moment said it's 'best in slot'.
Come on man. It's a game. Sure absolute BiS can be pigeonholed but honestly it is a game. One man's trash is another's treasure (esp in this game where I'm constantly giving away vicious death rings and VO everything to people. Also twin fanged sucks lol). Ultimately what I'm saying is that trying to focus on the definition is a pointless red herring. The question is whether you like the concept of boe or not.
Well, It deppends on what item would be BOE... Im up for the loot being tradeable between the people running a trial or a dungeon, it means everyone able to pick up any items at least was participating in the event (raid, dungeon or whatever...). Now, as I said earlier, named items as gear from dungeons or trials, in my opinion, should stay as they are now.
I dont like the idea of being able to use your wallet for everything (when i say wallet i mean ingame gold ofc), many of the items would lose their... essence of being something you have to fight for or earn. I know there's a lot of people that would pay a lot for the maelstrom weapons (even when i think they are a bit overrated), but come on, lots of us put a lot of effort on completing that hell of a place to get them... Wouldnt be fair that now ZOS decided to make them market fodder.
You said it yourself, there's a lot of people that wouldnt put a foot on that arena even on years, never... and I understand, cause it's a tedious place that after all, when you finish it, it gives you 'a chance' of getting what you want.
When you finally get it after hundreds of runs (or maybe not so many, deppends on your luck) it's a great feeling of satisfaction, at least for me it was.
Maybe some others dont give a *** about that feeling, but it would feel like a stab on my back to see it wallet-able and available to everyone who has some gold. It's not fair.
A system that aliviates the RNG? Damn yes... im totally up for it.
Any other system that allows you to get named items not having to run whatever activity it comes from and just using wallet. Im sorry, im not up for it.
LOL, Its not fair? You think the world is fair? Even ESO isn't "fair". You think its "fair" that some people get a sharpened vMA inferno staff their first clear and other STILL dont have one after 300 runs? You think its "fair" that every time they raise the CP cap, its easier for those below the cap to reach it...even though those above the cap had to grind out the full exp for every single CP? You think its "fair" that ZoS nerfs everything down to the lowest common denominator? You think its "fair" for me to have invested 18 months into researching 9 traits and only have maybe a half dozen viable sets to craft, but that I can grind 20 viable sets investing no time in crafting?
Again...someone else buying a decisive vMA staff for 1 million gold does NOTHING to devalue your accomplishment in having farmed the same thing, if anything you should be happy, thats a million extra gold for you. Again, people put effort into getting that gold....are you saying their effort is less than your effort? If they bought the gold with real money, they put real-world effort into it...if they earned it through in-game effort...its still effort...and I am sure it took them a lot longer than one measly hour of game play to make that million gold...where thats all it would take you to "earn" that vMA staff through grinding. By your logice absolutely EVERYTHING in game should be BoP....need some nirnroot? go "earn" it by harvesting it yourself. Need some lockpicks? Go "earn" it by farming a dwarven ruin. Need some Spell Crit Pots? Go "earn" them by maxing alchemy and farming mats. No...what you really want is to exclude people from certain items in the game because you think your effort is worth more than their different kind of effort. You want to feel superior to them in some way. You want divide the population into classes based on gear. The elites and the plebs, determined by whether or not they have spent untold hours practicing vMA mechanics and grinding the place.
To be clear, I dont believe in "BiS" to begin with...I think you should use whatever sets best suit your particular playstyle as long as they meet whatever the requirements are for what you are doing, but every set(and unique weapon) in the game should be BoE. If I am in a trial and a vMA staff gives a DPS and extra 2k DPS(or whatever it really is...likely not anywhere close to that) do I care whether he farmed it or bought it? hell no! I am just glad he is doing an extra 2k DPS.
Chill dude, i only meant that it's fair that if you want a maelstrom weapon, you have to beat the maelstrom arena. Period.
Im not saying my effort is worth more or less than whoever picking flowers in Stonefalls, so relax.
Anyway, I think i have explained very clearly why i find the BOP system fair. I dont care where you get your gold from, im just happy that gold cant buy everything and there are still certain items based on skill on this game other than just wallet
But I have a ton of vma two handedni sont want. You saying too bad I'm stuck with them because you personally think only a guy like me should be able to touch em? Because a very few minority elitists don't want them to be sold I have to suffer with this bank clog? Not cool man not cool.
Awh come on mate... xD you 'have to suffer'? really? xDDD
Stop being victims with this, no one holds you from deconstructing them or selling them to vendors... I've done it myself many times.
With the token system you would be able to trade them for tokens, and use the tokens to get something else you might want.
In any case, it's just my opinion... and you can be sure im not a minority, and of course im not some sort of elitist
drake88131 wrote: »BIS is not what YOU want, but what the trending youtuber in the moment said it's 'best in slot'.
Come on man. It's a game. Sure absolute BiS can be pigeonholed but honestly it is a game. One man's trash is another's treasure (esp in this game where I'm constantly giving away vicious death rings and VO everything to people. Also twin fanged sucks lol). Ultimately what I'm saying is that trying to focus on the definition is a pointless red herring. The question is whether you like the concept of boe or not.
Well, It deppends on what item would be BOE... Im up for the loot being tradeable between the people running a trial or a dungeon, it means everyone able to pick up any items at least was participating in the event (raid, dungeon or whatever...). Now, as I said earlier, named items as gear from dungeons or trials, in my opinion, should stay as they are now.
I dont like the idea of being able to use your wallet for everything (when i say wallet i mean ingame gold ofc), many of the items would lose their... essence of being something you have to fight for or earn. I know there's a lot of people that would pay a lot for the maelstrom weapons (even when i think they are a bit overrated), but come on, lots of us put a lot of effort on completing that hell of a place to get them... Wouldnt be fair that now ZOS decided to make them market fodder.
You said it yourself, there's a lot of people that wouldnt put a foot on that arena even on years, never... and I understand, cause it's a tedious place that after all, when you finish it, it gives you 'a chance' of getting what you want.
When you finally get it after hundreds of runs (or maybe not so many, deppends on your luck) it's a great feeling of satisfaction, at least for me it was.
Maybe some others dont give a *** about that feeling, but it would feel like a stab on my back to see it wallet-able and available to everyone who has some gold. It's not fair.
A system that aliviates the RNG? Damn yes... im totally up for it.
Any other system that allows you to get named items not having to run whatever activity it comes from and just using wallet. Im sorry, im not up for it.
LOL, Its not fair? You think the world is fair? Even ESO isn't "fair". You think its "fair" that some people get a sharpened vMA inferno staff their first clear and other STILL dont have one after 300 runs? You think its "fair" that every time they raise the CP cap, its easier for those below the cap to reach it...even though those above the cap had to grind out the full exp for every single CP? You think its "fair" that ZoS nerfs everything down to the lowest common denominator? You think its "fair" for me to have invested 18 months into researching 9 traits and only have maybe a half dozen viable sets to craft, but that I can grind 20 viable sets investing no time in crafting?
Again...someone else buying a decisive vMA staff for 1 million gold does NOTHING to devalue your accomplishment in having farmed the same thing, if anything you should be happy, thats a million extra gold for you. Again, people put effort into getting that gold....are you saying their effort is less than your effort? If they bought the gold with real money, they put real-world effort into it...if they earned it through in-game effort...its still effort...and I am sure it took them a lot longer than one measly hour of game play to make that million gold...where thats all it would take you to "earn" that vMA staff through grinding. By your logice absolutely EVERYTHING in game should be BoP....need some nirnroot? go "earn" it by harvesting it yourself. Need some lockpicks? Go "earn" it by farming a dwarven ruin. Need some Spell Crit Pots? Go "earn" them by maxing alchemy and farming mats. No...what you really want is to exclude people from certain items in the game because you think your effort is worth more than their different kind of effort. You want to feel superior to them in some way. You want divide the population into classes based on gear. The elites and the plebs, determined by whether or not they have spent untold hours practicing vMA mechanics and grinding the place.
To be clear, I dont believe in "BiS" to begin with...I think you should use whatever sets best suit your particular playstyle as long as they meet whatever the requirements are for what you are doing, but every set(and unique weapon) in the game should be BoE. If I am in a trial and a vMA staff gives a DPS and extra 2k DPS(or whatever it really is...likely not anywhere close to that) do I care whether he farmed it or bought it? hell no! I am just glad he is doing an extra 2k DPS.
Chill dude, i only meant that it's fair that if you want a maelstrom weapon, you have to beat the maelstrom arena. Period.
Im not saying my effort is worth more or less than whoever picking flowers in Stonefalls, so relax.
Anyway, I think i have explained very clearly why i find the BOP system fair. I dont care where you get your gold from, im just happy that gold cant buy everything and there are still certain items based on skill on this game other than just wallet
So then you are ok with EVERYTHING being BoP? No more buying mats because its fair that if you want mats, you have to farm them? If you want perfect roe then its fair that you have to fish and fillet for them?
Who the hell said EVERYTHING to be BOP? Why you people keep putting words on me i havent said??
I have been talking all this time about named gear... weapons and sets.
Stop comparing picking up materials with running instances FFS... thats very dumb xD
No, its not ANY different. SOMEONE spent time picking up those items....you are saying that their time spent picking up items is worth less than your time running instances.